The widget power-saving code tries to turn up/down the power of each
widget in the I/O paths that are modified at each jack plug/unplug.
The recent report revealed that the power activation leaves some
widgets unpowered after plugging. This is because
snd_hda_activate_path() turns on path->active flag at the end of the
function while the path power management is done before that. Then
it's regarded as if nothing is active, and the driver turns off the
power.
The fix is simply to set the flag at the beginning of the function,
before trying to power up.
Bugzilla: https://bugzilla.kernel.org/show_bug.cgi?id=102521
Cc: <stable@vger.kernel.org> [v4.1+]
Signed-off-by: Takashi Iwai <tiwai@suse.de>
The is_active_nid_for_any() function in the generic parser is supposed
to check all connections from/to the given widget, but the current
code checks only the first input connection (index = 0).
This patch corrects the code to check all inputs by passing -1 to
index argument.
Bugzilla: https://bugzilla.kernel.org/show_bug.cgi?id=102521
Cc: <stable@vger.kernel.org> [v4.1+]
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Currently, the alt PCM open callback returns -EBUSY when an
independent HP is turned off, supposing that it conflicts with the
main PCM. However, obviously, this check is wrong when the
independent HP itself isn't enabled but the alt PCM was explicitly
created via alc_dac_nid by a codec driver.
Reported-and-tested-by: Kailang Yang <kailang@realtek.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
This allows user to test power_save_node feature via sysfs or patch
firmware even on the codecs that don't specify it. It'll also save a
few lines.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
The widget (node) power-saves restore the widget states at each
transition from D3 to D0 on each node. This was added in the commit
[d545a57c5f84:ALSA: hda - Sync node attributes at resume from widget
power saving]. However, the test was rater false-positive; this
wasn't needed for any codecs.
Since the resync may take significant number of additional verbs to be
executed, it's better to reduce it. Let's disable it for now again.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Dell XPS13 produces a click noise at boot up, and Gabriele spotted out
that it's triggered by the initial pin control of the mic (NID 0x19).
This has to be set to Hi-Z Vref while the driver initializes to Vref
80% as a normal mic.
This patch fixes the generic parser code not to override the target
vref if it has been already set by the driver, and adds a proper
initialization of the target vref for this pin in the Realtek driver
side.
Reported-and-tested-by: Gabriele Mazzotta <gabriele.mzt@gmail.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Currently the generic parser sets codec->power_filter when
power_save_node flag is set. But this overrides the existing filter
that has been already set by the codec driver, thus it looses some
features. Instead, set the default power_filter only when it's not
set yet.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Add the check of power_save_node flag at the beginning of the function
so that it skips the rest if the flag isn't set. In this way, we can
call this function safely no matter whether the widget power-saving is
really used or not.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
When the widget power-saving is enabled, the first automute hook
invocation checks through the whole pins and it also tries to
synchronize the power state. However, this results in a wrong state
because it calls unconditionally snd_hda_jack_detect_state().
This patch adds a check of jack detectability before the actual jack
detection call.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
The new widget power-saving tries to apply the power change no matter
whether the node has a power cap or not. It's bad (although most of
codecs chip just ignore it). Check the capability properly
beforehand.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
So far we assumed that the node attributes like amp values remain
during the power state transition of the node itself. While this is
true for IDT/STAC codecs I've tested, but some other codecs don't seem
behaving in that way.
This patch implements a partial sync mechanism specific to the given
widget node. Now we've merged the regmap support, and it can be
easily written with regcache_sync_region().
Tested-by: Hui Wang <hui.wang@canonical.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Like the previous patches, this patch converts also to the regmap, at
this time, the cached verb writes are the target. But this conversion
needs a bit more caution than before.
- In the old code, we just record any verbs as is, and restore them at
resume. For the regmap scheme, this doesn't work, since a few verbs
like AMP or DIGI_CONVERT are asymmetrical. Such verbs are converted
either to the dedicated function (snd_hda_regmap_xxx_amp()) or
changed to the unified verb.
- Some verbs have to be declared as vendor-specific ones before
accessing via regmap.
Also, the minor optimization with codec->cached_write flag is dropped
in a few places, as this would confuse the operation. Further
optimizations will be brought in the later patches, if any.
