Make the .hws_needs_physical the exception by switching the flag
on earlier platforms since they are fewer to support. Remove the flag on
later GPUs hardware since they all use GTT hws by default.
Switch the logic as well in the driver to reflect this change
Signed-off-by: Carlos Santa <carlos.santa@intel.com>
Reviewed-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Move all slice/subslice/eu related properties to the sseu_dev_info
struct.
No functional change.
v2:
- s/info/sseu/ based on the new struct name. (Ben)
Reviewed-by: Robert Bragg <robert@sixbynine.org> (v1)
Reviewed-by: Ben Widawsky <benjamin.widawsky@intel.com> (v1)
Tested-by: Ben Widawsky <benjamin.widawsky@intel.com> (v1)
Signed-off-by: Imre Deak <imre.deak@intel.com>
If we have stolen available, make use of it for ringbuffer allocation.
Previously this was restricted to !llc platforms, as writing to stolen
requires a GGTT mapping - but now that we have partial mappable support,
the mappable aperture isn't quite so precious so we can use it more
freely and ringbuffers are a good user for the otherwise wasted stolen.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20160818161718.27187-18-chris@chris-wilson.co.uk
Now that we have WC vmapping available, we can bind our rings anywhere
in the GGTT and do not need to restrict them to the mappable region.
Except for stolen objects, for which direct access is verbatim and we
must use the mappable aperture.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20160818161718.27187-17-chris@chris-wilson.co.uk
Build the legacy semaphore initialisation array using the engine
hardware ids instead of driver internal ones. This makes the
static array size dependent only on the number of gen6 semaphore
engines.
Also makes the per-engine semaphore wait and signal tables
hardware id indexed saving some more space.
v2: Refactor I915_GEN6_NUM_ENGINES to GEN6_SEMAPHORE_LAST. (Chris Wilson)
v3: More polish. (Chris Wilson)
Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Link: http://patchwork.freedesktop.org/patch/msgid/1471363461-9973-1-git-send-email-tvrtko.ursulin@linux.intel.com
This little helper only exists to safely discard the upper unused 32bits
of the general 64-bit VMA address - as we know that all Global GTT
currently are less than 4GiB in size and so that the upper bits must be
zero. In many places, we use a u32 for the global GTT offset and we want
to document where we are discarding the full VMA offset.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1471254551-25805-28-git-send-email-chris@chris-wilson.co.uk
Since the intel_engine_init_seqno() is shared by all engine submission
backends, move it out of the legacy intel_ringbuffer.c and
into the new home for common routines, intel_engine_cs.c
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Matthew Auld <matthew.auld@intel.com>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1471254551-25805-21-git-send-email-chris@chris-wilson.co.uk
Since the scratch allocation and cleanup is shared by all engine
submission backends, move it out of the legacy intel_ringbuffer.c and
into the new home for common routines, intel_engine_cs.c
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Matthew Auld <matthew.auld@intel.com>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1471254551-25805-20-git-send-email-chris@chris-wilson.co.uk
Use the GGTT VMA as the primary cookie for handing ring objects as
the most common action upon the ring is mapping and unmapping which act
upon the VMA itself. By restructuring the code to work with the ring
VMA, we can shrink the code and remove a few cycles from context pinning.
v2: Move the flush of the object back to before the first pin. We use
the am-I-bound? query to only have to check the flush on the first
bind and so avoid stalling on active rings.
Lots of little renames and small hoops.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1471254551-25805-18-git-send-email-chris@chris-wilson.co.uk
Access through the GTT requires the device to be awake. Ideally
i915_vma_pin_iomap() is short-lived and the pinning demarcates the
access through the iomap. This is not entirely true, we have a mixture
of long lived pins that exceed the wakelock (such as legacy ringbuffers)
and short lived pin that do live within the wakelock (such as execlist
ringbuffers).
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1471254551-25805-17-git-send-email-chris@chris-wilson.co.uk
We know that the only access to the context object is via the GPU, and
the only time when it can be out of the GPU domain is when it is swapped
out and unbound. Therefore we only need to clflush the object when
binding, thus avoiding any potential stall on touching the domain on an
active context.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1471254551-25805-16-git-send-email-chris@chris-wilson.co.uk
When working with contexts, we most frequently want the GGTT VMA for the
context state, first and foremost. Since the object is available via the
VMA, we need only then store the VMA.
v2: Formatting tweaks to debugfs output, restored some comments removed
in the next patch
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1471254551-25805-15-git-send-email-chris@chris-wilson.co.uk
vmaps has a provision for controlling the page protection bits, with which
we can use to control the mapping type, e.g. WB, WC, UC or even WT.
To allow the caller to choose their mapping type, we add a parameter to
i915_gem_object_pin_map - but we still only allow one vmap to be cached
per object. If the object is currently not pinned, then we recreate the
previous vmap with the new access type, but if it was pinned we report an
error. This effectively limits the access via i915_gem_object_pin_map to a
single mapping type for the lifetime of the object. Not usually a problem,
but something to be aware of when setting up the object's vmap.
