At least I couldn't find it in the Haswell Bspec any more and we've
tried to test-boot a Haswell machine with num_pipes forced to 0 (i.e.
hit the PCH_NOP path) and the unclaimed register logic complained.
So restrict this dance to just ivb platforms.
v2: Art pointed out that the bits simply moved on hsw+
v3: Buy code terseneness with a notch of sublety as suggested by
Chris.
v4: Frob the right bit, spotted by Art.
Cc: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Arthur Ranyan <arthur.j.runyan@intel.com>
Cc: Dave Airlie <airlied@gmail.com>
Reviewed-by: Art Runyan <arthur.j.runyan@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
With 20+ module parameters, I think referring to them via a struct
improves clarity over just having a bunch of globals. While at it, move
the parameter initialization and definitions into a new file
i915_params.c to reduce clutter in i915_drv.c.
Apart from the ill-named i915_enable_rc6, i915_enable_fbc and
i915_enable_ppgtt parameters, for which we lose the "i915_" prefix
internally, the module parameters now look the same both on the kernel
command line and in code. For example, "i915.modeset".
The downsides of the change are losing static on a couple of variables
and not having the initialization and module_param_named() right next to
each other. On the other hand, all module parameters are now defined in
one place at i915_params.c. Plus you can do this to find all module
parameter references:
$ git grep "i915\." -- drivers/gpu/drm/i915
v2:
- move the definitions into a new file
- s/i915_params/i915/
- make i915_try_reset i915.reset, for consistency
Signed-off-by: Jani Nikula <jani.nikula@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Because whatever.*
* This should contain a fairly long list of issues and still
unresolved resgressions, but I didn't really get a vote.
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
This is useful for debugging as we then know that the first entry is
always the global GTT, and all later entries the per-process GTT VM.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Ben Widawsky <ben@bwidawsk.net>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
On older generations (gen2, gen3) the GPU requires fences for many
operations, such as blits. The display hardware also requires fences for
scanouts and this leads to a situation where an arbitrary number of
fences may be pinned by old scanouts following a pageflip but before we
have executed the unpin workqueue. This is unpredictable by userspace
and leads to random EDEADLK when submitting an otherwise benign
execbuffer. However, we can detect when we have an outstanding flip and
so cause userspace to wait upon their completion before finally
declaring that the system is starved of fences. This is really no worse
than forcing the GPU to stall waiting for older execbuffer to retire and
release their fences before we can reallocate them for the next
execbuffer.
v2: move the test for a pending fb unpin to a common routine for
later reuse during eviction
Reported-and-tested-by: dimon@gmx.net
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=73696
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Jon Bloomfield <jon.bloomfield@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
We need to defer the free request until the object/vma is capable of
being freed - or else we have a problem when we try to destroy the
context.
The exact same issue is described and fixed here:
commit e20780439b
Author: Ben Widawsky <ben@bwidawsk.net>
Date: Fri Dec 6 14:11:22 2013 -0800
drm/i915: Defer request freeing
I had this fix previously, but decided not to keep it for some reason I
can no longer remember.
gem_reset_stats is a really good test at hitting the problem.
For the inquisitive:
[ 170.516392] ------------[ cut here ]------------
[ 170.517227] WARNING: CPU: 1 PID: 105 at drivers/gpu/drm/drm_mm.c:578 drm_mm_takedown+0x2e/0x30 [drm]()
[ 170.518064] Memory manager not clean during takedown.
