The wait_for macro's for Broadcom V3D driver used msleep, which is
inappropriate due to its inaccuracy at low values (minimum wait time
is about 30ms on the Raspberry Pi). This sleep was triggering in
v3d_clean_caches(), causing us to only be able to dispatch ~33 compute
jobs per second.
This patch replaces the macro with the one from the Intel i915 version
which uses usleep_range to provide more accurate waits.
v2: Split from the vc4 patch so that we can confidently apply to
stable (by anholt)
Signed-off-by: James Hughes <james.hughes@raspberrypi.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
Link: https://patchwork.freedesktop.org/patch/msgid/20200217153145.13780-1-james.hughes@raspberrypi.com
Link: https://github.com/raspberrypi/linux/issues/3460
Fixes: 57692c94dc ("drm/v3d: Introduce a new DRM driver for Broadcom V3D V3.x+")
Entity currently keeps a copy of run_queue list and modify it in
drm_sched_entity_set_priority(). Entities shouldn't modify run_queue
list. Use drm_gpu_scheduler list instead of drm_sched_rq list
in drm_sched_entity struct. In this way we can select a runqueue based
on entity/ctx's priority for a drm scheduler.
Signed-off-by: Nirmoy Das <nirmoy.das@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Merge v5.4-rc7 into drm-next
We have the i915 security fixes to backmerge, but first
let's clear the decks for other drivers to avoid a bigger
mess.
Signed-off-by: Dave Airlie <airlied@redhat.com>
In the impelementation of v3d_submit_cl_ioctl() there are two memory
leaks. One is when allocation for bin fails, and the other is when bin
initialization fails. If kcalloc fails to allocate memory for bin then
render->base should be put. Also, if v3d_job_init() fails to initialize
bin->base then allocated memory for bin should be released.
Fixes: a783a09ee7 ("drm/v3d: Refactor job management.")
Signed-off-by: Navid Emamdoost <navid.emamdoost@gmail.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Link: https://patchwork.freedesktop.org/patch/msgid/20191021185250.26130-1-navid.emamdoost@gmail.com
Switch gem shmem helper to the new mmap() workflow,
from &gem_driver.fops.mmap to &drm_gem_object_funcs.mmap.
v2: Fix vm_flags and vm_page_prot handling.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Steven Price <steven.price@arm.com>
Acked-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Link: http://patchwork.freedesktop.org/patch/msgid/20191016115203.20095-3-kraxel@redhat.com
Extends the user space ioctl for CL submissions so it can include a request
to flush the cache once the CL execution has completed. Fixes memory
write violation messages reported by the kernel in workloads involving
shader memory writes (SSBOs, shader images, scratch, etc) which sometimes
also lead to GPU resets during Piglit and CTS workloads.
v2: if v3d_job_init() fails we need to kfree() the job instead of
v3d_job_put() it (Eric Anholt).
v3 (Eric Anholt):
- Drop _FLAG suffix from the new flag name.
- Add a new param so userspace can tell whether cache flushing is
implemented in the kernel.
Signed-off-by: Iago Toral Quiroga <itoral@igalia.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Eric Anholt <eric@anholt.net>
Link: https://patchwork.freedesktop.org/patch/msgid/20190919071016.4578-1-itoral@igalia.com
Be more consistent with the naming of the other DMA-buf objects.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Link: https://patchwork.freedesktop.org/patch/323401/
Drop use of the deprecated drmP.h header file.
Made v3d_drv.h self-contained with only sufficient
include files.
Fixed fallout in remaining files.
Signed-off-by: Sam Ravnborg <sam@ravnborg.org>
Acked-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Cc: David Airlie <airlied@linux.ie>
Cc: Daniel Vetter <daniel@ffwll.ch>
Link: https://patchwork.freedesktop.org/patch/msgid/20190716064220.18157-3-sam@ravnborg.org
Cross-subsystem Changes:
- Fix device tree bindings in drm-misc-next after a botched merge.
Core Changes:
- Docbook fix for drm_hdmi_infoframe_set_hdr_metadata.
Driver Changes:
- mediatek: Fix compiler warning after merging the HDR series.