We will want to vary the access type to enable WC mappings of ringbuffer
and context objects on !llc platforms, as well as other objects where we
need coherent access to the GPU's pages without going through the GTT
v2: Remove the redundant braces around pin count check and fix the marker
in documentation (Chris)
v3:
- Add a new enum for the vmalloc mapping type & pass that as an argument to
i915_object_pin_map. (Tvrtko)
- Use PAGE_MASK to extract or filter the mapping type info and remove a
superfluous BUG_ON.(Tvrtko)
v4:
- Rename the enums and clean up the pin_map function. (Chris)
v5: Drop the VM_NO_GUARD, minor cosmetics.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Akash Goel <akash.goel@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1471001999-17787-1-git-send-email-chris@chris-wilson.co.uk
Until now code was calling hweight32 to figure out the
number from device_info->ring_mask at runtime. Instead
we can cache it at engine init time and use directly.
Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Dave Gordon <david.s.gordon@intel.com>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Link: http://patchwork.freedesktop.org/patch/msgid/1470842530-35854-1-git-send-email-tvrtko.ursulin@linux.intel.com
We allocate a few objects into the GGTT that we never need to access via
the mappable aperture (such as contexts, status pages). We can request
that these are bound high in the VM to increase the amount of mappable
aperture available. However, anything that may be frequently pinned
(such as logical contexts) we want to use the fast search & insert.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1470832906-13972-1-git-send-email-chris@chris-wilson.co.uk
The bottom-half we use for processing the breadcrumb interrupt is a
task, which is an RCU protected struct. When accessing this struct, we
need to be holding the RCU read lock to prevent it disappearing beneath
us. We can use the RCU annotation to mark our irq_seqno_bh pointer as
being under RCU guard and then use the RCU accessors to both provide
correct ordering of access through the pointer.
Most notably, this fixes the access from hard irq context to use the RCU
read lock, which both Daniel and Tvrtko complained about.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Daniel Vetter <daniel.vetter@ffwll.ch>
Cc: Tvrtko Ursulin <tvrtko.ursulin@linux.intel.com>
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Link: http://patchwork.freedesktop.org/patch/msgid/1470761272-1245-3-git-send-email-chris@chris-wilson.co.uk
As pointed out by Chris Harris, we are using the wrong WA name, it
should in fact be WaToEnableHwFixForPushConstHWBug, also it should be
applied from C0 onwards for both BXT and KBL.
Fixes: 7b9005cd45 ("drm/i915: Add WaInsertDummyPushConstP for bxt and kbl")
Cc: Chris Harris <chris.harris@intel.com>
Cc: Mika Kuoppala <mika.kuoppala@intel.com>
Reported-by: Chris Harris <chris.harris@intel.com>
Signed-off-by: Matthew Auld <matthew.auld@intel.com>
Reviewed-by: Arun Siluvery <arun.siluvery@linux.intel.com>
Signed-off-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1470127013-29653-1-git-send-email-matthew.auld@intel.com
The principal motivation for this was to try and eliminate the
struct_mutex from i915_gem_suspend - but we still need to hold the mutex
current for the i915_gem_context_lost(). (The issue there is that there
may be an indirect lockdep cycle between cpu_hotplug (i.e. suspend) and
struct_mutex via the stop_machine().) For the moment, enabling last
request tracking for the engine, allows us to do busyness checking and
waiting without requiring the struct_mutex - which is useful in its own
right.
As a side-effect of having a robust means for tracking engine busyness,
we can replace our other busyness heuristic, that of comparing against
the last submitted seqno. For paranoid reasons, we have a semi-ordered
check of that seqno inside the hangchecker, which we can now improve to
an ordered check of the engine's busyness (removing a locked xchg in the
process).
v2: Pass along "bool interruptible" as being unlocked we cannot rely on
i915->mm.interruptible being stable or even under our control.
v3: Replace check Ironlake i915_gpu_busy() with the common precalculated value
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1470388464-28458-6-git-send-email-chris@chris-wilson.co.uk
Before suspending (or unloading), we would first wait upon all rendering
to be completed and then disable the rings. This later step is a remanent
from DRI1 days when we did not use request tracking for all operations
upon the ring. Now that we are sure we are waiting upon the very last
operation by the engine, we can forgo clobbering the ring registers,
though we do keep the assert that the engine is indeed idle before
sleeping.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1470388464-28458-5-git-send-email-chris@chris-wilson.co.uk
Since i915_gem_obj_ggtt_pin() is an idiom breaking curry function for
i915_gem_object_ggtt_pin(), spare us the confusion and remove it.
Removing it now simplifies later patches to change the i915_vma_pin()
(and friends) interface.
v2: Add a redundant GEM_BUG_ON(!view) to
i915_gem_obj_lookup_or_create_ggtt_vma()
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1470324762-2545-18-git-send-email-chris@chris-wilson.co.uk
If the user floods the GPU with so many requests that the engine stalls
waiting for free space, don't automatically promote the GPU to maximum
frequencies. If the GPU really is saturated with work, it will migrate
to high clocks by itself, otherwise it is merely a user flooding us with
busy-work.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1470293567-10811-20-git-send-email-chris@chris-wilson.co.uk
By tracking each request occupying space inside an individual
intel_ring, we can greatly simplify the logic of tracking available
space and not worry about other timelines. (Each ring is an ordered
timeline of committed requests.)
