I noticed that there is a prototype for vmw_fifo_ping_host_locked() but
no function. Then I looked further and noticed more functions which are
not used anymore or functions protoypes which remained after the
function was removed.
Remove unused function (prototypes).
Signed-off-by: Sebastian Andrzej Siewior <bigeasy@linutronix.de>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
-----BEGIN PGP SIGNATURE-----
iQFSBAABCAA8FiEEq68RxlopcLEwq+PEeb4+QwBBGIYFAl5JsVQeHHRvcnZhbGRz
QGxpbnV4LWZvdW5kYXRpb24ub3JnAAoJEHm+PkMAQRiGHZEH+wddtJO4dZk5TZdF
KZB2w2ldsCvrBZAmas1TVvm8ncvUf+ATUZcSIzvZ3YbLmxsuLF2Cz3kD+n+36Mvy
ejwq8Scl7jwnouYps/Gfd6rRj/uCafqST4qp15GMGeiy2ST4A8dJrv5IAgZhD8/N
SN1bSr1AXpZ2JlEzzLDQ/NdVoNMS6IzCOsaINZcc60/XQoQZFRBWamMJFqu+CmXD
SBJOybQNFJhziy45cGZSAl+67sSCcoPftwTs0Stu4CJsvFWRb3MsbNTDS51Hjcc4
3tdgGOhoNXzyzZr96MEAHmiaW4VLQv0PGgUfOajE35viMz48OrwCTru8Kbuae3XM
YHV4qJk=
=yiem
-----END PGP SIGNATURE-----
gpgsig -----BEGIN PGP SIGNATURE-----
iHUEABYIAB0WIQRcEzekXsqa64kGDp7j7w1vZxhRxQUCXkpecgAKCRDj7w1vZxhR
xU4CAQD/8ZzfYroiiEI7FHEgvnuldGYZqA9kbNAO2Vueeac0OgD+Jojewdxy+pJ9
dxfA/POdtzx3hOdN+U1YgaDC0hbXwww=
=XgKq
-----END PGP SIGNATURE-----
Merge v5.6-rc2 into drm-misc-next
Lyude needs some patches in 5.6-rc2 and we didn't bring drm-misc-next
forward yet, so it looks like a good occasion.
Signed-off-by: Maxime Ripard <maxime@cerno.tech>
VBLANK callbacks in struct drm_driver are deprecated in favor of
their equivalents in struct drm_crtc_funcs. Convert vmwgfx over.
v2:
* remove accidental whitespace fixes
Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de>
Acked-by: Thomas Hellstrom <thellstrom@vmware.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20200123135943.24140-21-tzimmermann@suse.de
Bump driver minor version to signal availability of the host messaging
ioctl.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Charmaine Lee <charmainel@vmware.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Up to now, guest userspace does logging directly to host using essentially
the same rather complex port assembly stuff as the kernel.
We'd rather use the same mechanism than duplicate it (it may also change in
the future), hence add a new ioctl for relaying guest/host messaging
(logging is just one application of it).
Signed-off-by: Roland Scheidegger <sroland@vmware.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Add the callbacks necessary to implement emulated coherent memory for
surfaces. Add a flag to the gb_surface_create ioctl to indicate that
surface memory should be coherent.
Also bump the drm minor version to signal the availability of coherent
surfaces.
Cc: Andrew Morton <akpm@linux-foundation.org>
Cc: Matthew Wilcox <willy@infradead.org>
Cc: Will Deacon <will.deacon@arm.com>
Cc: Peter Zijlstra <peterz@infradead.org>
Cc: Rik van Riel <riel@surriel.com>
Cc: Minchan Kim <minchan@kernel.org>
Cc: Michal Hocko <mhocko@suse.com>
Cc: Huang Ying <ying.huang@intel.com>
Cc: Jérôme Glisse <jglisse@redhat.com>
Cc: Kirill A. Shutemov <kirill@shutemov.name>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Deepak Rawat <drawat@vmware.com>
Similar to write-coherent resources, make sure that from the user-space
point of view, GPU rendered contents is automatically available for
reading by the CPU.
Cc: Andrew Morton <akpm@linux-foundation.org>
Cc: Matthew Wilcox <willy@infradead.org>
Cc: Will Deacon <will.deacon@arm.com>
Cc: Peter Zijlstra <peterz@infradead.org>
Cc: Rik van Riel <riel@surriel.com>
Cc: Minchan Kim <minchan@kernel.org>
Cc: Michal Hocko <mhocko@suse.com>
Cc: Huang Ying <ying.huang@intel.com>
Cc: Jérôme Glisse <jglisse@redhat.com>
Cc: Kirill A. Shutemov <kirill@shutemov.name>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Deepak Rawat <drawat@vmware.com>
With emulated coherent memory we need to be able to quickly look up
a resource from the MOB offset. Instead of traversing a linked list with
O(n) worst case, use an RBtree with O(log n) worst case complexity.