- vc4: Rework binner bo handling.
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Merge tag 'drm-misc-next-2019-05-24' of git://anongit.freedesktop.org/drm/drm-misc into drm-next
drm-misc-next for v5.3, try #2:
UAPI Changes:
- Add HDR source metadata property.
- Make drm.h compile on GNU/kFreeBSD by including stdint.h
- Clarify how the userspace reviewer has to review new kernel UAPI.
- Clarify that for using new UAPI, merging to drm-next or drm-misc-next should be enough.
Cross-subsystem Changes:
- video/hdmi: Add unpack function for DRM infoframes.
- Device tree bindings:
* Updating a property for Mali Midgard GPUs
* Updating a property for STM32 DSI panel
* Adding support for FriendlyELEC HD702E 800x1280 panel
* Adding support for Evervision VGG804821 800x480 5.0" WVGA TFT panel
* Adding support for the EDT ET035012DM6 3.5" 320x240 QVGA 24-bit RGB TFT.
* Adding support for Three Five displays TFC S9700RTWV43TR-01B 800x480 panel
with resistive touch found on TI's AM335X-EVM.
* Adding support for EDT ETM0430G0DH6 480x272 panel.
- Add OSD101T2587-53TS driver with DT bindings.
- Add Samsung S6E63M0 panel driver with DT bindings.
- Add VXT VL050-8048NT-C01 800x480 panel with DT bindings.
- Dma-buf:
- Make mmap callback actually optional.
- Documentation updates.
- Fix debugfs refcount inbalance.
- Remove unused sync_dump function.
- Fix device tree bindings in drm-misc-next after a botched merge.
Core Changes:
- Add support for HDR infoframes and related EDID parsing.
- Remove prime sg_table caching, now done inside dma-buf.
- Add shiny new drm_gem_vram helpers for simple VRAM drivers;
with some fixes to the new API on top.
- Small fix to job cleanup without timeout handler.
- Documentation fixes to drm_fourcc.
- Replace lookups of drm_format with struct drm_format_info;
remove functions that become obsolete by this conversion.
- Remove double include in bridge/panel.c and some drivers.
- Remove drmP.h include from drm/edid and drm/dp.
- Fix null pointer deref in drm_fb_helper_hotplug_event().
- Remove most members from drm_fb_helper_crtc, only mode_set is kept.
- Remove race of fb helpers with userspace; only restore mode
when userspace is not master.
- Move legacy setup from drm_file.c to drm_legacy_misc.c
- Rework scheduler job destruction.
- drm/bus was removed, remove from TODO.
- Add __drm_atomic_helper_crtc_reset() to subclass crtc_state,
and convert some drivers to use it (conversion is not complete yet).
- Bump vblank timeout wait to 100 ms for atomic.
- Docbook fix for drm_hdmi_infoframe_set_hdr_metadata.
Driver Changes:
- sun4i: Use DRM_GEM_CMA_VMAP_DRIVER_OPS instead of definining manually.
- v3d: Small cleanups, adding support for compute shaders,
reservation/synchronization fixes and job management refactoring,
fixes MMU and debugfs.
- lima: Fix null pointer in irq handler on startup, set default timeout for scheduled jobs.
- stm/ltdc: Assorted fixes and adding FB modifier support.
- amdgpu: Avoid hw reset if guilty job was already signaled.
- virtio: Add seqno to fences, add trace events, use correct flags for fence allocation.
- Convert AST, bochs, mgag200, vboxvideo, hisilicon to the new drm_gem_vram API.
- sun6i_mipi_dsi: Support DSI GENERIC_SHORT_WRITE_2 transfers.
- bochs: Small fix to use PTR_RET_OR_ZERO and driver unload.
- gma500: header fixes
- cirrus: Remove unused files.
- mediatek: Fix compiler warning after merging the HDR series.
- vc4: Rework binner bo handling.
