From: Lucas Stach <l.stach@pengutronix.de>
"not much to de-stage this time. Changes from Philipp and Souptick to
use memset32 more and switch the fault handler to the new vm_fault_t
and two small fixes for issues that can be hit in rare corner cases
from me."
Signed-off-by: Dave Airlie <airlied@redhat.com>
Link: https://patchwork.freedesktop.org/patch/msgid/1533563808.2809.7.camel@pengutronix.de
When the suballocator was unable to provide a suitable buffer for the MMUv1
linear window, we roll back the GPU initialization. As the GPU is runtime
resumed at that point we need to clear the kernel cmdbuf suballoc entry to
properly skip any attempt to manipulate the cmdbuf when the GPU gets shut
down in the runtime suspend later on.
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
The documentation of drm_sched_job_init and drm_sched_entity_push_job has
been clarified. Both functions should be called under a shared lock, to
avoid jobs getting pushed into the scheduler queue in a different order
than their sched_fence seqnos, which will confuse checks that are looking
at the seqnos to infer information about completion order.
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
dma_fence_default_wait is the default now, same for the trivial
enable_signaling implementation.
Acked-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Cc: Lucas Stach <l.stach@pengutronix.de>
Cc: Russell King <linux+etnaviv@armlinux.org.uk>
Cc: Christian Gmeiner <christian.gmeiner@gmail.com>
Cc: etnaviv@lists.freedesktop.org
Link: https://patchwork.freedesktop.org/patch/msgid/20180503142603.28513-8-daniel.vetter@ffwll.ch
This replaces the repetitive GPL-2.0 license text in code and header files
with the SPDX tags. Generated hardware headers aren't changed, as any changes
there need to be done in the upstream rnndb repository.
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
I'm not aware of any case where tracing GPU register manipulation at the
kernel level would have been useful. It only adds more indirections and
adds to the code size.
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
GPUs with support for the security features need some additional
setup to get the frontend started.
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
New versions of the Vivante kernel driver don't trust the hardware feature
bits anymore, but use an internal hardware database. This also includes
more feature fields than are available in hardware.
As we can't trust the hardware feature bits to be correct anymore, we need
to replicate the HWDB in etanviv. For now only the GC7000L as found on
the i.MX8M is supported.
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
The slave interface clock is a clock input found on newer cores to gate
the register interface. For now we simply ungate it when the GPU is in
active state.
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Split out the fault dumping, as this will get more complex in the future.
Also there is no need to read and dump the fault address from MMUs that
didn't signal a fault.
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
The module autoloading can be triggered through the GPU core nodes
and the necessary platform device for the DRM toplevel device will
be instantiated on module init.
Suggested-by: Rob Herring <robh@kernel.org>
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Rob Herring <robh@kernel.org>
This replaces the etnaviv internal hangcheck logic with the job timeout
handling provided by the DRM scheduler. This simplifies the driver further
and allows to replay jobs after a GPU reset, so only minimal state is lost.
This introduces a user-visible change in that we don't allow jobs to run
indefinitely as long as they make progress anymore, as this introduces
quality of service issues when multiple processes are using the GPU.
Userspace is now responsible to flush jobs in a way that the finish in a
reasonable time, where reasonable is currently defined as less than 500ms.
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Move the fence dependency handling to the scheduler where it belongs.
Jobs with unsignaled dependencies just get to sit in the scheduler queue
without holding any locks.
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
This hooks in the DRM GPU scheduler. No improvement yet, as all the
dependency handling is still done in etnaviv_gem_submit. This just
replaces the actual GPU submit by passing through the scheduler.
Allows to get rid of the retire worker, as this is now driven by the
scheduler.
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
This moves away from using the internal seqno as the userspace fence
reference. By moving to a generic ID, we can later replace the internal
fence by something different than the etnaviv seqno fence.
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Philipp Zabel <p.zabel@pengutronix.de>
Some architecture ports like ARC don't provide the PHYS_OFFSET symbol.
Define it to 0 in that case, which is the most conservative default in
the usage context of the etnaviv driver.
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
There is no need to hold the GPU lock while freeing the submit
object. Only move the retired submits from the GPU active list to
a temporary retire list under the GPU lock.
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
As long as there is an active submit, we want the GPU to stay awake. This
is slightly complicated by the fact that we really want to wake the GPU
at the last possible moment to achieve maximum power savings.
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
The active count is used to check if the BO is idle, where idle is defined
as not active on the GPU and all VM mappings and reference counts dropped
to the initial state. As the idling of the mappings and references now only
happens in the submit cleanup, the active state handling must be moved to
the same location in order to keep the userspace semantics.
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Less dynamic allocations and slims down the cmdbuf object to only the
required information, as everything else is already available in the
submit object.
