In preparation to enabling -Wimplicit-fallthrough, mark switch cases
where we are expecting to fall through.
Addresses-Coverity-ID: 114767
Addresses-Coverity-ID: 114768
Addresses-Coverity-ID: 114769
Signed-off-by: Gustavo A. R. Silva <garsilva@embeddedor.com>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
Many source files in the tree are missing licensing information, which
makes it harder for compliance tools to determine the correct license.
By default all files without license information are under the default
license of the kernel, which is GPL version 2.
Update the files which contain no license information with the 'GPL-2.0'
SPDX license identifier. The SPDX identifier is a legally binding
shorthand, which can be used instead of the full boiler plate text.
This patch is based on work done by Thomas Gleixner and Kate Stewart and
Philippe Ombredanne.
How this work was done:
Patches were generated and checked against linux-4.14-rc6 for a subset of
the use cases:
- file had no licensing information it it.
- file was a */uapi/* one with no licensing information in it,
- file was a */uapi/* one with existing licensing information,
Further patches will be generated in subsequent months to fix up cases
where non-standard license headers were used, and references to license
had to be inferred by heuristics based on keywords.
The analysis to determine which SPDX License Identifier to be applied to
a file was done in a spreadsheet of side by side results from of the
output of two independent scanners (ScanCode & Windriver) producing SPDX
tag:value files created by Philippe Ombredanne. Philippe prepared the
base worksheet, and did an initial spot review of a few 1000 files.
The 4.13 kernel was the starting point of the analysis with 60,537 files
assessed. Kate Stewart did a file by file comparison of the scanner
results in the spreadsheet to determine which SPDX license identifier(s)
to be applied to the file. She confirmed any determination that was not
immediately clear with lawyers working with the Linux Foundation.
Criteria used to select files for SPDX license identifier tagging was:
- Files considered eligible had to be source code files.
- Make and config files were included as candidates if they contained >5
lines of source
- File already had some variant of a license header in it (even if <5
lines).
All documentation files were explicitly excluded.
The following heuristics were used to determine which SPDX license
identifiers to apply.
- when both scanners couldn't find any license traces, file was
considered to have no license information in it, and the top level
COPYING file license applied.
For non */uapi/* files that summary was:
SPDX license identifier # files
---------------------------------------------------|-------
GPL-2.0 11139
and resulted in the first patch in this series.
If that file was a */uapi/* path one, it was "GPL-2.0 WITH
Linux-syscall-note" otherwise it was "GPL-2.0". Results of that was:
SPDX license identifier # files
---------------------------------------------------|-------
GPL-2.0 WITH Linux-syscall-note 930
and resulted in the second patch in this series.
- if a file had some form of licensing information in it, and was one
of the */uapi/* ones, it was denoted with the Linux-syscall-note if
any GPL family license was found in the file or had no licensing in
it (per prior point). Results summary:
SPDX license identifier # files
---------------------------------------------------|------
GPL-2.0 WITH Linux-syscall-note 270
GPL-2.0+ WITH Linux-syscall-note 169
((GPL-2.0 WITH Linux-syscall-note) OR BSD-2-Clause) 21
((GPL-2.0 WITH Linux-syscall-note) OR BSD-3-Clause) 17
LGPL-2.1+ WITH Linux-syscall-note 15
GPL-1.0+ WITH Linux-syscall-note 14
((GPL-2.0+ WITH Linux-syscall-note) OR BSD-3-Clause) 5
LGPL-2.0+ WITH Linux-syscall-note 4
LGPL-2.1 WITH Linux-syscall-note 3
((GPL-2.0 WITH Linux-syscall-note) OR MIT) 3
((GPL-2.0 WITH Linux-syscall-note) AND MIT) 1
and that resulted in the third patch in this series.
- when the two scanners agreed on the detected license(s), that became
the concluded license(s).
- when there was disagreement between the two scanners (one detected a
license but the other didn't, or they both detected different
licenses) a manual inspection of the file occurred.
- In most cases a manual inspection of the information in the file
resulted in a clear resolution of the license that should apply (and
which scanner probably needed to revisit its heuristics).
- When it was not immediately clear, the license identifier was
confirmed with lawyers working with the Linux Foundation.
- If there was any question as to the appropriate license identifier,
the file was flagged for further research and to be revisited later
in time.
In total, over 70 hours of logged manual review was done on the
spreadsheet to determine the SPDX license identifiers to apply to the
source files by Kate, Philippe, Thomas and, in some cases, confirmation
by lawyers working with the Linux Foundation.
Kate also obtained a third independent scan of the 4.13 code base from
FOSSology, and compared selected files where the other two scanners
disagreed against that SPDX file, to see if there was new insights. The
Windriver scanner is based on an older version of FOSSology in part, so
they are related.