Signed-off-by: Dave Airlie <airlied@redhat.com>
From: Maarten Lankhorst <maarten.lankhorst@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/052875a5-27ba-3832-60c2-193d950afdff@linux.intel.com
Add SPDX license identifiers to all Make/Kconfig files which:
- Have no license information of any form
These files fall under the project license, GPL v2 only. The resulting SPDX
license identifier is:
GPL-2.0-only
Signed-off-by: Thomas Gleixner <tglx@linutronix.de>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
We were setting the wrong flags to enable PTI errors, so we were
seeing reads to invalid PTEs show up as write errors. Also, we
weren't turning on the interrupts. The AXI IDs we were dumping
included the outstanding write number and so they looked basically
random. And the VIO_ADDR decoding was based on the MMU VA_WIDTH for
the first platform I worked on and was wrong on others. In short,
this was a thorough mess from early HW enabling.
Tested on V3D 4.1 and 4.2 with intentional L2T, CLE, PTB, and TLB
faults.
Signed-off-by: Eric Anholt <eric@anholt.net>
Link: https://patchwork.freedesktop.org/patch/msgid/20190419001014.23579-4-eric@anholt.net
Reviewed-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
Looking at a hang recently, I noticed these registers that might tell
me if something obvious was wrong. They didn't help in this case, but
keep it around for the future.
Signed-off-by: Eric Anholt <eric@anholt.net>
Link: https://patchwork.freedesktop.org/patch/msgid/20190419001014.23579-3-eric@anholt.net
Reviewed-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
We now destroy finished jobs from the worker thread to make sure that
we never destroy a job currently in timeout processing.
By this we avoid holding lock around ring mirror list in drm_sched_stop
which should solve a deadlock reported by a user.
v2: Remove unused variable.
v4: Move guilty job free into sched code.
v5:
Move sched->hw_rq_count to drm_sched_start to account for counter
decrement in drm_sched_stop even when we don't call resubmit jobs
if guily job did signal.
v6: remove unused variable
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=109692
Acked-by: Chunming Zhou <david1.zhou@amd.com>
Signed-off-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Andrey Grodzovsky <andrey.grodzovsky@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Link: https://patchwork.freedesktop.org/patch/msgid/1555599624-12285-3-git-send-email-andrey.grodzovsky@amd.com
It is the expectation of existing userspace (X11 + Mesa, in
particular) that jobs submitted to the kernel against a shared BO will
get implicitly synchronized by their submission order. If we want to
allow clever userspace to disable implicit synchronization, we should
do that under its own submit flag (as amdgpu and lima do).
Note that we currently only implicitly sync for the rendering pass,
not binning -- if you texture-from-pixmap in the binning vertex shader
(vertex coordinate generation), you'll miss out on synchronization.
Fixes flickering when multiple clients are running in parallel,
particularly GL apps and compositors.
v2: Fix a missing refcount on the CSD done fence for L2 cleaning.
Signed-off-by: Eric Anholt <eric@anholt.net>
Link: https://patchwork.freedesktop.org/patch/msgid/20190416225856.20264-6-eric@anholt.net
Acked-by: Rob Clark <robdclark@gmail.com>
The compute shader dispatch interface is pretty simple -- just pass in
the regs that userspace has passed us, with no CLs to run. However,
with no CL to run it means that we need to do manual cache flushing of
the L2 after the HW execution completes (for SSBO, atomic, and
image_load_store writes that are the output of compute shaders).
This doesn't yet expose the L2 cache's ability to have a region of the
address space not write back to memory (which could be used for
shared_var storage).
So far, the Mesa side has been tested on V3D v4.2 simpenrose (passing
the ES31 tests), and on the kernel side on 7278 (failing atomic
compswap tests in a way that doesn't reproduce on simpenrose).
v2: Fix excessive allocation for the clean_job (reported by Dan
Carpenter). Keep refs on jobs until clean_job is finished, to
avoid spurious MMU errors if the output BOs are freed by userspace
before L2 cleaning is finished.
Signed-off-by: Eric Anholt <eric@anholt.net>
Link: https://patchwork.freedesktop.org/patch/msgid/20190416225856.20264-4-eric@anholt.net
Acked-by: Rob Clark <robdclark@gmail.com>
The CL submission had two jobs embedded in an exec struct. When I
added TFU support, I had to replicate some of the exec stuff and some
of the job stuff. As I went to add CSD, it became clear that actually
what was in exec should just be in the two CL jobs, and it would let
us share a lot more code between the 4 queues.
v2: Fix missing error path in TFU ioctl's bo[] allocation.
