Commit Graph

85 Commits

Author SHA1 Message Date
Kristian H. Kristensen
8ea274accd drm/msm: Stop dropping struct_mutex in recover_worker()
Now that we don't have the mmap_sem lock inversion, we don't need to
jump through this particular hoop anymore.

Signed-off-by: Kristian H. Kristensen <hoegsberg@chromium.org>
Signed-off-by: Rob Clark <robdclark@chromium.org>
2019-04-19 11:50:06 -07:00
Jordan Crouse
b0fb66043a drm/msm/gpu: Add submit queue queries
Add the capability to query information from a submit queue.
The first available parameter is for querying the number of GPU faults
(hangs) that can be attributed to the queue.

This is useful for implementing context robustness. A user context can
regularly query the number of faults to see if it is responsible for any
and if so it can invalidate itself.

This is also helpful for testing by confirming to the user  driver if a
particular command stream caused a fault (or not as the case may be).

Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@chromium.org>
2019-04-19 11:50:06 -07:00
Rob Clark
48dc4241c9 drm/msm: add param to retrieve # of GPU faults (global)
For KHR_robustness, userspace wants to know two things, the count of GPU
faults globally, and the count of faults attributed to a given context.
This patch providees the former, and the next patch provides the latter.

Signed-off-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Jordan Crouse <jcrouse@codeaurora.org>
2019-04-19 11:50:00 -07:00
Dave Airlie
f0e7ce1eef Merge tag 'drm-msm-fixes-2019-01-24' of git://people.freedesktop.org/~robclark/linux into drm-fixes
A few fixes for v5.0.. the opp-level fix and removal of hard-coded irq
name is partially to make things smoother in v5.1 merge window to
avoid dependency on drm vs dt trees, but are otherwise sane changes.

Signed-off-by: Dave Airlie <airlied@redhat.com>
From: Rob Clark <robdclark@gmail.com>
Link: https://patchwork.freedesktop.org/patch/msgid/CAF6AEGsAEHd2tGRQxRTs+A-8y_tthPs2iUgCCCEwR5vDMXab4A@mail.gmail.com
2019-01-25 07:45:00 +10:00
Jordan Crouse
878411aef6 drm/msm/gpu: Remove hardcoded interrupt name
Every GPU core only has one interrupt so there isn't any
value in looking up the interrupt by name. Remove the name (which
is legacy anyway) and use platform_get_irq() instead.

Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org>
Reviewed-by: Douglas Anderson <dianders@chromium.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
2019-01-24 15:36:32 -05:00
Linus Torvalds
4971f090aa drm pull request for 4.21-rc1
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Merge tag 'drm-next-2018-12-14' of git://anongit.freedesktop.org/drm/drm

Pull drm updates from Dave Airlie:
 "Core:
   - shared fencing staging removal
   - drop transactional atomic helpers and move helpers to new location
   - DP/MST atomic cleanup
   - Leasing cleanups and drop EXPORT_SYMBOL
   - Convert drivers to atomic helpers and generic fbdev.
   - removed deprecated obj_ref/unref in favour of get/put
   - Improve dumb callback documentation
   - MODESET_LOCK_BEGIN/END helpers

  panels:
   - CDTech panels, Banana Pi Panel, DLC1010GIG,
   - Olimex LCD-O-LinuXino, Samsung S6D16D0, Truly NT35597 WQXGA,
   - Himax HX8357D, simulated RTSM AEMv8.
   - GPD Win2 panel
   - AUO G101EVN010

  vgem:
   - render node support

  ttm:
   - move global init out of drivers
   - fix LRU handling for ghost objects
   - Support for simultaneous submissions to multiple engines

  scheduler:
   - timeout/fault handling changes to help GPU recovery
   - helpers for hw with preemption support

  i915:
   - Scaler/Watermark fixes
   - DP MST + powerwell fixes
   - PSR fixes
   - Break long get/put shmemfs pages
   - Icelake fixes
   - Icelake DSI video mode enablement
   - Engine workaround improvements

  amdgpu:
   - freesync support
   - GPU reset enabled on CI, VI, SOC15 dGPUs
   - ABM support in DC
   - KFD support for vega12/polaris12
   - SDMA paging queue on vega
   - More amdkfd code sharing
   - DCC scanout on GFX9
   - DC kerneldoc
   - Updated SMU firmware for GFX8 chips
   - XGMI PSP + hive reset support
   - GPU reset
   - DC trace support
   - Powerplay updates for newer Polaris
   - Cursor plane update fast path
   - kfd dma-buf support

  virtio-gpu:
   - add EDID support

  vmwgfx:
   - pageflip with damage support

  nouveau:
   - Initial Turing TU104/TU106 modesetting support

  msm:
   - a2xx gpu support for apq8060 and imx5
   - a2xx gpummu support
   - mdp4 display support for apq8060
   - DPU fixes and cleanups
   - enhanced profiling support
   - debug object naming interface
   - get_iova/page pinning decoupling

  tegra:
   - Tegra194 host1x, VIC and display support enabled
   - Audio over HDMI for Tegra186 and Tegra194

  exynos:
   - DMA/IOMMU refactoring
   - plane alpha + blend mode support
   - Color format fixes for mixer driver