Thomas did random spot checks in about 500 files from the spreadsheets
for the uapi headers and agreed with SPDX license identifier in the
files he inspected. For the non-uapi files Thomas did random spot checks
in about 15000 files.
In initial set of patches against 4.14-rc6, 3 files were found to have
copy/paste license identifier errors, and have been fixed to reflect the
correct identifier.
Additionally Philippe spent 10 hours this week doing a detailed manual
inspection and review of the 12,461 patched files from the initial patch
version early this week with:
- a full scancode scan run, collecting the matched texts, detected
license ids and scores
- reviewing anything where there was a license detected (about 500+
files) to ensure that the applied SPDX license was correct
- reviewing anything where there was no detection but the patch license
was not GPL-2.0 WITH Linux-syscall-note to ensure that the applied
SPDX license was correct
This produced a worksheet with 20 files needing minor correction. This
worksheet was then exported into 3 different .csv files for the
different types of files to be modified.
These .csv files were then reviewed by Greg. Thomas wrote a script to
parse the csv files and add the proper SPDX tag to the file, in the
format that the file expected. This script was further refined by Greg
based on the output to detect more types of files automatically and to
distinguish between header and source .c files (which need different
comment types.) Finally Greg ran the script using the .csv files to
generate the patches.
Reviewed-by: Kate Stewart <kstewart@linuxfoundation.org>
Reviewed-by: Philippe Ombredanne <pombredanne@nexb.com>
Reviewed-by: Thomas Gleixner <tglx@linutronix.de>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
We should only see devices with interrupt endpoints. Ignore any other
endpoints that we find, so we don't send try to send them interrupt URBs
and trigger a WARN down in the USB stack.
Reported-by: Andrey Konovalov <andreyknvl@google.com>
Tested-by: Andrey Konovalov <andreyknvl@google.com>
Cc: <stable@vger.kernel.org> # c01b5e7464 Input: xpad - don't depend on endpoint order
Signed-off-by: Cameron Gutman <aicommander@gmail.com>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
Don't populate the array seq on the stack, instead make it static.
Makes the object code smaller by over 170 bytes:
Before:
text data bss dec hex filename
13227 3232 0 16459 404b drivers/input/joystick/adi.o
After:
text data bss dec hex filename
12957 3328 0 16285 3f9d drivers/input/joystick/adi.o
Signed-off-by: Colin Ian King <colin.king@canonical.com>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
The PowerA gamepad initialization quirk worked with the PowerA
wired gamepad I had around (0x24c6:0x543a), but a user reported [0]
that it didn't work for him, even though our gamepads shared the
same vendor and product IDs.
When I initially implemented the PowerA quirk, I wanted to avoid
actually triggering the rumble action during init. My tests showed
that my gamepad would work correctly even if it received a rumble
of 0 intensity, so that's what I went with.
Unfortunately, this apparently isn't true for all models (perhaps
a firmware difference?). This non-working gamepad seems to require
the real magic rumble packet that the Microsoft driver sends, which
actually vibrates the gamepad. To counteract this effect, I still
send the old zero-rumble PowerA quirk packet which cancels the
rumble effect before the motors can spin up enough to vibrate.
[0]: https://github.com/paroj/xpad/issues/48#issuecomment-313904867
Reported-by: Kyle Beauchamp <kyleabeauchamp@gmail.com>
Tested-by: Kyle Beauchamp <kyleabeauchamp@gmail.com>
Fixes: 81093c9848 ("Input: xpad - support some quirky Xbox One pads")
Cc: stable@vger.kernel.org # v4.12
Signed-off-by: Cameron Gutman <aicommander@gmail.com>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
serio_device_id are not supposed to change at runtime. All functions
working with serio_device_id provided by <linux/serio.h> work with
const serio_device_id. So mark the non-const structs as const.
Signed-off-by: Arvind Yadav <arvind.yadav.cs@gmail.com>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
serio_device_id are not supposed to change at runtime. All functions
working with serio_device_id provided by <linux/serio.h> work with
const serio_device_id. So mark the non-const structs as const.
Signed-off-by: Arvind Yadav <arvind.yadav.cs@gmail.com>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
serio_device_id are not supposed to change at runtime. All functions
working with serio_device_id provided by <linux/serio.h> work with
const serio_device_id. So mark the non-const structs as const.
Signed-off-by: Arvind Yadav <arvind.yadav.cs@gmail.com>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
serio_device_id are not supposed to change at runtime. All functions
working with serio_device_id provided by <linux/serio.h> work with
const serio_device_id. So mark the non-const structs as const.
Signed-off-by: Arvind Yadav <arvind.yadav.cs@gmail.com>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
serio_device_id are not supposed to change at runtime. All functions
working with serio_device_id provided by <linux/serio.h> work with
const serio_device_id. So mark the non-const structs as const.
