Mostly code reorganizations and optimizations for vmwgfx.
- Move TTM code that's only used by vmwgfx to vmwgfx
- Break out the vmwgfx buffer- and resource validation code to a separate source file
- Get rid of a number of atomic operations during command buffer validation.
From: Thomas Hellstrom <thellstrom@vmware.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20180928131157.2810-1-thellstrom@vmware.com
Make the process of looking up a user resource and adding it to the
validation list reference-free unless when it's actually added to the
validation list where a single reference is taken.
This saves two locked atomic operations per command stream buffer object
handle lookup, unless there is a lookup cache hit.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
The typical pattern of these lookups are
-Lookup
-Put on validate list if not already there.
-Unreference
And since we are the exclusive user of the context during lookup time,
we can be sure that the resource will stay alive during the sequence.
So avoid taking a reference during lookup, and also avoid unreferencing
when done. There are two users outside of command buffer validation and
those are refcounted explicitly.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
The typical pattern of these lookups are
-Lookup
-Put on validate list if not already there.
-Unreference
And since we are the exclusive user of the context during lookup time,
we can be sure that the resource will stay alive during the sequence.
So avoid taking a reference during lookup, and also avoid unreferencing
when done.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Make the process of looking up a buffer object and adding it to the
validation list reference-free unless when it's actually added to the
validation list where a single reference is taken.
This saves two locked atomic operations per command stream buffer object
handle lookup.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Identically to how we look up ttm base objects witout reference, provide
the same functionality to vmw user buffer objects which derive from them.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Adapt the validation code so that vmw_validation_add[res|bo] can be called
under an rcu read lock (non-sleeping) and with rcu-only protected resource-
or buffer object pointers.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Typically when we look up objects under the rcu lock, we take a reference
to make sure the returned object pointer is valid.
Now provide a function to look up an object and instead of taking a
reference to it, keep the rcu lock held when returning the object pointer.
This means that the object pointer is valid as long as the rcu lock is
held, but the object may be doomed (its refcount may be zero). Any
persistent usage of the object pointer outside of the rcu lock requires
a reference to be taken using kref_get_unless_zero().
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Instead of generating user-space object handles based on a, possibly
processed, hash of the kernel address of the object, use idr to generate
and lookup those handles. This might improve somewhat on security since
we loose all connections to the object's kernel address. Also idr is
designed to do just this.
As a todo-item, since user-space handles are now generated in sequence,
we can probably use a much simpler hash function to hash them.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Reviewed-by: Deepak Rawat <drawat@vmware.com>
We were checking that the resource destructor matched that of the
intended object type, to make sure the looked up resource was of the
right type.
But we already have an object type check in place which makes sure the
resource is of the right type.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Reviewed-by: Deepak Rawat <drawat@vmware.com>
This field was previously used to prevent a lookup of a resource before its
constructor had run to its end. This was mainly intended for an interface
that is now removed that allowed looking up a resource by its device id.
Currently all affected resources are added to the lookup mechanism (its
TTM prime object is initialized) late in the constructor where it's OK to
look up the resource.
This means we can change the device resource_lock to an ordinary spinlock
instead of an rwlock and remove a locking sequence during lookup.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Reviewed-by: Deepak Rawat <drawat@vmware.com>
Replace instances of WARN_ON[_ONCE](!mutex_is_held()) with
lockdep_assert_held(). This makes sure the checking process actually
holds the mutex and also removes the checks from release builds
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Reviewed-by: Deepak Rawat <drawat@vmware.com>
With the new allocator this leads to less consumed memory for each
user-space command submission
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Deepak Rawat <drawat@vmware.com>
A common trait of these objects are that they are allocated during the
command validation phase and freed after command submission. Furthermore
they are accessed by a single thread only. So provide a simple unprotected
stack-like allocator from which these objects can be allocated. Their
memory is freed with the validation context when the command submission
is done.
Note that the mm subsystem maintains a per-cpu cache of single pages to
make single page allocation and freeing efficient.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Strip the old KMS helpers and use the new validation interface also in
the modesetting code.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Deepak Rawat <drawat@vmware.com> #v1
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Strip the old execbuf validation functionality and use the new API instead.