This conversion ends up with a drop of significant amount of codes,
mostly the helper codes that are no longer used.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Now some codes and functionalities of hda_codec struct are moved to
hdac_device struct. A few basic attributes like the codec address,
vendor ID number, FG numbers, etc are moved to hdac_device, and they
are accessed like codec->core.addr. The basic verb exec functions are
moved, too.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
David suggested that the name "power_mgmt" is too ambiguous. Rename
the flag with a bit clearer one "power_save_node".
Also, add the corresponding description to HD-Audio.txt, too.
Reported-by: David Henningsson <david.henningsson@canonical.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Some pins are used for controlling the LED with the VREF value.
This patch changes the power behavior of such pins to be constantly
up. A new state, pin_fixed, is introduced to nid_path to indicate
that the path contains the fixed pin. This improves also the
readability a bit for other static routes, too.
Then a helper function snd_hda_gen_fix_pin_power() is called from the
codec driver for such fixed pins, and it will create fake paths
containing only these pins with pin_fixed=1 flag.
Reported-by: David Henningsson <david.henningsson@canonical.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
As the widget PM may turn off the pins, this might lead to the silent
output for beep when no explicit paths are given. This patch adds
fake output paths for the beep widget so that the output pins are
dynamically powered upon beep on/off.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
This patch enables the finer power state control of each widget
depending on the jack plug state and streaming state in addition to
the existing power_down_unused power optimization. The new feature is
enabled only when codec->power_mgmt flag is set.
Two new flags, pin_enabled and stream_enabled, are introduced in
nid_path struct for marking the two individual power states: the pin
plug/unplug and DAC/ADC stream, respectively. They can be set
statically in case they are static routes (e.g. some mixer paths),
too.
The power up and down events for each pin are triggered via the
standard hda_jack table. The call order is hard-coded, relying on the
current implementation of jack event chain (a la FILO/stack order).
One point to be dealt carefully is that DAC/ADC cannot be powered
on/off while streaming. They are pinned as long as the stream is
running. For controlling the power of DAC/ADC, a new patch_ops is
added. The generic parser provides the default callback for that.
As of this patch, only IDT/Sigmatel codec driver enables the flag.
The support on other codecs will follow.
An assumption we made in this code is that the widget state (e.g. amp,
pinctl, connections) remains after the widget power transition (not
about FG power transition). This is true for IDT codecs, at least.
But if the widget state is lost at widget power transition, we'd need
to implement additional code to sync the cached amp/verbs for the
specific NID.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
This patch does two things:
- code refactoring with a local helper function,
- allow codec drivers to provide the specific PCM stream info pointers
only for overriding the non-NULL entries, instead of copying the
whole.
This simplifies the codec driver side (currently the only user is
alc269's 44kHz fixed rate).
Signed-off-by: Takashi Iwai <tiwai@suse.de>
The commit [ef403edb75: ALSA: hda - Don't access stereo amps for
mono channel widgets] fixed the handling of mono widgets in general,
but it still misses an exceptional case: namely, a mono mixer widget
taking a single stereo input. In this case, it has stereo volumes
although it's a mono widget, and thus we have to take care of both
left and right input channels, as stated in HD-audio spec ("7.1.3
Widget Interconnection Rules").
This patch covers this missing piece by adding proper checks of stereo
amps in both the generic parser and the proc output codes.
Reported-by: Raymond Yau <superquad.vortex2@gmail.com>
Cc: <stable@vger.kernel.org>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
The current HDA generic parser initializes / modifies the amp values
always in stereo, but this seems causing the problem on ALC3229 codec
that has a few mono channel widgets: namely, these mono widgets react
to actions for both channels equally.
In the driver code, we do care the mono channel and create a control
only for the left channel (as defined in HD-audio spec) for such a
node. When the control is updated, only the left channel value is
changed. However, in the resume, the right channel value is also
restored from the initial value we took as stereo, and this overwrites
the left channel value. This ends up being the silent output as the
right channel has been never touched and remains muted.
This patch covers the places where unconditional stereo amp accesses
are done and converts to the conditional accesses.
Bugzilla: https://bugzilla.kernel.org/show_bug.cgi?id=94581
Cc: <stable@vger.kernel.org>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
So far, the hda_codec object kept the hda_pcm list in an array, and
the codec driver was expected to assign the array. However, this
makes the object life cycle management harder, because the assigned
array is freed at the codec driver detach while it might be still
accessed by the opened streams.