Signed-off-by: Arvind Yadav <arvind.yadav.cs@gmail.com>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
serio_device_id are not supposed to change at runtime. All functions
working with serio_device_id provided by <linux/serio.h> work with
const serio_device_id. So mark the non-const structs as const.
Signed-off-by: Arvind Yadav <arvind.yadav.cs@gmail.com>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
serio_device_id are not supposed to change at runtime. All functions
working with serio_device_id provided by <linux/serio.h> work with
const serio_device_id. So mark the non-const structs as const.
Signed-off-by: Arvind Yadav <arvind.yadav.cs@gmail.com>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
serio_device_id are not supposed to change at runtime. All functions
working with serio_device_id provided by <linux/serio.h> work with
const serio_device_id. So mark the non-const structs as const.
Signed-off-by: Arvind Yadav <arvind.yadav.cs@gmail.com>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
usb_device_id are not supposed to change at runtime. All functions
working with usb_device_id provided by <linux/usb.h> work with
const usb_device_id. So mark the non-const structs as const.
Signed-off-by: Arvind Yadav <arvind.yadav.cs@gmail.com>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
usb_device_id are not supposed to change at runtime. All functions
working with usb_device_id provided by <linux/usb.h> work with
const usb_device_id. So mark the non-const structs as const.
Fix checkpatch.pl error:
ERROR: space prohibited before open square bracket '['.
Signed-off-by: Arvind Yadav <arvind.yadav.cs@gmail.com>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
XBCD [0][1] is an OpenSource driver for Xbox controllers on Windows.
Later it also started supporting Xbox360 controllers (presumably before
the official Windows driver was released).
It contains a couple device IDs unknown to the Linux driver, so I extracted
those from xbcd.inf and added them to our list.
It has a special type for Wheels and I have the feeling they might need
some extra handling. They all have 'Wheel' in their name, so that
information is available for future improvements.
[0] https://www.s-config.com/xbcd-original-xbox-controllers-win10/
[1] http://www.redcl0ud.com/xbcd.html
Reviewed-by: Cameron Gutman <aicommander@gmail.com>
Signed-off-by: Benjamin Valentin <benpicco@googlemail.com>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
360Controller [0] is an OpenSource driver for Xbox/Xbox360/XboxOne
controllers on macOS.
It contains a couple device IDs unknown to the Linux driver, so I wrote a
small Python script [1] to extract them and feed them into my previous
script [2] to compare them with the IDs known to Linux.
For most devices, this information is not really needed as xpad is able to
automatically detect the type of an unknown Xbox Controller at run-time.
I've therefore stripped all the generic/vague entries.
I've excluded the Logitech G920, it's handled by a HID driver already.
I've also excluded the Scene It! Big Button IR, it's handled by an
out-of-tree driver. [3]
[0] https://github.com/360Controller/360Controller
[1] http://codepad.org/v9GyLKMq
[2] http://codepad.org/qh7jclpD
[3] https://github.com/micolous/xbox360bb
Reviewed-by: Cameron Gutman <aicommander@gmail.com>
Signed-off-by: Benjamin Valentin <benpicco@googlemail.com>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
PlayStation 1/2 joypads can be connected directly to the SPI interface.
Signed-off-by: Tomohiro Yoshidomi <sylph23k@gmail.com>
Acked-by: David Herrmann <dh.herrmann@gmail.com>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
Add USB IDs for two more Xbox 360 controllers.
I found them in the pull requests for the xboxdrv userspace driver, which
seems abandoned.
Thanks to psychogony and mkaito for reporting the IDs there!
Signed-off-by: Benjamin Valentin <benpicco@googlemail.com>
Reviewed-by: Cameron Gutman <aicommander@gmail.com>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
The userspace xboxdrv driver [0] contains some USB IDs unknown to the
kernel driver. I have created a simple script [1] to extract the missing
devices and add them to xpad.
A quick google search confirmed that all the new devices called
Fightstick/pad are Arcade-type devices [2] where the
MAP_TRIGGERS_TO_BUTTONS option should apply.
There are some similar devices in the existing device table where this
flag is not set, but I did refrain from changing those.
[0] https://github.com/xboxdrv/xboxdrv/blob/stable/src/xpad_device.cpp
[1] http://codepad.org/CHV98BNH
[2] https://www.google.com/search?q=SFxT+Fightstick+Pro&tbm=isch
Signed-off-by: Benjamin Valentin <benpicco@googlemail.com>
Reviewed-by: Cameron Gutman <aicommander@gmail.com>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
Some entries in the table of supported devices are out of order.
To not create a mess when adding new ones using a script, sort them first.
