To ease debugging, add debugfs file which can be cat/tail'd to log
submits, along with fence #. If GPU hangs, you can look at 'gpu'
debugfs file to find last completed fence and current register state,
and compare with logged rd file to narrow down the DRAW_INDX which
triggered the GPU hang.
Signed-off-by: Rob Clark <robdclark@gmail.com>
After reading a nice article on LWN[1], I went back and double checked
my handling of invalid-input checking. Turns out there were a couple
places I had missed.
Since the driver is fairly young, and the devices it supports are really
only just barely usable for basic stuff (serial console) with an
upstream kernel, I think we should fix this now and revert specific
parts of this patch later in the unlikely event that a regression is
reported.
[1] https://lwn.net/Articles/588444/
Signed-off-by: Rob Clark <robdclark@gmail.com>
Because we use a list_head in the bo to track it's position in a submit,
we need to serialize at a higher layer. Otherwise there are problems
when multiple contexts are SUBMIT'ing in parallel cmdstreams referencing
a shared bo.
Signed-off-by: Rob Clark <robdclark@gmail.com>
Need to check size+offset against bo size (duh!).. now we have a test
case to make sure I've done it right:
https://github.com/freedreno/msmtest/blob/master/submittest.c
Also, use DRM_ERROR() for error case traces, which makes debugging
userspace easier when enabling debug traces is too much.
Signed-off-by: Rob Clark <robdclark@gmail.com>
Add initial support for a3xx 3d core.
So far, with hardware that I've seen to date, we can have:
+ zero, one, or two z180 2d cores
+ a3xx or a2xx 3d core, which share a common CP (the firmware
for the CP seems to implement some different PM4 packet types
but the basics of cmdstream submission are the same)
Which means that the eventual complete "class" hierarchy, once
support for all past and present hw is in place, becomes:
+ msm_gpu
+ adreno_gpu
+ a3xx_gpu
+ a2xx_gpu
+ z180_gpu
This commit splits out the parts that will eventually be common
between a2xx/a3xx into adreno_gpu, and the parts that are even
common to z180 into msm_gpu.
Note that there is no cmdstream validation required. All memory access
from the GPU is via IOMMU/MMU. So as long as you don't map silly things
to the GPU, there isn't much damage that the GPU can do.
Signed-off-by: Rob Clark <robdclark@gmail.com>