The ioctl and file arguments to ->fb_mmap are totally unused and there's not
reason a driver should need them.
Also update the ->fb_compat_ioctl prototype to be the same as ->fb_mmap.
Signed-off-by: Antonino Daplas <adaplas@pol.net>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
The drawing function cfbfillrect does not work correctly when access is not
unsigned-long aligned. It manifests as extra lines of pixels that are not
complete drawn. Reversing the shift operator solves the problem, so I would
presume that this bug would manifest only on little endian machines. The
function cfbcopyarea may also have this bug.
Aligned access should present no problems.
Signed-off-by: Antonino Daplas <adaplas@pol.net>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Every framebuffer driver relies on the assumption that the set_par()
function of the driver is called before drawing functions and other
functions dependent on the hardware state are executed.
Whenever you switch from X to a framebuffer console for the very first
time, there is a chance that a broken X system has _not_ set the mode to
KD_GRAPHICS, thus the vt and framebuffer code executes a screen redraw and
several other functions before a set_par() is executed. This is believed
to be not a bug of linux but a bug of X/xdm. At least some X releases used
by SuSE and Debian show this behaviour.
There was a 2nd case, but that has been fixed by Antonino Daplas on
10-dec-2005.
This patch allows drivers to set a flag to inform fbcon_switch() that they
prefer a set_par() call on every console switch, working around the
problems caused by the broken X releases.
The flag will be used by the next release of cyblafb and might help other
drivers that assume a hardware state different to the one used by X.
As the default behaviour does not change, this patch should be acceptable
to everybody.
Signed-off-by: Knut Petersen <Knut_Petersen@t-online.de>
Acked-by: "Antonino A. Daplas" <adaplas@pol.net>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Add hooks to save and restore the graphics state. These hooks are called in
fbcon_blank() when entering/leaving KD_GRAPHICS mode. This is needed by
savagefb at least so it can cooperate with savage_dri and by cyblafb.
State save/restoration can be full or partial.
Signed-off-by: Antonino Daplas <adaplas@pol.net>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Add ability to set rotation via sysfs. The attributes are located in
/sys/class/graphics/fb[n] and accepts 0 - unrotated; 1 - clockwise; 2 - upside
down; 3 - counterclockwise.
The attributes are:
con_rotate (r/w) - set rotation of the active console
con_rotate_all (w) - set rotation of all consoles
rotate (r/w) - set rotation of the framebuffer, if supported.
Currently, none of the drivers support this.
This is probably temporary, since con_rotate and con_rotate_all are
console-specific and has no business being under the fb device. However,
until the console layer acquires it's own sysfs class, these attributes will
temporarily reside here.
Signed-off-by: Antonino Daplas <adaplas@pol.net>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Add support for rotating and positioning of the logo. Rotation and position
depends on 'int rotate' parameter added to fb_prepare_logo() and
fb_show_logo().
Signed-off-by: Antonino Daplas <adaplas@pol.net>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
This patch series implements generic code to rotate the console at 90, 180,
and 270 degrees. The implementation is completely done in the framebuffer
console level, thus no changes to the framebuffer layer or to the drivers
are needed.
Console rotation is required by some Sharp-based devices where the natural
orientation of the display is not at 0 degrees. Also, users that have
displays that can pivot will benefit by having a console in portrait mode
if they so desire.
The choice to implement the code in the console layer rather than in the
framebuffer layer is due to the following reasons:
- it's fast
- it does not require driver changes
- it can coexist with devices that can rotate the display at the hardware level
- it complements graphics applications that can do display rotation
The changes to core fbcon are minimal-- recognition of the console
rotation angle so it can swap directions, origins and axes (xres vs yres,
xpanstep vs ypanstep, xoffset vs yoffset, etc) and storage of the rotation
angle per display. The bulk of the code that does the actual drawing to the
screen are placed in separate files. Each angle of rotation has separate
methods (bmove, clear, putcs, cursor, update_start which is derived from
update_var, and clear_margins). To mimimize processing time, the fontdata
are pre-rotated at each console switch (only if the font or the angle has
changed).
The option can be compiled out (CONFIG_FRAMEBUFFER_CONSOLE_ROTATION = n) if
rotation is not needed.
Choosing the rotation angle can be done in several ways:
1. boot option fbcon=rotate:n, where
n = 0 - normal
n = 1 - 90 degrees (clockwise)
n = 2 - 180 degrees (upside down)
n = 3 - 270 degrees (counterclockwise)
2. echo n > /sys/class/graphics/fb[num]/con_rotate
where n is the same as described above. It sets the angle of rotation
of the current console
3 echo n > /sys/class/graphics/fb[num]/con_rotate_all
where n is the same as described above. Globally sets the angle of
rotation.