Cc: Andrew Morton <akpm@linux-foundation.org>
Cc: Matthew Wilcox <willy@infradead.org>
Cc: Will Deacon <will.deacon@arm.com>
Cc: Peter Zijlstra <peterz@infradead.org>
Cc: Rik van Riel <riel@surriel.com>
Cc: Minchan Kim <minchan@kernel.org>
Cc: Michal Hocko <mhocko@suse.com>
Cc: Huang Ying <ying.huang@intel.com>
Cc: Jérôme Glisse <jglisse@redhat.com>
Cc: Kirill A. Shutemov <kirill@shutemov.name>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Deepak Rawat <drawat@vmware.com>
This infrastructure will, for coherent resources, make sure that
from the user-space point of view, data written by the CPU is immediately
automatically available to the GPU at resource validation time.
Cc: Andrew Morton <akpm@linux-foundation.org>
Cc: Matthew Wilcox <willy@infradead.org>
Cc: Will Deacon <will.deacon@arm.com>
Cc: Peter Zijlstra <peterz@infradead.org>
Cc: Rik van Riel <riel@surriel.com>
Cc: Minchan Kim <minchan@kernel.org>
Cc: Michal Hocko <mhocko@suse.com>
Cc: Huang Ying <ying.huang@intel.com>
Cc: Jérôme Glisse <jglisse@redhat.com>
Cc: Kirill A. Shutemov <kirill@shutemov.name>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Deepak Rawat <drawat@vmware.com>
This feature is only used by vmwgfx and superfluous for everybody else.
Signed-off-by: Christian König <christian.koenig@amd.com>
Co-developed-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Tested-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Link: https://patchwork.freedesktop.org/patch/333650/
We haven't done any backmerge for a while due to the merge window, and it
starts to become an issue for komeda. Let's bring 5.4-rc1 in.
Signed-off-by: Maxime Ripard <mripard@kernel.org>
Add struct drm_vma_offset_manager to vma_private, initialize it and
pass it to ttm_bo_device_init().
With this in place the last user of ttm's embedded vma offset manager
is gone and we can remove it (in a separate patch).
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Reviewed-by: Thomas Hellström <thellstrom@vmware.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20190905070509.22407-8-kraxel@redhat.com
TTM provides a means to assign eviction priorities to buffer object. This
means that all buffer objects with a lower priority will be evicted first
on memory pressure.
Use this to make sure surfaces and in particular non-dirty surfaces are
evicted first. Evicting in particular shaders, cotables and contexts imply
a significant performance hit on vmwgfx, so make sure these resources are
evicted last.
Some buffer objects are sub-allocated in user-space which means we can have
many resources attached to a single buffer object or resource. In that case
the buffer object is given the highest priority of the attached resources.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Deepak Rawat <drawat@vmware.com>
To facilitate removal of drmP.h in the .c
files remove the use from header files first.
Fix fallout in the other files.
Sorted include files in blocks and sorted files
within each block in alphabetical order.
This revealed a dependency from an uapi header to a header
located below drivers/gpu/drm/vmwgfx/.
Added FIXME to remind someone to fix this.
Signed-off-by: Sam Ravnborg <sam@ravnborg.org>
Cc: VMware Graphics <linux-graphics-maintainer@vmware.com>
Cc: Thomas Hellstrom <thellstrom@vmware.com>
Cc: David Airlie <airlied@linux.ie>
Cc: Daniel Vetter <daniel@ffwll.ch>
Reviewed-by: Deepak Rawat <drawat@vmware.com>
Signed-off-by: Deepak Rawat <drawat@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
At one point, the GPU command verifier and user-space handle manager
couldn't properly protect GPU clients from accessing each other's data.
Instead there was an elaborate mechanism to make sure only the active
master's primary clients could render. The other clients were either
put to sleep or even killed (if the master had exited). VRAM was
evicted on master switch. With the advent of render-node functionality,
we relaxed the VRAM eviction, but the other mechanisms stayed in place.
Now that the GPU command verifier and ttm object manager properly
isolates primary clients from different master realms we can remove the
master switch related code and drop those legacy features.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Deepak Rawat <drawat@vmware.com>
Currently vmw_execbuf_ioctl() open-codes the permission checking, size
extending and copying that is already done in core drm.