[ 170.518941] CPU: 1 PID: 105 Comm: kworker/1:1 Not tainted 3.13.0-rc4-BEN+ #28
[ 170.519787] Hardware name: Hewlett-Packard HP EliteBook 8470p/179B, BIOS 68ICF Ver. F.02 04/27/2012
[ 170.520662] Call Trace:
[ 170.521517] [<ffffffff814f0589>] dump_stack+0x4e/0x7a
[ 170.522373] [<ffffffff81049e6d>] warn_slowpath_common+0x7d/0xa0
[ 170.523227] [<ffffffff81049edc>] warn_slowpath_fmt+0x4c/0x50
[ 170.524079] [<ffffffffa06c414e>] drm_mm_takedown+0x2e/0x30 [drm]
[ 170.524934] [<ffffffffa07213f3>] gen6_ppgtt_cleanup+0x23/0x110
[i915]
[ 170.525777] [<ffffffffa07837ed>] ppgtt_release.part.5+0x24/0x29
[i915]
[ 170.526603] [<ffffffffa071aaa5>] i915_gem_context_free+0x195/0x1a0
[i915]
[ 170.527423] [<ffffffffa071189d>] i915_gem_free_request+0x9d/0xb0
[i915]
[ 170.528247] [<ffffffffa0718af9>] i915_gem_reset+0x1f9/0x3f0 [i915]
[ 170.529065] [<ffffffffa0700cce>] i915_reset+0x4e/0x180 [i915]
[ 170.529870] [<ffffffffa070829d>] i915_error_work_func+0xcd/0x120
[i915]
[ 170.530666] [<ffffffff8106c13a>] process_one_work+0x1fa/0x6d0
[ 170.531453] [<ffffffff8106c0d8>] ? process_one_work+0x198/0x6d0
[ 170.532230] [<ffffffff8106c72b>] worker_thread+0x11b/0x3a0
[ 170.532996] [<ffffffff8106c610>] ? process_one_work+0x6d0/0x6d0
[ 170.533771] [<ffffffff810743ef>] kthread+0xff/0x120
[ 170.534548] [<ffffffff810742f0>] ? insert_kthread_work+0x80/0x80
[ 170.535322] [<ffffffff814f97ac>] ret_from_fork+0x7c/0xb0
[ 170.536089] [<ffffffff810742f0>] ? insert_kthread_work+0x80/0x80
[ 170.536847] ---[ end trace 3d4c12892e42d58f ]---
v2: Whitespace fix. (Chris)
Note: This is a bug that only hits the ppgtt topic branch but I've
figured that doing the request cleanup in this order is generally the
right thing to do.
Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
[danvet: Add a code comment to clarify what's actually going on since
the lifetime rules aroung ppgtt cleanup are ... fuzzy a best atm. Also
add a note about why we need this.]
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
This is user-triggerable and hence we should not allow it to spam
dmesg. Also, it upsets the nice dmesg tracking piglit does.
Note that this is just extra debugging information, mostly
unwanted, in case of a hang and that there is a separate message to the
user giving instructions on how to report a bug for a GPU hang.
v2: Add note as suggests in Chris' reply.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=72740
Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Reviewed-by: Mika Kuoppala <mika.kuoppala@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Conflicts are getting out of hand, and now we have to shuffle even
more in -next which was also shuffled in -fixes (the call for
drm_mode_config_reset needs to move yet again).
So do a proper backmerge. I wanted to wait with this for the 3.13
relaese, but alas let's just do this now.
Conflicts:
drivers/gpu/drm/i915/i915_reg.h
drivers/gpu/drm/i915/intel_ddi.c
drivers/gpu/drm/i915/intel_display.c
drivers/gpu/drm/i915/intel_pm.c
Besides the conflict around the forcewake get/put (where we chaged the
called function in -fixes and added a new parameter in -next) code all
the current conflicts are of the adjacent lines changed type.
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Freeing a request triggers the destruction of the context. This needs to
occur after all objects are themselves unbound from the context, and so
the free request needs to occur after the object release during retire.
This tidies up
commit e20780439b
Author: Ben Widawsky <ben@bwidawsk.net>
Date: Fri Dec 6 14:11:22 2013 -0800
drm/i915: Defer request freeing
by simply swapping the order of operations rather than introducing
further complexity - as noted during review.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Ben Widawsky <ben@bwidawsk.net>
Reviewed-by: Ben Widawsky <ben@bwidawsk.net>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
This reverts commit 4fe9adbc36.
The patch completely lacks a detailed explanation of what exactly
blows up and how, so is insufficiently justified as a band-aid.
Otoh the justification as a safety measure against userspace botching
up relocations is also fairly weak: If we want real project we need to
at least make the gab big enough that the gpu doesn't scribble over
more important stuff. With 4k screens that would be 32MB.
