During the idle-worker we disable the hangcheck and so kick any waiters
that should have been completed (since the GPU is now idle). Unlike the
hangcheck, we do not take any care to avoid the race between the irq
handler and ourselves, and so it is possible for us to declare a missed
interrupt even as the bottom-half is being scheduled to run. Let's
ignore this race to stop a potential false-positive error.
References: https://bugs.freedesktop.org/show_bug.cgi?id=96974
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Cc: Tvrtko Ursulin <tvrtko.ursulin@linux.intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1469351421-13493-1-git-send-email-chris@chris-wilson.co.uk
Now that PCU communication is reasonably fast, we do not need to defer
RC6 initialisation to a workqueue.
References: https://bugs.freedesktop.org/show_bug.cgi?id=97017
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
When transitioning to the GTT or CPU domain we wait on all rendering
from i915 to complete (with the optimisation of allowing concurrent read
access by both the GPU and client). We don't yet ensure all rendering
from third parties (tracked by implicit fences on the dma-buf) is
complete. Since implicitly tracked rendering by third parties will
ignore our cache-domain tracking, we have to always wait upon rendering
from third-parties when transitioning to direct access to the backing
store. We still rely on clients notifying us of cache domain changes
(i.e. they need to move to the GTT read or write domain after doing a CPU
access before letting the third party render again).
v2:
This introduces a potential WARN_ON into i915_gem_object_free() as the
current i915_vma_unbind() calls i915_gem_object_wait_rendering(). To
hit this path we first need to render with the GPU, have a dma-buf
attached with an unsignaled fence and then interrupt the wait. It does
get fixed later in the series (when i915_vma_unbind() only waits on the
active VMA and not all, including third-party, rendering.
To offset that risk, use the __i915_vma_unbind_no_wait hack.
Testcase: igt/prime_vgem/basic-fence-read
Testcase: igt/prime_vgem/basic-fence-mmap
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1469002875-2335-8-git-send-email-chris@chris-wilson.co.uk
Since commit a6f766f397 ("drm/i915: Limit ring synchronisation (sw
sempahores) RPS boosts") and commit bcafc4e38b ("drm/i915: Limit mmio
flip RPS boosts") we have limited the waitboosting for semaphores and
flips. Ideally we do not want to boost in either of these instances as no
userspace consumer is waiting upon the results (though a userspace producer
may be stalled trying to submit an execbuf - but in this case the
producer is being throttled due to the engine being saturated with
work). With the introduction of NO_WAITBOOST in the previous patch, we
can finally disable these needless boosts.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Mika Kuoppala <mika.kuoppala@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1469002875-2335-6-git-send-email-chris@chris-wilson.co.uk
Following a GPU reset upon hang, we retire all the requests and then
mark them all as complete. If we mark them as complete first, we both
keep the normal retirement order (completed first then retired) and
provide a small optimisation for concurrent lookups.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Mika Kuoppala <mika.kuoppala@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1469002875-2335-3-git-send-email-chris@chris-wilson.co.uk
Migrate the request operations out of the main body of i915_gem.c and
into their own C file for easier expansion.
v2: Move __i915_add_request() across as well
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Acked-by: Mika Kuoppala <mika.kuoppala@intel.com>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1469002875-2335-1-git-send-email-chris@chris-wilson.co.uk
Even after adding individual page support for GTT mmaping, we can still
fail to find any space within the mappable region, and
drm_mm_insert_node() will then report ENOSPC. We have to then handle
this error by using the shmem access to the pages.
Fixes: b50a53715f ("drm/i915: Support for pread/pwrite ... objects")
Testcase: igt/gem_concurrent_blit
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Ankitprasad Sharma <ankitprasad.r.sharma@intel.com>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com
Link: http://patchwork.freedesktop.org/patch/msgid/1468690956-23480-1-git-send-email-chris@chris-wilson.co.uk
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Before suspend, and especially before building the hibernation image, we
need to context image to be coherent in memory. To do this we require
that we perform a context switch to a disposable context (i.e. the
dev_priv->kernel_context) - when that switch is complete, all other
context images will be complete. This leaves the kernel_context image as
incomplete, but fortunately that is disposable and we can do a quick
fixup of the logical state after resuming.
v2: Share the nearly identical code to switch to the kernel context with
eviction.
v3: Explain why we need the switch and reset.