GOTCHAS:
The option, especially at angles of 90 and 270 degrees, will exercise
the least used code of drivers. Namely, at these angles, panning is done
in the x-axis, so it can reveal bugs in the driver if xpanstep is set
incorrectly. A workaround is to set xpanstep = 0.
Secondly, at these angles, the framebuffer memory access can be
unaligned if (fontheight * bpp) % 32 ~= 0 which can reveal bugs in the drivers
imageblit, fillrect and copyarea functions. (I think cfbfillrect may have
this buglet). A workaround is to use a standard 8x16 font.
Speed:
The scrolling speed difference between 0 and 180 degrees is minimal,
somewhere areound 1-2%. At 90 or 270 degress, speed drops down to a vicinity
of 30-40%. This is understandable because the blit direction is across the
framebuffer "direction." Scrolling will be helped at these angles if xpanstep
is not equal to zero, use of 8x16 fonts, and setting xres_virtual >= xres * 2.
Note: The code is tested on little-endian only, so I don't know if it will
work in big-endian. Please let me know, it will take only less than a minute
of your time.
This patch prepares fbcon for console rotation and contains the following
changes:
- add rotate field in struct fbcon_ops to keep fbcon's current rotation
angle
- add con_rotate field in struct display to store per-display rotation angle
- create a private copy of the current var to fbcon. This will prevent
fbcon from directly manipulating info->var, especially the fields xoffset,
yoffset and vmode.
- add ability to swap pertinent axes (xres, yres; xpanstep, ypanstep; etc)
depending on the rotation angle
- change global update_var() (function that sets the screen start address)
as an fbcon method update_start. This is required because the axes, start
offset, and/or direction can be reversed depending on the rotation angle.
- add fbcon method rotate_font() which will rotate each character bitmap to
the correct angle of rotation.
- add fbcon boot option 'rotate' to select the angle of rotation at bootime.
Currently does nothing until all patches are applied.
Signed-off-by: Antonino Daplas <adaplas@pol.net>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Add new helper, fb_find_best_display(), which will search the modelist for the
best mode for the attached display. This requires an EDID block that is
converted to struct fb_monspecs and a private modelist. The search will be
done in this manner:
- if 1st detailed timing is preferred, use that
- else if dimensions of the display are known, use that to estimate xres and
- else if modelist has detailed timings, use the first detailed timing
- else, use the very first entry from the modelist
Signed-off-by: Antonino Daplas <adaplas@pol.net>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Currently the fb_find_nearest_mode() function finds a mode with screen
resolution closest to that described by the 'var' argument and with some
arbitrary refresh rate (eg. in the following sequence of refresh rates: 70 60
53 85 75, 53 is selected).
This patch fixes the function so that it looks for the closest mode as far as
both resolution and refresh rate are concerned. The function's first argument
is changed to fb_videomode so that the refresh rate can be specified by the
caller, as fb_var_screeninfo doesn't have any fields that could directly hold
this data.
Signed-off-by: Michal Januszewski <spock@gentoo.org>
Signed-off-by: Antonino Daplas <adaplas@pol.net>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
According to Jon Smirl, filling in the field fb_cursor with soft_cursor for
drivers that do not support hardware cursors is redundant. The soft_cursor
function is usable by all drivers because it is just a wrapper around
fb_imageblit. And because soft_cursor is an fbcon-specific hook, the file is
moved to the console directory.
Thus, drivers that do not support hardware cursors can leave the fb_cursor
field blank. For drivers that do, they can fill up this field with their own
version.
The end result is a smaller code size. And if the framebuffer console is not
loaded, module/kernel size is also reduced because the soft_cursor module will
also not be loaded.
Signed-off-by: Antonino Daplas <adaplas@pol.net>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
const-ify the font control structures and data, to make somewhat better
guarantees that these are not modified anywhere in the kernel.
Specifically for a kernel debugger to share this information from the
normal kernel code, such a guarantee seems rather desirable.
Signed-off-by: Jan Beulich <jbeulich@novell.com>
Cc: "Antonino A. Daplas" <adaplas@hotpop.com>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
The function bit_putcs() in drivers/video/console/bitblit.c is becoming large.
Break it up into its component functions (bit_putcs_unaligned and
bit_putcs_aligned).
Incorporated fb_pad_aligned_buffer() optimization by Roman Zippel.