Also I think this would be much better in conjunction with a (debug)
switch to disable our use of the scratch page.
Hence revert this.
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Especially with ppgtt this kinda stopped making sense. And if we
indeed need this to hack around an issue, we need something that also
works for non-root.
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
As with processes which run on the CPU, the goal of multiple VMs is to
provide process isolation. Specific to GEN, there is also the ability to
map more objects per process (2GB each instead of 2Gb-2k total).
For the most part, all the pipes have been laid, and all we need to do
is remove asserts and actually start changing address spaces with the
context switch. Since prior to this we've converted the setting of the
page tables to a streamed version, this is quite easy.
One important thing to point out (since it'd been hotly contested) is
that with this patch, every context created will have it's own address
space (provided the HW can do it).
v2: Disable BDW on rebase
NOTE: I tried to make this commit as small as possible. I needed one
place where I could "turn everything on" and that is here. It could be
split into finer commits, but I didn't really see much point.
Cc: Eric Anholt <eric@anholt.net>
Cc: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
I need the tricky do_switch fix before I can merge the final piece of
the ppgtt enabling puzzle. Otherwise the conflict will be a real pain
to resolve since the do_switch hunk from -fixes must be placed at the
exact right place within a hunk in the next patch.
Conflicts:
drivers/gpu/drm/i915/i915_gem_context.c
drivers/gpu/drm/i915/i915_gem_execbuffer.c
drivers/gpu/drm/i915/intel_display.c
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
This is primarily a band aid for an unexplainable error in
gem_reloc_vs_gpu/forked-faulting-reloc-thrashing. Essentially as soon as
a relocated buffer (which had a non-zero presumed offset) moved to
offset 0, something goes bad. Since I have been unable to solve this,
and potentially this is a good thing to do anyway, since many things can
accidentally write to offset 0, why not?
Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
With context destruction, we always want to be able to tear down the
underlying address space. This is invoked on the last unreference to the
context which could happen before we've moved all objects to the
inactive list. To enable a clean tear down the address space, make sure
to process the request free lastly.
Without this change, we cannot guarantee to we don't still have active
objects in the VM.
As an example of a failing case:
CTX-A is created, count=1
CTX-A is used during execbuf
does a context switch count = 2
and add_request count = 3
CTX B runs, switches, CTX-A count = 2
CTX-A is destroyed, count = 1
retire requests is called
free_request from CTX-A, count = 0 <--- free context with active object
As mentioned above, by doing the free request after processing the
active list, we can avoid this case.
Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
We need to have the address space when reserving space for the objects.
Since the address space and context are tied together, and reserve
occurs before context switch (for good reason), we must lookup our
context earlier in the process.
This leaves some room for optimizations where we no longer need to use
ctx_id in certain places. This will be addressed in a subsequent patch.
Important tricky bit:
Because slow relocations during execbuffer drop struct_mutex
Perhaps it would be best to acquire the reference when we get the
context, but I'll save that for another day (note I have written the
patch before, and I found the changes required to be uglier than this).
Note that since we currently access everything via context id, and not
the data structure this is fine, though not desirable. The next change
attempts to get the context only once via the context ID idr lookup, and
as such, the following can happen:
CTX-A is created, refcount = 1
CTX-A execbuf, mutex dropped
close IOCTL called on CTX-A, refcount = 0
CTX-A resumes in execbuf.
v2: Rebased on top of
commit b6359918b8
Author: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Date: Wed Oct 30 15:44:16 2013 +0200
drm/i915: add i915_get_reset_stats_ioctl
v3: Rebased on top of
commit 25b3dfc87b
Author: Mika Westerberg <mika.westerberg@linux.intel.com>
Date: Tue Nov 12 11:57:30 2013 +0200
Author: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Date: Tue Nov 26 16:14:33 2013 +0200
drm/i915: check context reset stats before relocations
Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
To simplify the codepaths somewhat, we can simply always create a
context. Contexts already keep hangstat information. This prevents us
from having to differentiate at other parts in the code.
There is allocation overhead, but it should not be measurable.
Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
We have a default context which suits the aliasing PPGTT well. Tie them
together so it looks like any other context/PPGTT pair. This makes the
code cleaner as it won't have to special case aliasing as often.
