Use the DRM panel framework to attach a panel to an output. If the panel
attached to a connector supports supports the backlight brightness
accessors, a property will be available to allow the brightness to be
modified from userspace.
Signed-off-by: Thierry Reding <treding@nvidia.com>
This series converts the Tegra DTs and drivers to use the common/
standard DMA and reset bindings, rather than custom bindings. It also
adds complete documentation for the Tegra clock bindings without
actually changing any binding definitions.
This conversion relies on a few sets of patches in branches from outside
the Tegra tree:
1) A patch to add an DMA channel request API which allows deferred probe
to be implemented.
2) A patch to implement a common part of the of_xlate function for DMA
controllers.
3) Some ASoC patches (which in turn rely on (1) above), which support
deferred probe during DMA channel allocation.
4) The Tegra clock driver changes for 3.14.
Consequently, this branch is based on a merge of all of those external
branches.
In turn, this branch is or will be pulled into a few places that either
rely on features introduced here, or would otherwise conflict with the
patches:
a) Tegra's own for-3.14/powergate and for-4.14/dt branches, to avoid
conflicts.
b) The DRM tree, which introduces new code that relies on the reset
controller framework introduced in this branch, and to avoid
conflicts.
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Merge tag 'tegra-for-3.14-dmas-resets-rework' into drm/for-next
ARM: tegra: implement common DMA and resets DT bindings
This series converts the Tegra DTs and drivers to use the common/
standard DMA and reset bindings, rather than custom bindings. It also
adds complete documentation for the Tegra clock bindings without
actually changing any binding definitions.
This conversion relies on a few sets of patches in branches from outside
the Tegra tree:
1) A patch to add an DMA channel request API which allows deferred probe
to be implemented.
2) A patch to implement a common part of the of_xlate function for DMA
controllers.
3) Some ASoC patches (which in turn rely on (1) above), which support
deferred probe during DMA channel allocation.
4) The Tegra clock driver changes for 3.14.
Consequently, this branch is based on a merge of all of those external
branches.
In turn, this branch is or will be pulled into a few places that either
rely on features introduced here, or would otherwise conflict with the
patches:
a) Tegra's own for-3.14/powergate and for-4.14/dt branches, to avoid
conflicts.
b) The DRM tree, which introduces new code that relies on the reset
controller framework introduced in this branch, and to avoid
conflicts.
Tegra's clock driver now provides an implementation of the common
reset API (include/linux/reset.h). Use this instead of the old Tegra-
specific API; that will soon be removed.
Signed-off-by: Stephen Warren <swarren@nvidia.com>
Acked-By: Terje Bergstrom <tbergstrom@nvidia.com>
When upcasting a NULL CRTC object, propagate the NULL pointer instead of
some invalid pointer. This allows subsequent code to check that the cast
object is valid.
Signed-off-by: Thierry Reding <treding@nvidia.com>
The gr3d engine renders images bottom-up. Allow buffers that are used
for 3D content to be marked as such and implement support in the display
controller to present them properly.
Signed-off-by: Thierry Reding <thierry.reding@avionic-design.de>
Signed-off-by: Thierry Reding <treding@nvidia.com>
The gr2d and gr3d engines work more efficiently on buffers with a tiled
memory layout. Allow created buffers to be marked as tiled so that the
display controller can scan them out properly.
Signed-off-by: Thierry Reding <thierry.reding@avionic-design.de>
Signed-off-by: Thierry Reding <treding@nvidia.com>
Initialize and power the 3D unit on Tegra20, Tegra30 and Tegra114 and
register a channel with the Tegra DRM driver so that the unit can be
used from userspace.
Signed-off-by: Thierry Reding <thierry.reding@avionic-design.de>
Signed-off-by: Thierry Reding <treding@nvidia.com>
Command stream submissions are the same across all devices that expose
a channel to userspace, so move the code into a generic function.
