Currently we have two different ways to signal an I/O error on a BIO:
(1) by clearing the BIO_UPTODATE flag
(2) by returning a Linux errno value to the bi_end_io callback
The first one has the drawback of only communicating a single possible
error (-EIO), and the second one has the drawback of not beeing persistent
when bios are queued up, and are not passed along from child to parent
bio in the ever more popular chaining scenario. Having both mechanisms
available has the additional drawback of utterly confusing driver authors
and introducing bugs where various I/O submitters only deal with one of
them, and the others have to add boilerplate code to deal with both kinds
of error returns.
So add a new bi_error field to store an errno value directly in struct
bio and remove the existing mechanisms to clean all this up.
Signed-off-by: Christoph Hellwig <hch@lst.de>
Reviewed-by: Hannes Reinecke <hare@suse.de>
Reviewed-by: NeilBrown <neilb@suse.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
conf->released_stripes list isn't always related to where there are
free stripes pending. Active stripes can be in the list too.
And even free stripes were active very recently.
Signed-off-by: Shaohua Li <shli@fb.com>
Signed-off-by: NeilBrown <neilb@suse.de>
I noticed heavy spin lock contention at get_active_stripe() with fsmark
multiple thread write workloads.
Here is how this hot contention comes from. We have limited stripes, and
it's a multiple thread write workload. Hence, those stripes will be taken
soon, which puts later processes to sleep for waiting free stripes. When
enough stripes(>= 1/4 total stripes) are released, all process are woken,
trying to get the lock. But there is one only being able to get this lock
for each hash lock, making other processes spinning out there for acquiring
the lock.
Thus, it's effectiveless to wakeup all processes and let them battle for
a lock that permits one to access only each time. Instead, we could make
it be a exclusive wake up: wake up one process only. That avoids the heavy
spin lock contention naturally.
To do the exclusive wake up, we've to split wait_for_stripe into multiple
wait queues, to make it per hash value, just like the hash lock.
Here are some test results I have got with this patch applied(all test run
3 times):
`fsmark.files_per_sec'
=====================
next-20150317 this patch
------------------------- -------------------------
metric_value ±stddev metric_value ±stddev change testbox/benchmark/testcase-params
------------------------- ------------------------- -------- ------------------------------
25.600 ±0.0 92.700 ±2.5 262.1% ivb44/fsmark/1x-64t-4BRD_12G-RAID5-btrfs-4M-30G-fsyncBeforeClose
25.600 ±0.0 77.800 ±0.6 203.9% ivb44/fsmark/1x-64t-9BRD_6G-RAID5-btrfs-4M-30G-fsyncBeforeClose
32.000 ±0.0 93.800 ±1.7 193.1% ivb44/fsmark/1x-64t-4BRD_12G-RAID5-ext4-4M-30G-fsyncBeforeClose
32.000 ±0.0 81.233 ±1.7 153.9% ivb44/fsmark/1x-64t-9BRD_6G-RAID5-ext4-4M-30G-fsyncBeforeClose
48.800 ±14.5 99.667 ±2.0 104.2% ivb44/fsmark/1x-64t-4BRD_12G-RAID5-xfs-4M-30G-fsyncBeforeClose
6.400 ±0.0 12.800 ±0.0 100.0% ivb44/fsmark/1x-64t-3HDD-RAID5-btrfs-4M-40G-fsyncBeforeClose
63.133 ±8.2 82.800 ±0.7 31.2% ivb44/fsmark/1x-64t-9BRD_6G-RAID5-xfs-4M-30G-fsyncBeforeClose
245.067 ±0.7 306.567 ±7.9 25.1% ivb44/fsmark/1x-64t-4BRD_12G-RAID5-f2fs-4M-30G-fsyncBeforeClose
17.533 ±0.3 21.000 ±0.8 19.8% ivb44/fsmark/1x-1t-3HDD-RAID5-xfs-4M-40G-fsyncBeforeClose