The patch has one slightly tricky part in the default context creation
function. In the future (and on aliased setup) we create a new VM for a
context (potentially). However, if we have aliasing PPGTT, which occurs
at this point in time for all platforms GEN6+, we can simply manage the
refcounting to allow things to behave as normal. Now is a good time to
recall that the aliasing_ppgtt doesn't have a real VM, it uses the GGTT
drm_mm.
Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
We **need** to do this for exactly 1 reason, because we want to embed a
PPGTT into the context, but we don't want to special case the default
context.
To achieve that, we must be able to initialize contexts after the GTT is
setup (so we can allocate and pin the default context's BO), but before
the PPGTT and rings are initialized. This is because, currently, context
initialization requires ring usage. We don't have rings until after the
GTT is setup. If we split the enabling part of context initialization,
the part requiring the ringbuffer, we can untangle this, and then later
embed the PPGTT
Incidentally this allows us to also adhere to the original design of
context init/fini in future patches: they were only ever meant to be
called at driver load and unload.
v2: Move hw_contexts_disabled test in i915_gem_context_enable() (Chris)
v3: BUG_ON after checking for disabled contexts. Or else it blows up pre
gen6 (Ben)
v4: Forward port
Modified enable for each ring, since that patch is earlier in the series
Dropped ring arg from create_default_context so it can be used by others
Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
This patch adds to changes for contexts on reset:
Sets last context to default - this will prevent the context switch
happening after a reset. That switch is not possible because the
rings are hung during reset and context switch requires reset. This
behavior will need to be reworked in the future, but this is what we
want for now.
In the future, we'll also want to reset the guilty context to
uninitialized. We should wait for ARB_Robustness related code to land
for that.
This is somewhat for paranoia. Because we really don't know what the
GPU was doing when it hung, or the state it was in (mid context write,
for example), later restoring the context is a bad idea. By setting the
flag to not initialized, the next load of that context will not restore
the state, and thus on the subsequent switch away from the context will
overwrite the old data.
NOTE: This code needs a fixup when we actually have multiple VMs. The
issue that can occur is inactive objects in a VM will need to be
destroyed before the last context unref. This can now happen via the
fake switch introduced in this patch (and it other ways in the future)
Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
We'll be doing a bit more stuff with each file, so having our own open
function should make things clean.
This also allows us to easily add conditionals for stuff we don't want
to do when we don't have HW contexts.
Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
To sum up what goes on here, we abstract the vma binding, similarly to
the previous object binding. This helps for distinguishing legacy
binding, versus modern binding. To keep the code churn as minimal as
possible, I am leaving in insert_entries(). It serves as the per
platform pte writing basically. bind_vma and insert_entries do share a
lot of similarities, and I did have designs to combine the two, but as
mentioned already... too much churn in an already massive patchset.
What follows are the 3 commits which existed discretely in the original
submissions. Upon rebasing on Broadwell support, it became clear that
separation was not good, and only made for more error prone code. Below
are the 3 commit messages with all their history.
drm/i915: Add bind/unbind object functions to VMA
drm/i915: Use the new vm [un]bind functions
drm/i915: reduce vm->insert_entries() usage
drm/i915: Add bind/unbind object functions to VMA
As we plumb the code with more VM information, it has become more
obvious that the easiest way to deal with bind and unbind is to simply
put the function pointers in the vm, and let those choose the correct
way to handle the page table updates. This change allows many places in
the code to simply be vm->bind, and not have to worry about
distinguishing PPGTT vs GGTT.
Notice that this patch has no impact on functionality. I've decided to
save the actual change until the next patch because I think it's easier
to review that way. I'm happy to squash the two, or let Daniel do it on
merge.
v2:
Make ggtt handle the quirky aliasing ppgtt
Add flags to bind object to support above
Don't ever call bind/unbind directly for PPGTT until we have real, full
PPGTT (use NULLs to assert this)
Make sure we rebind the ggtt if there already is a ggtt binding. This
happens on set cache levels.
