This changes drm_local_map to use a resource_size for its "offset"
member instead of an unsigned long, thus allowing 32-bit machines
with a >32-bit physical address space to be able to store there
their register or framebuffer addresses when those are above 4G,
such as when using a PCI video card on a recent AMCC 440 SoC.
This patch isn't as "trivial" as it sounds: A few functions needed
to have some unsigned long/int changed to resource_size_t and a few
printk's had to be adjusted.
But also, because userspace isn't capable of passing such offsets,
I had to modify drm_find_matching_map() to ignore the offset passed
in for maps of type _DRM_FRAMEBUFFER or _DRM_REGISTERS.
If we ever support multiple _DRM_FRAMEBUFFER or _DRM_REGISTERS maps
for a given device, we might have to change that trick, but I don't
think that happens on any current driver.
Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
Signed-off-by: Dave Airlie <airlied@linux.ie>
drm vblank initialization keeps track of the changes in driver-supplied
frame counts across vt switch and mode setting, but only if you let it by
not tearing down the drm vblank structure.
Signed-off-by: Keith Packard <keithp@keithp.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Like the last patch but adds a macro to get at the irq value instead of
dereferencing pdev directly. Should make things easier for the BSD guys and
if we ever support non-PCI devices.
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Previously, drivers supporting vblank interrupt waits would run the interrupt
all the time, or all the time that any 3d client was running, preventing the
CPU from sleeping for long when the system was otherwise idle. Now, interrupts
are disabled any time that no client is waiting on a vblank event. The new
method uses vblank counters on the chipsets when the interrupts are turned
off, rather than counting interrupts, so that we can continue to present
accurate vblank numbers.
Co-author: Michel Dänzer <michel@tungstengraphics.com>
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Dave Airlie <airlied@redhat.com>
With the coming of kernel based modesetting and the memory manager stuff,
the everything in one directory approach was getting very ugly and
starting to be unmanageable.
This restructures the drm along the lines of other kernel components.
It creates a drivers/gpu/drm directory and moves the hw drivers into
subdirectores. It moves the includes into an include/drm, and
sets up the unifdef for the userspace headers we should be exporting.
Signed-off-by: Dave Airlie <airlied@redhat.com>