Signed-off-by: Eric Anholt <eric@anholt.net>
Link: https://patchwork.freedesktop.org/patch/msgid/20190416225856.20264-3-eric@anholt.net
Acked-by: Rob Clark <robdclark@gmail.com>
pm_runtime_get_sync could fail and thus deserves a check.
The patch adds such a check and return its error code upstream
if it indeed failed.
Signed-off-by: Kangjie Lu <kjlu@umn.edu>
Signed-off-by: Eric Anholt <eric@anholt.net>
Link: https://patchwork.freedesktop.org/patch/msgid/20190324231602.2436-1-kjlu@umn.edu
Reviewed-by: Mukesh Ojha <mojha@codeaurora.org>
The drm_gem_shmem_create() returns error pointers and v3d_bo_create() is
also supposed to return error pointers.
Fixes: 40609d4820 ("drm/v3d: Use the new shmem helpers to reduce driver boilerplate.")
Signed-off-by: Dan Carpenter <dan.carpenter@oracle.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Eric Anholt <eric@anholt.net>
Link: https://patchwork.freedesktop.org/patch/msgid/20190321062731.GC21489@kadam
The new shmem helpers from Noralf and Rob abstract out a bunch of our
BO creation and mapping code.
v2: Use the new sgt getter, and flag pages as dirty before freeing.
v3: Remove the mismatched put_pages.
Signed-off-by: Eric Anholt <eric@anholt.net>
Link: https://patchwork.freedesktop.org/patch/msgid/20190314163451.13431-1-eric@anholt.net
Reviewed-by: Rob Herring <robh@kernel.org> (v2)
Also stop calling drm_sched_increase_karma multiple times.
v2: Fix whitespace in the code we're moving (by anholt)
Signed-off-by: Andrey Grodzovsky <andrey.grodzovsky@amd.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
Link: https://patchwork.freedesktop.org/patch/msgid/1552409822-17230-1-git-send-email-andrey.grodzovsky@amd.com
Acked-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Fixes: 222b5f0441 ("drm/sched: Refactor ring mirror list handling.")
No compatible string for it yet, just the version-dependent changes.
They've now tied the hub and the core interrupt lines into a single
interrupt line coming out of the block. It also turns out I made a
mistake in modeling the V3D v3.3 and v4.1 bridge as a part of V3D
itself -- the bridge is going away in favor of an external reset
controller in a larger HW module.
v2: Use consistent checks for whether we're on 4.2, and fix a leak in
an error path.
v3: Use more general means of determining if the current 4.2 changes
are in place, as apparently other platforms may switch back (noted
by Dave). Update the binding doc.
v4: Improve error handling for IRQ init.
Signed-off-by: Eric Anholt <eric@anholt.net>
Link: https://patchwork.freedesktop.org/patch/msgid/20190308174336.7866-2-eric@anholt.net
Reviewed-by: Dave Emett <david.emett@broadcom.com>
The old field is gone and the register now has a different field,
QRMAXCNT for how many TMU requests get serviced before thread switch.
We were accidentally reducing it from its default of 0x3 (4 requests)
to 0x0 (1).
v2: Skip setting the reg at all on 4.x, instead of trying to update
only the old field.
Signed-off-by: Eric Anholt <eric@anholt.net>
Link: https://patchwork.freedesktop.org/patch/msgid/20190220233658.986-2-eric@anholt.net
Reviewed-by: Dave Emett <david.emett@broadcom.com>
Now that the base struct drm_gem_object has a reservation_object, use it
and remove the private BO one.
Cc: Eric Anholt <eric@anholt.net>
Cc: Daniel Vetter <daniel@ffwll.ch>
Cc: David Airlie <airlied@linux.ie>
Cc: dri-devel@lists.freedesktop.org
Signed-off-by: Rob Herring <robh@kernel.org>
Acked-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Link: https://patchwork.freedesktop.org/patch/msgid/20190202154158.10443-5-robh@kernel.org
Signed-off-by: Maxime Ripard <maxime.ripard@bootlin.com>
Decauple sched threads stop and start and ring mirror
list handling from the policy of what to do about the
guilty jobs.