Use VMA for bind/unbind (Daniel, Ben)
v3: Reorganize ggtt_vma_bind to be more concise and easier to read
(Ville). Change logic in unbind to only unbind ggtt when there is a
global mapping, and to remove a redundant check if the aliasing ppgtt
exists.
v4: Make the bind function a bit smarter about the cache levels to avoid
unnecessary multiple remaps. "I accept it is a wart, I think unifying
the pin_vma / bind_vma could be unified later" (Chris)
Removed the git notes, and put version info here. (Daniel)
v5: Update the comment to not suck (Chris)
v6:
Move bind/unbind to the VMA. It makes more sense in the VMA structure
(always has, but I was previously lazy). With this change, it will allow
us to keep a distinct insert_entries.
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
drm/i915: Use the new vm [un]bind functions
Building on the last patch which created the new function pointers in
the VM for bind/unbind, here we actually put those new function pointers
to use.
Split out as a separate patch to aid in review. I'm fine with squashing
into the previous patch if people request it.
v2: Updated to address the smart ggtt which can do aliasing as needed
Make sure we bind to global gtt when mappable and fenceable. I thought
we could get away without this initialy, but we cannot.
v3: Make the global GTT binding explicitly use the ggtt VM for
bind_vma(). While at it, use the new ggtt_vma helper (Chris)
At this point the original mailing list thread diverges. ie.
v4^:
use target_obj instead of obj for gen6 relocate_entry
vma->bind_vma() can be called safely during pin. So simply do that
instead of the complicated conditionals.
Don't restore PPGTT bound objects on resume path
Bug fix in resume path for globally bound Bos
Properly handle secure dispatch
Rebased on vma bind/unbind conversion
Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
drm/i915: reduce vm->insert_entries() usage
FKA: drm/i915: eliminate vm->insert_entries()
With bind/unbind function pointers in place, we no longer need
insert_entries. We could, and want, to remove clear_range, however it's
not totally easy at this point. Since it's used in a couple of place
still that don't only deal in objects: setup, ppgtt init, and restore
gtt mappings.
v2: Don't actually remove insert_entries, just limit its usage. It will
be useful when we introduce gen8. It will always be called from the vma
bind/unbind.
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> (v1)
Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
This came from a patch called, "drm/i915: Move active to vma"
When moving an object to the inactive list, we do it for all VMs for
which the object is bound.
The primary difference from that patch is this time around we don't not
track 'active' per vma, but rather by object. Therefore, we only need
one unref.
Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
This was found by code inspection. If the GTT setup fails then we are
left without properly tearing down the drm_mm.
Hopefully this never happens.
Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
To be able to effectively use the GGTT object lookup function, we don't
want to warn when there is no GGTT mapping. Let the caller deal with it
instead.
Originally, I had intended to have this behavior, and has not
introduced the WARN. It was introduced during review with the addition
of the follow commit
commit 5c2abbeab7
Author: Ben Widawsky <benjamin.widawsky@intel.com>
Date: Tue Sep 24 09:57:57 2013 -0700
drm/i915: Provide a cheap ggtt vma lookup
Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Since the beginning, the functions which try to properly reference the
aliasing PPGTT have deferences a potentially null aliasing_ppgtt member.
Since the accessors are meant to be global, this will not do.
Introduced originally in:
commit a70a3148b0
Author: Ben Widawsky <ben@bwidawsk.net>
Date: Wed Jul 31 16:59:56 2013 -0700
drm/i915: Make proper functions for VMs
Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
So we'll get a fault when someone tries to access the mmap, then we'll
wake up from D3.
v2: - Rebase
v3: - Use gtt active/inactive
Testcase: igt/pm_pc8/gem-mmap-gtt
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Reviewed-by: Rodrigo Vivi <rodrigo.vivi@gmail.com>
[danvet: Add comment + WARN as discussed with Paulo on irc.]
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
If test is running, irq_get was not called so we should gain
balance by not doing irq_put
"So the rule is: if you access unlocked values, you use ACCESS_ONCE().
You don't say "but it can't matter". Because you simply don't know."
