Early gen3 and gen2 chipset do not have the relaxed per-surface tiling
constraints of the later chipsets, so we need to check that the GTT
alignment is correct for the new tiling. If it is not, we need to
rebind.
Reported-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Andi Kleen narrowed his GPU hangs on his Sugar Bay (SNB desktop) rev 09
down to the use of GPU semaphores, and we already know that they appear
broken up to Huron River (mobile) rev 08. (I'm optimistic that disabling
GPU semaphores is simply hiding another bug by the latency and
side-effects of the additional device interaction it introduces...)
However, use of semaphores is a massive performance improvement... Only
as long as the system remains stable. Enable at your peril.
Reported-by: Andi Kleen <andi-fd@firstfloor.org>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=33921
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Whilst the GT is powered down (rc6), writes to MMADDR are placed in a
FIFO by the System Agent. This is a limited resource, only 64 entries, of
which 20 are reserved for Display and PCH writes, and so we must take
care not to queue up too many writes. To avoid this, there is counter
which we can poll to ensure there are sufficient free entries in the
fifo.
"Issuing a write to a full FIFO is not supported; at worst it could
result in corruption or a system hang."
Reported-and-Tested-by: Matt Turner <mattst88@gmail.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=34056
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
The automatic powersaving feature is once again causing havoc, with 100%
reliable hangs on boot and resume on affected machines.
Reported-by: Francesco Allertsen <fallertsen@gmail.com>
Reported-by: Gui Rui <chaos.proton@gmail.com>
Bugzilla: https://bugzilla.kernel.org/show_bug.cgi?id=28582
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
We can only utilize the stolen portion of the GTT if we are in sole
charge of the hardware. This is only true if using GEM and KMS,
otherwise VESA continues to access stolen memory.
Reported-by: Arnd Bergmann <arnd@arndb.de>
Reported-by: Frederic Weisbecker <fweisbec@gmail.com>
Tested-by: Jiri Olsa <jolsa@redhat.com>
Tested-by: Frederic Weisbecker <fweisbec@gmail.com>
Cc: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
In order to workaround the issue with LVDS not working on the Lenovo
U160 apparently due to using the wrong SSC frequency, add an option to
disable SSC.
Suggested-by: Lukács, Árpád <lukacs.arpad@gmail.com>
Bugzillla: https://bugs.freedesktop.org/show_bug.cgi?id=32748
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: stable@kernel.org
As the mappable portion of the aperture is always a small subset at the
start of the GTT, it is allocated preferentially by drm_mm. This is
useful in case we ever need to map an object later. However, if you have
a large object that can consume the entire mappable region of the
GTT this prevents the batchbuffer from fitting and so causing an error.
Instead allocate all those that require a mapping up front in order to
improve the likelihood of finding sufficient space to bind them.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cleanup several aspects of the rc6 code:
- misnamed intel_disable_clock_gating function (was only about rc6)
- remove commented call to intel_disable_clock_gating
- rc6 enabling code belongs in its own function (allows us to move the
actual clock gating enable call back into restore_state)
- allocate power & render contexts up front, only free on unload
(avoids ugly lazy init at rc6 enable time)
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
[ickle: checkpatch cleanup]
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
By tracking the current status of the backlight we can prevent recording
the value of the current backlight when we have disabled it. And so
prevent restoring it to 'off' after an unbalanced sequence of
intel_lvds_disable/enable.
Bugzilla: https://bugzilla.kernel.org/show_bug.cgi?id=22672
Tested-by: Alex Riesen <raa.lkml@gmail.com>
Tested-by: Larry Finger <Larry.Finger@lwfinger.net>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: stable@kernel.org
The relative-to-general state default is useless as it means having to
rewrite the streaming kernels for each batch. Relative-to-surface is
more useful, as that stream usually needs to be rewritten for each
batch. And absolute addressing mode, vital if you start streaming
state, is also only available by adjusting the register...
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Add an interrupt handler for switching graphics frequencies and handling
PM interrupts. This should allow for increased performance when busy
and lower power consumption when idle.
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
v2: Change IS_IRONLAKE to IS_GEN5 to adapt to 2.6.37
This patch adds new functions for use by the drm core:
.get_vblank_timestamp() provides a precise timestamp
for the end of the most recent (or current) vblank
interval of a given crtc, as needed for the DRI2
implementation of the OML_sync_control extension.
It is a thin wrapper around the drm function
drm_calc_vbltimestamp_from_scanoutpos() which does
almost all the work.
.get_scanout_position() provides the current horizontal
and vertical video scanout position and "in vblank"
status of a given crtc, as needed by the drm for use by
drm_calc_vbltimestamp_from_scanoutpos().
The patch modifies the pageflip completion routine
to use these precise vblank timestamps as the timestamps
for pageflip completion events.
This code has been only tested on a HP-Mini Netbook with
Atom processor and Intel 945GME gpu. The codepath for
(IS_G4X(dev) || IS_GEN5(dev) || IS_GEN6(dev)) gpu's
has not been tested so far due to lack of hardware.
Signed-off-by: Mario Kleiner <mario.kleiner@tuebingen.mpg.de>
Acked-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Once we have read the value out of the GT power well, we need to remove
the FORCE WAKE bit to allow the system to auto-power down.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
As we provide a list of all objects that will be accessed from the
batchbuffer, we can build a lut of the handles associated with those
objects for this invocation and use that to avoid the overhead of
looking up those objects again for every relocation.
The cost of building and searching a small hash table is much less than
that of acquiring a spinlock, searching a radix tree and manipulating an
atomic refcnt per relocation.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
The bulk of the change is to convert the growing list of rings into an
array so that the relationship between the rings and the semaphore sync
registers can be easily computed.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
With this change, every batchbuffer can use all available fences (save
pinned and scanout, of course) without ever stalling the gpu!