Kill all the duplication, adding a few comments for clarity.
Cc: VMware Graphics <linux-graphics-maintainer@vmware.com>
Cc: Thomas Hellstrom <thellstrom@vmware.com>
Cc: Daniel Vetter <daniel@ffwll.ch>
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Tested-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190522164119.24139-3-emil.l.velikov@gmail.com
According to the docs - prevents firstopen/lastclose races. Yet never
used in practise.
Cc: VMware Graphics <linux-graphics-maintainer@vmware.com>
Cc: Thomas Hellstrom <thellstrom@vmware.com>
Cc: Daniel Vetter <daniel@ffwll.ch>
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190522164119.24139-2-emil.l.velikov@gmail.com
Use struct sg_dma_page_iter in favour struct of sg_page_iter, which fairly
recently was declared useless for obtaining dma addresses.
With a struct sg_dma_page_iter we can't call sg_page_iter_page() so
when the page is needed, use the same page lookup mechanism as for the
non-sg dma modes instead of calling sg_dma_page_iter.
Note, the fixes tag doesn't really point to a commit introducing a
failure / regression, but rather to a commit that implemented a simple
workaround for this problem.
Cc: Jason Gunthorpe <jgg@mellanox.com>
Fixes: d901b2760d ("lib/scatterlist: Provide a DMA page iterator")
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jason Gunthorpe <jgg@mellanox.com>
Whenever FIFO allocation fails an error message is printed to dmesg.
Since this is common operation a lot of similar messages are scattered
everywhere. Use preprocessor macro to remove this cluttering.
Signed-off-by: Deepak Rawat <drawat@vmware.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Error messages or debugging message reported during user-space command
submission should not be printed to dmesg by default. So add a new
preprocessor define called VMW_DEBUG_USER which translates to
DRM_DEBUG_DRIVER.
v2: Use VMW_DEBUG_USER instead of using DRM_DEBUG_DRIVER directly.
Signed-off-by: Deepak Rawat <drawat@vmware.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Currently we flag resources as dirty (GPU contents not yet read back to
the backing MOB) whenever they have been part of a command stream.
Obviously many resources can't be dirty and others can only be dirty when
written to by the GPU. That is when they are either bound to the context as
render-targets, depth-stencil, copy / clear destinations and
stream-output targets, or similarly when there are corresponding views into
them.
So mark resources dirty only in these special cases. Context- and cotable
resources are always marked dirty when referenced.
This is important for upcoming emulated coherent memory, since we can avoid
issuing automatic readbacks to non-dirty resources when the CPU tries to
access part of the backing MOB.
Testing: Unigine Heaven with max GPU memory set to 256MB resulting in
heavy resource thrashing.
---
v2: Addressed review comments by Deepak Rawat.
v3: Added some documentation
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Deepak Rawat <drawat@vmware.com>
Most TTM drivers define the constant DRM_FILE_PAGE_OFFSET of the same
value. The only exception is vboxvideo, which is being converted to the
new offset by this patch. Unifying the constants in a single place
simplifies the driver code.
Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de>
Reviewed-by: Christian König <christian.koenig@amd.com>
Acked-by: Hans de Goede <hdegoede@redhat.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
The function ttm_bo_put releases a reference to a TTM buffer object. The
function's name is more aligned to the Linux kernel convention of naming
ref-counting function _get and _put.
A call to ttm_bo_unref takes the address of the TTM BO object's pointer and
clears the pointer's value to NULL. This is not necessary in most cases and
sometimes even worked around by the calling code. A call to ttm_bo_put only
releases the reference without clearing the pointer.
In places where is might be necessary, the current behaviour of cleaning the
pointer is kept.
Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de>
Reviewed-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Huang Rui <ray.huang@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
The function ttm_bo_get acquires a reference on a TTM buffer object. The
function's name is more aligned to the Linux kernel convention of naming
ref-counting function _get and _put.
Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de>
Reviewed-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Huang Rui <ray.huang@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
With the new validation code, a malicious user-space app could
potentially submit command streams with enough buffer-object and resource
references in them to have the resulting allocated validion nodes and
relocations make the kernel run out of GFP_KERNEL memory.
Protect from this by having the validation code reserve TTM graphics
memory when allocating.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Deepak Rawat <drawat@vmware.com>
---
v2: Removed leftover debug printouts
This fixes a layout update race condition. We make sure
the crtc mutex is locked before we dereference crtc->state. Otherwise the
state might change under us.
