* move force_sigsegv() (from setup...frame()) and clearing RESTART_SIGMASK
(from do_signal()) into hanlde_signal()
* get rid of handle_signal() return value and oldset argument
* checking for TIF_SIGPENDING is enough; set_restart_sigmask() sets this
one as well.
Signed-off-by: Al Viro <viro@zeniv.linux.org.uk>
It's been a dead code since commit 571202f50f
Author: Michal Simek <monstr@monstr.eu>
Date: Fri Dec 11 12:54:04 2009 +0100
microblaze: Remove rt_sigsuspend wrapper
Generic rt_sigsuspend syscalls doesn't need any asm wrapper.
but that commit has only removed it from entry.S, missing one in entry-nommu.S.
Signed-off-by: Al Viro <viro@zeniv.linux.org.uk>
... and resetting sa_handler in local copy filled by get_signal_to_deliver()
is obviously pointless anyway.
Signed-off-by: Al Viro <viro@zeniv.linux.org.uk>
Complete the move of sh64 to it, trim the crap from prototypes,
tidy up a bit. Infrastructure in do_signal() had already been
there, in signal_64 as well as in signal_32 (where it was already
used).
Signed-off-by: Al Viro <viro@zeniv.linux.org.uk>
Now that bitmaps can grow and shrink it is best if we record
how much space is available. This means that when
we reduce the size of the bitmap we won't "lose" the space
for late when we might want to increase the size of the bitmap
again.
Signed-off-by: NeilBrown <neilb@suse.de>
When a reshape which reduced the number of devices finishes
we must remove the extra devices.
So ensure that raid10_remove_disk won't try to keep them, and
have raid10_finish_reshape clear the 'in_sync' flag. Then
remove_and_add_spares will be able to remove them.
Reported-by: Hannes Reinecke <hare@suse.com>
Signed-off-by: NeilBrown <neilb@suse.de>
After a reshape which reduced the number of devices we need
to disconnect the extra devices.
The code for this doesn't currently handle 'replacement' devices.
It is very unlikely that such devices will be present, but it is
safest to handle them anyway.
So simplify the handling. Just clear In_sync and leave it
to remove_and_add_spaces (which will be called soon) to do
the real works.
Signed-off-by: NeilBrown <neilb@suse.de>
Check the return of mddev_find(), since it may fail due to out of
memeory or out of usable minor number.
The reason I chose -ENODEV instead of -ENOMEM or something else is
md_alloc() function chose that ;)
Signed-off-by: Yuanhan Liu <yuanhan.liu@linux.intel.com>
Signed-off-by: NeilBrown <neilb@suse.de>
A RAID1 device does not necessarily need a fullsync if the bitmap can be used instead.
Similar to commit d6b212f4b1 in raid5.c, if a raid1
device can be brought back (i.e. from a transient failure) it shouldn't need a
complete resync. Provided the bitmap is not to old, it will have recorded the areas
of the disk that need recovery.
Signed-off-by: Jonathan Brassow <jbrassow@redhat.com>
Signed-off-by: NeilBrown <neilb@suse.de>
When encountering an error while reading the superblock, call md_error.
We are currently setting the 'Faulty' bit on one of the array devices when an
error is encountered while reading the superblock of a dm-raid array. We should
be calling md_error(), as it handles the error more completely.
Signed-off-by: Jonathan Brassow <jbrassow@redhat.com>
Signed-off-by: NeilBrown <neilb@suse.de>
Missing dm-raid devices should be recorded in the superblock
When specifying the devices that compose a DM RAID array, it is possible to denote
failed or missing devices with '-'s. When this occurs, we must record this in the
superblock. We do this by checking if the array position's data device is missing
and then forcing MD to record the superblock by setting 'MD_CHANGE_DEVS' in
'raid_resume'. If we do not cause the superblock to be rewritten by the resume
function, it is possible for a stale superblock to be written by an out-going
in-active table (during 'raid_dtr').
Signed-off-by: Jonathan Brassow <jbrassow@redhat.com>
Signed-off-by: NeilBrown <neilb@suse.de>
Properly initialize MD recovery flags when resuming device-mapper devices.
When a device-mapper device is suspended, all I/O must stop. This is done by
calling 'md_stop_writes' and 'mddev_suspend'. These calls in-turn manipulate
the recovery flags - including setting 'MD_RECOVERY_FROZEN'. The DM device
may have been suspended while recovery was not yet complete, so the process
needs to pick-up where it left off. Since 'mddev_resume' does not unset
'MD_RECOVERY_FROZEN' and set 'MD_RECOVERY_NEEDED', we must do it ourselves.
'MD_RECOVERY_NEEDED' can safely be set in 'mddev_resume', but 'MD_RECOVERY_FROZEN'
must be set outside of 'mddev_resume' due to how MD handles RAID reshaping.
