In the KMS case, we need to suspend/resume GEM as well. So on suspend, make
sure we idle GEM and stop any new rendering from coming in, and on resume,
re-init the framebuffer and clear the suspended flag.
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This fixes potential fault at fault time if the object was unreferenced
while the mapping still existed. Now, while the mmap_offset only lives
for the lifetime of the object, the object also stays alive while a vma
exists that needs it.
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Dave Airlie <airlied@redhat.com>
As discussed in the long thread about vblank related timeouts, it turns out
GM45 has different frame count registers than previous chips. This patch
adds support for them, which prevents us from waiting on really stale
sequence values in drm_wait_vblank (which rather than returning immediately
ends up timing out or getting interrupted).
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Dave Airlie <airlied@linux.ie>
This commit adds i915 driver support for the DRM mode setting APIs.
Currently, VGA, LVDS, SDVO DVI & VGA, TV and DVO LVDS outputs are
supported. HDMI, DisplayPort and additional SDVO output support will
follow.
Support for the mode setting code is controlled by the new 'modeset'
module option. A new config option, CONFIG_DRM_I915_KMS controls the
default behavior, and whether a PCI ID list is built into the module for
use by user level module utilities.
Note that if mode setting is enabled, user level drivers that access
display registers directly or that don't use the kernel graphics memory
manager will likely corrupt kernel graphics memory, disrupt output
configuration (possibly leading to hangs and/or blank displays), and
prevent panic/oops messages from appearing. So use caution when
enabling this code; be sure your user level code supports the new
interfaces.
A new SysRq key, 'g', provides emergency support for switching back to
the kernel's framebuffer console; which is useful for testing.
Co-authors: Dave Airlie <airlied@linux.ie>, Hong Liu <hong.liu@intel.com>
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Use the new core GEM object mapping code to allow GTT mapping of GEM
objects on i915. The fault handler will make sure a fence register is
allocated too, if the object in question is tiled.
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This is step one towards having multiple masters sharing a drm
device in order to get fast-user-switching to work.
It splits out the information associated with the drm master
into a separate kref counted structure, and allocates this when
a master opens the device node. It also allows the current master
to abdicate (say while VT switched), and a new master to take over
the hardware.
It moves the Intel and radeon drivers to using the sarea from
within the new master structures.
Signed-off-by: Dave Airlie <airlied@redhat.com>
GEM allows the creation of persistent buffer objects accessible by the
graphics device through new ioctls for managing execution of commands on the
device. The userland API is almost entirely driver-specific to ensure that
any driver building on this model can easily map the interface to individual
driver requirements.
GEM is used by the 2d driver for managing its internal state allocations and
will be used for pixmap storage to reduce memory consumption and enable
zero-copy GLX_EXT_texture_from_pixmap, and in the 3d driver is used to enable
GL_EXT_framebuffer_object and GL_ARB_pixel_buffer_object.
Signed-off-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Previously, drivers supporting vblank interrupt waits would run the interrupt
all the time, or all the time that any 3d client was running, preventing the
CPU from sleeping for long when the system was otherwise idle. Now, interrupts
are disabled any time that no client is waiting on a vblank event. The new
method uses vblank counters on the chipsets when the interrupts are turned
off, rather than counting interrupts, so that we can continue to present
accurate vblank numbers.
Co-author: Michel Dänzer <michel@tungstengraphics.com>
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Dave Airlie <airlied@redhat.com>
[Patch against drm-next. Consider this a trial balloon for our new Linux
development model.]
This is a big chunk of code. Separating it out makes it easier to change
without churn on the main i915_drv.c file (and there will be churn as we
fix bugs and add things like kernel mode setting). Also makes it easier
to share this file with BSD.
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This adds the support necessary for allowing ACPI backlight control to
work on some newer Intel-based graphics systems. Tested on Thinkpad T61
and HP 2510p hardware.
Signed-off-by: Matthew Garrett <mjg@redhat.com>
Signed-off-by: Dave Airlie <airlied@linux.ie>
With the coming of kernel based modesetting and the memory manager stuff,
the everything in one directory approach was getting very ugly and
starting to be unmanageable.
This restructures the drm along the lines of other kernel components.
It creates a drivers/gpu/drm directory and moves the hw drivers into
subdirectores. It moves the includes into an include/drm, and
sets up the unifdef for the userspace headers we should be exporting.
Signed-off-by: Dave Airlie <airlied@redhat.com>