188.167 ±1.9 215.033 ±3.1 14.3% ivb44/fsmark/1x-1t-4BRD_12G-RAID5-btrfs-4M-30G-NoSync
254.500 ±1.8 290.733 ±2.4 14.2% ivb44/fsmark/1x-1t-9BRD_6G-RAID5-btrfs-4M-30G-NoSync
`time.system_time'
=====================
next-20150317 this patch
------------------------- -------------------------
metric_value ±stddev metric_value ±stddev change testbox/benchmark/testcase-params
------------------------- ------------------------- -------- ------------------------------
7235.603 ±1.2 185.163 ±1.9 -97.4% ivb44/fsmark/1x-64t-4BRD_12G-RAID5-btrfs-4M-30G-fsyncBeforeClose
7666.883 ±2.9 202.750 ±1.0 -97.4% ivb44/fsmark/1x-64t-9BRD_6G-RAID5-btrfs-4M-30G-fsyncBeforeClose
14567.893 ±0.7 421.230 ±0.4 -97.1% ivb44/fsmark/1x-64t-3HDD-RAID5-btrfs-4M-40G-fsyncBeforeClose
3697.667 ±14.0 148.190 ±1.7 -96.0% ivb44/fsmark/1x-64t-4BRD_12G-RAID5-xfs-4M-30G-fsyncBeforeClose
5572.867 ±3.8 310.717 ±1.4 -94.4% ivb44/fsmark/1x-64t-9BRD_6G-RAID5-ext4-4M-30G-fsyncBeforeClose
5565.050 ±0.5 313.277 ±1.5 -94.4% ivb44/fsmark/1x-64t-4BRD_12G-RAID5-ext4-4M-30G-fsyncBeforeClose
2420.707 ±17.1 171.043 ±2.7 -92.9% ivb44/fsmark/1x-64t-9BRD_6G-RAID5-xfs-4M-30G-fsyncBeforeClose
3743.300 ±4.6 379.827 ±3.5 -89.9% ivb44/fsmark/1x-64t-3HDD-RAID5-ext4-4M-40G-fsyncBeforeClose
3308.687 ±6.3 363.050 ±2.0 -89.0% ivb44/fsmark/1x-64t-3HDD-RAID5-xfs-4M-40G-fsyncBeforeClose
Where,
1x: where 'x' means iterations or loop, corresponding to the 'L' option of fsmark
1t, 64t: where 't' means thread
4M: means the single file size, corresponding to the '-s' option of fsmark
40G, 30G, 120G: means the total test size
4BRD_12G: BRD is the ramdisk, where '4' means 4 ramdisk, and where '12G' means
the size of one ramdisk. So, it would be 48G in total. And we made a
raid on those ramdisk
As you can see, though there are no much performance gain for hard disk
workload, the system time is dropped heavily, up to 97%. And as expected,
the performance increased a lot, up to 260%, for fast device(ram disk).
v2: use bits instead of array to note down wait queue need to wake up.
Signed-off-by: Yuanhan Liu <yuanhan.liu@linux.intel.com>
Signed-off-by: NeilBrown <neilb@suse.de>
I noticed heavy spin lock contention at get_active_stripe(), introduced
at being wake up stage, where a bunch of processes try to re-hold the
spin lock again.
After giving some thoughts on this issue, I found the lock could be
relieved(and even avoided) if we turn the wait_for_stripe to per
waitqueue for each lock hash and make the wake up exclusive: wake up
one process each time, which avoids the lock contention naturally.
Before go hacking with wait_for_stripe, I found it actually has 2
usages: for the array to enter or leave the quiescent state, and also
to wait for an available stripe in each of the hash lists.
So this patch splits the first usage off into a separate wait_queue,
wait_for_quiescent, and the next patch will turn the second usage into
one waitqueue for each hash value, and make it exclusive, to relieve
the lock contention.
v2: wake_up(wait_for_quiescent) when (active_stripes == 0)
Commit log refactor suggestion from Neil.
Signed-off-by: Yuanhan Liu <yuanhan.liu@linux.intel.com>
Signed-off-by: NeilBrown <neilb@suse.de>
MD_RECOVERY_DONE is normally cleared by md_check_recovery after a
resync etc finished. However it is possible for raid5_start_reshape
to race and start a reshape before MD_RECOVERY_DONE is cleared. This
can lean to multiple reshapes running at the same time, which isn't
good.