Signed-off-by: Benjamin Valentin <benpicco@googlemail.com>
Reviewed-by: Cameron Gutman <aicommander@gmail.com>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
There are several quirky Xbox One pads that depend on initialization
packets that the Microsoft pads don't require. To deal with these,
I've added a mechanism for issuing device-specific initialization
packets using a VID/PID-based quirks list.
For the initial set of init quirks, I have added quirk handling from
Valve's Steam Link xpad driver[0] and the 360Controller project[1] for
macOS to enable some new pads to work properly.
This should enable full functionality on the following quirky pads:
0x0e6f:0x0165 - Titanfall 2 gamepad (previously fully non-functional)
0x0f0d:0x0067 - Hori Horipad (analog sticks previously non-functional)
0x24c6:0x541a - PowerA Xbox One pad (previously fully non-functional)
0x24c6:0x542a - PowerA Xbox One pad (previously fully non-functional)
0x24c6:0x543a - PowerA Xbox One pad (previously fully non-functional)
[0]: https://github.com/ValveSoftware/steamlink-sdk/blob/master/kernel/drivers/input/joystick/xpad.c
[1]: https://github.com/360Controller/360Controller
Signed-off-by: Cameron Gutman <aicommander@gmail.com>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
Use setup_timer() instead of init_timer() to simplify the code.
Signed-off-by: Geliang Tang <geliangtang@gmail.com>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
Use setup_timer() instead of init_timer() to simplify the code.
Signed-off-by: Geliang Tang <geliangtang@gmail.com>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
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Merge tag 'v4.11-rc5' into next
Sync up with mainline to bring in changes to input subsystem merged
through other trees.
To enable eventual removal of pr_warning
This makes pr_warn use consistent for drivers/input
Prior to this patch, there were 8 uses of pr_warning and
17 uses of pr_warn in drivers/input
Signed-off-by: Joe Perches <joe@perches.com>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
Make sure to check the number of endpoints to avoid dereferencing a
NULL-pointer or accessing memory that lie beyond the end of the endpoint
array should a malicious device lack the expected endpoints.
Signed-off-by: Johan Hovold <johan@kernel.org>
Cc: stable@vger.kernel.org
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
Set the LED_CORE_SUSPENDRESUME flag on our LED device so the
LED state will be automatically restored by LED core on resume.
Since Xbox One pads stop flashing only when reinitialized, we'll
send them the initialization packet so they calm down too.
Signed-off-by: Cameron Gutman <aicommander@gmail.com>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
The Xbox One S requires an ack to its mode button report, otherwise it
continuously retransmits the report. This makes the mode button appear to
be stuck down after it is pressed for the first time.
Signed-off-by: Cameron Gutman <aicommander@gmail.com>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
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Merge tag 'v4.10-rc5' into next
Sync up with mainline to bring up improvements in various subsystems.
Since there is no call to dev_get_drvdata() or input_get_drvdata(),
the call to input_set_drvdata() is unnecessary and can be dropped.
Signed-off-by: Guenter Roeck <linux@roeck-us.net>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
Pull input updates from Dmitry Torokhov:
"Small driver fixups"
* 'for-linus' of git://git.kernel.org/pub/scm/linux/kernel/git/dtor/input:
Input: elants_i2c - avoid divide by 0 errors on bad touchscreen data
Input: adxl34x - make it enumerable in ACPI environment
Input: ALPS - fix TrackStick Y axis handling for SS5 hardware
Input: synaptics-rmi4 - fix F03 build error when serio is module
Input: xpad - use correct product id for x360w controllers
Input: synaptics_i2c - change msleep to usleep_range for small msecs
Input: i8042 - add Pegatron touchpad to noloop table
Input: joydev - remove unused linux/miscdevice.h include
The order of endpoints is well defined on official Xbox pads, but
we have found at least one 3rd-party pad that doesn't follow the
standard ("Titanfall 2 Xbox One controller" 0e6f:0165).
Fortunately, we get lucky with this specific pad because it uses
endpoint addresses that differ only by direction. We know that
there are other pads out where this is not true, so let's go
ahead and fix this.
Signed-off-by: Cameron Gutman <aicommander@gmail.com>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
Replace first goto with simple returns as we really are just returning
one error code.
Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
xbox one was the only device that has a *_process_buttons routine.
Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
currently the controllers get the same product id as the wireless
receiver. However the controllers actually have their own product id.
The patch makes the driver expose the same product id as the windows
driver.
This improves compatibility when running applications with WINE.
see https://github.com/paroj/xpad/issues/54
Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
ktime_set(S,N) was required for the timespec storage type and is still
useful for situations where a Seconds and Nanoseconds part of a time value
needs to be converted. For anything where the Seconds argument is 0, this
is pointless and can be replaced with a simple assignment.