In this patch, we allocate each hda_pcm object dynamically and manage
it as a linked list. Each object has a kref refcount, and both the
codec driver binder and the PCM open/close touches it, so that the
object won't be freed while in use.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Now we create the standard HD-audio bus (/sys/bus/hdaudio), and bind
the codec driver with the codec device over there. This is the first
step of the whole transition so that the changes to each codec driver
are kept as minimal as possible.
Each codec driver needs to register hda_codec_driver struct containing
the currently existing preset via the new helper macro
module_hda_codec_driver(). The old hda_codec_preset_list is replaced
with this infrastructure. The generic parsers (for HDMI and other)
are also included in the preset with the special IDs to bind
uniquely.
In HD-audio core side, the device binding code is split to
hda_bind.c. It provides the snd_hda_bus_type implementation to match
the codec driver with the given codec vendor ID. It also manages the
module auto-loading by itself like before: when the matching isn't
found, it tries to probe the corresponding codec modules, and finally
falls back to the generic drivers. (The special ID mentioned above is
set at this stage.)
The only visible change to outside is that the hdaudio sysfs entry now
appears in /sys/bus/devices, not as a sound class device.
More works to move the suspend/resume and remove ops will be
(hopefully) done in later patches.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
... for distinguishing whether it's explicitly enabled via a user hint
or enabled by a driver as a fallback. Now the former case corresponds
to HDA_HINT_STEREO_MIX_ENABLE while the latter to
HDA_HINT_STEREO_MIX_AUTO.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
When the stereo mix input is explicitly enabled via a user hint, the
driver should create always a capture source enum ctl and disable the
auto-mic switch. Otherwise the behavior gets confused. For doing it,
this patch just sets spec->suppress_auto_mic flag appropriately.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
In case there are speakers or headphones as well, anything that only
covers the line out should not be labelled "PCM". Let's name it
"Line Out" instead for clarity.
Signed-off-by: David Henningsson <david.henningsson@canonical.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
In the scenario where there is one "Line Out", one "Speaker" and one
"Headphone", and there are only two DACs, two outputs will share a DAC.
Currently any mixer on such a DAC will get the "PCM" name, which is
misleading. Instead use "Headphone+LO" or "Speaker+LO" to better
specify what the volume actually controls.
[fixed missing slave string additions by tiwai]
Signed-off-by: David Henningsson <david.henningsson@canonical.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
The next patch will use it, so make it visible across modules.
Signed-off-by: David Henningsson <david.henningsson@canonical.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
So far, hda_jack infrastructure allows only one callback per jack, and
this makes things slightly complicated when a driver wants to assign
multiple tasks to a jack, e.g. the standard auto-mute with a power
up/down sequence. This can be simplified if the hda_jack accepts
multiple callbacks.
This patch is such an extension: the callback-specific part (the
function and private_data) is split to another struct from
hda_jack_tbl, and multiple such objects can be assigned to a single
hda_jack_tbl entry.
The new struct hda_jack_callback is passed to each callback function
now, thus the patch became bigger than expected. But these changes
are mostly trivial.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
The action value assigned to each hda_jack_tbl entry is mostly
superfluous. The actually used values are either the widget NID or a
value specific to the callback.
The former case can be simply replaced by a reference to widget NID
itself. The only place doing the latter is STAC/IDT codec driver for
the powermap handling. But, the code doesn't need to check the action
field at all -- the function jack_update_power() is called either with
a specific pin or with NULL. So the check of jack->action can be
removed completely there, too.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
The DACs on Sigmatel/IDT codecs do mute at the lowest volume level,
and in the earlier drivers, we passed TLV_DB_SCALE_MUTE bit for each
volume control element like Speaker and Headphone as well as Master.
Along with the translation to the generic parser, however, the TLV bit
was lost for the slave controls (e.g. Speaker) but set only to
Master. In theory this should have sufficed, but apps, particularly
PA, do care the slave volume bits, so we seem to see a regression in
the volume controls.
This patch adds a flag to hda_gen_spec to specify the DAC mute
feature, and adds the TLV bit properly for all relevant volume
controls. Also, the TLV bit for vmaster is set in hda_generic.c, so
that we can get rid of all tricks from the codec driver side.
