We can already clear an object with the blt, so try to do the same to
support copying from one object backing store to another. Really this is
just object -> object, which is not that useful yet, what we really want
is two backing stores, but that will require some vma rework first,
otherwise we are stuck with "tmp" objects.
Signed-off-by: Matthew Auld <matthew.auld@intel.com>
Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Cc: Abdiel Janulgue <abdiel.janulgue@linux.intel.com>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Link: https://patchwork.freedesktop.org/patch/msgid/20190810174338.19810-1-chris@chris-wilson.co.uk
Move the timeline from being inside the intel_ring to intel_context
itself. This saves much pointer dancing and makes the relations of the
context to its timeline much clearer.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Matthew Auld <matthew.auld@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190809182518.20486-4-chris@chris-wilson.co.uk
Refactor the backends to handle the deferred context allocation in a
consistent manner, and allow calling it as an explicit first step in
pinning a context for the first time. This should make it easier for
backends to keep track of partially constructed contexts from
initialisation.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190809182518.20486-2-chris@chris-wilson.co.uk
Since we have already stopped the ring, cleared the ring, disabled the
ring (and verifying the ring is clear), a later debug message that the
ring is no longer clear serves no function. It appears it restarts
anyway, and we verify that the ring started correctly afterwards.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Acked-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190808074207.18274-4-chris@chris-wilson.co.uk
The shrinker cannot touch objects used by the contexts (logical state
and ring). Currently we mark those as "pin_global" to let the shrinker
skip over them, however, if we remove them from the shrinker lists
entirely, we don't event have to include them in our shrink accounting.
By keeping the unshrinkable objects in our shrinker tracking, we report
a large number of objects available to be shrunk, and leave the shrinker
deeply unsatisfied when we fail to reclaim those. The shrinker will
persist in trying to reclaim the unavailable objects, forcing the system
into a livelock (not even hitting the dread oomkiller).
v2: Extend unshrinkable protection for perma-pinned scratch and guc
allocations (Tvrtko)
v3: Notice that we should be pinned when marking unshrinkable and so the
link cannot be empty; merge duplicate paths.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Matthew Auld <matthew.auld@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190802212137.22207-1-chris@chris-wilson.co.uk
Track the currently bound address space used by the HW context. Minor
conversions to use the local intel_context.vm are made, leaving behind
some more surgery required to make intel_context the primary through the
selftests.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190730143209.4549-2-chris@chris-wilson.co.uk
We only use the init_context vfunc once while recording the default
context state, and we use the same sequence in each backend (eliding
steps that do not apply). Remove the vfunc for simplicity and
de-duplication.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190729113720.24830-1-chris@chris-wilson.co.uk
Prior to freeing the struct, call the fini function to cleanup the
common members. Currently this only calls the debug functions to mark
the structs as destroyed, but may be extended to real work in future.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190718070024.21781-2-chris@chris-wilson.co.uk
Push the engine stop into the back reset_prepare (where it already was!)
This allows us to avoid dangerously setting the RING registers to 0 for
logical contexts. If we clear the register on a live context, those
invalid register values are recorded in the logical context state and
replayed (with hilarious results).
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190716124931.5870-2-chris@chris-wilson.co.uk
Having taken the first step in encapsulating the functionality by moving
the related files under gt/, the next step is to start encapsulating by
passing around the relevant structs rather than the global
drm_i915_private. In this step, we pass intel_gt to intel_reset.c
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Cc: Daniele Ceraolo Spurio <daniele.ceraolospurio@intel.com>
Reviewed-by: Daniele Ceraolo Spurio <daniele.ceraolospurio@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190712192953.9187-1-chris@chris-wilson.co.uk
We have a bunch of offsets in the scratch buffer. As we're about to
add some more, let's group all of the offsets in a common location.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Link: https://patchwork.freedesktop.org/patch/msgid/20190709123351.5645-6-lionel.g.landwerlin@intel.com
PM interrupts belong to the GT so move the variables to be inside
struct intel_gt.