Also use the new API for a now removed execbuf function that was called
from the kms code.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Allow selecting interruptible or uninterruptible waits to match
expectations of callers.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Deepak Rawat <drawat@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Isolate the functionality needed for reservation, validation and fencing
of vmwgfx buffer objects and resources and publish an API for this.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Reviewed-by: Deepak Rawat <drawat@vmware.com> #v1
No other driver is using this functionality so move it out of TTM and
into the vmwgfx driver. Update includes and remove exports.
Also annotate to remove false static analyzer lock balance warnings.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Commit 19be557010 ("drm/ttm: add operation ctx to ttm_bo_validate v2")
introduced a regression where the vmwgfx driver refused to evict a
buffer that was still busy instead of waiting for it to become idle.
Fix this.
Cc: <stable@vger.kernel.org>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
If framebuffers are larger, we create bounce surfaces that are within
STDU limits.
Signed-off-by: Deepak Rawat <drawat@vmware.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
For all display units, limit mode size exposed to texture_max_width/
height as this is the maximum framebuffer size that virtual device can
create.
Signed-off-by: Deepak Rawat <drawat@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
For STDU individual screen target size is limited by
SVGA_REG_SCREENTARGET_MAX_WIDTH/HEIGHT registers so add that limit
during atomic check_modeset.
An additional limit is placed in the update_layout ioctl to avoid
requesting layouts that current user-space typically can't support.
Also modified the comments to reflect current limitation on topology.
Signed-off-by: Deepak Rawat <drawat@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
During atomic check to prepare the new topology no need to check if
old_crtc_state was enabled or not. This will cause atomic_check to fail
because due to connector routing a crtc can be in atomic_state even if
there was no change to enable status.
Detected this issue with igt run.
Signed-off-by: Deepak Rawat <drawat@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Pull IDA updates from Matthew Wilcox:
"A better IDA API:
id = ida_alloc(ida, GFP_xxx);
ida_free(ida, id);
rather than the cumbersome ida_simple_get(), ida_simple_remove().
The new IDA API is similar to ida_simple_get() but better named. The
internal restructuring of the IDA code removes the bitmap
preallocation nonsense.
I hope the net -200 lines of code is convincing"
* 'ida-4.19' of git://git.infradead.org/users/willy/linux-dax: (29 commits)
ida: Change ida_get_new_above to return the id
ida: Remove old API
test_ida: check_ida_destroy and check_ida_alloc
test_ida: Convert check_ida_conv to new API
test_ida: Move ida_check_max
test_ida: Move ida_check_leaf
idr-test: Convert ida_check_nomem to new API
ida: Start new test_ida module
target/iscsi: Allocate session IDs from an IDA
iscsi target: fix session creation failure handling
drm/vmwgfx: Convert to new IDA API
dmaengine: Convert to new IDA API
ppc: Convert vas ID allocation to new IDA API
media: Convert entity ID allocation to new IDA API
ppc: Convert mmu context allocation to new IDA API
Convert net_namespace to new IDA API
cb710: Convert to new IDA API
rsxx: Convert to new IDA API
osd: Convert to new IDA API
sd: Convert to new IDA API
...
Reorder allocation to avoid an awkward lock/unlock/lock sequence.
Simpler code due to being able to use ida_alloc_max(), even if we can't
eliminate the driver's spinlock.
Signed-off-by: Matthew Wilcox <willy@infradead.org>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
A new helper function(__drm_atomic_helper_plane_reset) has been added
for linking a plane with its state and resetting the core
properties(alpha, rotation, etc.) to their default values.
Use that instead of duplicating the logic.
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Reviewed-by: Deepak Rawat <drawat@vmware.com>
Signed-off-by: Alexandru Gheorghe <alexandru-cosmin.gheorghe@arm.com>
Acked-by: Sinclair Yeh <syeh@vmware.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20180804161530.12275-11-alexandru-cosmin.gheorghe@arm.com
Core Changes:
- add support for DisplayPort CEC-Tunneling-over-AUX (Hans Verkuil)
- more doc updates (Daniel Vetter)
- fourcc: Add is_yuv field to drm_format_info (Ayan Kumar Halder)
- dma-buf: correctly place BUG_ON (Michel Dänzer)
Driver Changes:
- more vkms support(Rodrigo Siqueira)
- many fixes and small improments to all drivers
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Merge tag 'drm-misc-next-2018-07-18' of git://anongit.freedesktop.org/drm/drm-misc into drm-next
drm-misc-next for 4.19:
Core Changes:
- add support for DisplayPort CEC-Tunneling-over-AUX (Hans Verkuil)
- more doc updates (Daniel Vetter)
- fourcc: Add is_yuv field to drm_format_info (Ayan Kumar Halder)
- dma-buf: correctly place BUG_ON (Michel Dänzer)
Driver Changes:
- more vkms support(Rodrigo Siqueira)
- many fixes and small improments to all drivers
Signed-off-by: Dave Airlie <airlied@redhat.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20180718200826.GA20165@juma
Since there's very few callers of these I've decided to do them all in
one patch. With this the unecessarily long drm_mode_connector_ prefix
is gone from the codebase! The only exception being struct
drm_mode_connector_set_property, which is part of the uapi so can't be
renamed.
