On GPUs with the security feature the MTLB config is stored in the PTA.
Add a function to trigger the initial PTA load through the FE.
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Less dynamic allocations and slims down the cmdbuf object to only the
required information, as everything else is already available in the
submit object.
This also simplifies buffer and mappings lifetime management, as they
are now exlusively attached to the submit object and not additionally
to the cmdbuf.
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
We'll need this in some places where only the submit is available. Also
this is a first step at slimming down the cmdbuf object.
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
When manipulating the kernel command buffer the GPU mutex must be held, as
otherwise different callers might try to replace the same part of the
buffer, wreacking havok in the GPU execution.
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Philipp Zabel <p.zabel@pengutronix.de>
There is no need to store this in the gpu struct. MMU flushes are triggered
correctly in reaction to MMU maps and unmaps, independent of the current ctx.
Any required pipe switches can be infered from the current and the desired
GPU exec state.
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Philipp Zabel <p.zabel@pengutronix.de>
Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
In order to support performance counters in a sane way we need to provide
a method to sync the GPU with the CPU. The GPU can process multpile command
buffers/events per irq. With the help of a 'sync point' we can trigger an event
and stop the GPU/FE immediately. When the CPU is done with is processing it
simply needs to restart the FE and the GPU will process the command stream.
Changes from v1 -> v2:
- process sync point with a work item to keep irq as fast as possible
Changes from v4 -> v5:
- renamed pmrs_* to sync_point_*
- call event_free(..) in sync_point_worker(..)
Signed-off-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Don't call the IOMMU directly, but go through the new cmdbuf abstraction.
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
This will get more complex with the following changes, so move it
into its own place.
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
If the GPU is done with one user command stream the buffers referenced
by this command stream may go away and get unmapped from the MMU. If
the write caches are still dirty at this point later evictions will run
into MMU faults, killing the GPU.
Make sure the write caches are flushed before signaling completion
of the user command stream.
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Flushing works differently on MMUv2, in that it's only necessary
to set a single bit in the control register to flush all translation
units. A semaphore stall then makes sure that the flush has propagated
properly.
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Both the safe/scratch address and the master TLB address are per pipe
with the CPU mapped registers not properly propagating to the
different translation units.
The only way to correctly configure all translation units is to have
a command stream snipped executed by the FE, before any other execution
can start.
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
The GPU virtual address for the command buffers differs depending on
the IOMMU version. Move the calculation of the iova into etnaviv
mmu, to enable proper dispatch.
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Improve the readibility of the function which inserts command buffers
and other maintanence commands into the GPUs ring buffer. We do this
by splitting the ring buffer reservation in two: one chunk for any
commands that need to be issued prior to the command buffer, and a
separate chunk for commands issued after the buffer.
The result is a much more obvious code flow in this function, and
localisation of the conditional maintanence commands prior to the
command buffer.
Signed-off-by: Russell King <rmk+kernel@arm.linux.org.uk>
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Clean up the GPU command submission path to prepare for the next change.
This makes the next change easier to read and understand.
Signed-off-by: Russell King <rmk+kernel@arm.linux.org.uk>
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Use the previous GPU pipe state when deciding which GPU caches should
be flushed prior to switching the current pipe. This avoids infering
what the previously selected pipe was, and potentially flushing the
wrong caches.
Signed-off-by: Russell King <rmk+kernel@arm.linux.org.uk>
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Flush the GPU caches to ensure that any dirty data is pushed out before
stopping the front end.
Signed-off-by: Russell King <rmk+kernel@arm.linux.org.uk>
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Add tracking of the current execution state (iow, active GPU pipe).
Signed-off-by: Russell King <rmk+kernel@arm.linux.org.uk>
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Extract out the arming of a semaphore from the pipe select code.
Signed-off-by: Russell King <rmk+kernel@arm.linux.org.uk>
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Extract out the replacement of the WAIT command with some other command.
Signed-off-by: Russell King <rmk+kernel@arm.linux.org.uk>
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Provide a helper etnaviv_buffer_reserve() to ensure that we can fit a
set of commands into the ring buffer without wrapping by moving code
out of etnaviv_buffer_queue().
Signed-off-by: Russell King <rmk+kernel@arm.linux.org.uk>
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
This adds the etnaviv DRM driver and hooks it up in Makefiles
and Kconfig.
Signed-off-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Signed-off-by: Russell King <rmk+kernel@arm.linux.org.uk>
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Acked-by: Daniel Vetter <daniel.vetter@ffwll.ch>