To make sure it is cleared before starting a reshape, and also clear
it when reaping a thread, just to be safe.
Signed-off-by: NeilBrown <neilb@suse.de>
Now that the code in break_stripe_batch_list() is nearly identical
to the end of handle_stripe_clean_event, replace the later
with a function call.
The only remaining difference of any interest is the masking that is
applieds to dev[i].flags copied from head_sh.
R5_WriteError certainly isn't wanted as it is set per-stripe, not
per-patch. R5_Overlap isn't wanted as it is explicitly handled.
Signed-off-by: NeilBrown <neilb@suse.de>
When a batch of stripes is broken up, we keep some of the flags
that were per-stripe, and copy other flags from the head to all
others.
This only happens while a stripe is being handled, so many of the
flags are irrelevant.
The "SYNC_FLAGS" (which I've renamed to make it clear there are
several) and STRIPE_DEGRADED are set per-stripe and so need to be
preserved. STRIPE_INSYNC is the only flag that is set on the head
that needs to be propagated to all others.
For safety, add a WARN_ON if others are set, except:
STRIPE_HANDLE - this is safe and per-stripe and we are going to set
in several cases anyway
STRIPE_INSYNC
STRIPE_IO_STARTED - this is just a hint and doesn't hurt.
STRIPE_ON_PLUG_LIST
STRIPE_ON_RELEASE_LIST - It is a point pointless for a batched
stripe to be on one of these lists, but it can happen
as can be safely ignored.
Signed-off-by: NeilBrown <neilb@suse.de>
When we break a stripe_batch_list we sometimes want to set
STRIPE_HANDLE on the individual stripes, and sometimes not.
So pass a 'handle_flags' arg. If it is zero, always set STRIPE_HANDLE
(on non-head stripes). If not zero, only set it if any of the given
flags are present.
Signed-off-by: NeilBrown <neilb@suse.de>
break_stripe_batch list didn't clear head_sh->batch_head.
This was probably a bug.
Also clear all R5_Overlap flags and if any were cleared, wake up
'wait_for_overlap'.
This isn't always necessary but the worst effect is a little
extra checking for code that is waiting on wait_for_overlap.
Also, don't use wake_up_nr() because that does the wrong thing
if 'nr' is zero, and it number of flags cleared doesn't
strongly correlate with the number of threads to wake.
Signed-off-by: NeilBrown <neilb@suse.de>
handle_stripe_clean_event() contains a chunk of code very
similar to check_break_stripe_batch_list().
If we make the latter more like the former, we can end up
with just one copy of this code.
This first step removed the condition (and the 'check_') part
of the name. This has the added advantage of making it clear
what check is being performed at the point where the function is
called.
Signed-off-by: NeilBrown <neilb@suse.de>
If a stripe is a member of a batch, but not the head, it must
not be handled separately from the rest of the batch.
'clear_batch_ready()' handles this requirement to some
extent but not completely. If a member is passed to handle_stripe()
a second time it returns '0' indicating the stripe can be handled,
which is wrong.
So add an extra test.
Signed-off-by: NeilBrown <neilb@suse.de>
When we add a write to a stripe we need to make sure the bitmap
bit is set. While doing that the stripe is not locked so it could
be added to a batch after which further changes to STRIPE_BIT_DELAY
and ->bm_seq are ineffective.
So we need to hold off adding to a stripe until bitmap_startwrite has
completed at least once, and we need to avoid further changes to
STRIPE_BIT_DELAY once the stripe has been added to a batch.
If a bitmap_startwrite() completes after the stripe was added to a
batch, it will not have set the bit, only incremented a counter, so no
extra delay of the stripe is needed.
Reported-by: Shaohua Li <shli@kernel.org>
Signed-off-by: NeilBrown <neilb@suse.de>
When we add a stripe to a batch, we need to be sure that
head stripe will wait for the bitmap update required for the new
stripe.
Signed-off-by: NeilBrown <neilb@suse.de>
ops_run_reconstruct6() doesn't correctly chain asyn operations. The tx returned
by async_gen_syndrome should be added as the dependent tx of next stripe.