  rcar-du:
   - R8A7744 and R8A77470 support
   - R8A77965 LVDS support

  imx:
   - fbdev emulation fix
   - multi-tiled scalling fixes
   - SPDX identifiers

  rockchip
   - dw_hdmi support
   - dw-mipi-dsi + dual dsi support
   - mailbox read size fix

  qxl:
   - fix cursor pinning

  vc4:
   - YUV support (scaling + cursor)

  v3d:
   - enable TFU (Texture Formatting Unit)

  mali-dp:
   - add support for linear tiled formats

  sun4i:
   - Display Engine 3 support
   - H6 DE3 mixer 0 support
   - H6 display engine support
   - dw-hdmi support
   - H6 HDMI phy support
   - implicit fence waiting
   - BGRX8888 support

  meson:
   - Overlay plane support
   - implicit fence waiting
   - HDMI 1.4 4k modes

  bridge:
   - i2c fixes for sii902x"

* tag 'drm-next-2018-12-14' of git://anongit.freedesktop.org/drm/drm: (1403 commits)
  drm/amd/display: Add fast path for cursor plane updates
  drm/amdgpu: Enable GPU recovery by default for CI
  drm/amd/display: Fix duplicating scaling/underscan connector state
  drm/amd/display: Fix unintialized max_bpc state values
  Revert "drm/amd/display: Set RMX_ASPECT as default"
  drm/amdgpu: Fix stub function name
  drm/msm/dpu: Fix clock issue after bind failure
  drm/msm/dpu: Clean up dpu_media_info.h static inline functions
  drm/msm/dpu: Further cleanups for static inline functions
  drm/msm/dpu: Cleanup the debugfs functions
  drm/msm/dpu: Remove dpu_irq and unused functions
  drm/msm: Make irq_postinstall optional
  drm/msm/dpu: Cleanup callers of dpu_hw_blk_init
  drm/msm/dpu: Remove unused functions
  drm/msm/dpu: Remove dpu_crtc_is_enabled()
  drm/msm/dpu: Remove dpu_crtc_get_mixer_height
  drm/msm/dpu: Remove dpu_dbg
  drm/msm: dpu: Remove crtc_lock
  drm/msm: dpu: Remove vblank_requested flag from dpu_crtc
  drm/msm: dpu: Separate crtc assignment from vblank enable
  ...
2018-12-25 11:48:26 -08:00
Jonathan Marek
c2052a4e5c drm/msm: implement a2xx mmu
A2XX has its own very simple MMU.

Added a msm_use_mmu() function because we can't rely on iommu_present to
decide to use MMU or not.

Signed-off-by: Jonathan Marek <jonathan@marek.ca>
Signed-off-by: Rob Clark <robdclark@gmail.com>
2018-12-11 13:07:10 -05:00
Jordan Crouse
0815d7749a drm/msm: Add a name field for gem objects
For debugging purposes it is useful to assign descriptions
to buffers so that we know what they are used for. Add
a field to the buffer object and use that to name the various
kernel side allocations which ends up looking like like this
in /d/dri/X/gem:

   flags       id ref  offset   kaddr            size     madv      name
   00040000: I  0 ( 1) 00000000 0000000070b79eca 00004096           memptrs
      vmas: [gpu: 01000000,mapped,inuse=1]
   00020000: I  0 ( 1) 00000000 0000000031ed4074 00032768           ring0

Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
2018-12-11 13:06:59 -05:00
Jordan Crouse
7ad0e8cf63 drm/msm: Count how many times iova memory is pinned
Add a reference count to track how many times a particular
chunk of iova memory is pinned (mapped) in the iomu and
add msm_gem_unpin_iova to give up references.

It is important to note that msm_gem_unpin_iova replaces
msm_gem_put_iova because the new implicit behavior
that an assigned iova in a given vma is now valid for the
life of the buffer and what we are really focusing on is
the use of that iova.

For now the unmappings are lazy; once the reference counts
go to zero they *COULD* be unmapped dynamically but that
will require an outside force such as a shrinker or
mm_notifiers.  For now, we're just focusing on getting
the counting right and setting ourselves up to be ready
for the future.

Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
2018-12-11 13:05:32 -05:00
Jordan Crouse
9fe041f6fd drm/msm: Add msm_gem_get_and_pin_iova()
Add a new function to get and pin the iova memory in one
step (basically renaming the old msm_gem_get_iova function)
and switch msm_gem_get_iova() to only allocate an iova but
not map it in the IOMMU. This is only currently used by
msm_ioctl_gem_info() since all other users of of the iova
expect that the memory be immediately available.

Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
2018-12-11 13:05:32 -05:00
Jordan Crouse
1e29dff004 drm/msm: Add a common function to free kernel buffer objects
Buffer objects allocated with msm_gem_kernel_new() are mostly
freed the same way so we can save a few lines of code with a
common function.

Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
2018-12-11 13:05:30 -05:00
Jordan Crouse
896a248a90 drm/msm/gpu: Only store local command buffers in the GPU state
Instead of trying to store all the tagged buffers from a hanging
submit only store the command buffers that were not imported.
This cuts down on the amount of data stored in the GPU state to
the base minimum of useful information.

The downside is that this will make it more difficult to
successfully replay a hang with just the GPU state but there
isn't any reason why that functionality can't be added back
in later once we've figured out how to better communicate
such massive amounts of data.

Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
2018-12-11 13:05:29 -05:00
Jordan Crouse
4241db42e4 drm/msm/gpu: Add trace events for tracking GPU submissions
Add trace events to track the progress of a GPU submission
msm_gpu_submit occurs at the beginning of the submissions,
msm_gpu_submit_flush happens when the submission is put on
the ringbuffer and msm_submit_flush_retired is sent when
the operation is retired.

To make it easier to track the operations a unique sequence
number is assigned to each submission and displayed in each
event output so a human or a script can easily associate
the events related to a specific submission.

Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
2018-12-11 13:05:28 -05:00
Jordan Crouse
546ec7b471 drm/msm/gpu: Allocate the correct size for the GPU memptrs
Allocate the correct buffer size for the GPU memptrs. The incorrect
size hasn't affected us thus far since the incorrect size was larger
than the intended size and we're still stuck on page sized
granularity anyway but technically correct is the best kind of
correct.

Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
2018-12-11 13:05:27 -05:00
Mamta Shukla
6a41da17e8 drm: msm: Use DRM_DEV_* instead of dev_*
Use DRM_DEV_INFO/ERROR/WARN instead of dev_info/err/debug to generate
drm-formatted specific log messages so that it will be easy to
differentiate in case of multiple instances of driver.

Signed-off-by: Mamta Shukla <mamtashukla555@gmail.com>
Signed-off-by: Rob Clark <robdclark@gmail.com>
2018-12-11 13:05:22 -05:00
Sharat Masetty
482f96324a drm/msm: Fix task dump in gpu recovery
The current recovery code gets a pointer to the task struct and does a
few things all within the rcu_read_lock. This puts constraints on the
types of gfp flags that can be used within the rcu lock. This patch
instead gets a reference to the task within the rcu lock and releases
the lock immediately, this way the task stays afloat until we need it and
we also get to use the desired gfp flags.

Signed-off-by: Sharat Masetty <smasetty@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
Signed-off-by: Sean Paul <seanpaul@chromium.org>
2018-11-30 11:34:23 -05:00
Sharat Masetty
4f3a31a8e8 drm/msm: Check if target supports crash dump capture
This patch simply checks first to see if the target can support crash dump
capture before proceeding.

Signed-off-by: Sharat Masetty <smasetty@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
Signed-off-by: Sean Paul <seanpaul@chromium.org>
2018-11-30 11:33:54 -05:00
Sharat Masetty
de0a3d094d drm/msm: re-factor devfreq code
The devfreq framework requires the drivers to provide busy time estimations.
The GPU driver relies on the hardware performance counteres for the busy time
estimations, but different hardware revisions have counters which can be
sourced from different clocks. So the busy time estimation will be target
dependent.  Additionally on targets where the clocks are completely controlled
by the on chip microcontroller, fetching and setting the current GPU frequency
will be different. This patch aims to embrace these differences by re-factoring
the devfreq code a bit.

Signed-off-by: Sharat Masetty <smasetty@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
2018-10-04 09:14:20 -04:00
Sharat Masetty
d3fa91c909 drm/msm: suspend devfreq on init
Devfreq turns on and starts recommending power level as soon as it is
initialized. The GPU is still not powered on by the time the devfreq
init happens and this leads to problems on GPU's where register access
is needed to get/set power levels. So we start suspended and only restart
devfreq when GPU is powered on.

Signed-off-by: Sharat Masetty <smasetty@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
2018-10-04 09:14:20 -04:00
Anders Roxell
6969019f65 drm/msm/gpu: fix parameters in function msm_gpu_crashstate_capture
When CONFIG_DEV_COREDUMP isn't defined msm_gpu_crashstate_capture
doesn't pass the correct parameters.
drivers/gpu/drm/msm/msm_gpu.c: In function ‘recover_worker’:
drivers/gpu/drm/msm/msm_gpu.c:479:34: error: passing argument 2 of ‘msm_gpu_crashstate_capture’ from incompatible pointer type [-Werror=incompatible-pointer-types]
  msm_gpu_crashstate_capture(gpu, submit, comm, cmd);
                                  ^~~~~~
drivers/gpu/drm/msm/msm_gpu.c:388:13: note: expected ‘char *’ but argument is of type ‘struct msm_gem_submit *’
 static void msm_gpu_crashstate_capture(struct msm_gpu *gpu, char *comm,
             ^~~~~~~~~~~~~~~~~~~~~~~~~~
drivers/gpu/drm/msm/msm_gpu.c:479:2: error: too many arguments to function ‘msm_gpu_crashstate_capture’
  msm_gpu_crashstate_capture(gpu, submit, comm, cmd);
  ^~~~~~~~~~~~~~~~~~~~~~~~~~
drivers/gpu/drm/msm/msm_gpu.c:388:13: note: declared here
 static void msm_gpu_crashstate_capture(struct msm_gpu *gpu, char *comm,

In current code the function msm_gpu_crashstate_capture parameters.