Signed-off-by: Antonino Daplas <adaplas@pol.net>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
The Coordinated Video Timings (CVT) is the latest standard approved by VESA
concerning video timings generation. It addresses the limitation of GTF which
is designed mainly for CRT displays. CRT's have a high blanking requirement
(as much as 25% of the horizontal frame length) which artificially increases
the pixelclock. Digital displays, on the other hand, needs to conserve the
pixelclock as much as possible. The GTF also does not take into account the
different aspect ratios in its calculation.
The new function added is fb_find_mode_cvt(). It is called by fb_find_mode()
if it recognizes a mode option string formatted for CVT. The format is:
<xres>x<yres>[M][R][-<bpp>][<at-sign><refresh>][i][m]
The 'M' tells the function to calculate using CVT. On it's own, it will
compute a timing for CRT displays at 60Hz. If the 'R' is specified, 'reduced
blanking' computation will be used, best for flatpanels. The 'i' and the 'm'
is for 'interlaced mode' and 'with margins' respectively.
To determine if CVT was used, check for dmesg for something like this:
CVT Mode - <pix>M<n>[-R], ie: .480M3-R (800x600 reduced blanking)
where: pix - product of xres and yres, in MB
M - is a CVT mode
n - the aspect ratio (3 - 4:3; 4 - 5:4; 9 - 16:9, 15:9; A - 16:10)
-R - reduced blanking
Signed-off-by: Antonino Daplas <adaplas@pol.net>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
This lifts sisfb from version 1.7.17 to version 1.8.9. Changes include:
- Added support for XGI V3XT, V5, V8, Z7 chipsets, including POSTing of
all of these chipsets.
- Added support for latest SiS chipsets (761).
- Added support for SiS76x memory "hybrid" mode.
- Added support for new LCD resolutions (eg 1280x854, 856x480).
- Fixed support for 320x240 STN panels (for embedded devices).
- Fixed many HDTV modes (525p, 750p, 1080i).
- Fixed PCI config register reading/writing to use proper kernel
functions for this purpose.
- Fixed PCI ROM handling to use the kernel's proper functions.
- Removed lots of "typedef"s.
- Removed lots of code which was for X.org/XFree86 only.
- Fixed coding style in many places.
- Removed lots of 2.4 cruft.
- Reduced stack size by unifying two previously separate structs into
one.
- Added new hooks for memory allocation (for DRM). Now the driver can
truly handle multiple cards, including memory management.
- Fixed numerous minor bugs.
Signed-off-by: Thomas Winischhofer <thomas@winischhofer.net>
Cc: "Antonino A. Daplas" <adaplas@pol.net>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Currently, fbcon assumes that the visual FB_VISUAL_MONO* is always 1 bit.
According to Geert, there are old hardware where it's possible to have
monochrome at 8-bit, but has only 2 colors, black - 0x00 and white - 0xff.
Fix color handlers (fb_get_color_depth, and get_color) for this special case.
Signed-off-by: Antonino Daplas <adaplas@pol.net>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
For the i386, code is already present in video.S that gets the EDID from the
video BIOS. Make this visible so drivers can also use this data as fallback
when i2c does not work.
To ensure that the EDID block is returned for the primary graphics adapter
only, by check if the IORESOURCE_ROM_SHADOW flag is set.
Signed-off-by: Antonino Daplas <adaplas@pol.net>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Add capability to fbdev to listen to the FB_ACTIVATE_ALL flag. If set, it
notifies fbcon that all consoles must be set to the current var.
Signed-off-by: Antonino Daplas <adaplas@pol.net>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Shrink the stack when calling the drawing alignment functions.
Signed-off-by: James Simmons <jsimmons@www.infradead.org>
Cc: "Antonino A. Daplas" <adaplas@hotpop.com>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Since no one is using the inbuf, outbuf of struct fb_pixmap I removed their
use in the framebuffer console. The idea is instead move the pixmap
functionality below the accelerated functions intead of on top as the way
it is now. If there is no objection please apply. This is against Linus
latestr GIT tree. Thank you.
Signed-off-by: James Simmons <jsimmons@www.infradead.org>
Cc: "Antonino A. Daplas" <adaplas@pol.net>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
This patch adds to the fbdev interface a set_cmap callback that allow the
driver to "batch" palette changes. This is useful for drivers like
radeonfb which might require lenghtly workarounds on palette accesses, thus
allowing to factor out those workarounds efficiently.
Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Initial git repository build. I'm not bothering with the full history,
even though we have it. We can create a separate "historical" git
archive of that later if we want to, and in the meantime it's about
3.2GB when imported into git - space that would just make the early
git days unnecessarily complicated, when we don't have a lot of good
infrastructure for it.
Let it rip!