The issue is introduced by commit 59fc630b8b
RAID5: batch adjacent full stripe write
Reported-and-tested-by: Maxime Ripard <maxime.ripard@free-electrons.com>
Signed-off-by: Shaohua Li <shli@fb.com>
Signed-off-by: NeilBrown <neilb@suse.de>
There is no need for special handling of stripe-batches when the array
is degraded.
There may be if there is a failure in the batch, but STRIPE_DEGRADED
does not imply an error.
So don't set STRIPE_BATCH_ERR in ops_run_io just because the array is
degraded.
This actually causes a bug: the STRIPE_DEGRADED flag gets cleared in
check_break_stripe_batch_list() and so the bitmap bit gets cleared
when it shouldn't.
So in check_break_stripe_batch_list(), split the batch up completely -
again STRIPE_DEGRADED isn't meaningful.
Also don't set STRIPE_BATCH_ERR when there is a write error to a
replacement device. This simply removes the replacement device and
requires no extra handling.
Signed-off-by: NeilBrown <neilb@suse.de>
As the new 'scribble' array is sized based on chunk size,
we need to make sure the size matches the largest of 'old'
and 'new' chunk sizes when the array is undergoing reshape.
We also potentially need to resize it even when not resizing
the stripe cache, as chunk size can change without changing
number of devices.
So move the 'resize' code into a separate function, and
consider old and new sizes when allocating.
Signed-off-by: NeilBrown <neilb@suse.de>
Fixes: 46d5b78562 ("raid5: use flex_array for scribble data")
If any memory allocation in resize_stripes fails we will return
-ENOMEM, but in some cases we update conf->pool_size anyway.
This means that if we try again, the allocations will be assumed
to be larger than they are, and badness results.
So only update pool_size if there is no error.
This bug was introduced in 2.6.17 and the patch is suitable for
-stable.
Fixes: ad01c9e375 ("[PATCH] md: Allow stripes to be expanded in preparation for expanding an array")
Cc: stable@vger.kernel.org (v2.6.17+)
Signed-off-by: NeilBrown <neilb@suse.de>
When performing a reconstruct write, we need to read all blocks
that are not being over-written .. except the parity (P and Q) blocks.
The code currently reads these (as they are not being over-written!)
unnecessarily.
Signed-off-by: NeilBrown <neilb@suse.de>
Fixes: ea664c8245 ("md/raid5: need_this_block: tidy/fix last condition.")
It is not incorrect to call handle_stripe_fill() when
a batch of full-stripe writes is active.
It is, however, a BUG if fetch_block() then decides
it needs to actually fetch anything.
So move the 'BUG_ON' to where it belongs.
Signed-off-by: NeilBrown <neilb@suse.de>
Fixes: 59fc630b8b ("RAID5: batch adjacent full stripe write")
The new batch_lock and batch_list fields are being initialized in
grow_one_stripe() but not in resize_stripes(). This causes a crash
on resize.
So separate the core initialization into a new function and call it
from both allocation sites.
Signed-off-by: NeilBrown <neilb@suse.de>
Fixes: 59fc630b8b ("RAID5: batch adjacent full stripe write")
When array is degraded, read data landed on failed drives will result in
reading rest of data in a stripe. So a single sequential read would
result in same data being read twice.
This patch is to avoid chunk aligned read for degraded array. The
downside is to involve stripe cache which means associated CPU overhead
and extra memory copy.
Test Results:
Following test are done on a enterprise storage node with Seagate 6T SAS
drives and Xeon E5-2648L CPU (10 cores, 1.9Ghz), 10 disks MD RAID6 8+2,
chunk size 128 KiB.
I use FIO, using direct-io with various bs size, enough queue depth,
tested sequential and 100% random read against 3 array config:
1) optimal, as baseline;
2) degraded;
3) degraded with this patch.
Kernel version is 4.0-rc3.
Each individual test I only did once so there might be some variations,
but we just focus on big trend.