Fixes: cdb95931de ("drm/msm/gpu: Add the buffer objects from the submit to the crash dump")
Signed-off-by: Anders Roxell <anders.roxell@linaro.org>
Reviewed-By: Jordan Crouse <jcrouse@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
2018-10-03 20:24:54 -04:00
Jordan Crouse
4b565ca5a2 drm/msm: Add A6XX device support
Add support for the A6XX family of Adreno GPUs. The biggest addition
is the GMU (Graphics Management Unit) which takes over most of the
power management of the GPU itself but in a ironic twist of fate
needs a goodly amount of management itself. Add support for the
A6XX core code, the GMU and the HFI (hardware firmware interface)
queue that the CPU uses to communicate with the GMU.

Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
2018-08-10 18:49:18 -04:00
Jordan Crouse
8e54eea503 drm/msm: Add a helper function to parse clock names
Add a helper function to parse the clock names and set up
the bulk data so we can take advantage of the bulk clock
functions instead of rolling our own. This is added
as a helper function so the upcoming a6xx GMU code can
also take advantage of it.

Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
2018-08-10 18:49:18 -04:00
Arnd Bergmann
3530a17f4d drm/msm/gpu: avoid deprecated do_gettimeofday
All users of do_gettimeofday() have been removed, but this one recently
crept in, along with an incorrect printing of the microseconds portion.

This converts it to using ktime_get_real_timespec64() as a direct
replacement, and adds the leading zeroes. I considered using monotonic
times (ktime_get()) instead, but as this timestamp appears to only
be used for humans rather than compared with other timestamps, the
real time domain is probably good enough.

Fixes: e43b045e2c82 ("drm/msm/gpu: Capture the state of the GPU")
Signed-off-by: Arnd Bergmann <arnd@arndb.de>
Signed-off-by: Rob Clark <robdclark@gmail.com>
2018-07-30 08:50:12 -04:00
Jordan Crouse
cdb95931de drm/msm/gpu: Add the buffer objects from the submit to the crash dump
For hangs, dump copy out the contents of the buffer objects attached to the
guilty submission and print them in the crash dump report.

Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
2018-07-30 08:50:10 -04:00
Jordan Crouse
c0fec7f562 drm/msm/gpu: Capture the GPU state on a GPU hang
Capture the GPU state on a GPU hang and store it for later playback
via the devcoredump facility. Only one crash state is stored at a
time on the assumption that the first hang is usually the most
interesting. The existing crash state can be cleared after capturing
it and then a new one will be captured on the next hang.

Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
2018-07-30 08:49:56 -04:00
Jordan Crouse
65a3c2748e drm/msm/gpu: Rearrange the code that collects the task during a hang
Do a bit of cleanup to prepare for upcoming changes to pass the
hanging task comm and cmdline to the crash dump function.

v2: Use GFP_ATOMIC while holding the rcu lock per Chris Wilson

Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
2018-07-30 08:49:52 -04:00
Jordan Crouse
9d20a0e6a8 drm/msm/gpu: Set number of clocks to 0 if the list allocation fails
If we fail to allocate gpu->grp_clks reset the number of available
clocks to zero to avoid referencing the missing array later.

Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
2018-02-20 10:41:22 -05:00
Steve Kowalik
dc9a9b3205 drm/msm: Replace gem_object deprecated functions
drm_gem_object_{reference,unreference,unreference_unlocked} are
deprecated functions, and merely alias to the get/put functions.
Switch to the new names.

Signed-off-by: Steve Kowalik <steven@wedontsleep.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
2018-02-20 10:41:21 -05:00
Jordan Crouse
f91c14ab44 drm/msm: Add devfreq support for the GPU
Add support for devfreq to dynamically control the GPU frequency.
By default try to use the 'simple_ondemand' governor which can
adjust the frequency based on GPU load.

v2: Fix __aeabi_uldivmod issue from the 0 day bot and use
devfreq_recommended_opp() as suggested by Rob.

Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
2018-01-10 14:30:03 -05:00
Jordan Crouse
1babd706b4 drm/msm/gpu: Remove unused bus scaling code
Remove the downstream bus scaling code. It isn't needed for for
compatibility with a downstream or vendor kernel. Get it out of the
way to clear space for devfreq support.

Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
2018-01-10 08:58:42 -05:00
Jordan Crouse
7ddae82e12 drm/msm: gpu: Only sync fences on rings that exist
The fault recovery code tries to sync fences on all possible rings
instead of only the rings that actually exist which will fault the
kernel when the number of rings are less than the maximum amount.

Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
2017-12-13 15:52:06 -05:00
Rob Clark
2d2bccef71 drm/msm: free kstrdup'd cmdline
Fixes: 18bb8a6 'drm/msm: show task cmdline in gpu recovery messages'
Signed-off-by: Rob Clark <robdclark@gmail.com>
2017-12-13 11:01:20 -05:00
Kees Cook
e99e88a9d2 treewide: setup_timer() -> timer_setup()
This converts all remaining cases of the old setup_timer() API into using
timer_setup(), where the callback argument is the structure already
holding the struct timer_list. These should have no behavioral changes,
since they just change which pointer is passed into the callback with
the same available pointers after conversion. It handles the following
examples, in addition to some other variations.