As the similar hack is applied to Conexant 5051 stuff, we can get rid
of it as well.
BugLink: https://bugs.launchpad.net/bugs/1357928
Signed-off-by: Takashi Iwai <tiwai@suse.de>
print_nid_path has a possible buffer overflow if
struct nid_path.path values are > 256.
Avoid this and neaten the output to remove the leading ':'
Neaten debug_badness to always verify arguments.
Signed-off-by: Joe Perches <joe@perches.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Pass the codec object so that we can replace all the rest of
snd_print*() usages with the proper device-specific print helpers.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
The beep input device is registered via input_register_device(), but
this is called in snd_hda_attach_beep_device() where the sound devices
aren't registered yet. This leads to the binding to non-existing
object, thus results in failure. And, even if the binding worked
(against the PCI object), it's still racy; the input device appears
before the sound objects.
For fixing this, register the input device properly at dev_register
ops of the codec object it's bound with. Also, call
snd_hda_detach_beep_device() at dev_disconnection so that it's
detached at the right timing. As a bonus, since it's called in the
codec's ops, we can get rid of the further call from the other codec
drivers.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Use dev_err() and co for messages from HD-audio controller and codec
drivers. The codec drivers are mostly bound with codec objects, so
some helper macros, codec_err(), codec_info(), etc, are provided.
They merely wrap the corresponding dev_xxx().
There are a few places still calling snd_printk() and its variants
as they are called without the codec or device context.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
The last user of snd_hda_gen_spec_free() is patch_via.c, and we can
rewrite it safely with snd_hda_gen_free(), so that
snd_hda_gen_spec_free() can be a local function in hda_generic.c.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
The current code for controlling mic mute LED in patch_sigmatel.c
blindly assumes that there is a single capture switch. But, there can
be multiple multiple ones, and each of them flips the state, ended up
in an inconsistent state.
For fixing this problem, this patch adds kcontrol to be passed to the
hook function so that the callee can check which switch is being
accessed. In stac_capture_led_hook(), the state is checked as a
bitmask, and turns on the LED when all capture switches are off.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
... by using snd_Hda_codec_update_cache() instead of *_write_cache().
Since all path elements should have been updated by this function,
we are safe to assume that the cache contents are consistent.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Apply the codec->power_filter to the FG nodes in general for reducing
hackish set_power_state ops override in patch_sigmatel.c.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
AD1986A mic pins (0x1d and 0x1f) share the same widget for controlling
the loopback volume/mute, but the generic parser didn't check it.
This ended up with the duplicated controls for the same effect.
This patch adds the check of the duplication for avoiding it.
After this fix, there will be only one control although it affects
both paths; this remaining issue should be fixed later in a different
patch.
Bugzilla: https://bugzilla.kernel.org/show_bug.cgi?id=66621
Cc: <stable@vger.kernel.org>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
AD1986A codec is a pretty old codec and has really many hidden
restrictions. One of such is that each DAC is dedicated to certain
pin although there are possible connections. Currently, the generic
parser tries to assign individual DACs as much as possible, and this
lead to two bad situations: connections where the sound actually
doesn't work, and connections conflicting other channels.
We may fix this by trying to find the best connections more harder,
but as of now, it's easier to give some hints for paired DAC/pin
connections and honor them if available, since such a hint is needed
only for specific codecs (right now only AD1986A, and there will be
unlikely any others in future).
Bugzilla: https://bugzilla.kernel.org/show_bug.cgi?id=64971
Bugzilla: https://bugzilla.kernel.org/show_bug.cgi?id=66621
Cc: <stable@vger.kernel.org>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Not all channels have been initialized, so far, especially when aamix
NID itself doesn't have amps but its leaves have. This patch fixes
these holes. Otherwise you might get unexpected loopback inputs,
e.g. from surround channels.
Cc: <stable@vger.kernel.org>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
AD and VIA codecs had stereo mixer input enabled as default before
moving to the generic parser, and people think the lack of such a
regression. In this patch, the stereo mixer input is added back to
the input selection if no auto-mic is available, and if it's not
disabled explicitly via hint. This should satisfy most of demands,
i.e. stereo mix on desktop machines like what it worked before, and it
still keeps the new auto-mic feature on laptops.
Signed-off-by: Takashi Iwai <tiwai@suse.de>