Signed-off-by: Thierry Reding <treding@nvidia.com>
Since the .init() and .exit() functions are executed whenever the DRM
driver is loaded or unloaded, care must be taken not to use them for
resource allocation. Otherwise deferred probing cannot be used, since
the .init() and .exit() are not run at probe time. Similarly the code
that frees resources must be run at .remove() time. If it is run from
the .exit() function, it can release resources multiple times.
To handle this more consistently, rename the tegra_output_parse_dt()
function to tegra_output_probe() and introduce tegra_output_remove()
which can be used to free output-related resources.
Signed-off-by: Thierry Reding <treding@nvidia.com>
All the necessary support bits like .mode_set_base() and VBLANK are now
available, so page-flipping case easily be implemented on top.
Signed-off-by: Thierry Reding <thierry.reding@avionic-design.de>
Implement support for the VBLANK IOCTL. Note that Tegra is somewhat
special in this case because it doesn't use the generic IRQ support
provided by the DRM core (DRIVER_HAVE_IRQ) but rather registers one
interrupt handler for each display controller.
While at it, clean up the way that interrupts are enabled to ensure
that the VBLANK interrupt only gets enabled when required.
Signed-off-by: Thierry Reding <thierry.reding@avionic-design.de>
Add support for the B and C planes which support RGB and YUV pixel
formats and can be used as overlays or hardware cursor. Currently 32-bit
XRGB as well as UYVY, YUV420 and YUV422 pixel formats are advertised.
Other formats should be easy to add but these are the most common ones
and should cover the majority of use-cases.
Signed-off-by: Thierry Reding <thierry.reding@avionic-design.de>
Tegra uses the CMA FB helpers so framebuffers passed to the driver need
to use the corresponding functions to access the underlying GEM objects.
This used to work because struct tegra_framebuffer was sufficiently
similar to struct drm_fb_cma but that isn't guaranteed to stay that way.
Signed-off-by: Thierry Reding <thierry.reding@avionic-design.de>
This reverts commit 83c0bcb694.
Lucas pointed out this was a mistake, and I missed the discussion,
so just revert it out to save a rebase.
Signed-off-by: Dave Airlie <airlied@redhat.com>
There is no gem.c anymore, those functions are implemented by the
drm_cma_helpers now.
Signed-off-by: Lucas Stach <dev@lynxeye.de>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Window properties are programmed through a shared aperture and have to
happen atomically. Also we do the read-update-write dance on some of the
shared regs.
To make sure that different functions don't stumble over each other
protect the register access with a mutex.
Signed-off-by: Lucas Stach <dev@lynxeye.de>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This commit adds support for the HDMI output on the Tegra20 SoC. Only
one such output is available, but it can be driven by either of the two
display controllers.
A lot of work on this patch has been contributed by NVIDIA's Mark Zhang
<markz@nvidia.com> and many other people at NVIDIA were very helpful in
getting the HDMI support and surrounding infrastructure to work.
Signed-off-by: Thierry Reding <thierry.reding@avionic-design.de>
Tested-by: Stephen Warren <swarren@nvidia.com>
Acked-by: Mark Zhang <markz@nvidia.com>
Reviewed-by: Mark Zhang <markz@nvidia.com>
Tested-by: Mark Zhang <markz@nvidia.com>
Tested-and-acked-by: Alexandre Courbot <acourbot@nvidia.com>
Acked-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This commit adds a KMS driver for the Tegra20 SoC. This includes basic
support for host1x and the two display controllers found on the Tegra20
SoC. Each display controller can drive a separate RGB/LVDS output.
Signed-off-by: Thierry Reding <thierry.reding@avionic-design.de>
Tested-by: Stephen Warren <swarren@nvidia.com>
Acked-by: Mark Zhang <markz@nvidia.com>
Reviewed-by: Mark Zhang <markz@nvidia.com>
Tested-by: Mark Zhang <markz@nvidia.com>
Tested-and-acked-by: Alexandre Courbot <acourbot@nvidia.com>
Acked-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>