Casting from unsigned long:

    void my_callback(unsigned long data)
    {
        struct something *ptr = (struct something *)data;
    ...
    }
    ...
    setup_timer(&ptr->my_timer, my_callback, ptr);

and forced object casts:

    void my_callback(struct something *ptr)
    {
    ...
    }
    ...
    setup_timer(&ptr->my_timer, my_callback, (unsigned long)ptr);

become:

    void my_callback(struct timer_list *t)
    {
        struct something *ptr = from_timer(ptr, t, my_timer);
    ...
    }
    ...
    timer_setup(&ptr->my_timer, my_callback, 0);

Direct function assignments:

    void my_callback(unsigned long data)
    {
        struct something *ptr = (struct something *)data;
    ...
    }
    ...
    ptr->my_timer.function = my_callback;

have a temporary cast added, along with converting the args:

    void my_callback(struct timer_list *t)
    {
        struct something *ptr = from_timer(ptr, t, my_timer);
    ...
    }
    ...
    ptr->my_timer.function = (TIMER_FUNC_TYPE)my_callback;

And finally, callbacks without a data assignment:

    void my_callback(unsigned long data)
    {
    ...
    }
    ...
    setup_timer(&ptr->my_timer, my_callback, 0);

have their argument renamed to verify they're unused during conversion:

    void my_callback(struct timer_list *unused)
    {
    ...
    }
    ...
    timer_setup(&ptr->my_timer, my_callback, 0);

The conversion is done with the following Coccinelle script:

spatch --very-quiet --all-includes --include-headers \
	-I ./arch/x86/include -I ./arch/x86/include/generated \
	-I ./include -I ./arch/x86/include/uapi \
	-I ./arch/x86/include/generated/uapi -I ./include/uapi \
	-I ./include/generated/uapi --include ./include/linux/kconfig.h \
	--dir . \
	--cocci-file ~/src/data/timer_setup.cocci

@fix_address_of@
expression e;
@@

 setup_timer(
-&(e)
+&e
 , ...)

// Update any raw setup_timer() usages that have a NULL callback, but
// would otherwise match change_timer_function_usage, since the latter
// will update all function assignments done in the face of a NULL
// function initialization in setup_timer().
@change_timer_function_usage_NULL@
expression _E;
identifier _timer;
type _cast_data;
@@

(
-setup_timer(&_E->_timer, NULL, _E);
+timer_setup(&_E->_timer, NULL, 0);
|
-setup_timer(&_E->_timer, NULL, (_cast_data)_E);
+timer_setup(&_E->_timer, NULL, 0);
|
-setup_timer(&_E._timer, NULL, &_E);
+timer_setup(&_E._timer, NULL, 0);
|
-setup_timer(&_E._timer, NULL, (_cast_data)&_E);
+timer_setup(&_E._timer, NULL, 0);
)

@change_timer_function_usage@
expression _E;
identifier _timer;
struct timer_list _stl;
identifier _callback;
type _cast_func, _cast_data;
@@

(
-setup_timer(&_E->_timer, _callback, _E);
+timer_setup(&_E->_timer, _callback, 0);
|
-setup_timer(&_E->_timer, &_callback, _E);
+timer_setup(&_E->_timer, _callback, 0);
|
-setup_timer(&_E->_timer, _callback, (_cast_data)_E);
+timer_setup(&_E->_timer, _callback, 0);
|
-setup_timer(&_E->_timer, &_callback, (_cast_data)_E);
+timer_setup(&_E->_timer, _callback, 0);
|
-setup_timer(&_E->_timer, (_cast_func)_callback, _E);
+timer_setup(&_E->_timer, _callback, 0);
|
-setup_timer(&_E->_timer, (_cast_func)&_callback, _E);
+timer_setup(&_E->_timer, _callback, 0);
|
-setup_timer(&_E->_timer, (_cast_func)_callback, (_cast_data)_E);
+timer_setup(&_E->_timer, _callback, 0);
|
-setup_timer(&_E->_timer, (_cast_func)&_callback, (_cast_data)_E);
+timer_setup(&_E->_timer, _callback, 0);
|
-setup_timer(&_E._timer, _callback, (_cast_data)_E);
+timer_setup(&_E._timer, _callback, 0);
|
-setup_timer(&_E._timer, _callback, (_cast_data)&_E);
+timer_setup(&_E._timer, _callback, 0);
|
-setup_timer(&_E._timer, &_callback, (_cast_data)_E);
+timer_setup(&_E._timer, _callback, 0);
|
-setup_timer(&_E._timer, &_callback, (_cast_data)&_E);
+timer_setup(&_E._timer, _callback, 0);
|
-setup_timer(&_E._timer, (_cast_func)_callback, (_cast_data)_E);
+timer_setup(&_E._timer, _callback, 0);
|
-setup_timer(&_E._timer, (_cast_func)_callback, (_cast_data)&_E);
+timer_setup(&_E._timer, _callback, 0);
|
-setup_timer(&_E._timer, (_cast_func)&_callback, (_cast_data)_E);
+timer_setup(&_E._timer, _callback, 0);
|
-setup_timer(&_E._timer, (_cast_func)&_callback, (_cast_data)&_E);
+timer_setup(&_E._timer, _callback, 0);
|
 _E->_timer@_stl.function = _callback;
|
 _E->_timer@_stl.function = &_callback;
|
 _E->_timer@_stl.function = (_cast_func)_callback;
|
 _E->_timer@_stl.function = (_cast_func)&_callback;
|
 _E._timer@_stl.function = _callback;
|
 _E._timer@_stl.function = &_callback;
|
 _E._timer@_stl.function = (_cast_func)_callback;
|
 _E._timer@_stl.function = (_cast_func)&_callback;
)