-- Linus
v2: use local variable so it can't change during test (Chris)
v3: update commit msg and use ACCESS_ONCE (Ville)
Signed-off-by: Mika Kuoppala <mika.kuoppala@intel.com>
Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Commit 094f9a54e3 ("drm/i915: Fix __wait_seqno to use true infinite
timeouts") added support for __wait_seqno to detect missing interrupts and
go around them by polling. As there is also timeout detection in
__wait_seqno, the polling and timeout detection were done with the same
timer.
When there has been missed interrupts and polling is needed, the timer is
set to trigger in (now + 1) jiffies in future, instead of the caller
specified timeout.
Now when io_schedule() returns, we calculate the jiffies left to timeout
using the timer expiration value. As the current jiffies is now bound to be
always equal or greater than the expiration value, the timeout_jiffies will
become zero or negative and we return -ETIME to caller even tho the
timeout was never reached.
Fix this by decoupling timeout calculation from timer expiration.
v2: Commit message with some sense in it (Chris Wilson)
v3: add parenthesis on timeout_expire calculation
v4: don't read jiffies without timeout (Chris Wilson)
Signed-off-by: Mika Kuoppala <mika.kuoppala@intel.com>
Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
As the rings may be processed and their requests deallocated in a
different order to the natural retirement during a reset,
/* Whilst this request exists, batch_obj will be on the
* active_list, and so will hold the active reference. Only when this
* request is retired will the the batch_obj be moved onto the
* inactive_list and lose its active reference. Hence we do not need
* to explicitly hold another reference here.
*/
is violated, and the batch_obj may be dereferenced after it had been
freed on another ring. This can be simply avoided by processing the
status update prior to deallocating any requests.
Fixes regression (a possible OOPS following a GPU hang) from
commit aa60c664e6
Author: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Date: Wed Jun 12 15:13:20 2013 +0300
drm/i915: find guilty batch buffer on ring resets
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Mika Kuoppala <mika.kuoppala@intel.com>
Cc: stable@vger.kernel.org
Reviewed-by: Mika Kuoppala <mika.kuoppala@intel.com>
[danvet: Add the code comment Chris supplied.]
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
If I add code to enable runtime PM on my Haswell machine, start a
desktop environment, then enable runtime PM, these functions will
complain that they're trying to read/write registers while the
graphics card is suspended.
v2: - Simplify i915_gem_fault changes.
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Reviewed-by: Rodrigo Vivi <rodrigo.vivi@gmail.com>
[danvet: Drop the hunk in i915_hangcheck_elapsed, it's the wrong thing
to do.]
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
It is useful to assert that if the object is bound, then it must have
its pages pinned to prevent the shrinker from reaping its backing store.
This is even more useful with the introduction of real-ppgtt whereupon
we may have the object bound into several vma, with each instance
pinning the backing store. This assertion breaks down during unbind
where we unpinned the backing store before decoupling the vma binding.
This can be fixed with a trivial reording of the unbind sequence, which
reinforces the
pin pages
bind to vma
...
unbind from vma
unpin pages
concept.
v2: Bonus comment
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Ben Widawsky <ben@bwidawsk.net>
Reviewed-by: Ben Widawsky <ben@bwidawsk.net>
Tested-by: Ben Widawsky <ben@bwidawsk.net>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
The MI_PREDICATE_RESULT_2 register exits only on HSW. On other
platforms the same offset is either reserved, or contains some
other register. So write the register only on HSW.
This regression has been introduced in
commit 9435373ef8
Author: Rodrigo Vivi <rodrigo.vivi@gmail.com>
Date: Wed Aug 28 16:45:46 2013 -0300
drm/i915: Report enabled slices on Haswell GT3
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
[danvet: Add regression notice.]
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Pull in Jani's backlight rework branch. This was merged through a
separate branch to be able to sort out the Broadwell conflicts
properly before pulling it into the main development branch.
Conflicts:
drivers/gpu/drm/i915/intel_display.c
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
Reviewed-by: Mika Kuoppala <mika.kuoppala@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
v2: Fixed the botched locking on init_hw failure in i915_reset (Ville)
Call cleanup_ringbuffer on failed context create in init_hw (Ville)
v3: Add dev argument ti clean_ringbuffer
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@gmail.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Use the nice Kernel macro, it makes the code much more readable.