Sequential Read:
bs=(KiB) optimal(MiB/s) degraded(MiB/s) degraded-with-patch (MiB/s)
1024 1608 656 995
512 1624 710 956
256 1635 728 980
128 1636 771 983
64 1612 1119 1000
32 1580 1420 1004
16 1368 688 986
8 768 647 953
4 411 413 850
Random Read:
bs=(KiB) optimal(IOPS) degraded(IOPS) degraded-with-patch (IOPS)
1024 163 160 156
512 274 273 272
256 426 428 424
128 576 592 591
64 726 724 726
32 849 848 837
16 900 970 971
8 927 940 929
4 948 940 955
Some notes:
* In sequential + optimal, as bs size getting smaller, the FIO thread
become CPU bound.
* In sequential + degraded, there's big increase when bs is 64K and
32K, I don't have explanation.
* In sequential + degraded-with-patch, the MD thread mostly become CPU
bound.
If you want to we can discuss specific data point in those data. But in
general it seems with this patch, we have more predictable and in most
cases significant better sequential read performance when array is
degraded, and almost no noticeable impact on random read.
Performance is a complicated thing, the patch works well for this
particular configuration, but may not be universal. For example I
imagine testing on all SSD array may have very different result. But I
personally think in most cases IO bandwidth is more scarce resource than
CPU.
Signed-off-by: Eric Mei <eric.mei@seagate.com>
Signed-off-by: NeilBrown <neilb@suse.de>
The default setting of 256 stripe_heads is probably
much too small for many configurations. So it is best to make it
auto-configure.
Shrinking the cache under memory pressure is easy. The only
interesting part here is that we put a fairly high cost
('seeks') on shrinking the cache as the cost is greater than
just having to read more data, it reduces parallelism.
Growing the cache on demand needs to be done carefully. If we allow
fast growth, that can upset memory balance as lots of dirty memory can
quickly turn into lots of memory queued in the stripe_cache.
It is important for the raid5 block device to appear congested to
allow write-throttling to work.
So we only add stripes slowly. We set a flag when an allocation
fails because all stripes are in use, allocate at a convenient
time when that flag is set, and don't allow it to be set again
until at least one stripe_head has been released for re-use.
This means that a spurt of requests will only cause one stripe_head
to be allocated, but a steady stream of requests will slowly
increase the cache size - until memory pressure puts it back again.
It could take hours to reach a steady state.
The value written to, and displayed in, stripe_cache_size is
used as a minimum. The cache can grow above this and shrink back
down to it. The actual size is not directly visible, though it can
be deduced to some extent by watching stripe_cache_active.
Signed-off-by: NeilBrown <neilb@suse.de>
Rather than adjusting max_nr_stripes whenever {grow,drop}_one_stripe()
succeeds, do it inside the functions.
Also choose the correct hash to handle next inside the functions.
This removes duplication and will help with future new uses of
{grow,drop}_one_stripe.
This also fixes a minor bug where the "md/raid:%md: allocate XXkB"
message always said "0kB".
Signed-off-by: NeilBrown <neilb@suse.de>
Depending on the available coding we allow optimized rmw logic for write
operations. To support easier testing this patch allows manual control
of the rmw/rcw descision through the interface /sys/block/mdX/md/rmw_level.
The configuration can handle three levels of control.
rmw_level=0: Disable rmw for all RAID types. Hardware assisted P/Q
calculation has no implementation path yet to factor in/out chunks of
a syndrome. Enforcing this level can be benefical for slow CPUs with
hardware syndrome support and fast SSDs.
rmw_level=1: Estimate rmw IOs and rcw IOs. Execute rmw only if we will
save IOs. This equals the "old" unpatched behaviour and will be the
default.
rmw_level=2: Execute rmw even if calculated IOs for rmw and rcw are
equal. We might have higher CPU consumption because of calculating the
parity twice but it can be benefical otherwise. E.g. RAID4 with fast
dedicated parity disk/SSD. The option is implemented just to be
forward-looking and will ONLY work with this patch!
Signed-off-by: Markus Stockhausen <stockhausen@collogia.de>
Signed-off-by: NeilBrown <neilb@suse.de>
Glue it altogehter. The raid6 rmw path should work the same as the
already existing raid5 logic. So emulate the prexor handling/flags
and split functions as needed.