Testcase: igt/gem_exec_suspend # bsw
References: https://bugs.freedesktop.org/show_bug.cgi?id=96526
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Tested-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1468590980-6186-2-git-send-email-chris@chris-wilson.co.uk
Some hardware requires a valid render context before it can initiate
rc6 power gating of the GPU; the default state of the GPU is not
sufficient and may lead to undefined behaviour. The first execution of
any batch will load the "golden render state", at which point it is safe
to enable rc6. As we do not forcibly load the kernel context at resume,
we have to hook into the batch submission to be sure that the render
state is setup before enabling rc6.
However, since we don't enable powersaving until that first batch, we
queued a delayed task in order to guarantee that the batch is indeed
submitted.
v2: Rearrange intel_disable_gt_powersave() to match.
v3: Apply user specified cur_freq (or idle_freq if not set).
v4: Give in, and supply a delayed work to autoenable rc6
v5: Mika suggested a couple of better names for delayed_resume_work
v6: Rebalance rpm_put around the autoenable task
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Mika Kuoppala <mika.kuoppala@intel.com>
Cc: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1468397438-21226-7-git-send-email-chris@chris-wilson.co.uk
Reviewed-by: Mika Kuoppala <mika.kuoppala@intel.com>
Upon resetting the GPU, we force the engines to be idle by clearing
their request lists. However, I neglected to clear the GT active status
and so the next request following the reset was not marking the device
as busy again. (We had to wait until any outstanding retire worker
finally ran and cleared the active status.)
Fixes: 67d97da349 ("drm/i915: Only start retire worker when idle")
Testcase: igt/pm_rps/reset
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1468397438-21226-1-git-send-email-chris@chris-wilson.co.uk
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
This should already be handled by drm_gem_object_release, which is
called later on.
Cc: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Matthew Auld <matthew.auld@intel.com>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1467720019-31876-1-git-send-email-matthew.auld@intel.com
With the unified common engine setup done, and the execlist engine
initialization loop clearly split into two phases, we can eliminate
the separate legacy engine initialization code.
v2: Fix cleanup path for legacy.
v3: Rename constructors. (Chris Wilson)
Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Reviewed-by: Chris Wilson <chris-wilson.co.uk>
Let's ensure that we cannot run indefinitely without the hangcheck
worker being queued. We removed it from being kicked on every request
because we were kicking it a few millions times in every hangcheck
interval and only once is necessary! However, that leaves us with the
issue of what if userspace never waits for a request, or runs out of
resources, what if userspace just issues a request then spins on
BUSY_IOCTL?
Testcase: igt/gem_busy
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1468055535-19740-3-git-send-email-chris@chris-wilson.co.uk
Reviewed-by: Mika Kuoppala <mika.kuoppala@intel.com>
Never go to sleep waiting on the GPU without first ensuring that we will
get woken up.
We have a choice of queuing the hangcheck before every schedule() or the
first time we wakeup. In order to simply accommodate both the signaler
and the ordinary waiter, move the queuing to the common point of
enabling the irq. We lose the paranoid safety of ensuring that the
hangcheck is active before the sleep, but avoid code duplication (and
redundant hangcheck queuing).