Again done with sed+some manual fixups for indent issues.
Reviewed-by: Sean Paul <seanpaul@chromium.org>
Signed-off-by: Daniel Vetter <daniel.vetter@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20180709084016.23750-8-daniel.vetter@ffwll.ch
A new param DRM_VMW_PARAM_SM4_1, is added for user space to determine
availability of SM4.1.
Minor version bump for SM4.1.
Signed-off-by: Deepak Rawat <drawat@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Support for SVGA3D_SURFACE_MULTISAMPLE and surface mob size according
to sample count.
Signed-off-by: Deepak Rawat <drawat@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Charmaine Lee <charmainel@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
New ioctls DRM_VMW_GB_SURFACE_CREATE_EXT and DRM_VMW_GB_SURFACE_REF_EXT
are added which support 64-bit wide svga device surface flags, quality
level and multisample pattern.
Signed-off-by: Deepak Rawat <drawat@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Charmaine Lee <charmainel@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Since svga device introduced new 64bit SVGA3dSurfaceAllFlags, vmwgfx
now stores the surface flags internally as SVGA3dSurfaceAllFlags.
For legacy surface define commands, only lower 32-bit is used.
Signed-off-by: Deepak Rawat <drawat@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
SVGA device added new command SVGA3dCmdDefineGBSurface_v3 which allows
64-bit SVGA3dSurfaceAllFlags. This commit adds support for
SVGA3dCmdDefineGBSurface_v3 command in vmwgfx.
Signed-off-by: Deepak Rawat <drawat@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Charmaine Lee <charmainel@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
A boolean flag in device private structure to specify if the device
support SM4_1.
Signed-off-by: Deepak Rawat <drawat@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
A new command to support Intra-Surface-Copy.
Signed-off-by: Neha Bhende <bhenden@vmware.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
The device exposes a new capability register. Add support for it.
Signed-off-by: Neha Bhende <bhenden@vmware.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
This change updates the device headers to the latest device version.
Where renaming affects the existing code, it's updated accordingly.
Signed-off-by: Deepak Rawat <drawat@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
We've long ago given up on enforcing the device format is always little
endian, so remove a leftover conversion.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Deepak Rawat <drawat@vmware.com>
Make the host message module function declarations similar to the other
declarations in vmwgfx_drv.h and include the header in vmwgfx_msg.c
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Deepak Rawat <drawat@vmware.com>
Reorganize the fence wait loop somewhat to make it look more like the
examples in set_current_state() kerneldoc, and add some code comments.
Also if we're about to time out, make sure we check again whether the fence
is actually signaled.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Deepak Rawat <drawat@vmware.com>
Make sure the error messages are a bit more descriptive, so that
a log reader may understand what's gone wrong.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
As gui_x/y positioning is display unit is protected by
requested_layout_mutex adding vmw_connector_state copy of the same and
modeset commit will refer the state copy to sync with modeset_check
state.
v2: Tested with CONFIG_PROVE_LOCKING enabled.
Signed-off-by: Deepak Rawat <drawat@vmware.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
To avoid race condition between update_layout ioctl and modeset ioctl
for access to gui_x/y positioning added a new mutex
requested_layout_mutex.
Also used drm_for_each_connector_iter to iterate over connector list.
Signed-off-by: Deepak Rawat <drawat@vmware.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
This validation is not required because user-space will send create_fb
request once the memory is allocated. This check should be performed
during mode-setting.
Signed-off-by: Deepak Rawat <drawat@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>