This also simplifies buffer and mappings lifetime management, as they
are now exlusively attached to the submit object and not additionally
to the cmdbuf.
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
The GPU exec state may have changed at the time when the perfmon sampling
is done, as it reflects the state of the last submission, not the current
GPU execution state.
So for proper sampling we must use the submit exec_state.
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
We'll need this in some places where only the submit is available. Also
this is a first step at slimming down the cmdbuf object.
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
To make them available to the event worker even after the actual
command stream execution has finished.
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
The object fencing has nothing to do with the actual GPU buffer submit,
so move it to the gem submit path to have a cleaner split.
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Philipp Zabel <p.zabel@pengutronix.de>
Inserting the END command when suspending the GPU is changing the
command buffer state, which requires the GPU to be held.
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Philipp Zabel <p.zabel@pengutronix.de>
Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
While the etnaviv workqueue needs to be ordered, as we rely on work items
being executed in queuing order, this is only true for a single GPU.
Having a shared workqueue for all GPUs in the system limits concurrency
artificially.
Getting each GPU its own ordered workqueue still meets our ordering
expectations and enables retire workers to run concurrently.
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Philipp Zabel <p.zabel@pengutronix.de>
There is no need to store this in the gpu struct. MMU flushes are triggered
correctly in reaction to MMU maps and unmaps, independent of the current ctx.
Any required pipe switches can be infered from the current and the desired
GPU exec state.
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Philipp Zabel <p.zabel@pengutronix.de>
Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
There is no need to synchronize with oustanding retire jobs if the object
has gone idle. Retire jobs only ever change the object state from active to
idle, not the other way around.
The IOVA put race is uncritical, as the GEM_WAIT ioctl itself is holding
a reference to the GEM object, so the retire worker will not pull the
object into the CPU domain, which is the thing we are trying to guard
against with etnaviv_gpu_wait_obj_inactive. The ordering of the various
counts and waits may change a bit, but the userspace visible behavior at
the bounds of the syscall are unchanged.
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Philipp Zabel <p.zabel@pengutronix.de>
Flush and prefetch are properly handled in the buffer code, data endianess
would need much wider changes than adding something to this single function.
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
If the FE is restarted before the sync point event is cleared, the GPU
might trigger a completion IRQ for the next sync point, corrupting
the state of the currently running worker.
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Philipp Zabel <p.zabel@pengutronix.de>
Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
The etnaviv driver causes a link failure if it is built-in but THERMAL
is built as a module:
drivers/gpu/drm/etnaviv/etnaviv_gpu.o: In function `etnaviv_gpu_bind':
etnaviv_gpu.c:(.text+0x4c4): undefined reference to `thermal_of_cooling_device_register'
etnaviv_gpu.c:(.text+0x600): undefined reference to `thermal_cooling_device_unregister'
drivers/gpu/drm/etnaviv/etnaviv_gpu.o: In function `etnaviv_gpu_unbind':
etnaviv_gpu.c:(.text+0x2aac): undefined reference to `thermal_cooling_device_unregister'
Adding a Kconfig dependency on THERMAL || !THERMAL to avoid this causes
a dependency loop on x86_64:
drivers/gpu/drm/tve200/Kconfig:1:error: recursive dependency detected!
For a resolution refer to Documentation/kbuild/kconfig-language.txt
subsection "Kconfig recursive dependency limitations"
drivers/gpu/drm/tve200/Kconfig:1: symbol DRM_TVE200 depends on CMA
For a resolution refer to Documentation/kbuild/kconfig-language.txt
subsection "Kconfig recursive dependency limitations"
mm/Kconfig:489: symbol CMA is selected by DRM_ETNAVIV
For a resolution refer to Documentation/kbuild/kconfig-language.txt
subsection "Kconfig recursive dependency limitations"
drivers/gpu/drm/etnaviv/Kconfig:2: symbol DRM_ETNAVIV depends on THERMAL
For a resolution refer to Documentation/kbuild/kconfig-language.txt
subsection "Kconfig recursive dependency limitations"
drivers/thermal/Kconfig:5: symbol THERMAL is selected by ACPI_VIDEO
For a resolution refer to Documentation/kbuild/kconfig-language.txt
subsection "Kconfig recursive dependency limitations"
drivers/acpi/Kconfig:189: symbol ACPI_VIDEO is selected by BACKLIGHT_CLASS_DEVICE
For a resolution refer to Documentation/kbuild/kconfig-language.txt
subsection "Kconfig recursive dependency limitations"
drivers/video/backlight/Kconfig:158: symbol BACKLIGHT_CLASS_DEVICE is selected by DRM_PARADE_PS8622
For a resolution refer to Documentation/kbuild/kconfig-language.txt
subsection "Kconfig recursive dependency limitations"
drivers/gpu/drm/bridge/Kconfig:62: symbol DRM_PARADE_PS8622 depends on DRM_BRIDGE
For a resolution refer to Documentation/kbuild/kconfig-language.txt
subsection "Kconfig recursive dependency limitations"
drivers/gpu/drm/bridge/Kconfig:1: symbol DRM_BRIDGE is selected by DRM_TVE200
To work around this, add a new option DRM_ETNAVIV_THERMAL to optionally
enable thermal throttling support and make DRM_ETNAVIV select THERMAL
at the same time.