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Co-developed-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Cc: Daniele Ceraolo Spurio <daniele.ceraolospurio@intel.com>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Acked-by: Daniele Ceraolo Spurio <daniele.ceraolospurio@intel.com>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Link: https://patchwork.freedesktop.org/patch/msgid/20190704121756.27824-3-tvrtko.ursulin@linux.intel.com
The render state is used to initialise the default RCS context, and only
used during early setup from within the gt code. As such, it makes a
good candidate for placing within gt/, even if it is not yet entirely
clean of our GEM heritage.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190704091925.7391-1-chris@chris-wilson.co.uk
If we introduce a callback for i915_active that is only called the first
time we use the i915_active and is symmetrically paired with the
i915_active.retire callback, we can replace the open-coded and
non-atomic implementations -- which will be very fragile (i.e. broken)
upon removing the struct_mutex serialisation.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Matthew Auld <matthew.auld@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190621183801.23252-4-chris@chris-wilson.co.uk
Remove the accumulated optimisations that we have for i915_vma_retire
and reduce it to the bare essential of tracking the active object
reference. This allows us to only use atomic operations, and so will be
able to avoid the struct_mutex requirement.
The principal loss here is the shrinker MRU bumping, so now if we have
to shrink, we will do so in much more random order and more likely to
try and shrink recently used objects. That is a nuisance, but shrinking
active objects is a second step we try to avoid and will always be a
system-wide performance issue.
The other loss is here is in the automatic pruning of the
reservation_object when idling. This is not as large an issue as upon
reservation_object introduction as now adding new fences into the object
replaces already signaled fences, keeping the array compact. But we do
lose the auto-expiration of stale fences and unused arrays. That may be
a noticeable problem for which we need to re-implement autopruning.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Matthew Auld <matthew.auld@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190621183801.23252-3-chris@chris-wilson.co.uk
Scratch vma lives under gt but the API used to work on i915. Make this
consistent by renaming the function to intel_gt_scratch_offset and make
it take struct intel_gt.
v2:
* Move to intel_gt. (Chris)
Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Link: https://patchwork.freedesktop.org/patch/msgid/20190621070811.7006-33-tvrtko.ursulin@linux.intel.com
Our timelines are stored inside intel_gt so we can convert the interface
to take exactly that and not i915.
At the same time re-order the params to our more typical layout and
replace the backpointer to the new containing structure.
Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Link: https://patchwork.freedesktop.org/patch/msgid/20190621070811.7006-31-tvrtko.ursulin@linux.intel.com
For gt related operations it makes more logical sense to stay in the realm
of gt instead of dereferencing via driver i915.
This patch handles a few of the easy ones with work requiring more
refactoring still outstanding.
Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Link: https://patchwork.freedesktop.org/patch/msgid/20190621070811.7006-30-tvrtko.ursulin@linux.intel.com
Our intel_rings are always flushed as they are continually used to submit
commands to the GPU, and so do not need to be flushed on unpinning. This
avoids pulling in the flush_ggtt_writes locking into our context
unpin, which we want to allow from atomic context (for simplicity).
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190619203504.4220-1-chris@chris-wilson.co.uk
Remember to keep the rings pinned as well as the context image until the
GPU is no longer active.
v2: Introduce a ring->pin_count primarily to hide the
mock_ring that doesn't fit into the normal GGTT vma picture.
v3: Order is important in teardown, ringbuffer submission needs to drop
the pin count on the engine->kernel_context before it can gleefully free
its ring.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=110946
Fixes: ce476c80b8 ("drm/i915: Keep contexts pinned until after the next kernel context switch")
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190619170135.15281-1-chris@chris-wilson.co.uk
Since commit eb8d0f5af4 ("drm/i915: Remove GPU reset dependence on
struct_mutex"), the I915_WAIT_LOCKED flags passed to i915_request_wait()
has been defunct. Now go ahead and remove it from all callers.
References: eb8d0f5af4 ("drm/i915: Remove GPU reset dependence on struct_mutex")
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190618074153.16055-3-chris@chris-wilson.co.uk
All page directories are identical in function, only the position in the
hierarchy differ. Use same base type for directory functionality.
v2: cleanup, size always 512, init to null
Cc: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Cc: Matthew Auld <matthew.william.auld@gmail.com>
Cc: Abdiel Janulgue <abdiel.janulgue@linux.intel.com>
Signed-off-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Link: https://patchwork.freedesktop.org/patch/msgid/20190614164350.30415-2-mika.kuoppala@linux.intel.com
To continue the onslaught of removing the assumption of a global
execution ordering, another casualty is the engine->timeline. Without an
actual timeline to track, it is overkill and we can replace it with a
much less grand plain list. We still need a list of requests inflight,
for the simple purpose of finding inflight requests (for retiring,
resetting, preemption etc).