Signed-off-by: Thomas Gleixner <tglx@linutronix.de>
Cc: Peter Zijlstra <peterz@infradead.org>
Unlike previous Xbox pads, the Xbox One pad doesn't have "sticky" rumble
packets. The duration is encoded into the command and expiration is handled
by the pad firmware.
ff-memless needs pseudo-sticky behavior for rumble effects to behave
properly for long duration effects. We already specify the maximum rumble
on duration in the command packets, but it's still only good for about 2.5
seconds of rumble. This is easily reproducible running fftest's sine
vibration test.
It turns out there's a repeat count encoded in the rumble command. We can
abuse that to get the pseudo-sticky behavior needed for rumble to behave as
expected for effects with long duration.
By my math, this change should allow a single ff_effect to rumble for 10
minutes straight, which should be more than enough for most needs.
Signed-off-by: Cameron Gutman <aicommander@gmail.com>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
This is the new gamepad that ships with the Xbox One S which
includes Bluetooth functionality.
Signed-off-by: Cameron Gutman <aicommander@gmail.com>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
Pull more input updates from Dmitry Torokhov:
"Two new drivers for touchscreen controllers:
- Silead touchscreen controllers
- SiS 9200 family touchscreen controllers
and a few driver fixes"
* 'for-linus' of git://git.kernel.org/pub/scm/linux/kernel/git/dtor/input:
Input: silead - remove some dead code
Input: sis-i2c - select CONFIG_CRC_ITU_T
Input: add driver for SiS 9200 family I2C touchscreen controllers
Input: ili210x - fix permissions on "calibrate" attribute
Input: elan_i2c - properly wake up touchpad on ASUS laptops
Input: add driver for Silead touchscreens
Input: elantech - fix debug dump of the current packet
Input: rotary_encoder - support binary encoding of states
Input: xpad - power off wireless 360 controllers on suspend
Input: i8042 - break load dependency between atkbd/psmouse and i8042
Input: synaptics-rmi4 - do not check for NULL when calling of_node_put()
Input: cros_ec_keyb - cleanup use of dev
When the USB wireless adapter is suspended, the controllers
lose their connection. This causes them to start flashing
their LED rings and searching for the wireless adapter
again, wasting the controller's battery power.
Instead, we will tell the controllers to power down when
we suspend. This mirrors the behavior of the controllers
when connected to the console itself and how the official
Xbox One wireless adapter behaves on Windows.
Signed-off-by: Cameron Gutman <aicommander@gmail.com>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
Pull input fixes from Dmitry Torokhov:
"A few last-minute updates for the input subsystem"
* 'for-linus' of git://git.kernel.org/pub/scm/linux/kernel/git/dtor/input:
Input: ts4800-ts - add missing of_node_put after calling of_parse_phandle
Input: synaptics-rmi4 - use of_get_child_by_name() to fix refcount
Revert "Input: wacom_w8001 - drop use of ABS_MT_TOOL_TYPE"
Input: xpad - validate USB endpoint count during probe
Input: add SW_PEN_INSERTED define
This prevents a malicious USB device from causing an oops.
Signed-off-by: Cameron Gutman <aicommander@gmail.com>
Cc: stable@vger.kernel.org
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
Pull input fixes from Dmitry Torokhov.
* 'for-linus' of git://git.kernel.org/pub/scm/linux/kernel/git/dtor/input:
Input: vmmouse - remove port reservation
Input: elantech - add more IC body types to the list
Input: wacom_w8001 - ignore invalid pen data packets
Input: wacom_w8001 - w8001_MAX_LENGTH should be 13
Input: xpad - fix oops when attaching an unknown Xbox One gamepad
MAINTAINERS: add Pali Rohár as reviewer of ALPS PS/2 touchpad driver
Input: add HDMI CEC specific keycodes
Input: add BUS_CEC type
Input: xpad - fix rumble on Xbox One controllers with 2015 firmware
Xbox One controllers have multiple interfaces which all have the
same class, subclass, and protocol. One of the these interfaces
has only a single endpoint. When Xpad attempts to bind to this
interface, it causes an oops when trying initialize the output URB
by trying to access the second endpoint's descriptor.
This situation was avoided for known Xbox One devices by checking
the XTYPE constant associated with the VID and PID tuple. However,
this breaks when new or previously unknown Xbox One controllers
are attached to the system.
This change addresses the problem by deriving the XTYPE for Xbox
One controllers based on the interface protocol before checking
the interface number.
Fixes: 1a48ff81b3 ("Input: xpad - add support for Xbox One controllers")
Signed-off-by: Cameron Gutman <aicommander@gmail.com>
Cc: stable@vger.kernel.org
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
Xbox One controllers that shipped with or were upgraded to the 2015
firmware discard the current rumble packets we send. This patch changes
the Xbox One rumble packet to a form that both the newer and older
firmware will accept.
It is based on changes made to support newer Xbox One controllers in
the SteamOS brewmaster-4.1 kernel branch.