Reported-by: Stephen Rothwell <sfr@canb.auug.org.au>
Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
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Merge tag 'drm-for-v4.15' of git://people.freedesktop.org/~airlied/linux
Pull drm updates from Dave Airlie:
"This is the main drm pull request for v4.15.
Core:
- Atomic object lifetime fixes
- Atomic iterator improvements
- Sparse/smatch fixes
- Legacy kms ioctls to be interruptible
- EDID override improvements
- fb/gem helper cleanups
- Simple outreachy patches
- Documentation improvements
- Fix dma-buf rcu races
- DRM mode object leasing for improving VR use cases.
- vgaarb improvements for non-x86 platforms.
New driver:
- tve200: Faraday Technology TVE200 block.
This "TV Encoder" encodes a ITU-T BT.656 stream and can be found in
the StorLink SL3516 (later Cortina Systems CS3516) as well as the
Grain Media GM8180.
New bridges:
- SiI9234 support
New panels:
- S6E63J0X03, OTM8009A, Seiko 43WVF1G, 7" rpi touch panel, Toshiba
LT089AC19000, Innolux AT043TN24
i915:
- Remove Coffeelake from alpha support
- Cannonlake workarounds
- Infoframe refactoring for DisplayPort
- VBT updates
- DisplayPort vswing/emph/buffer translation refactoring
- CCS fixes
- Restore GPU clock boost on missed vblanks
- Scatter list updates for userptr allocations
- Gen9+ transition watermarks
- Display IPC (Isochronous Priority Control)
- Private PAT management
- GVT: improved error handling and pci config sanitizing
- Execlist refactoring
- Transparent Huge Page support
- User defined priorities support
- HuC/GuC firmware refactoring
- DP MST fixes
- eDP power sequencing fixes
- Use RCU instead of stop_machine
- PSR state tracking support
- Eviction fixes
- BDW DP aux channel timeout fixes
- LSPCON fixes
- Cannonlake PLL fixes
amdgpu:
- Per VM BO support
- Powerplay cleanups
- CI powerplay support
- PASID mgr for kfd
- SR-IOV fixes
- initial GPU reset for vega10
- Prime mmap support
- TTM updates
- Clock query interface for Raven
- Fence to handle ioctl
- UVD encode ring support on Polaris
- Transparent huge page DMA support
- Compute LRU pipe tweaks
- BO flag to allow buffers to opt out of implicit sync
- CTX priority setting API
- VRAM lost infrastructure plumbing
qxl:
- fix flicker since atomic rework
amdkfd:
- Further improvements from internal AMD tree
- Usermode events
- Drop radeon support
nouveau:
- Pascal temperature sensor support
- Improved BAR2 handling
- MMU rework to support Pascal MMU
exynos:
- Improved HDMI/mixer support
- HDMI audio interface support
tegra:
- Prep work for tegra186
- Cleanup/fixes
msm:
- Preemption support for a5xx
- Display fixes for 8x96 (snapdragon 820)
- Async cursor plane fixes
- FW loading rework
- GPU debugging improvements
vc4:
- Prep for DSI panels
- fix T-format tiling scanout
- New madvise ioctl
Rockchip:
- LVDS support
omapdrm:
- omap4 HDMI CEC support
etnaviv:
- GPU performance counters groundwork
sun4i:
- refactor driver load + TCON backend
- HDMI improvements
- A31 support
- Misc fixes
udl:
- Probe/EDID read fixes.
tilcdc:
- Misc fixes.
pl111:
- Support more variants
adv7511:
- Improve EDID handling.
- HDMI CEC support
sii8620:
- Add remote control support"
* tag 'drm-for-v4.15' of git://people.freedesktop.org/~airlied/linux: (1480 commits)
drm/rockchip: analogix_dp: Use mutex rather than spinlock
drm/mode_object: fix documentation for object lookups.
drm/i915: Reorder context-close to avoid calling i915_vma_close() under RCU
drm/i915: Move init_clock_gating() back to where it was
drm/i915: Prune the reservation shared fence array
drm/i915: Idle the GPU before shinking everything
drm/i915: Lock llist_del_first() vs llist_del_all()
drm/i915: Calculate ironlake intermediate watermarks correctly, v2.