When stoppping the sched thread and detaching sched fences
from non signaled HW fenes wait for all signaled HW fences
to complete before rerunning the jobs.
v2: Fix resubmission of guilty job into HW after refactoring.
v4:
Full restart for all the jobs, not only from guilty ring.
Extract karma increase into standalone function.
v5:
Rework waiting for signaled jobs without relying on the job
struct itself as those might already be freed for non 'guilty'
job's schedulers.
Expose karma increase to drivers.
v6:
Use list_for_each_entry_safe_continue and drm_sched_process_job
in case fence already signaled.
Call drm_sched_increase_karma only once for amdgpu and add documentation.
v7:
Wait only for the latest job's fence.
Suggested-by: Christian Koenig <Christian.Koenig@amd.com>
Signed-off-by: Andrey Grodzovsky <andrey.grodzovsky@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
According to Dave, once you've started an L2T flush, all L2T accesses
will be blocked until the flush completes. This fixes a consistent
3-4ms stall between the ioctl and running the job, and 3DMMES Taiji
goes from 27fps to 110fps.
v2: Leave a note about why we don't need to wait for completion.
Signed-off-by: Eric Anholt <eric@anholt.net>
Fixes: 57692c94dc ("drm/v3d: Introduce a new DRM driver for Broadcom V3D V3.x+")
Reviewed-by: Dave Emett <david.emett@broadcom.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20181203222438.25417-4-eric@anholt.net
This is the write combiner for TMU writes. You're supposed to flush
that at job end if you had dirtied any cachelines. Flushing it at job
start then doesn't make any sense.
Signed-off-by: Eric Anholt <eric@anholt.net>
Fixes: 57692c94dc ("drm/v3d: Introduce a new DRM driver for Broadcom V3D V3.x+")
Reviewed-by: Dave Emett <david.emett@broadcom.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20181203222438.25417-3-eric@anholt.net
I missed one case during the recent revert of the replace_fence
interface change.
Fixes: 0b258ed1a2 drm: revert "expand replace_fence to support timeline point v2"
Signed-off-by: Christian König <christian.koenig@amd.com>
Acked-by: Alex Deucher <alexander.deucher@amd.com>
Link: https://patchwork.freedesktop.org/patch/266134/
This reverts commit 9a09a42369.
The whole interface isn't thought through. Since this function can't
fail we actually can't allocate an object to store the sync point.
Sorry, I should have taken the lead on this from the very beginning and
reviewed it more thoughtfully. Going to propose a new interface as a
follow up change.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Chunming Zhou <david1.zhou@amd.com>
Link: https://patchwork.freedesktop.org/patch/265580/
The core scheduler tells us when the job is pushed to the scheduler's
queue, and I had the job_run functions saying when they actually queue
the job to the hardware. By adding tracepoints for the very top of
the ioctls and the IRQs signaling job completion, "perf record -a -e
v3d:.\* -e gpu_scheduler:.\* <job>; perf script" gets you a pretty
decent timeline.
Signed-off-by: Eric Anholt <eric@anholt.net>
Link: https://patchwork.freedesktop.org/patch/msgid/20181201005759.28093-5-eric@anholt.net
Reviewed-by: Dave Emett <david.emett@broadcom.com>
v3d_bo_get_pages() checks this to decide to map the imported buffer
instead of the backing shmem file. The caller was about to set this
value anyway, and there's no error path in between. Ideally we
wouldn't even allocate the shmem file for our imports, but that's a
more invasive fix.
Signed-off-by: Eric Anholt <eric@anholt.net>
Fixes: 57692c94dc ("drm/v3d: Introduce a new DRM driver for Broadcom V3D V3.x+")
Link: https://patchwork.freedesktop.org/patch/msgid/20181128230927.10951-3-eric@anholt.net
Acked-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Reviewed-by: Dave Emett <david.emett@broadcom.com>