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190614164606.15633-3-chris@chris-wilson.co.uk
We need to keep the context image pinned in memory until after the GPU
has finished writing into it. Since it continues to write as we signal
the final breadcrumb, we need to keep it pinned until the request after
it is complete. Currently we know the order in which requests execute on
each engine, and so to remove that presumption we need to identify a
request/context-switch we know must occur after our completion. Any
request queued after the signal must imply a context switch, for
simplicity we use a fresh request from the kernel context.
The sequence of operations for keeping the context pinned until saved is:
- On context activation, we preallocate a node for each physical engine
the context may operate on. This is to avoid allocations during
unpinning, which may be from inside FS_RECLAIM context (aka the
shrinker)
- On context deactivation on retirement of the last active request (which
is before we know the context has been saved), we add the
preallocated node onto a barrier list on each engine
- On engine idling, we emit a switch to kernel context. When this
switch completes, we know that all previous contexts must have been
saved, and so on retiring this request we can finally unpin all the
contexts that were marked as deactivated prior to the switch.
We can enhance this in future by flushing all the idle contexts on a
regular heartbeat pulse of a switch to kernel context, which will also
be used to check for hung engines.
v2: intel_context_active_acquire/_release
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190614164606.15633-1-chris@chris-wilson.co.uk
Only a few call sites remain which have been converted to uncore mmio
accessors and so the macro can be removed.
ENGINE_POSTING_READ16 is added to replace one engine->mmio_base relative
call site.
Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Jani Nikula <jani.nikula@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190611104548.30545-3-tvrtko.ursulin@linux.intel.com
An old optimisation to reduce the number of atomics per batch sadly
relies on struct_mutex for coordination. In order to remove struct_mutex
from serialising object/context closing, always taking and releasing an
active reference on first use / last use greatly simplifies the locking.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Matthew Auld <matthew.auld@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190528092956.14910-15-chris@chris-wilson.co.uk
After realising we need to sample RING_START to detect context switches
from preemption events that do not allow for the seqno to advance, we
can also realise that the seqno itself is just a distance along the ring
and so can be replaced by sampling RING_HEAD.
v2: Bonus comment for the mystery separate CS_STALL before MI_USER_INTERRUPT
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190508080704.24223-1-chris@chris-wilson.co.uk
Make the engine responsible for cleaning itself up!
This removes the i915->gt.cleanup vfunc that has been annoying the
casual reader and myself for the last several years, and helps keep a
future patch to add more cleanup tidy.
v2: Assert that engine->destroy is set after the backend starts
allocating its own state.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190501103204.18632-1-chris@chris-wilson.co.uk
In the next patch, we require the engine vfuncs setup prior to
initialising the pinned kernel contexts, so split the vfunc setup from
the engine initialisation and call it earlier.
v2: s/setup_xcs/setup_common/ for intel_ring_submission_setup()
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190426163336.15906-6-chris@chris-wilson.co.uk
Broadwater and the rest of gen4 do support being able to saving and
reloading context specific registers between contexts, providing isolation
of the basic GPU state (as programmable by userspace). This allows
userspace to assume that the GPU retains their state from one batch to the
next, minimising the amount of state it needs to reload and manually save
across batches.
v2: CONSTANT_BUFFER woes
Running through piglit turned up an interesting issue, a GPU hang inside
the context load. The context image includes the CONSTANT_BUFFER command
that loads an address into a on-gpu buffer, and the context load was
executing that immediately. However, since it was reading from the GTT
there is no guarantee that the GTT retains the same configuration as
when the context was saved, resulting in stray reads and a GPU hang.
Having tried issuing a CONSTANT_BUFFER (to disable the command) from the
ring before saving the context to no avail, we resort to patching out
the instruction inside the context image before loading.
This does impose that gen4 always reissues CONSTANT_BUFFER commands on
each batch, but due to the use of a shared GTT that was and will remain
a requirement.
v3: ECOSKPD to the rescue
Ville found the magic bit in the ECOSKPD to disable saving and restoring
the CONSTANT_BUFFER from the context image, thereby completely avoiding
the GPU hangs from chasing invalid pointers. This appears to be the
default behaviour for gen5, and so we just need to tweak gen4 to match.
v4: Fix spelling of ECOSKPD and discover it already exists
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Ville Syrjälä <ville.syrjala@linux.intel.com>
Cc: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Link: https://patchwork.freedesktop.org/patch/msgid/20190419172720.5462-1-chris@chris-wilson.co.uk
Ironlake does support being able to saving and reloading context specific
registers between contexts, providing isolation of the basic GPU state
(as programmable by userspace). This allows userspace to assume that the
GPU retains their state from one batch to the next, minimising the
amount of state it needs to reload, or manually save and restore.
v2: Fix off-by-one in reading CXT_SIZE, and add a comment that the
CXT_SIZE and context-layout do not match in bspec, but the difference is
irrelevant as we overallocate the full page anyway (Ville).