Testcase: igt/prime_busy
Fixes: c81d46138d ("drm/i915: Convert trace-irq to the breadcrumb waiter")
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1468055535-19740-2-git-send-email-chris@chris-wilson.co.uk
Reviewed-by: Mika Kuoppala <mika.kuoppala@intel.com>
Since drm_i915_private is now a subclass of drm_device we do not need to
chase the drm_i915_private->dev backpointer and can instead simply
access drm_i915_private->drm directly.
text data bss dec hex filename
1068757 4565 416 1073738 10624a drivers/gpu/drm/i915/i915.ko
1066949 4565 416 1071930 105b3a drivers/gpu/drm/i915/i915.ko
Created by the coccinelle script:
@@
struct drm_i915_private *d;
identifier i;
@@
(
- d->dev->i
+ d->drm.i
|
- d->dev
+ &d->drm
)
and for good measure the dev_priv->dev backpointer was removed entirely.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Matthew Auld <matthew.auld@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1467711623-2905-4-git-send-email-chris@chris-wilson.co.uk
After Joonas complained about using READ_ONCE() on the only use of the
variable in the function, where the intent was to simply document that
the read was intentionally racy and unlocked, I switched the READ_ONCE()
over to lockless_dereference(). However, in linux-next that has a
stronger type-check to only allow pointers and is no longer
interchangeable with READ_ONCE(), see commit 331b6d8c7a
("locking/barriers: Validate lockless_dereference() is used on a pointer
type")
Reported-by: Stephen Rothwell <sfr@canb.auug.org.au>
Fixes: 67d97da349 ("drm/i915: Only start retire worker when idle")
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Link: http://patchwork.freedesktop.org/patch/msgid/1467705276-707-1-git-send-email-chris@chris-wilson.co.uk
Reviewed-by: Mika Kuoppala <mika.kuoppala@intel.com>
Since we now subclass struct drm_device, we can save pointer dances by
noting the equivalence of struct drm_device and struct drm_i915_private,
i.e. by using to_i915().
text data bss dec hex filename
1073824 4562 416 1078802 107612 drivers/gpu/drm/i915/i915.ko
1068976 4562 416 1073954 106322 drivers/gpu/drm/i915/i915.ko
Created by the coccinelle script:
@@
expression E;
identifier p;
@@
- struct drm_i915_private *p = E->dev_private;
+ struct drm_i915_private *p = to_i915(E);
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Dave Gordon <david.s.gordon@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1467628477-25379-1-git-send-email-chris@chris-wilson.co.uk
Now that we have (near) universal GPU recovery code, we can inject a
real hang from userspace and not need any fakery. Not only does this
mean that the testing is far more realistic, but we can simplify the
kernel in the process.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Arun Siluvery <arun.siluvery@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1467616119-4093-7-git-send-email-chris@chris-wilson.co.uk
Describe the intent of boosting the GPU frequency to maximum before
waiting on the GPU.
RPS waitboosting was introduced with commit b29c19b645 ("drm/i915:
Boost RPS frequency for CPU stalls") but lacked a concise comment in the
code to explain itself.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Link: http://patchwork.freedesktop.org/patch/msgid/1467616119-4093-5-git-send-email-chris@chris-wilson.co.uk
Ideally, we want to automagically have the GPU respond to the
instantaneous load by reclocking itself. However, reclocking occurs
relatively slowly, and to the client waiting for a result from the GPU,
too late. To compensate and reduce the client latency, we allow the
first wait from a client to boost the GPU clocks to maximum. This
overcomes the lag in autoreclocking, at the expense of forcing the GPU
clocks too high. So to offset the excessive power usage, we currently
allow a client to only boost the clocks once before we detect the GPU
is idle again. This works reasonably for say the first frame in a
benchmark, but for many more synchronous workloads (like OpenCL) we find
the GPU clocks remain too low. By noting a wait which would idle the GPU
(i.e. we just waited upon the last known request), we can give that
client the idle boost credit (for their next wait) without the 100ms
delay required for us to detect the GPU idle state. The intention is to
boost clients that are stalling in the process of feeding the GPU more
work (and who in doing so let the GPU idle), without granting boost
credits to clients that are throttling themselves (such as compositors).