(e.g. It is possible for a user to delay reshaping a RAID5->RAID6 by purposefully
setting 'MD_RECOVERY_FROZEN'. Clearing it in 'mddev_resume' would override the
desired behavior.)
Because 'mddev_resume' already unconditionally calls 'md_wakeup_thread(mddev->thread)'
there is no need to make this call from 'raid_resume' since it calls 'mddev_resume'.
Also clean up where level_store calls mddev_resume() - it current
duplicates some of the funcitons of that call. - NB
Signed-off-by: Jonathan Brassow <jbrassow@redhat.com>
Signed-off-by: NeilBrown <neilb@suse.de>
We always should have allowed this. A raid5 reshape doesn't change
the size of the bitmap, so not need to restrict it.
Also add a test to make sure we don't try to start a reshape on a
failed array.
Signed-off-by: NeilBrown <neilb@suse.de>
Now that bitmaps can be resized, we can allow an array to be resized
while the bitmap is present.
This only covers resizing that involves changing the effective size
of member devices, not resizing that changes the number of devices.
Signed-off-by: NeilBrown <neilb@suse.de>
As a reshape may change the sync_size and/or chunk_size, we need
to update these whenever we write out the bitmap superblock.
Signed-off-by: NeilBrown <neilb@suse.de>
This function will allocate the new data structures and copy
bits across from old to new, allowing for the possibility that the
chunksize has changed.
Use the same function for performing the initial allocation
of the structures. This improves test coverage.
When bitmap_resize is used to resize an existing bitmap, it
only copies '1' bits in, not '0' bits.
So when allocating the bitmap, ensure everything is initialised
to ZERO.
Signed-off-by: NeilBrown <neilb@suse.de>
The new "struct bitmap_counts" contains all the fields that are
related to counting the number of active writes in each bitmap chunk.
Having this separate will make it easier to change the chunksize
or overall size of a bitmap atomically.
Signed-off-by: NeilBrown <neilb@suse.de>
Using e.g. set_bit instead of __set_bit and using test_and_clear_bit
allow us to remove some locking and contract other locked ranges.
It is rare that we set or clear a lot of these bits, so gain should
outweigh any cost.
Signed-off-by: NeilBrown <neilb@suse.de>
There functions really do one thing together: release the
'bitmap_storage'. So make them just one function.
Since we removed the locking (previous patch), we don't need to zero
any fields before freeing them, so it all becomes a bit simpler.
Signed-off-by: NeilBrown <neilb@suse.de>
There is no real value in freeing things the moment there is an error.
It is just as good to free the bitmap file and pages when the bitmap
is explicitly removed (and replaced?) or at shutdown.
With this gone, the bitmap will only disappear when the array is
quiescent, so we can remove some locking.
As the 'filemap' doesn't disappear now, include extra checks before
trying to write any of it out.
Also remove the check for "has it disappeared" in
bitmap_daemon_write().
Signed-off-by: NeilBrown <neilb@suse.de>
All of these sites can only be called from process context with
irqs enabled, so using irqsave/irqrestore just adds noise.
Remove it.
Signed-off-by: NeilBrown <neilb@suse.de>
We currently use '&' and '|' which isn't the norm in the kernel
and doesn't allow easy atomicity.
So change to bit numbers and {set,clear,test}_bit.
This allows us to remove a spinlock/unlock (which was dubious anyway)
and some other simplifications.
Signed-off-by: NeilBrown <neilb@suse.de>
Just do single-bit manipulations on bitmap->flags and copy whole
value between that and sb->state.
This will allow next patch which changes how bit manipulations are
performed on bitmap->flags.
This does result in BITMAP_STALE not being set in sb by
bitmap_read_sb, however as the setting is determined by other
information in the 'sb' we do not lose information this way.
Normally, bitmap_load will be called shortly which will clear
BITMAP_STALE anyway.
Signed-off-by: NeilBrown <neilb@suse.de>
This function isn't really needed. It sets or clears a flag in both
bitmap->flags and sb->state.
However both times it is called, bitmap_update_sb is called soon
afterwards which copies bitmap->flags to sb->state.
So just make changes to bitmap->flags, and open-code those rather than
hiding in a function.
Signed-off-by: NeilBrown <neilb@suse.de>
This new 'struct bitmap_storage' reflects the external storage of the
bitmap.
Having this clearly defined will make it easier to change the storage
used while the array is active.
Signed-off-by: NeilBrown <neilb@suse.de>
Most often we have the page number, not the page. And that is what
the *_page_attr() functions really want. So change the arguments to
take that number.
Signed-off-by: NeilBrown <neilb@suse.de>
Instead of allocating pages in read_sb_page, read_page and
bitmap_read_sb, allocate them all in bitmap_init_from disk.
Also replace the hack of calling "attach_page_buffers(page, NULL)" to
ensure that free_buffer() won't complain, by putting a test for
PagePrivate in free_buffer().
Signed-off-by: NeilBrown <neilb@suse.de>