drm/i915: Disable lazy PPGTT page table optimization for vGPU
drm/i915/execlists: Remove the priority "optimisation"
drm/i915: Filter out spurious execlists context-switch interrupts
drm/amdgpu: use irq-safe lock for kiq->ring_lock
drm/amdgpu: bypass lru touch for KIQ ring submission
drm/amdgpu: Potential uninitialized variable in amdgpu_vm_update_directories()
drm/amdgpu: potential uninitialized variable in amdgpu_vce_ring_parse_cs()
drm/amd/powerplay: initialize a variable before using it
drm/amd/powerplay: suppress KASAN out of bounds warning in vega10_populate_all_memory_levels
drm/amd/amdgpu: fix evicted VRAM bo adjudgement condition
drm/vblank: Tune drm_crtc_accurate_vblank_count() WARN down to a debug
drm/rockchip: add CONFIG_OF dependency for lvds
...
In preparation for unconditionally passing the struct timer_list pointer to
all timer callbacks, switch to using the new timer_setup() and from_timer()
to pass the timer pointer explicitly.
Cc: Lucas Stach <l.stach@pengutronix.de>
Cc: Russell King <linux+etnaviv@armlinux.org.uk>
Cc: Christian Gmeiner <christian.gmeiner@gmail.com>
Cc: David Airlie <airlied@linux.ie>
Cc: etnaviv@lists.freedesktop.org
Cc: dri-devel@lists.freedesktop.org
Signed-off-by: Kees Cook <keescook@chromium.org>
There is no reason to wait for clock stabilization here, as the clock
framework guarantees that PLL clock sources are stable before clk_enable
returns.
Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
After reset assertion, we only have to wait for the reset signals to
propagate through the GPU before deasserting the reset again. A few
hundred clock cycles should be more than enough. Replace the msleep(1),
which can actually take about 30 ms on i.MX6Q in some configurations,
with an usleep_range of a few microseconds. If the delay was too short,
the FE would not be idle afterwards, and the reset would be retried.
Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
This comment is outdated as the driver is taking care about clock
gating and the pulse eater for quite some time already.
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Some performance register are debug register and they need to
be enabled in order to be functional.
Signed-off-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Reviewed-by: Lucas Stach <l.stach@pengutronix.de>
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
As done by Vivante kernel driver.
Signed-off-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Reviewed-by: Lucas Stach <l.stach@pengutronix.de>
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
With 'sync points' we can sample the reqeustes perform signals
before and/or after the submited command buffer.
Changes v2 -> v3:
- fixed indentation and init nr_events to 1
Changes v4 -> v5:
- simplify logic around fence handling.
Signed-off-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Results in less code as the users do not set every struct member to 0/NULL.
Signed-off-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Reviewed-by: Lucas Stach <l.stach@pengutronix.de>
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
In order to support performance counters in a sane way we need to provide
a method to sync the GPU with the CPU. The GPU can process multpile command
buffers/events per irq. With the help of a 'sync point' we can trigger an event
and stop the GPU/FE immediately. When the CPU is done with is processing it
simply needs to restart the FE and the GPU will process the command stream.
Changes from v1 -> v2:
- process sync point with a work item to keep irq as fast as possible
Changes from v4 -> v5:
- renamed pmrs_* to sync_point_*
- call event_free(..) in sync_point_worker(..)
Signed-off-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
This commits extends etnaviv_gpu_cmdbuf_new(..) to define the number
of struct etnaviv_perfmon elements gets used.
Changes from v1 -> v2:
- make use of goto as requested by Lucas
Signed-off-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
This makes it possible to allocate multiple events under the event
spinlock. This change is needed to support 'sync'-points.
Changes v2 -> v3:
- wait for the completion of all events
- use 10sec timeout regardless of the number of events
- removed validation if there are enough free events
- fixed return value evaluation of event_alloc(..) in etnaviv_gpu_submit(..)
Signed-off-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
This is prep work to be able to allocate multiple events in one go.
Signed-off-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
The reset path wants to initialize the clock control register regardless
of the DYNAMIC_FREQUENCY_SCALING feature, so don't call clock update, but
explicitly load the register.
Also disabling of the debug registers is moved into the reset function,
so we always get to the same state after a GPU reset. This means the
clock update function should not touch the bits already set in the clock
control register, but instead only update the scaling bits.
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
The stub functions returns -ENODEV when trying to register the cooling device,
thus failing the GPU bind, rendering the GPU subsystem unusable when
CONFIG_THERMAL isn't enabled.
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
GPU cores with the DYNAMIC_FREQUENCY_SCALING feature bit set expect the
platform to provide the clock scaling and ignore any requests to use the
internal FSCALE divider. Writes to this register still work, but don't
have any effect on the GPU clock frequency.
Save the initial core and shader clock frequency and ask the platform
to provide a slower clock when cooling is requested.
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>