1) Enable xor_syndrome() in the async layer.
2) Split ops_run_prexor() into RAID4/5 and RAID6 logic. Xor the syndrome
at the start of a rmw run as we did it before for the single parity.
3) Take care of rmw run in ops_run_reconstruct6(). Again process only
the changed pages to get syndrome back into sync.
4) Enhance set_syndrome_sources() to fill NULL pages if we are in a rmw
run. The lower layers will calculate start & end pages from that and
call the xor_syndrome() correspondingly.
5) Adapt the several places where we ignored Q handling up to now.
Performance numbers for a single E5630 system with a mix of 10 7200k
desktop/server disks. 300 seconds random write with 8 threads onto a
3,2TB (10*400GB) RAID6 64K chunk without spare (group_thread_cnt=4)
bsize rmw_level=1 rmw_level=0 rmw_level=1 rmw_level=0
skip_copy=1 skip_copy=1 skip_copy=0 skip_copy=0
4K 115 KB/s 141 KB/s 165 KB/s 140 KB/s
8K 225 KB/s 275 KB/s 324 KB/s 274 KB/s
16K 434 KB/s 536 KB/s 640 KB/s 534 KB/s
32K 751 KB/s 1,051 KB/s 1,234 KB/s 1,045 KB/s
64K 1,339 KB/s 1,958 KB/s 2,282 KB/s 1,962 KB/s
128K 2,673 KB/s 3,862 KB/s 4,113 KB/s 3,898 KB/s
256K 7,685 KB/s 7,539 KB/s 7,557 KB/s 7,638 KB/s
512K 19,556 KB/s 19,558 KB/s 19,652 KB/s 19,688 Kb/s
Signed-off-by: Markus Stockhausen <stockhausen@collogia.de>
Signed-off-by: NeilBrown <neilb@suse.de>
expansion/resync can grab a stripe when the stripe is in batch list. Since all
stripes in batch list must be in the same state, we can't allow some stripes
run into expansion/resync. So we delay expansion/resync for stripe in batch
list.
Signed-off-by: Shaohua Li <shli@fusionio.com>
Signed-off-by: NeilBrown <neilb@suse.de>
If io error happens in any stripe of a batch list, the batch list will be
split, then normal process will run for the stripes in the list.
Signed-off-by: Shaohua Li <shli@fusionio.com>
Signed-off-by: NeilBrown <neilb@suse.de>
stripe cache is 4k size. Even adjacent full stripe writes are handled in 4k
unit. Idealy we should use big size for adjacent full stripe writes. Bigger
stripe cache size means less stripes runing in the state machine so can reduce
cpu overhead. And also bigger size can cause bigger IO size dispatched to under
layer disks.
With below patch, we will automatically batch adjacent full stripe write
together. Such stripes will be added to the batch list. Only the first stripe
of the list will be put to handle_list and so run handle_stripe(). Some steps
of handle_stripe() are extended to cover all stripes of the list, including
ops_run_io, ops_run_biodrain and so on. With this patch, we have less stripes
running in handle_stripe() and we send IO of whole stripe list together to
increase IO size.
Stripes added to a batch list have some limitations. A batch list can only
include full stripe write and can't cross chunk boundary to make sure stripes
have the same parity disks. Stripes in a batch list must be in the same state
(no written, toread and so on). If a stripe is in a batch list, all new
read/write to add_stripe_bio will be blocked to overlap conflict till the batch
list is handled. The limitations will make sure stripes in a batch list be in
exactly the same state in the life circly.
I did test running 160k randwrite in a RAID5 array with 32k chunk size and 6
PCIe SSD. This patch improves around 30% performance and IO size to under layer
disk is exactly 32k. I also run a 4k randwrite test in the same array to make
sure the performance isn't changed with the patch.
Signed-off-by: Shaohua Li <shli@fusionio.com>
Signed-off-by: NeilBrown <neilb@suse.de>
Track overwrite disk count, so we can know if a stripe is a full stripe write.
Signed-off-by: Shaohua Li <shli@fusionio.com>
Signed-off-by: NeilBrown <neilb@suse.de>
A freshly new stripe with write request can be batched. Any time the stripe is
handled or new read is queued, the flag will be cleared.