// callback(unsigned long arg)
@change_callback_handle_cast
 depends on change_timer_function_usage@
identifier change_timer_function_usage._callback;
identifier change_timer_function_usage._timer;
type _origtype;
identifier _origarg;
type _handletype;
identifier _handle;
@@

 void _callback(
-_origtype _origarg
+struct timer_list *t
 )
 {
(
	... when != _origarg
	_handletype *_handle =
-(_handletype *)_origarg;
+from_timer(_handle, t, _timer);
	... when != _origarg
|
	... when != _origarg
	_handletype *_handle =
-(void *)_origarg;
+from_timer(_handle, t, _timer);
	... when != _origarg
|
	... when != _origarg
	_handletype *_handle;
	... when != _handle
	_handle =
-(_handletype *)_origarg;
+from_timer(_handle, t, _timer);
	... when != _origarg
|
	... when != _origarg
	_handletype *_handle;
	... when != _handle
	_handle =
-(void *)_origarg;
+from_timer(_handle, t, _timer);
	... when != _origarg
)
 }

// callback(unsigned long arg) without existing variable
@change_callback_handle_cast_no_arg
 depends on change_timer_function_usage &&
                     !change_callback_handle_cast@
identifier change_timer_function_usage._callback;
identifier change_timer_function_usage._timer;
type _origtype;
identifier _origarg;
type _handletype;
@@

 void _callback(
-_origtype _origarg
+struct timer_list *t
 )
 {
+	_handletype *_origarg = from_timer(_origarg, t, _timer);
+
	... when != _origarg
-	(_handletype *)_origarg
+	_origarg
	... when != _origarg
 }

// Avoid already converted callbacks.
@match_callback_converted
 depends on change_timer_function_usage &&
            !change_callback_handle_cast &&
	    !change_callback_handle_cast_no_arg@
identifier change_timer_function_usage._callback;
identifier t;
@@

 void _callback(struct timer_list *t)
 { ... }

// callback(struct something *handle)
@change_callback_handle_arg
 depends on change_timer_function_usage &&
	    !match_callback_converted &&
            !change_callback_handle_cast &&
            !change_callback_handle_cast_no_arg@
identifier change_timer_function_usage._callback;
identifier change_timer_function_usage._timer;
type _handletype;
identifier _handle;
@@

 void _callback(
-_handletype *_handle
+struct timer_list *t
 )
 {
+	_handletype *_handle = from_timer(_handle, t, _timer);
	...
 }

// If change_callback_handle_arg ran on an empty function, remove
// the added handler.
@unchange_callback_handle_arg
 depends on change_timer_function_usage &&
	    change_callback_handle_arg@
identifier change_timer_function_usage._callback;
identifier change_timer_function_usage._timer;
type _handletype;
identifier _handle;
identifier t;
@@

 void _callback(struct timer_list *t)
 {
-	_handletype *_handle = from_timer(_handle, t, _timer);
 }

// We only want to refactor the setup_timer() data argument if we've found
// the matching callback. This undoes changes in change_timer_function_usage.
@unchange_timer_function_usage
 depends on change_timer_function_usage &&
            !change_callback_handle_cast &&
            !change_callback_handle_cast_no_arg &&
	    !change_callback_handle_arg@
expression change_timer_function_usage._E;
identifier change_timer_function_usage._timer;
identifier change_timer_function_usage._callback;
type change_timer_function_usage._cast_data;
@@

(
-timer_setup(&_E->_timer, _callback, 0);
+setup_timer(&_E->_timer, _callback, (_cast_data)_E);
|
-timer_setup(&_E._timer, _callback, 0);
+setup_timer(&_E._timer, _callback, (_cast_data)&_E);
)

// If we fixed a callback from a .function assignment, fix the
// assignment cast now.
@change_timer_function_assignment
 depends on change_timer_function_usage &&
            (change_callback_handle_cast ||
             change_callback_handle_cast_no_arg ||
             change_callback_handle_arg)@
expression change_timer_function_usage._E;
identifier change_timer_function_usage._timer;
identifier change_timer_function_usage._callback;
type _cast_func;
typedef TIMER_FUNC_TYPE;
@@

(
 _E->_timer.function =
-_callback
+(TIMER_FUNC_TYPE)_callback
 ;
|
 _E->_timer.function =
-&_callback
+(TIMER_FUNC_TYPE)_callback
 ;
|
 _E->_timer.function =
-(_cast_func)_callback;
+(TIMER_FUNC_TYPE)_callback
 ;
|
 _E->_timer.function =
-(_cast_func)&_callback
+(TIMER_FUNC_TYPE)_callback
 ;
|
 _E._timer.function =
-_callback
+(TIMER_FUNC_TYPE)_callback
 ;
|
 _E._timer.function =
-&_callback;
+(TIMER_FUNC_TYPE)_callback
 ;
|
 _E._timer.function =
-(_cast_func)_callback
+(TIMER_FUNC_TYPE)_callback
 ;
|
 _E._timer.function =
-(_cast_func)&_callback
+(TIMER_FUNC_TYPE)_callback
 ;
)

