Prevents deadlock when fifo is full and reader closes file.
Signed-off-by: Kristian H. Kristensen <hoegsberg@chromium.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
To lower CPU overhead, future userspace will be switching to pinning
iova and avoiding the use of relocs, and only include cmds table entries
for IB1 level cmdstream (but not IB2 or state-groups).
This leaves the kernel unsure what to dump for rd/hangrd cmdstream
dumping. So add a MSM_SUBMIT_BO_DUMP flag so userspace can indicate
buffers that contain cmdstream (or are otherwise important to dump).
Signed-off-by: Rob Clark <robdclark@gmail.com>
Userspace hasn't used submit cmds with submit_offset != 0 for a while,
but this starts cropping up again with cmdstream sub-buffer-allocation
in libdrm_freedreno.
Doesn't do much good to increment the buf ptr before assigning it.
Fixes: 78b8e5b847 drm/msm: dump a rd GPUADDR header for all buffers in the command
Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
Signed-off-by: Rob Clark <robdclark@gmail.com>
Signed-off-by: Sean Paul <seanpaul@chromium.org>
The [v]snprintf() functions return the size that *would have* been
written into the buffer, rather than the size *actually* written.
Which results in us trying to memcpy() past the end of the stack.
What we really want is [v]scnprintf().
Signed-off-by: Rob Clark <robdclark@gmail.com>
-----BEGIN PGP SIGNATURE-----
iQEcBAABAgAGBQJZ9kEFAAoJEHm+PkMAQRiGw6wH/0j197qyGd0hkVFMJO6LAgN3
KQWS4nZ5BkVDocwv0RVnUJTtXqU1eozFgdVEtSoaFXpzlHGuptR2Tau9efDCJ7w3
/utZxqvhGebZd2T+j+/o/LE8BRQxhADBNJq2D/o0WNt8ecxuG0GIkhkEYt/o3z1v
/sxlwVwzXB7Dc/h1WcgGJG7cS6L9KzzAzGAS/iNvdFrPOygHBv8c0MxVZIiBIeeK
1nZdyvbyM8uenSyG+prGt9ENrqXZxxfwUxIchi2V7A9m1WmD5zijNkf1JCWji/O+
UsA1auxna7MwoxjxqZuGm4MlKOwZ+8xutk4JGgc+aP/ulndJbJYu+4op/3vaFBM=
=Mhx+
-----END PGP SIGNATURE-----
Backmerge tag 'v4.14-rc7' into drm-next
Linux 4.14-rc7
Requested by Ben Skeggs for nouveau to avoid major conflicts,
and things were getting a bit conflicty already, esp around amdgpu
reverts.
Split into two instances, the existing $debugfs/rd which continues to
dump all submits, and $debugfs/hangrd which will be used to dump just
submits that cause gpu hangs (and eventually faults, but that will
require some iommu framework enhancements).
Signed-off-by: Rob Clark <robdclark@gmail.com>
Prep work for adding a debugfs file that dumps just submits which
trigger hangs/faults. In this case the bo may already be in the
MADV_DONTNEED state, but will be still on the active list (since
the submit hasn't completed yet). So the normal check that the
bo is in the WILLNEED state does not apply. (But of course the bo
should definitely not be in the PURGED state!)
Signed-off-by: Rob Clark <robdclark@gmail.com>
Currently the rd dump avoids any buffers marked as WRITE under
the assumption that the contents are not interesting. While it
is true that the contents are uninteresting we should still print
the iova and size for all buffers so that any listening replay
tools can correctly construct the submission.
Print the header for all buffers but only dump the contents for
buffers marked as READ.
Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
Buffer object specific resources like pages, domains, sg list
need not be protected with struct_mutex. They can be protected
with a buffer object level lock. This simplifies locking and
makes it easier to avoid potential recursive locking scenarios
for SVM involving mmap_sem and struct_mutex. This also removes
unnecessary serialization when creating buffer objects, and also
between buffer object creation and GPU command submission.
Signed-off-by: Sushmita Susheelendra <ssusheel@codeaurora.org>
[robclark: squash in handling new locking for shrinker]
Signed-off-by: Rob Clark <robdclark@gmail.com>
Output the upper 32 bits of a 64 bit iova in the RD_CMDSTREAM_ADDR
section while maintaining backwards compatibility for tools that
only understand 32 bit iovas.
Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
Move the contents of msm_debugfs_cleanup() to msm_drm_uninit() to free
up the drm_driver->debugfs_cleanup callback. Also remove the
mdp_kms_funcs->debugfs_cleanup callback which has no users.
Cc: robdclark@gmail.com
Signed-off-by: Noralf Trønnes <noralf@tronnes.org>
Acked-by: Rob Clark <robdclark@gmail.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Link: http://patchwork.freedesktop.org/patch/msgid/20170307204924.1002-2-noralf@tronnes.org
drm_debugfs_cleanup() now removes all minor->debugfs_list entries
automatically, so it's not necessary to call
drm_debugfs_remove_files(). Additionally it uses
debugfs_remove_recursive() to clean up the debugfs files, so no need
to do that.
Cc: robdclark@gmail.com
Signed-off-by: Noralf Trønnes <noralf@tronnes.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Link: http://patchwork.freedesktop.org/patch/msgid/20170126225621.12314-10-noralf@tronnes.org
copy_to/from_user returns the number of bytes remaining to be copied but
we want to return -EFAULT.
Signed-off-by: Dan Carpenter <dan.carpenter@oracle.com>
Signed-off-by: Rob Clark <robdclark@gmail.com>
By default, if using $debugfs/.../rd to log cmdstream, only the
cmdstream buffers themselves are logged. But in some cases we want
to capture other buffers in the submit (to see VBO's or shaders).
So add a mod-param knob to control this.
Signed-off-by: Rob Clark <robdclark@gmail.com>
Before we can add vmap shrinking, we really need to know which vmap'ings
are currently being used. So switch to get/put interface. Stubbed put
fxns for now.
Signed-off-by: Rob Clark <robdclark@gmail.com>
Some, but not all, callers of obj->vmap() would check if return
IS_ERR(). So let's actually return an error if vmap() fails. And fixup
the call-sites that were not handling this properly.
Signed-off-by: Rob Clark <robdclark@gmail.com>
To ease debugging, add debugfs file which can be cat/tail'd to log
submits, along with fence #. If GPU hangs, you can look at 'gpu'
debugfs file to find last completed fence and current register state,
and compare with logged rd file to narrow down the DRAW_INDX which
triggered the GPU hang.
Signed-off-by: Rob Clark <robdclark@gmail.com>