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Reviewed-by: Jani Nikula <jani.nikula@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
At least on linux sizeof(long) == sizeof(void*) and the thinking
is that you can grab about as many references as there's memory.
Doesn't really matter, just a bit of OCD since the fixed size data
type in a pure in-kernel datastructure look off.
v2: Ville asked for an overflow check since no one prevents userspace
from incrementing the pin count forever.
v3: s/INT/LONG/, noticed by Chris.
Cc: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
We have two once very similar functions, i915_gpu_idle() and
i915_gem_idle(). The former is used as the lower level operation to
flush work on the GPU, whereas the latter is the high level interface to
flush the GEM bookkeeping in addition to flushing the GPU. As such
i915_gem_idle() also clears out the request and activity lists and
cancels the delayed work. This is what we need for unloading the driver,
unfortunately we called i915_gpu_idle() instead.
In the process, make sure that when cancelling the delayed work and
timer, which is synchronous, that we do not hold any locks to prevent a
deadlock if the work item is already waiting upon the mutex. This
requires us to push the mutex down from the caller to i915_gem_idle().
v2: s/i915_gem_idle/i915_gem_suspend/
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=70334
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Tested-by: xunx.fang@intel.com
[danvet: Only set ums.suspended for !kms as discussed earlier. Chris
noticed that this slipped through.]
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
I had this lying around from he original PPGTT series, and thought we
might try to get it in by itself.
It's convenient to just call i915_gem_init_hw at reset because we'll be
adding new things to that function, and having just one function to call
instead of reimplementing it in two places is nice.
In order to accommodate we cleanup ringbuffers in order to bring them
back up cleanly. Optionally, we could also teardown/re initialize the
default context but this was causing some problems on reset which I
wasn't able to fully debug, and is unnecessary with the previous context
init/enable split.
This essentially reverts:
commit 8e88a2bd59
Author: Daniel Vetter <daniel.vetter@ffwll.ch>
Date: Tue Jun 19 18:40:00 2012 +0200
drm/i915: don't call modeset_init_hw in i915_reset
It seems to work for me on ILK now. Perhaps it's due to:
commit 8a5c2ae753
Author: Jesse Barnes <jbarnes@virtuousgeek.org>
Date: Thu Mar 28 13:57:19 2013 -0700
drm/i915: fix ILK GPU reset for render
Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
In truly crazy circumstances shmem might give us the wrong type of
page. So be a bit paranoid and double check this.
Reviewer: Damien Lespiau <damien.lespiau@intel.com>
Cc: Rob Clark <robdclark@gmail.com>
References: http://lkml.org/lkml/2011/7/11/238
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@gmail.com>
Reviewed-by: Damien Lespiau <damien.lespiau@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
The interface uses an unsigned long, and we can use the unsigned counter
throughout our code, so do so. In the process, we notice one instance
where the shrink count is based on a heuristic rather than the result,
and another where we ask for too many pages to be purged.
v2: nr_to_scan needs to be promoted to a long as well, so just use
sc->nr_to_scan directly.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Since we are waiting upon IO completion, inform the kernel through use
of the io_schedule() call rather than the regular schedule(). This
should allow the kernel to make better decisions regarding scheduling
and power management.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
The conflict in intel_drv.h tripped me up a bit since a patch in dinq
moves all the functions around, but another one in drm-next removes a
single function. So I'ev figured backing this into a backmerge would
be good.
i915_dma.c is just adjacent lines changed, nothing nefarious there.
Conflicts:
drivers/gpu/drm/i915/i915_dma.c
drivers/gpu/drm/i915/intel_drv.h
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
All drivers embed gem-objects into their own buffer objects. There is no
reason to keep drm_gem_object_alloc(), gem->driver_private and
->gem_init_object() anymore.
New drivers are highly encouraged to do the same. There is no benefit in
allocating gem-objects separately.