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: "Zou, Nanhai" <nanhai.zou@intel.com>
Cc: Jesse Barnes <jbarnes@virtuousgeek.org>
Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Link: http://patchwork.freedesktop.org/patch/msgid/1467616119-4093-4-git-send-email-chris@chris-wilson.co.uk
We know, by design, that whilst the GPU is active (and thus we are
throttling) the retire_worker is queued. Therefore attempting to requeue
it with queue_delayed_work() is a no-op and we can safely remove it.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1467616119-4093-3-git-send-email-chris@chris-wilson.co.uk
Rather than persistently postponing the idle-work everytime somebody
calls i915_gem_retire_requests() (potentially ensuring that we never
reach the idle state), queue the work the first time we detect all
requests are complete. Then if in 100ms, more requests have been queued,
we will abort the idle-worker and wait again until all the new requests
have been completed.
Of course, this does depend upon the idle worker cancelling itself
gracefully from the previous patch.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1467616119-4093-2-git-send-email-chris@chris-wilson.co.uk
The retire worker is a low frequency task that makes sure we retire
outstanding requests if userspace is being lax. We only need to start it
once as it remains active until the GPU is idle, so do a cheap test
before the more expensive queue_work(). A consequence of this is that we
need correct locking in the worker to make the hot path of request
submission cheap. To keep the symmetry and keep hangcheck strictly bound
by the GPU's wakelock, we move the cancel_sync(hangcheck) to the idle
worker before dropping the wakelock.
v2: Guard against RCU fouling the breadcrumbs bottom-half whilst we kick
the waiter.
v3: Remove the wakeref assertion squelching (now we hold a wakeref for
the hangcheck, any rpm error there is genuine).
v4: To prevent excess work when retiring requests, we split the busy
flag into two, a boolean to denote whether we hold the wakeref and a
bitmask of active engines.
v5: Reorder cancelling hangcheck upon idling to avoid a race where we
might cancel a hangcheck after being preempted by a new task
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
References: https://bugs.freedesktop.org/show_bug.cgi?id=88437
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1467616119-4093-1-git-send-email-chris@chris-wilson.co.uk
If we convert the tracing over from direct use of ring->irq_get() and
over to the breadcrumb infrastructure, we only have a single user of the
ring->irq_get and so we will be able to simplify the driver routines
(eliminating the redundant validation and irq refcounting).
Process context is preferred over softirq (or even hardirq) for a couple
of reasons:
- we already utilize process context to have fast wakeup of a single
client (i.e. the client waiting for the GPU inspects the seqno for
itself following an interrupt to avoid the overhead of a context
switch before it returns to userspace)
- engine->irq_seqno() is not suitable for use from an softirq/hardirq
context as we may require long waits (100-250us) to ensure the seqno
write is posted before we read it from the CPU
A signaling framework is a requirement for enabling dma-fences.
v2: Move to a signaling framework based upon the waiter.
v3: Track the first-signal to avoid having to walk the rbtree everytime.
v4: Mark the signaler thread as RT priority to reduce latency in the
indirect wakeups.
v5: Make failure to allocate the thread fatal.
v6: Rename kthreads to i915/signal:%u
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1467390209-3576-16-git-send-email-chris@chris-wilson.co.uk
We have testcases to ensure that seqno wraparound works fine, so we can
forgo forcing everyone to encounter seqno wraparound during early
uptime. seqno wraparound incurs a full GPU stall so not forcing it
will eliminate one jitter from the early system. Using the testcases, we
have very deterministic testing which given how difficult it would be to
debug an issue (GPU hang) stemming from a wraparound using pure
postmortem analysis I see no value in forcing a wrap during boot.
Advancing the global next_seqno after a GPU reset is equally pointless.
References? https://bugs.freedesktop.org/show_bug.cgi?id=95023
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Link: http://patchwork.freedesktop.org/patch/msgid/1467390209-3576-15-git-send-email-chris@chris-wilson.co.uk
When waiting for an interrupt (waiting for the engine to complete some
work), we know we are the only waiter to be woken on this engine. We also
know when the GPU has nearly completed our request (or at least started
processing it), so after being woken and we detect that the GPU is
active and working on our request, allow us the bottom-half (the first
waiter who wakes up to handle checking the seqno after the interrupt) to
spin for a very short while to reduce client latencies.