Signed-off-by: Cameron Gutman <aicommander@gmail.com>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
Pull more input subsystem updates from Dmitry Torokhov:
"Just a few more driver fixes; new drivers will be coming in the next
merge window"
* 'for-linus' of git://git.kernel.org/pub/scm/linux/kernel/git/dtor/input:
Input: pwm-beeper - fix - scheduling while atomic
Input: xpad - xbox one elite controller support
Input: xpad - add more third-party controllers
Input: xpad - prevent spurious input from wired Xbox 360 controllers
Input: xpad - move pending clear to the correct location
Input: uinput - handle compat ioctl for UI_SET_PHYS
added the according id and incresed XPAD_PKT_LEN to 64 as the elite
controller sends at least 33 byte messages [1].
Verified to be working by [2].
[1]: https://franticrain.github.io/sniffs/XboxOneSniff.html
[2]: https://github.com/paroj/xpad/issues/23
Signed-off-by: Pierre-Loup A. Griffais <eduke32@plagman.net>
Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
After initially connecting a wired Xbox 360 controller or sending it
a command to change LEDs, a status/response packet is interpreted as
controller input. This causes the state of buttons represented in
byte 2 of the controller data packet to be incorrect until the next
valid input packet. Wireless Xbox 360 controllers are not affected.
Writing a new value to the LED device while holding the Start button
and running jstest is sufficient to reproduce this bug. An event will
come through with the Start button released.
Xboxdrv also won't attempt to read controller input from a packet
where byte 0 is non-zero. It also checks that byte 1 is 0x14, but
that value differs between wired and wireless controllers and this
code is shared by both. I think just checking byte 0 is enough to
eliminate unwanted packets.
The following are some examples of 3-byte status packets I saw:
01 03 02
02 03 00
03 03 03
08 03 00
Signed-off-by: Cameron Gutman <aicommander@gmail.com>
Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com>
Cc: stable@vger.kernel.org
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
This adds the VID/PID combination for the Xbox One version of the Mad
Catz FightStick TE 2.
The functionality that this provides is about on par with what the
Windows drivers for the stick manage to deliver.
What works:
- Digital stick
- 6 main buttons
- Xbox button
- The two buttons on the back
- The locking buttons (preventing accidental Xbox button press)
What doesn't work:
- Two of the main buttons (don't work on Windows either)
- The "Haptic" button setting does not have an effect (not sure if it
works on Windows)
I added the MAP_TRIGGERS_TO_BUTTONS option but in my (limited) testing
there was no practical difference with or without. The FightStick does
not have triggers though so adding it makes sense.
Signed-off-by: Silvan Jegen <s.jegen@gmail.com>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
There are two definitions of xpad_identify_controller(), one is used
when CONFIG_JOYSTICK_XPAD_LEDS is set, but the other one is empty
and never used, and we get a gcc warning about it:
drivers/input/joystick/xpad.c:1210:13: warning: 'xpad_identify_controller' defined but not used [-Wunused-function]
This removes the second definition.
Signed-off-by: Arnd Bergmann <arnd@arndb.de>
Fixes: cae705baa4 ("Input: xpad - re-send LED command on present event")
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
Apparently the Covert Forces ID is not Covert Forces pad exclusive, but
rather denotes a new firmware version that can be found on all new
controllers and can be also updated on old hardware using Windows 10.
see: https://github.com/paroj/xpad/issues/19
Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
When lighting up the segment identifying wireless controller, Instead of
sending command directly to the controller, let's do it via LED API (usinf
led_set_brightness) so that LED object state is in sync with controller
state and we'll light up the correct segment on resume as well.
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
The irq_out urb is dead after suspend/ resume on my x360 wr pad. (also
reproduced by Zachary Lund [0]) Work around this by implementing
suspend, resume, and reset_resume callbacks and properly shutting down
URBs on suspend and restarting them on resume.
[0]: https://github.com/paroj/xpad/issues/6
Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
There's apparently a serial number woven into both input and output
packets; neglecting to specify a valid serial number causes the controller
to ignore the rumble packets.
The scale of the rumble was also apparently halved in the packets.
The initialization packet had to be changed to allow force feedback to
work.
see https://github.com/paroj/xpad/issues/7 for details.
Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
Track the status of the irq_out URB to prevent submission iof new requests
while current one is active. Failure to do so results in the "URB submitted
while active" warning/stack trace.
Store pending brightness and FF effect in the driver structure and replace
it with the latest requests until the device is ready to process next
request. Alternate serving LED vs FF requests to make sure one does not
starve another. See [1] for discussion. Inspired by patch of Sarah Bessmer
[2].
[1]: http://www.spinics.net/lists/linux-input/msg40708.html
[2]: http://www.spinics.net/lists/linux-input/msg31450.html
Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
Handle the "a new device is present" message properly by dynamically
creating the input device at this point in time. This means we now do not
"preallocate" all 4 devices when a single wireless base station is seen.