Signed-off-by: Shaohua Li <shli@fusionio.com>
Signed-off-by: NeilBrown <neilb@suse.de>
Use flex_array for scribble data. Next patch will batch several stripes
together, so scribble data should be able to cover several stripes, so this
patch also allocates scribble data for stripes across a chunk.
Signed-off-by: Shaohua Li <shli@fusionio.com>
Signed-off-by: NeilBrown <neilb@suse.de>
This option is not well justified and testing suggests that
it hardly ever makes any difference.
The comment suggests there might be a need to wait for non-resync
activity indicated by ->nr_waiting, however raise_barrier()
already waits for all of that.
So just remove it to simplify reasoning about speed limiting.
This allows us to remove a 'FIXME' comment from raid5.c as that
never used the flag.
Signed-off-by: NeilBrown <neilb@suse.de>
When we have more than 1 drive failure, it's possible we start
rebuild one drive while leaving another faulty drive in array.
To determine whether array will be optimal after building, current
code only check whether a drive is missing, which could potentially
lead to data corruption. This patch is to add checking Faulty flag.
Signed-off-by: NeilBrown <neilb@suse.de>
Commit a7854487cd:
md: When RAID5 is dirty, force reconstruct-write instead of read-modify-write.
Causes an RCW cycle to be forced even when the array is degraded.
A degraded array cannot support RCW as that requires reading all data
blocks, and one may be missing.
Forcing an RCW when it is not possible causes a live-lock and the code
spins, repeatedly deciding to do something that cannot succeed.
So change the condition to only force RCW on non-degraded arrays.
Reported-by: Manibalan P <pmanibalan@amiindia.co.in>
Bisected-by: Jes Sorensen <Jes.Sorensen@redhat.com>
Tested-by: Jes Sorensen <Jes.Sorensen@redhat.com>
Signed-off-by: NeilBrown <neilb@suse.de>
Fixes: a7854487cd
Cc: stable@vger.kernel.org (v3.7+)
Rather than using mddev_lock() to take the reconfig_mutex
when writing to any md sysfs file, we only take mddev_lock()
in the particular _store() functions that require it.
Admittedly this is most, but it isn't all.
This also allows us to remove special-case handling for new_dev_store
(in md_attr_store).
Signed-off-by: NeilBrown <neilb@suse.de>
It is important that mddev->private isn't freed while
a sysfs attribute function is accessing it.
So use mddev->lock to protect the setting of ->private to NULL, and
take that lock when checking ->private for NULL and de-referencing it
in the sysfs access functions.
This only applies to the read ('show') side of access. Write
access will be handled separately.
Signed-off-by: NeilBrown <neilb@suse.de>
Now that the ->stop function only frees the private data,
rename is accordingly.
Also pass in the private pointer as an arg rather than using
mddev->private. This flexibility will be useful in level_store().
Finally, don't clear ->private. It doesn't make sense to clear
it seeing that isn't what we free, and it is no longer necessary
to clear ->private (it was some time ago before ->to_remove was
introduced).
Setting ->to_remove in ->free() is a bit of a wart, but not a
big problem at the moment.
Signed-off-by: NeilBrown <neilb@suse.de>
Each md personality has a 'stop' operation which does two
things:
1/ it finalizes some aspects of the array to ensure nothing
is accessing the ->private data
2/ it frees the ->private data.
All the steps in '1' can apply to all arrays and so can be
performed in common code.
This is useful as in the case where we change the personality which
manages an array (in level_store()), it would be helpful to do
step 1 early, and step 2 later.
So split the 'step 1' functionality out into a new mddev_detach().
Signed-off-by: NeilBrown <neilb@suse.de>
There is no locking around calls to merge_bvec_fn(), so
it is possible that calls which coincide with a level (or personality)
change could go wrong.
So create a central dispatch point for these functions and use
rcu_read_lock().
If the array is suspended, reject any merge that can be rejected.
If not, we know it is safe to call the function.
Signed-off-by: NeilBrown <neilb@suse.de>
There is currently no locking around calls to the 'congested'
bdi function. If called at an awkward time while an array is
being converted from one level (or personality) to another, there
is a tiny chance of running code in an unreferenced module etc.