Cc: Dave Airlie <airlied@gmail.com>
Cc: Alex Deucher <alexdeucher@gmail.com>
Cc: Daniel Vetter <daniel@ffwll.ch>
Cc: Jerome Glisse <jglisse@redhat.com>
Cc: Rob Clark <robdclark@gmail.com>
Cc: Inki Dae <inki.dae@samsung.com>
Cc: Ben Skeggs <skeggsb@gmail.com>
Cc: Patrik Jakobsson <patrik.r.jakobsson@gmail.com>
Signed-off-by: David Herrmann <dh.herrmann@gmail.com>
Acked-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
If we encounter a situation where the CPU blocks waiting for results
from the GPU, give the GPU a kick to boost its the frequency.
This should work to reduce user interface stalls and to quickly promote
mesa to high frequencies - but the cost is that our requested frequency
stalls high (as we do not idle for long enough before rc6 to start
reducing frequencies, nor are we aggressive at down clocking an
underused GPU). However, this should be mitigated by rc6 itself powering
off the GPU when idle, and that energy use is dependent upon the workload
of the GPU in addition to its frequency (e.g. the math or sampler
functions only consume power when used). Still, this is likely to
adversely affect light workloads.
In particular, this nearly eliminates the highly noticeable wake-up lag
in animations from idle. For example, expose or workspace transitions.
(However, given the situation where we fail to downclock, our requested
frequency is almost always the maximum, except for Baytrail where we
manually downclock upon idling. This often masks the latency of
upclocking after being idle, so animations are typically smooth - at the
cost of increased power consumption.)
Stéphane raised the concern that this will punish good applications and
reward bad applications - but due to the nature of how mesa performs its
client throttling, I believe all mesa applications will be roughly
equally affected. To address this concern, and to prevent applications
like compositors from permanently boosting the RPS state, we ratelimit the
frequency of the wait-boosts each client recieves.
Unfortunately, this techinique is ineffective with Ironlake - which also
has dynamic render power states and suffers just as dramatically. For
Ironlake, the thermal/power headroom is shared with the CPU through
Intelligent Power Sharing and the intel-ips module. This leaves us with
no GPU boost frequencies available when coming out of idle, and due to
hardware limitations we cannot change the arbitration between the CPU and
GPU quickly enough to be effective.
v2: Limit each client to receiving a single boost for each active period.
Tested by QA to only marginally increase power, and to demonstrably
increase throughput in games. No latency measurements yet.
v3: Cater for front-buffer rendering with manual throttling.
v4: Tidy up.
v5: Sadly the compositor needs frequent boosts as it may never idle, but
due to its picking mechanism (using ReadPixels) may require frequent
waits. Those waits, along with the waits for the vrefresh swap, conspire
to keep the GPU at low frequencies despite the interactive latency. To
overcome this we ditch the one-boost-per-active-period and just ratelimit
the number of wait-boosts each client can receive.
Reported-and-tested-by: Paul Neumann <paul104x@yahoo.de>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=68716
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Kenneth Graunke <kenneth@whitecape.org>
Cc: Stéphane Marchesin <stephane.marchesin@gmail.com>
Cc: Owen Taylor <otaylor@redhat.com>
Cc: "Meng, Mengmeng" <mengmeng.meng@intel.com>
Cc: "Zhuang, Lena" <lena.zhuang@intel.com>
Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org>
[danvet: No extern for function prototypes in headers.]
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
When we switched to always using a timeout in conjunction with
wait_seqno, we lost the ability to detect missed interrupts. Since, we
have had issues with interrupts on a number of generations, and they are
required to be delivered in a timely fashion for a smooth UX, it is
important that we do log errors found in the wild and prevent the
display stalling for upwards of 1s every time the seqno interrupt is
missed.
Rather than continue to fix up the timeouts to work around the interface
impedence in wait_event_*(), open code the combination of
wait_event[_interruptible][_timeout], and use the exposed timer to
poll for seqno should we detect a lost interrupt.
v2: In order to satisfy the debug requirement of logging missed
interrupts with the real world requirments of making machines work even
if interrupts are hosed, we revert to polling after detecting a missed
interrupt.
v3: Throw in a debugfs interface to simulate broken hw not reporting
interrupts.
v4: s/EGAIN/EAGAIN/ (Imre)
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Imre Deak <imre.deak@intel.com>
[danvet: Don't use the struct typedef in new code.]
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>