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1470293567-10811-17-git-send-email-chris@chris-wilson.co.uk
Now that we initialize the state to both legacy and execlists inside
intel_engine_cs, we should also clean up that state from the common
functions.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Cc: Tvrtko Ursulin <tvrtko.ursulin@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1470226756-24401-1-git-send-email-chris@chris-wilson.co.uk
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Space reservation is already safe with respect to the ring->size
modulus, but hardware only expects to see values in the range
0...ring->size-1 (inclusive) and so requires the modulus to prevent us
writing the value ring->size instead of 0. As this is only required for
the register itself, we can defer the modulus to the register update and
not perform it after every command packet. We keep the
intel_ring_advance() around in the code to provide demarcation for the
end-of-packet (which then can be compared against intel_ring_begin() as
the number of dwords emitted must match the reserved space).
v2: Assert that the ring size is a power-of-two to match assumptions in
the code. Simplify the comment before writing the tail value to explain
why the modulus is necessary.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Cc: Dave Gordon <david.s.gordon@intel.com>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1470174640-18242-13-git-send-email-chris@chris-wilson.co.uk
Rather than passing a complete set of GPU cache domains for either
invalidation or for flushing, or even both, just pass a single parameter
to the engine->emit_flush to determine the required operations.
engine->emit_flush(GPU, 0) -> engine->emit_flush(EMIT_INVALIDATE)
engine->emit_flush(0, GPU) -> engine->emit_flush(EMIT_FLUSH)
engine->emit_flush(GPU, GPU) -> engine->emit_flush(EMIT_FLUSH | EMIT_INVALIDATE)
This allows us to extend the behaviour easily in future, for example if
we want just a command barrier without the overhead of flushing.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Dave Gordon <david.s.gordon@intel.com>
Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1470174640-18242-8-git-send-email-chris@chris-wilson.co.uk
Space for flushing the GPU cache prior to completing the request is
preallocated and so cannot fail - the GPU caches will always be flushed
along with the completed request. This means we no longer have to track
whether the GPU cache is dirty between batches like we had to with the
outstanding_lazy_seqno.
With the removal of the duplication in the per-backend entry points for
emitting the obsolete lazy flush, we can then further unify the
engine->emit_flush.
v2: Expand a bit on the legacy of gpu_caches_dirty
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Link: http://patchwork.freedesktop.org/patch/msgid/1469432687-22756-18-git-send-email-chris@chris-wilson.co.uk
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1470174640-18242-7-git-send-email-chris@chris-wilson.co.uk
The state stored in this struct is not only the information about the
buffer object, but the ring used to communicate with the hardware. Using
buffer here is overly specific and, for me at least, conflates with the
notion of buffer objects themselves.
s/struct intel_ringbuffer/struct intel_ring/
s/enum intel_ring_hangcheck/enum intel_engine_hangcheck/
s/describe_ctx_ringbuf()/describe_ctx_ring()/
s/intel_ring_get_active_head()/intel_engine_get_active_head()/
s/intel_ring_sync_index()/intel_engine_sync_index()/
s/intel_ring_init_seqno()/intel_engine_init_seqno()/
s/ring_stuck()/engine_stuck()/
s/intel_cleanup_engine()/intel_engine_cleanup()/
s/intel_stop_engine()/intel_engine_stop()/
s/intel_pin_and_map_ringbuffer_obj()/intel_pin_and_map_ring()/
s/intel_unpin_ringbuffer()/intel_unpin_ring()/
s/intel_engine_create_ringbuffer()/intel_engine_create_ring()/
s/intel_ring_flush_all_caches()/intel_engine_flush_all_caches()/
s/intel_ring_invalidate_all_caches()/intel_engine_invalidate_all_caches()/
s/intel_ringbuffer_free()/intel_ring_free()/
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1469432687-22756-15-git-send-email-chris@chris-wilson.co.uk
Link: http://patchwork.freedesktop.org/patch/msgid/1470174640-18242-4-git-send-email-chris@chris-wilson.co.uk
'ring' is an old deprecated term for a GPU engine. Chris Wilson wants to
use the name for what is currently known as an intel_ringbuffer, but it
will be dreadfully confusing if some rings are ringbuffers but other
rings are still engines. So this patch changes the names of a bunch of
parameters called 'ring' to either 'engine' or 'engine_id' according to
what they actually are.
Signed-off-by: Dave Gordon <david.s.gordon@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1469034967-15840-3-git-send-email-david.s.gordon@intel.com
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Add this workaround to prevent hang when in place compression
is used.
References: HSD#2135774
Cc: stable@vger.kernel.org
Signed-off-by: Mika Kuoppala <mika.kuoppala@intel.com>
Reviewed-by: Arun Siluvery <arun.siluvery@linux.intel.com>
Signed-off-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>