This requires a workqueue as we are in interrupt context when we learn
about this.
Also properly disconnect any devices that we are told are removed.
Signed-off-by: "Pierre-Loup A. Griffais" <pgriffais@valvesoftware.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
When powering up a wireless xbox 360 controller, some wrong joystick
events are generated. It is annoying because, for example, it makes
unwanted moves in Steam big picture mode's menu.
When my controller is powering up, this packet is received by the
driver:
00000000: 00 0f 00 f0 00 cc ff cf 8b e0 86 6a 68 f0 00 20 ...........jh..
00000010: 13 e3 20 1d 30 03 40 01 50 01 ff ff .. .0.@.P...
According to xboxdrv userspace driver source code, this packet is only
dumping a serial id and should not be interpreted as joystick events.
This issue can be easily seen with jstest:
$ jstest --event /dev/input/js0
This patch only adds a way to filter out this "serial" packet and as a
result it removes the spurous events.
Signed-off-by: Clement Calmels <clement.calmels@free.fr>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
walkera0701_parport_cb is a local uninitialized structure and the member
function pointers will be pointing to arbitrary locations unless they
are cleared.
Fixes: 221bcb24c6 ("Input: walkera0701 - use parallel port device model")
Signed-off-by: Sudip Mukherjee <sudip@vectorindia.org>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
tgfx_parport_cb is a local uninitialized structure and the member
function pointers will be pointing to arbitrary locations unless they
are cleared.
Fixes: 4de27a638a ("Input: turbografx - use parallel port device model")
Signed-off-by: Sudip Mukherjee <sudip@vectorindia.org>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
gc_parport_cb is a local uninitialized structure and the member
function pointers will be pointing to arbitrary locations unless they
are cleared.
Fixes: a517e87c3d ("Input: gamecon - use parallel port device model")
Signed-off-by: Sudip Mukherjee <sudip@vectorindia.org>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
db9_parport_cb is a local uninitialized structure and the member
function pointers will be pointing to arbitrary locations unless they
are cleared.
Fixes: 2260c419b5 ("Input: db9 - use parallel port device model")
Signed-off-by: Sudip Mukherjee <sudip@vectorindia.org>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
Switch everything to the new and more capable implementation of abs().
Mainly to give the new abs() a bit of a workout.
Cc: Michal Nazarewicz <mina86@mina86.com>
Cc: John Stultz <john.stultz@linaro.org>
Cc: Ingo Molnar <mingo@kernel.org>
Cc: Steven Rostedt <rostedt@goodmis.org>
Cc: Peter Zijlstra <peterz@infradead.org>
Cc: Masami Hiramatsu <masami.hiramatsu.pt@hitachi.com>
Cc: Peter Zijlstra <a.p.zijlstra@chello.nl>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
Do not call xpad_identify_controller at init with wireless devices: it
conflicts with the already sent presence packet and will be called by
xpad360w_process_packet as needed anyway.
Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
When we initialize the driver/device, we really don't know how many
controllers are connected. So send a "query presence" command to the
base-station. (Command discovered by Zachary Lund)
Presence packet taken from:
https://github.com/computerquip/xpad5
Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
To allow us to later create / destroy the input device from the urb
callback, we need to initialize/ deinitialize the input device from a
separate function. So pull that logic out now to make later patches
more "obvious" as to what they do.
Signed-off-by: "Pierre-Loup A. Griffais" <pgriffais@valvesoftware.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
as discussed here[0], x360w is the only pad that maps dpad_to_button.
This is bad for downstream developers as they have to differ between
x360 and x360w which is not intuitive.
This patch implements the suggested solution of exposing the dpad both
as axes and as buttons. This retains backward compatibility with software
already dealing with the difference while makes new software work as
expected across x360/ x360w pads.
[0] http://www.spinics.net/lists/linux-input/msg34421.html
Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
Move submission logic to a single point at the end of the function.
This makes it easy to add locking/ queuing code later on.
Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
This code was probably wrong ever since and is redundant with
xpad_send_led_command. Both try to send a similar command to the xbox360
controller. However xpad_send_led_command correctly uses the pad_nr instead
of bInterfaceNumber to select the led and re-uses the irq_out URB instead
of creating a new one.
Note that this change only affects the two supported wireless controllers.
Tested using the xbox360 wireless controller (PC).
Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
The pad_nr corresponds to the lit up LED on the controller. Therefore there
should be no gaps when enumerating. Currently a LED is only re-assigned
after a controller is re-connected 4 times.
This patch uses ida to track connected pads - this way we can re-assign
freed up pad number immediately.