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Ville Syrjälä <ville.syrjala@linux.intel.com>
Cc: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190419111749.3910-2-chris@chris-wilson.co.uk
Despite what I think the prm recommends, commit f2253bd985
("drm/i915/ringbuffer: EMIT_INVALIDATE after switch context") turned out
to be a huge mistake when enabling Ironlake contexts as the GPU would
hang on either a MI_FLUSH or PIPE_CONTROL immediately following the
MI_SET_CONTEXT of an active mesa context (more vanilla contexts, e.g.
simple rendercopies with igt, do not suffer).
Ville found the following clue,
"[DevCTG+]: For the invalidate operation of the pipe control, the
following pointers are affected. The
invalidate operation affects the restore of these packets. If the pipe
control invalidate operation is completed
before the context save, the indirect pointers will not be restored from
memory.
1. Pipeline State Pointer
2. Media State Pointer
3. Constant Buffer Packet"
which suggests by us emitting the INVALIDATE prior to the MI_SET_CONTEXT,
we prevent the context-restore from chasing the dangling pointers within
the image, and explains why this likely prevents the GPU hang.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190419111749.3910-1-chris@chris-wilson.co.uk
In the current scheme, on submitting a request we take a single global
GEM wakeref, which trickles down to wake up all GT power domains. This
is undesirable as we would like to be able to localise our power
management to the available power domains and to remove the global GEM
operations from the heart of the driver. (The intent there is to push
global GEM decisions to the boundary as used by the GEM user interface.)
Now during request construction, each request is responsible via its
logical context to acquire a wakeref on each power domain it intends to
utilize. Currently, each request takes a wakeref on the engine(s) and
the engines themselves take a chipset wakeref. This gives us a
transition on each engine which we can extend if we want to insert more
powermangement control (such as soft rc6). The global GEM operations
that currently require a struct_mutex are reduced to listening to pm
events from the chipset GT wakeref. As we reduce the struct_mutex
requirement, these listeners should evaporate.
Perhaps the biggest immediate change is that this removes the
struct_mutex requirement around GT power management, allowing us greater
flexibility in request construction. Another important knock-on effect,
is that by tracking engine usage, we can insert a switch back to the
kernel context on that engine immediately, avoiding any extra delay or
inserting global synchronisation barriers. This makes tracking when an
engine and its associated contexts are idle much easier -- important for
when we forgo our assumed execution ordering and need idle barriers to
unpin used contexts. In the process, it means we remove a large chunk of
code whose only purpose was to switch back to the kernel context.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Cc: Imre Deak <imre.deak@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190424200717.1686-5-chris@chris-wilson.co.uk
Start acquiring the logical intel_context and using that as our primary
means for request allocation. This is the initial step to allow us to
avoid requiring struct_mutex for request allocation along the
perma-pinned kernel context, but it also provides a foundation for
breaking up the complex request allocation to handle different scenarios
inside execbuf.
For the purpose of emitting a request from inside retirement (see the
next patch for engine power management), we also need to lift control
over the timeline mutex to the caller.
v2: Note that the request carries the active reference upon construction.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190424200717.1686-4-chris@chris-wilson.co.uk
We wish to start segregating the power management into different control
domains, both with respect to the hardware and the user interface. The
first step is that at the lowest level flow of requests, we want to
process a context event (and not a global GEM operation). In this patch,
we introduce the context callbacks that in future patches will be
redirected to per-engine interfaces leading to global operations as
required.
The intent is that this will be guarded by the timeline->mutex, except
that retiring has not quite finished transitioning over from being
guarded by struct_mutex. So at the moment it is protected by
struct_mutex with a reminded to switch.
v2: Rename default handlers to intel_context_enter_engine.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190424200717.1686-3-chris@chris-wilson.co.uk
Start partitioning off the code that talks to the hardware (GT) from the
uapi layers and move the device facing code under gt/
One casualty is s/intel_ringbuffer.h/intel_engine.h/ with the plan to
subdivide that header and body further (and split out the submission
code from the ringbuffer and logical context handling). This patch aims
to be simple motion so git can fixup inflight patches with little mess.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Acked-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Acked-by: Jani Nikula <jani.nikula@intel.com>
Acked-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190424174839.7141-1-chris@chris-wilson.co.uk