In theory. Currently the actual pipelined update of the register is
disabled due to some stability issues. However, just the deferred update
is a significant win.
Based on a series of patches by Daniel Vetter.
The premise is that before every access to a buffer through the GTT we
have to declare whether we need a register or not. If the access is by
the GPU, a pipelined update to the register is made via the ringbuffer,
and we track the last seqno of the batches that access it. If by the
CPU we wait for the last GPU access and update the register (either
to clear or to set it for the current buffer).
One advantage of being able to pipeline changes is that we can defer the
actual updating of the fence register until we first need to access the
object through the GTT, i.e. we can eliminate the stall on set_tiling.
This is important as the userspace bo cache does not track the tiling
status of active buffers which generate frequent stalls on gen3 when
enabling tiling for an already bound buffer.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
This makes the various rings more consistent by removing the anomalous
handing of the rendering ring execbuffer dispatch.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Besides the minimal improvement in reducing the execbuffer overhead, the
real benefit is clarifying a few routines.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
A number of dragons have been seen lurking within the execbuffer code.
The first step is then to isolate them from the rest and begin to
scrutinise them in depth. Suggested by Daniel Vetter.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Simply remove our accounting of objects inside the aperture, keeping
only track of what is in the aperture and its current usage. This
removes the over-complication of BUGs that were attempting to keep the
accounting correct and also removes the overhead of the accounting on
the hot-paths.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
The pipe control object is allocated by the device for the sole use of the
render ringbuffer. Move this detail from the general code to the render
ring buffer initialisation.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Having seen the effects of erroneous fencing on the batchbuffer, a
useful sanity check is to record the fence registers at the time of an
error.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
This still uses the agp functions to actually reinstate the mappings
(with a gross hack to make agp cooperate), but it wires everything
up correctly for the switchover.
The call to agp_rebind_memory can be dropped because all non-kms drivers
do all their rebinding on EnterVT.
v2: Be more paranoid and flush the chipset cache after restoring gtt
mappings.
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
This is required to restore gtt mappings on resume when agp is gone.
The right way to do this would be to make sturct drm_mm_node embeddable
and use the allocation list maintained by the drm memory manager. But
that's a bigger project. Getting rid of the per bo agp_mem will save
more memory than this wastes, anyway.
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
The GATT is a write-only set of registers, reading from them in the
manner of i915_gtt_to_phys() is supposed to be undefined. However a
simple solution exists as we allocate linear memory from the stolen
area, we can simply add the block offset to the base register. As a
side-effect we recover all the unused stolen GTT entries and so enlarge
our aperture.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
We were reading our 64-bit value in I915_READ64 and returning 32 bits
of it. The restoration of fence regs at resume then had a zero end
value, and the fence had no effect.
Version 2: Split register access functions into per-size versions
Sharing code between different sizes seemed reasonable when we only
needed a single copy, but as 64-bit access requires its own version,
it makes sense to just split them out for each size.
Reported-by: Peter Clifton <pcjc2@cam.ac.uk>
Signed-off-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Keith Packard <keithp@keithp.com>
[ickle: use a macro to create the various read/write routines]
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
When trying to diagnose mysterious errors on resume, capture the
display register contents as well.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
The pinned buffers are useful for diagnosing errors in setting up state
for the chipset, which may not necessarily be 'active' at the time of
the error, e.g. the cursor buffer object.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
An old and oft reported bug, is that of the GPU hanging on a
MI_WAIT_FOR_EVENT following a mode switch. The cause is that the GPU is
waiting on a scanline counter on an inactive pipe, and so waits for a
very long time until eventually the user reboots his machine.
We can prevent this either by moving the WAIT into the kernel and
thereby incurring considerable cost on every swapbuffers, or by waiting
for the GPU to retire the last batch that accesses the framebuffer
before installing a new one. As mode switches are much rarer than swap
buffers, this looks like an easy choice.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=28964
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=29252
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: stable@kernel.org
Before reading ring register, set FORCE_WAKE bit to prevent GT core
power down to low power state, otherwise we may read stale values.
Signed-off-by: Zou Nan hai <nanhai.zou@intel.com>
[ickle: added a udelay which seemed to do the trick on my SNB]
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
As we use POSTING_READ to flush the write to the register before
proceeding, we do not care what the return value is and similar we do
not care for the read to be recorded whilst tracing register
read/writes.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
This will be used later to hide the frequently written registers
from debug traces in order to increase the signal-to-noise.
Signed-off-by: Yuanhan Liu <yuanhan.liu@linux.intel.com>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Add two tracepoints at I915_WRITE/READ for tracing down all the
register write and read.
Signed-off-by: Yuanhan Liu <yuanhan.liu@linux.intel.com>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
a00b10c360 "Only enforce fence limits inside the GTT" also
added a fenceable/mappable disdinction when binding/pinning buffers.
This only complicates the code with no pratical gain:
- In execbuffer this matters on for g33/pineview, as this is the only
chip that needs fences and has an unmappable gtt area. But fences
are only possible in the mappable part of the gtt, so need_fence
implies need_mappable. And need_mappable is only set independantly
with relocations which implies (for sane userspace) that the buffer
is untiled.
- The overlay code is only really used on i8xx, which doesn't have
unmappable gtt. And it doesn't support tiled buffers, currently.
- For all other buffers it's a bug to pass in a tiled bo.
In short, this disdinction doesn't have any practical gain.
I've also reverted mapping the overlay and context pages as possibly
unmappable. It's not worth being overtly clever here, all the big
gains from unmappable are for execbuf bos.
Also add a comment for a clever optimization that confused me
while reading the original patch by Chris Wilson.
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>