The impact is minimal, there was an improvement to the realtime-vs-many
clients case, but exporting the function proves useful later. However,
it is tempting to adjust irq_seqno_barrier to include the spin. The
problem is first ensuring that the "start-of-request" seqno is coherent
as we use that as our basis for judging when it is ok to spin. If we
could, spinning there could dramatically shorten some sleeps, and allow
us to make the barriers more conservative to handle missed seqno writes
on more platforms (all gen7+ are known to have the occasional issue, at
least).
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1467390209-3576-7-git-send-email-chris@chris-wilson.co.uk
One particularly stressful scenario consists of many independent tasks
all competing for GPU time and waiting upon the results (e.g. realtime
transcoding of many, many streams). One bottleneck in particular is that
each client waits on its own results, but every client is woken up after
every batchbuffer - hence the thunder of hooves as then every client must
do its heavyweight dance to read a coherent seqno to see if it is the
lucky one.
Ideally, we only want one client to wake up after the interrupt and
check its request for completion. Since the requests must retire in
order, we can select the first client on the oldest request to be woken.
Once that client has completed his wait, we can then wake up the
next client and so on. However, all clients then incur latency as every
process in the chain may be delayed for scheduling - this may also then
cause some priority inversion. To reduce the latency, when a client
is added or removed from the list, we scan the tree for completed
seqno and wake up all the completed waiters in parallel.
Using igt/benchmarks/gem_latency, we can demonstrate this effect. The
benchmark measures the number of GPU cycles between completion of a
batch and the client waking up from a call to wait-ioctl. With many
concurrent waiters, with each on a different request, we observe that
the wakeup latency before the patch scales nearly linearly with the
number of waiters (before external factors kick in making the scaling much
worse). After applying the patch, we can see that only the single waiter
for the request is being woken up, providing a constant wakeup latency
for every operation. However, the situation is not quite as rosy for
many waiters on the same request, though to the best of my knowledge this
is much less likely in practice. Here, we can observe that the
concurrent waiters incur extra latency from being woken up by the
solitary bottom-half, rather than directly by the interrupt. This
appears to be scheduler induced (having discounted adverse effects from
having a rbtree walk/erase in the wakeup path), each additional
wake_up_process() costs approximately 1us on big core. Another effect of
performing the secondary wakeups from the first bottom-half is the
incurred delay this imposes on high priority threads - rather than
immediately returning to userspace and leaving the interrupt handler to
wake the others.
To offset the delay incurred with additional waiters on a request, we
could use a hybrid scheme that did a quick read in the interrupt handler
and dequeued all the completed waiters (incurring the overhead in the
interrupt handler, not the best plan either as we then incur GPU
submission latency) but we would still have to wake up the bottom-half
every time to do the heavyweight slow read. Or we could only kick the
waiters on the seqno with the same priority as the current task (i.e. in
the realtime waiter scenario, only it is woken up immediately by the
interrupt and simply queues the next waiter before returning to userspace,
minimising its delay at the expense of the chain, and also reducing
contention on its scheduler runqueue). This is effective at avoid long
pauses in the interrupt handler and at avoiding the extra latency in
realtime/high-priority waiters.
v2: Convert from a kworker per engine into a dedicated kthread for the
bottom-half.
v3: Rename request members and tweak comments.
v4: Use a per-engine spinlock in the breadcrumbs bottom-half.
v5: Fix race in locklessly checking waiter status and kicking the task on
adding a new waiter.
v6: Fix deciding when to force the timer to hide missing interrupts.
v7: Move the bottom-half from the kthread to the first client process.
v8: Reword a few comments
v9: Break the busy loop when the interrupt is unmasked or has fired.
