smp_ops->probe() is currently supposed to return the number of cpus in
the system.
The last actual usage of the value was removed in May 2007 in e147ec8f18
"[POWERPC] Simplify smp_space_timers". We still passed the value around
until June 2010 when even that was finally removed in c1aa687d49
"powerpc: Clean up obsolete code relating to decrementer and timebase".
So drop that requirement, probe() now returns void, and update all
implementations.
Signed-off-by: Michael Ellerman <mpe@ellerman.id.au>
For scalability and performance reasons, we want the tick broadcast IPIs
to be handled as efficiently as possible. Fixed IPI messages
are one of the most efficient mechanisms available - they are faster than
the smp_call_function mechanism because the IPI handlers are fixed and hence
they don't involve costly operations such as adding IPI handlers to the target
CPU's function queue, acquiring locks for synchronization etc.
Luckily we have an unused IPI message slot, so use that to implement
tick broadcast IPIs efficiently.
Signed-off-by: Srivatsa S. Bhat <srivatsa.bhat@linux.vnet.ibm.com>
[Functions renamed to tick_broadcast* and Changelog modified by
Preeti U. Murthy<preeti@linux.vnet.ibm.com>]
Signed-off-by: Preeti U. Murthy <preeti@linux.vnet.ibm.com>
Acked-by: Geoff Levand <geoff@infradead.org> [For the PS3 part]
Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
The IPI handlers for both PPC_MSG_CALL_FUNC and PPC_MSG_CALL_FUNC_SINGLE map
to a common implementation - generic_smp_call_function_single_interrupt(). So,
we can consolidate them and save one of the IPI message slots, (which are
precious on powerpc, since only 4 of those slots are available).
So, implement the functionality of PPC_MSG_CALL_FUNC_SINGLE using
PPC_MSG_CALL_FUNC itself and release its IPI message slot, so that it can be
used for something else in the future, if desired.
Signed-off-by: Srivatsa S. Bhat <srivatsa.bhat@linux.vnet.ibm.com>
Signed-off-by: Preeti U. Murthy <preeti@linux.vnet.ibm.com>
Acked-by: Geoff Levand <geoff@infradead.org> [For the PS3 part]
Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
Add an __init annotation to the ps3_smp_probe() routine.
Fixes build warnings like these when
CONFIG_DEBUG_SECTION_MISMATCH=y:
WARNING: Section mismatch in reference from the function .ps3_smp_probe()
Signed-off-by: Geoff Levand <geoff@infradead.org>
Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
Move the PS3 IPI message setup from ps3_smp_setup_cpu() to ps3_smp_probe().
Fixes startup warnings like these:
------------[ cut here ]------------
WARNING: at kernel/lockdep.c:2649
Modules linked in:
...
---[ end trace 31fd0ba7d8756001 ]---
Signed-off-by: Geoff Levand <geoff@infradead.org>
Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
Fixes the PS3 bootup hang introduced in 3.0-rc1 by:
commit 317f394160
sched: Move the second half of ttwu() to the remote cpu
Move the PS3's LV1 EOI call lv1_end_of_interrupt_ext() from ps3_chip_eoi()
to ps3_get_irq() for IPI messages.
If lv1_send_event_locally() is called between a previous call to
lv1_send_event_locally() and the coresponding call to
lv1_end_of_interrupt_ext() the second event will not be delivered to the
target cpu.
The PS3's SMP IPIs are implemented using lv1_send_event_locally(), so if two
IPI messages of the same type are sent to the same target in a relatively
short period of time the second IPI event can become lost when
lv1_end_of_interrupt_ext() is called from ps3_chip_eoi().
CC: stable@kernel.org
Signed-off-by: Geoff Levand <geoff@infradead.org>
Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
Now that smp_ops->smp_message_pass is always called with an (online) cpu
number for the target remove the checks for MSG_ALL and MSG_ALL_BUT_SELF.
Signed-off-by: Milton Miller <miltonm@bga.com>
Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
Currently, the following three different ways to define percpu arrays
are in use.
1. DEFINE_PER_CPU(elem_type[array_len], array_name);
2. DEFINE_PER_CPU(elem_type, array_name[array_len]);
3. DEFINE_PER_CPU(elem_type, array_name)[array_len];
Unify to #1 which correctly separates the roles of the two parameters
and thus allows more flexibility in the way percpu variables are
defined.
[ Impact: cleanup ]
Signed-off-by: Tejun Heo <tj@kernel.org>
Reviewed-by: Christoph Lameter <cl@linux-foundation.org>
Cc: Ingo Molnar <mingo@elte.hu>
Cc: Tony Luck <tony.luck@intel.com>
Cc: Benjamin Herrenschmidt <benh@kernel.crashing.org>
Cc: Thomas Gleixner <tglx@linutronix.de>
Cc: Jeremy Fitzhardinge <jeremy@xensource.com>
Cc: linux-mm@kvack.org
Cc: Christoph Lameter <cl@linux-foundation.org>
Cc: David S. Miller <davem@davemloft.net>
ps3 has 4 ipis per cpu and can use the new smp_request_message_ipi to
reduce path length when receiving an ipi.
This has the side effect of setting IRQF_PERCPU.
Signed-off-by: Milton Miller <miltonm@bga.com>
Acked-by: Geoff Levand <geoffrey.levand@am.sony.com>
Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
This converts ppc to use the new helpers for smp_call_function() and
friends, and adds support for smp_call_function_single().
ppc loses the timeout functionality of smp_call_function_mask() with
this change, as the generic code does not provide that.
Acked-by: Paul Mackerras <paulus@samba.org>
Signed-off-by: Jens Axboe <jens.axboe@oracle.com>
Fixup the core platform parts needed for kexec to work on the PS3.
- Setup ps3_hpte_clear correctly.
- Mask interrupts on irq removal.
- Release all hypervisor resources.
- Create new routine ps3_shutdown_IRQ()
Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com>
Signed-off-by: Paul Mackerras <paulus@samba.org>
Rename the PS3 static symbol virqs to ps3_ipi_virqs to aid in
debugging.
Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com>
Signed-off-by: Paul Mackerras <paulus@samba.org>
Fixups for the ps3 interrupt routines to support all HV device
in a generic way.
Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com>
Signed-off-by: Paul Mackerras <paulus@samba.org>
Move the PS3 system bus routines from drivers/ps3 to
arch/powerpc/platforms/ps3.
Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com>
Acked-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
Acked-by: Arnd Bergmann <arnd.bergmann@de.ibm.com>
Signed-off-by: Paul Mackerras <paulus@samba.org>
Change the PS3 irq allocation routines to take an argument indicating which
cpu (processor thread) the interrupt should be serviced on.
The current system configuration favors device interrupts that are serviced
on cpu0, so that is used as the default.
Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com>
Acked-by: Arnd Bergmann <arnd.bergmann@de.ibm.com>
Signed-off-by: Paul Mackerras <paulus@samba.org>
Adds the core platform support for the PS3 game console and other devices
using the PS3 hypervisor.
Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com>
Signed-off-by: Arnd Bergmann <arnd.bergmann@de.ibm.com>