Add locking to the memory regions to make sure the memory region size
won't be changed while some other piece of code is performing some
checks or setup based on that information.
Signed-off-by: Ville Syrjälä <ville.syrjala@nokia.com>
Signed-off-by: Tomi Valkeinen <tomi.valkeinen@nokia.com>
Separate the memory region from the framebuffer device a little bit.
It's now possible to select the memory region used by the framebuffer
device using the new mem_idx parameter of omapfb_plane_info. If the
mem_idx is specified it will be interpreted as an index into the
memory regions array, if it's not specified the framebuffer's index is
used instead. So by default each framebuffer keeps using it's own
memory region which preserves backwards compatibility.
This allows cloning the same memory region to several overlays and yet
each overlay can be controlled independently since they can be
associated with separate framebuffer devices.
Signed-off-by: Ville Syrjälä <ville.syrjala@nokia.com>
Signed-off-by: Tomi Valkeinen <tomi.valkeinen@nokia.com>
Give up if lock_fb_info() fails, following the same convention as other
lock_fb_info() users.
Signed-off-by: Jani Nikula <ext-jani.1.nikula@nokia.com>
Signed-off-by: Tomi Valkeinen <tomi.valkeinen@nokia.com>
Framebuffer ioctl processing forces lock_fb_info() -> omapfb_lock()
locking order. Follow that order to avoid possible circular locking
dependency, detected by lockdep.
Signed-off-by: Jani Nikula <ext-jani.1.nikula@nokia.com>
Signed-off-by: Tomi Valkeinen <tomi.valkeinen@nokia.com>