Consider the following case:
1. pad A is connected and gets pad_nr = 0
2. pad B is connected and gets pad_nr = 1
3. pad A is disconnected
4. pad A is connected again
using ida_simple_get() controller A now correctly gets pad_nr = 0 again.
Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
Rename led_no -> pad_nr: the number stored there is not the LED number - it
gets translated later on to a LED number in xpad_identify_controller;
Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
The "Razer Atrox Arcade Stick" features 10 buttons, and two of them (LT/RT)
don't work properly. Change its definition in xpad_device[] (mapping
field) to fix.
Signed-off-by: Dario Scarpa <dario.scarpa@duskzone.it>
Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
It is identical to the Xbox One controller but has a different product ID.
Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
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Merge tag 'v4.3-rc4' into next
Merge with mainline to sync up with changes to parkbd driver.
The variable i is used to check the port to attach to and we are
supposed to save the reference of struct tgfx in the location given by
tgfx_base[i]. But after finding out the index, i is getting modified
again so we saved in a wrong index.
Fixes: 4de27a638a ("Input: turbografx - use parallel port device model")
Signed-off-by: Sudip Mukherjee <sudip@vectorindia.org>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
The variable i is used to check the port to attach to and we are
supposed to save the reference of struct gc in the location given by
gc_base[i]. But after finding out the index, i is getting modified again
so we saved in a wrong index.
Reported-by: Dan Carpenter <dan.carpenter@oracle.com>
Fixes: a517e87c3d ("Input: gamecon - use parallel port device model")
Signed-off-by: Sudip Mukherjee <sudip@vectorindia.org>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
The variable i is used to check the port to attach to and we are
supposed to save the reference of struct db9 in the location given by
db9_base[i]. But after finding out the index, i is getting modified again
so we saved in a wrong index.
While at it mark db9_base[i] as NULL after it is freed.
Fixes: 2260c419b5 ("Input: db9 - use parallel port device model")
Signed-off-by: Sudip Mukherjee <sudip@vectorindia.org>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
Pull input layer fixes from Dmitry Torokhov:
"Fixes for two recent regressions (in Synaptics PS/2 and uinput
drivers) and some more driver fixups"
* 'for-linus' of git://git.kernel.org/pub/scm/linux/kernel/git/dtor/input:
Revert "Input: synaptics - fix handling of disabling gesture mode"
Input: psmouse - fix data race in __ps2_command
Input: elan_i2c - add all valid ic type for i2c/smbus
Input: zhenhua - ensure we have BITREVERSE
Input: omap4-keypad - fix memory leak
Input: serio - fix blocking of parport
Input: uinput - fix crash when using ABS events
Input: elan_i2c - expand maximum product_id form 0xFF to 0xFFFF
Input: elan_i2c - add ic type 0x03
Input: elan_i2c - don't require known iap version
Input: imx6ul_tsc - fix controller name
Input: imx6ul_tsc - use the preferred method for kzalloc()
Input: imx6ul_tsc - check for negative return value
Input: imx6ul_tsc - propagate the errors
Input: walkera0701 - fix abs() calculations on 64 bit values
Input: mms114 - remove unneded semicolons
Input: pm8941-pwrkey - remove unneded semicolon
Input: fix typo in MT documentation
Input: cyapa - fix address of Gen3 devices in device tree documentation
It uses bitrev8(), so it must ensure that lib/bitrev.o gets included in
vmlinux.
Cc: Fengguang Wu <fengguang.wu@gmail.com>
Cc: yalin wang <yalin.wang2010@gmail.com>
Cc: Dmitry Torokhov <dmitry.torokhov@gmail.com>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
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Merge tag 'v4.3-rc3' into next
Merge with Linux 4.3-rc3 to bring in MFD DA9062 changes to merge DA9062
OnKey driver.
Modify walkera0701 driver to use the new Parallel Port device model.
Signed-off-by: Sudip Mukherjee <sudip@vectorindia.org>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
Modify turbografx driver to use the new Parallel Port device model.
Signed-off-by: Sudip Mukherjee <sudip@vectorindia.org>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
Modify gamecon driver to use the new Parallel Port device model.
Signed-off-by: Sudip Mukherjee <sudip@vectorindia.org>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
It uses bitrev8(), so it must ensure that lib/bitrev.o gets included in
vmlinux.
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
Modify db9 driver to use the new Parallel Port device model.
Signed-off-by: Sudip Mukherjee <sudip@vectorindia.org>
Tested-By: Pali Rohár <pali.rohar@gmail.com>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
abs() function can not be used with 64 bit values, so let's switch to
abs64(). From include/linux/kernel.h:
/*
* abs() handles unsigned and signed longs, ints, shorts and chars.
* For all input types abs() returns a signed long.
* abs() should not be used for 64-bit types (s64, u64, long long)
* - use abs64() for those.
*/
Reported-by: Joe Perches <joe@perches.com>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>