Pretty much every subdev/engine is going to need access to nvkm_device
shortly to touch registers and/or output messages.
The odd placement of the includes is necessary to work around some
inter-dependencies that currently exist. This will be fixed later.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Will be utilised in upcoming commits to remove the need for heuristics
to lookup the device a subdev belongs to.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Only a handful of machines have this enabled by default, where it's been
proven to work. The workaround can be explicitly enabled with a module
option also.
Still waiting on feedback from NVIDIA for a proper idea of exactly what
this fix is doing, and how to implement it properly.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
We previously assumed that the values "2" and "4" were new in DCB 4.1,
however, there's at least one GM107 DCB 4.0 board (Quadro K620) that
uses the newer values.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
No known VBIOSes use these, but they are present in the actual VBIOS
table parsing logic. No harm in adding these too.
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
According to the tstate calculation in nvkm_clk_tstate(),
the range of tstate is from -(clk->state_nr - 1) to 0,
it mean the tstate is negative value. But in nvkm_pstate_work(),
it use (clk->state_nr - 1 - clk->tstate) to limit pstate,
it's not correct.
This patch fix it to use (clk->state_nr - 1 + clk->tstate) to
limit pstate.
Signed-off-by: Wei Ni <wni@nvidia.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Tested on a few cards. Probably works quite well for most, given they should
all be GDDR3.
Signed-off-by: Roy Spliet <rspliet@eclipso.eu>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
This looks surprisingly similar to scripts on earlier cards as well
but they don't seem to work just yet. That... and I don't have any, which
makes it a tough job to reverse engineer.
Signed-off-by: Roy Spliet <rspliet@eclipso.eu>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Some of the bits in there are similar to the bits in the gt215 rammap.
Signed-off-by: Roy Spliet <rspliet@eclipso.eu>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Might need some generalisation to < GT200. For those: use at your own risk!
Signed-off-by: Roy Spliet <rspliet@eclipso.eu>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
In preparation of NV50 reclocking, where there is no version
Signed-off-by: Roy Spliet <rspliet@eclipso.eu>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
More analysis shows that this is identical to 0x79 except that it loads
the frequency indirectly from elsewhere in the VBIOS.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=91025
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Opcode 0x5a is a register write for data looked up from another part of
the VBIOS image. 0x59 is a more complex opcode, but we may as well
recognize it. These occur on a single known instance of Riva TNT2
hardware.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=91025
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Increase clock timeout for SYS, FPB and GPC in order to avoid operation
failure at high gpcclk rate.
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
nvbios_extend() returns 1 to indicate "extended the array" and 0 to
indicate the array is already big enough. This is used by the core
shadowing code to prevent re-fetching chunks of the image that have
already been shadowed.
The ACPI fetching code may possibly need to extend this further due
to requiring fetches to happen in 4KiB chunks.
Under certain circumstances (that happen if the total image size is
a multiple of 4KiB), the memory allocated to store the shadow will
already be big enough, causing the ACPI code's nvbios_extend() call
to return 0, which is misinterpreted as a failure.
The fix is simple, accept >= 0 as a successful condition here. The
core will have already made sure that we're not re-fetching data we
already have.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=89047
v2 (Ben Skeggs):
- dropped hunk which would cause unnecessary re-fetching
- more descriptive explanation
Signed-off-by: Jan Vesely <jano.vesely@gmail.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Make static a few functions and structures that should be.
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Before we moved gk110's implementation of this to pmu, the functions were
identical. This commit just switches GK208 to use the new (more complete)
implementation of the power-up sequence.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Turns out the PTHERM part of this dance is bracketed by the same PMU
fiddling that occurs on GK104/6, let's assume it's also PGOB.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>