// Sometimes timer functions are called directly. Replace matched args.
@change_timer_function_calls
 depends on change_timer_function_usage &&
            (change_callback_handle_cast ||
             change_callback_handle_cast_no_arg ||
             change_callback_handle_arg)@
expression _E;
identifier change_timer_function_usage._timer;
identifier change_timer_function_usage._callback;
type _cast_data;
@@

 _callback(
(
-(_cast_data)_E
+&_E->_timer
|
-(_cast_data)&_E
+&_E._timer
|
-_E
+&_E->_timer
)
 )

// If a timer has been configured without a data argument, it can be
// converted without regard to the callback argument, since it is unused.
@match_timer_function_unused_data@
expression _E;
identifier _timer;
identifier _callback;
@@

(
-setup_timer(&_E->_timer, _callback, 0);
+timer_setup(&_E->_timer, _callback, 0);
|
-setup_timer(&_E->_timer, _callback, 0L);
+timer_setup(&_E->_timer, _callback, 0);
|
-setup_timer(&_E->_timer, _callback, 0UL);
+timer_setup(&_E->_timer, _callback, 0);
|
-setup_timer(&_E._timer, _callback, 0);
+timer_setup(&_E._timer, _callback, 0);
|
-setup_timer(&_E._timer, _callback, 0L);
+timer_setup(&_E._timer, _callback, 0);
|
-setup_timer(&_E._timer, _callback, 0UL);
+timer_setup(&_E._timer, _callback, 0);
|
-setup_timer(&_timer, _callback, 0);
+timer_setup(&_timer, _callback, 0);
|
-setup_timer(&_timer, _callback, 0L);
+timer_setup(&_timer, _callback, 0);
|
-setup_timer(&_timer, _callback, 0UL);
+timer_setup(&_timer, _callback, 0);
|
-setup_timer(_timer, _callback, 0);
+timer_setup(_timer, _callback, 0);
|
-setup_timer(_timer, _callback, 0L);
+timer_setup(_timer, _callback, 0);
|
-setup_timer(_timer, _callback, 0UL);
+timer_setup(_timer, _callback, 0);
)

@change_callback_unused_data
 depends on match_timer_function_unused_data@
identifier match_timer_function_unused_data._callback;
type _origtype;
identifier _origarg;
@@

 void _callback(
-_origtype _origarg
+struct timer_list *unused
 )
 {
	... when != _origarg
 }

Signed-off-by: Kees Cook <keescook@chromium.org>
2017-11-21 15:57:07 -08:00
Arnd Bergmann
39ae0d3e56 drm/msm: use %z format modifier for printing size_t
The return type of ARRAY_SIZE() is size_t, so we have to use
%zu instead of %lu to avoid this warning:

drivers/gpu/drm/msm/msm_gpu.c: In function 'msm_gpu_init':
drivers/gpu/drm/msm/msm_gpu.c:742:31: error: format '%lu' expects argument of type 'long unsigned int', but argument 7 has type 'unsigned int' [-Werror=format=]

The warning it otherwise harmless as size_t is always the
same size as unsigned long in all supported architectures,
but gcc doesn't know that.

Fixes: c2fceabca6d5 ("drm/msm: Support multiple ringbuffers")
Signed-off-by: Arnd Bergmann <arnd@arndb.de>
Signed-off-by: Rob Clark <robdclark@gmail.com>
2017-11-01 11:16:28 -04:00
Rob Clark
96169f4e75 drm/msm: dump submits which triggered gpu hang
Note we need to move update_fences() to after msm_rd_dump_submit(),
otherwise the bo's referenced by the submit may no longer be valid.

Signed-off-by: Rob Clark <robdclark@gmail.com>
2017-10-28 14:02:50 -04:00
Rob Clark
998b9a5883 drm/msm/rd: allow adding addition msg to top of dump
For faults or hangs, it is nice to be able to include a bit more
information.

Signed-off-by: Rob Clark <robdclark@gmail.com>
2017-10-28 13:59:18 -04:00
Rob Clark
2165e2b9cb drm/msm: split rd debugfs file
Split into two instances, the existing $debugfs/rd which continues to
dump all submits, and $debugfs/hangrd which will be used to dump just
submits that cause gpu hangs (and eventually faults, but that will
require some iommu framework enhancements).

Signed-off-by: Rob Clark <robdclark@gmail.com>
2017-10-28 13:59:18 -04:00
Rob Clark
18bb8a6c89 drm/msm: show task cmdline in gpu recovery messages
Now that freedreno gallium driver defaults to using submit_queue task
(render reordering), just showing task->comm is not so useful (ie. it is
always "flush_queue:0"), so also dump the cmdline.  This should also be
more useful for piglit/shader_runner.

Signed-off-by: Rob Clark <robdclark@gmail.com>
2017-10-28 13:59:15 -04:00
Jordan Crouse
b1fc2839d2 drm/msm: Implement preemption for A5XX targets
Implement preemption for A5XX targets - this allows multiple
ringbuffers for different priorities with automatic preemption
of a lower priority ringbuffer if a higher one is ready.

Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
2017-10-28 11:01:38 -04:00
Jordan Crouse
f97decac5f drm/msm: Support multiple ringbuffers
Add the infrastructure to support the idea of multiple ringbuffers.
Assign each ringbuffer an id and use that as an index for the various
ring specific operations.

The biggest delta is to support legacy fences. Each fence gets its own
sequence number but the legacy functions expect to use a unique integer.
To handle this we return a unique identifier for each submission but
map it to a specific ring/sequence under the covers. Newer users use
a dma_fence pointer anyway so they don't care about the actual sequence
ID or ring.

The actual mechanics for multiple ringbuffers are very target specific
so this code just allows for the possibility but still only defines
one ringbuffer for each target family.

Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
2017-10-28 11:01:36 -04:00
Jordan Crouse
cd414f3d93 drm/msm: Move memptrs to msm_gpu
When we move to multiple ringbuffers we're going to store the data
in the memptrs on a per-ring basis. In order to prepare for that
move the current memptrs from the adreno namespace into msm_gpu.
This is way cleaner and immediately lets us kill off some sub
functions so there is much less cost later when we do move to
per-ring structs.

Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
2017-10-28 11:01:36 -04:00
Jordan Crouse
1267a4dfe0 drm/msm: Attach the GPU MMU when it is created
Currently the GPU MMU is attached in the adreno_gpu code but as
more and more of the GPU initialization moves to the generic
GPU path we have a need to map and use GPU memory earlier and
earlier.  There isn't any reason to defer attaching the MMU
until later so attach it right after the address space is
created so it can be used immediately.

Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
2017-08-22 13:19:15 -04:00
Sushmita Susheelendra
0e08270a1f drm/msm: Separate locking of buffer resources from struct_mutex
Buffer object specific resources like pages, domains, sg list
need not be protected with struct_mutex. They can be protected
with a buffer object level lock. This simplifies locking and
makes it easier to avoid potential recursive locking scenarios
for SVM involving mmap_sem and struct_mutex. This also removes
unnecessary serialization when creating buffer objects, and also
between buffer object creation and GPU command submission.

Signed-off-by: Sushmita Susheelendra <ssusheel@codeaurora.org>
[robclark: squash in handling new locking for shrinker]
Signed-off-by: Rob Clark <robdclark@gmail.com>
2017-06-17 08:03:07 -04:00
Rob Clark
8432a903fb drm/msm: remove address-space id
Now that the msm_gem supports an arbitrary number of vma's, we no longer
need to assign an id (index) to each address space.  So rip out the
associated code.

Signed-off-by: Rob Clark <robdclark@gmail.com>
2017-06-16 11:16:06 -04:00
Rob Clark
8bdcd949bb drm/msm: pass address-space to _get_iova() and friends
No functional change, that will come later.  But this will make it
easier to deal with dynamically created address spaces (ie. per-
process pagetables for gpu).

Signed-off-by: Rob Clark <robdclark@gmail.com>
2017-06-16 11:16:04 -04:00
Rob Clark
cb1e38181a drm/msm: fix locking inconsistency for gpu->hw_init()
Most, but not all, paths where calling the with struct_mutex held.  The
fast-path in msm_gem_get_iova() (plus some sub-code-paths that only run
the first time) was masking this issue.

So lets just always hold struct_mutex for hw_init().  And sprinkle some
WARN_ON()'s and might_lock() to avoid this sort of problem in the
future.

Signed-off-by: Rob Clark <robdclark@gmail.com>
2017-06-16 11:16:01 -04:00
Jordan Crouse
5770fc7a56 drm/msm: Add a struct to pass configuration to msm_gpu_init()
The amount of information that we need to pass into msm_gpu_init()
is steadily increasing, so add a new struct to stabilize the function
call and make it easier to add new configuration down the line.

Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
2017-06-16 11:16:00 -04:00
Rob Clark
134ccada7a drm/msm/gpu: check legacy clk names in get_clocks()
Otherwise if someone was using old bindings with "core_clk" instead of
"core" as the clock name, we'd never find it and gpu would be stuck at
27MHz (or whatever it's slowest rate is).

Fixes: 98db803 ("msm/drm: gpu: Dynamically locate the clocks from the device tree")
Signed-off-by: Rob Clark <robdclark@gmail.com>
2017-05-27 13:48:25 -04:00
Jordan Crouse
98db803f64 msm/drm: gpu: Dynamically locate the clocks from the device tree
Instead of using a fixed list of clock names use the clock-names
list in the device tree to discover and get the list of clocks
that we need.

Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
2017-04-08 06:59:37 -04:00
Jordan Crouse
bf5af4ae87 drm/msm: Hard code the GPU "slow frequency"
Some A3XX and A4XX GPU targets required that the GPU clock be
programmed to a non zero value when it was disabled so
27Mhz was chosen as the "invalid" frequency.

Even though newer targets do not have the same clock restrictions
we still write 27Mhz on clock disable and expect the clock subsystem
to round down to zero.

For unknown reasons even though the slow clock speed is always
27Mhz and it isn't actually a functional level the legacy device tree
frequency tables always defined it and then did gymnastics to work
around it.

Instead of playing the same silly games just hard code the "slow" clock
speed in the code as 27MHz and save ourselves a bit of infrastructure.

Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
2017-04-08 06:59:37 -04:00