So add a 'congested' function to the md_personality operations
structure, and call it with appropriate locking from a central
'mddev_congested'.
When the array personality is changing the array will be 'suspended'
so no IO is processed.
If mddev_congested detects this, it simply reports that the
array is congested, which is a safe guess.
As mddev_suspend calls synchronize_rcu(), mddev_congested can
avoid races by included the whole call inside an rcu_read_lock()
region.
This require that the congested functions for all subordinate devices
can be run under rcu_lock. Fortunately this is the case.
Signed-off-by: NeilBrown <neilb@suse.de>
That last condition is unclear and over cautious.
There are two related issues here.
If a partial write is destined for a missing device, then
either RMW or RCW can work. We must read all the available
block. Only then can the missing blocks be calculated, and
then the parity update performed.
If RMW is not an option, then there is a complication even
without partial writes. If we would need to read a missing
device to perform the reconstruction, then we must first read every
block so the missing device data can be computed.
This is the case for RAID6 (Which currently does not support
RMW) and for times when we don't trust the parity (after a crash)
and so are in the process of resyncing it.
So make these two cases more clear and separate, and perform
the relevant tests more thoroughly.
Signed-off-by: NeilBrown <neilb@suse.de>
Both the last two cases are only relevant if something has failed and
something needs to be written (but not over-written), and if it is OK
to pre-read blocks at this point. So factor out those tests and
explain them.
Signed-off-by: NeilBrown <neilb@suse.de>
Some of the conditions in need_this_block have very straight
forward motivation. Separate those out and document them.
Signed-off-by: NeilBrown <neilb@suse.de>
fetch_block() has a very large and hard to read 'if' condition.
Separate it into its own function so that it can be
made more readable.
Signed-off-by: NeilBrown <neilb@suse.de>
67f455486d introduced a call to
md_wakeup_thread() when adding to the delayed_list. However the md
thread is woken up unconditionally just below.
Remove the unnecessary wakeup call.
Signed-off-by: Jes Sorensen <Jes.Sorensen@redhat.com>
Signed-off-by: NeilBrown <neilb@suse.de>
If a non-page-aligned write is destined for a device which
is missing/faulty, we can deadlock.
As the target device is missing, a read-modify-write cycle
is not possible.
As the write is not for a full-page, a recontruct-write cycle
is not possible.
This should be handled by logic in fetch_block() which notices
there is a non-R5_OVERWRITE write to a missing device, and so
loads all blocks.
However since commit 67f455486d, that code requires
STRIPE_PREREAD_ACTIVE before it will active, and those circumstances
never set STRIPE_PREREAD_ACTIVE.
So: in handle_stripe_dirtying, if neither rmw or rcw was possible,
set STRIPE_DELAYED, which will cause STRIPE_PREREAD_ACTIVE be set
after a suitable delay.
Fixes: 67f455486d
Cc: stable@vger.kernel.org (v3.16+)
Reported-by: Mikulas Patocka <mpatocka@redhat.com>
Tested-by: Heinz Mauelshagen <heinzm@redhat.com>
Signed-off-by: NeilBrown <neilb@suse.de>
It is critical that fetch_block() and handle_stripe_dirtying()
are consistent in their analysis of what needs to be loaded.
Otherwise raid5 can wait forever for a block that won't be loaded.
Currently when writing to a RAID5 that is resyncing, to a location
beyond the resync offset, handle_stripe_dirtying chooses a
reconstruct-write cycle, but fetch_block() assumes a
read-modify-write, and a lockup can happen.
So treat that case just like RAID6, just as we do in
handle_stripe_dirtying. RAID6 always does reconstruct-write.
This bug was introduced when the behaviour of handle_stripe_dirtying
was changed in 3.7, so the patch is suitable for any kernel since,
though it will need careful merging for some versions.
Cc: stable@vger.kernel.org (v3.7+)
Fixes: a7854487cd
Reported-by: Henry Cai <henryplusplus@gmail.com>
Signed-off-by: NeilBrown <neilb@suse.de>