Since now we're already holding the crtc mutexes when reading the gui
coordinates, protect them with the crtc mutexes rather than with the
requested_layout mutex.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Deepak Rawat <drawat@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Make the connector is_implicit property immutable.
As far as we know, no user-space application is writing to it.
Also move the verification that all implicit display units scan out
from the same framebuffer to atomic_check().
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Reviewed-by: Deepak Rawat <drawat@vmware.com>
Make sure that the global BO state is always correctly initialized.
This allows removing all the device code to initialize it.
v2: fix up vbox (Alex)
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Junwei Zhang <Jerry.Zhang@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
As the name says we only need one global instance of ttm_mem_global.
Drop all the driver initialization and just use a single exported
instance which is initialized during BO global initialization.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Junwei Zhang <Jerry.Zhang@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Make the process of looking up a user resource and adding it to the
validation list reference-free unless when it's actually added to the
validation list where a single reference is taken.
This saves two locked atomic operations per command stream buffer object
handle lookup, unless there is a lookup cache hit.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Identically to how we look up ttm base objects witout reference, provide
the same functionality to vmw user buffer objects which derive from them.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
This field was previously used to prevent a lookup of a resource before its
constructor had run to its end. This was mainly intended for an interface
that is now removed that allowed looking up a resource by its device id.
Currently all affected resources are added to the lookup mechanism (its
TTM prime object is initialized) late in the constructor where it's OK to
look up the resource.
This means we can change the device resource_lock to an ordinary spinlock
instead of an rwlock and remove a locking sequence during lookup.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Reviewed-by: Deepak Rawat <drawat@vmware.com>
A common trait of these objects are that they are allocated during the
command validation phase and freed after command submission. Furthermore
they are accessed by a single thread only. So provide a simple unprotected
stack-like allocator from which these objects can be allocated. Their
memory is freed with the validation context when the command submission
is done.
Note that the mm subsystem maintains a per-cpu cache of single pages to
make single page allocation and freeing efficient.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Strip the old execbuf validation functionality and use the new API instead.
Also use the new API for a now removed execbuf function that was called
from the kms code.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Allow selecting interruptible or uninterruptible waits to match
expectations of callers.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Deepak Rawat <drawat@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
No other driver is using this functionality so move it out of TTM and
into the vmwgfx driver. Update includes and remove exports.
Also annotate to remove false static analyzer lock balance warnings.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
A new param DRM_VMW_PARAM_SM4_1, is added for user space to determine
availability of SM4.1.
Minor version bump for SM4.1.
Signed-off-by: Deepak Rawat <drawat@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Support for SVGA3D_SURFACE_MULTISAMPLE and surface mob size according
to sample count.
Signed-off-by: Deepak Rawat <drawat@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Charmaine Lee <charmainel@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
New ioctls DRM_VMW_GB_SURFACE_CREATE_EXT and DRM_VMW_GB_SURFACE_REF_EXT
are added which support 64-bit wide svga device surface flags, quality
level and multisample pattern.
Signed-off-by: Deepak Rawat <drawat@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Charmaine Lee <charmainel@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Since svga device introduced new 64bit SVGA3dSurfaceAllFlags, vmwgfx
now stores the surface flags internally as SVGA3dSurfaceAllFlags.
For legacy surface define commands, only lower 32-bit is used.
Signed-off-by: Deepak Rawat <drawat@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
SVGA device added new command SVGA3dCmdDefineGBSurface_v3 which allows
64-bit SVGA3dSurfaceAllFlags. This commit adds support for
SVGA3dCmdDefineGBSurface_v3 command in vmwgfx.
Signed-off-by: Deepak Rawat <drawat@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Charmaine Lee <charmainel@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
A boolean flag in device private structure to specify if the device
support SM4_1.
Signed-off-by: Deepak Rawat <drawat@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
The device exposes a new capability register. Add support for it.
Signed-off-by: Neha Bhende <bhenden@vmware.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Make the host message module function declarations similar to the other
declarations in vmwgfx_drv.h and include the header in vmwgfx_msg.c
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Deepak Rawat <drawat@vmware.com>
To avoid race condition between update_layout ioctl and modeset ioctl
for access to gui_x/y positioning added a new mutex
requested_layout_mutex.
Also used drm_for_each_connector_iter to iterate over connector list.
Signed-off-by: Deepak Rawat <drawat@vmware.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
It makes more sense to have all the buffer object related code in
a single file rather than splitting it up between the resource code
and buffer object pinning utilities.
Place all buffer object related code in vmwgfx_bo.c. Fix up headers
and export resource functionality when needed in the buffer object
code.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Reviewed-by: Deepak Rawat <drawat@vmware.com>