v10: Comments, unnecessary churn, better debugging from Tvrtko
v11: Wake all completed waiters on removing the current bottom-half to
reduce the latency of waking up a herd of clients all waiting on the
same request.
v12: Rearrange missed-interrupt fault injection so that it works with
igt/drv_missed_irq_hang
v13: Rename intel_breadcrumb and friends to intel_wait in preparation
for signal handling.
v14: RCU commentary, assert_spin_locked
v15: Hide BUG_ON behind the compiler; report on gem_latency findings.
v16: Sort seqno-groups by priority so that first-waiter has the highest
task priority (and so avoid priority inversion).
v17: Add waiters to post-mortem GPU hang state.
v18: Return early for a completed wait after acquiring the spinlock.
Avoids adding ourselves to the tree if the is already complete, and
skips the awkward question of why we don't do completion wakeups for
waits earlier than or equal to ourselves.
v19: Prepare for init_breadcrumbs to fail. Later patches may want to
allocate during init, so be prepared to propagate back the error code.
Testcase: igt/gem_concurrent_blit
Testcase: igt/benchmarks/gem_latency
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: "Rogozhkin, Dmitry V" <dmitry.v.rogozhkin@intel.com>
Cc: "Gong, Zhipeng" <zhipeng.gong@intel.com>
Cc: Tvrtko Ursulin <tvrtko.ursulin@linux.intel.com>
Cc: Dave Gordon <david.s.gordon@intel.com>
Cc: "Goel, Akash" <akash.goel@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@linux.intel.com> #v18
Link: http://patchwork.freedesktop.org/patch/msgid/1467390209-3576-6-git-send-email-chris@chris-wilson.co.uk
Currently __i915_wait_request uses a per-engine wait_queue_t for the dual
purpose of waking after the GPU advances or for waking after an error.
In the future, we may add even more wake sources and require greater
separation, but for now we can conceptually simplify wakeups by separating
the two sources. In particular, this allows us to use different wait-queues
(e.g. one on the engine advancement, a global one for errors and one on
each requests) without any hassle.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1467390209-3576-5-git-send-email-chris@chris-wilson.co.uk
We can forgo queuing the hangcheck from the start of every request to
until we wait upon a request. This reduces the overhead of every
request, but may increase the latency of detecting a hang. However, if
nothing every waits upon a hang, did it ever hang? It also improves the
robustness of the wait-request by ensuring that the hangchecker is
indeed running before we sleep indefinitely (and thereby ensuring that
we never actually sleep forever waiting for a dead GPU).
As pointed out by Tvrtko, it is possible for a GPU hang to go unnoticed
for as long as nobody is waiting for the GPU. Though this rare, during
that time we may be consuming more power than if we had promptly
recovered, and in the most extreme case we may exhaust all memory before
forcing the hangcheck. Something to be wary off in future.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1467390209-3576-2-git-send-email-chris@chris-wilson.co.uk
Since commit 2ed53a94d8 ("drm/i915: On GPU reset, set the HWS
breadcrumb to the last seqno") once a hang is completed, the seqno is
advanced past all current requests. With this we know that if we wake up
from waiting for a request, if a hang has occurred and reset completed,
our request will be considered complete (i.e.
i915_gem_request_completed() returns true). Therefore we only need to
worry about the situation where a hang has occurred, but not yet reset,
where we may need to release our struct_mutex. Since we don't need to
detect the completed reset using the global gpu_error->reset_counter
anymore, we do not need to track the reset_counter epoch inside the
request.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Arun Siluvery <arun.siluvery@linux.intel.com>
Cc: Mika Kuoppala <mika.kuoppala@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1467211874-11552-1-git-send-email-chris@chris-wilson.co.uk
Reviewed-by: Arun Siluvery <arun.siluvery@linux.intel.com>
We only need to force a switch to the kernel context placeholder during
eviction. All other uses of i915_gpu_idle() just want to wait until
existing work on the GPU is idle. Rename i915_gpu_idle() to
i915_gem_wait_for_idle() to avoid any implications about "parking" the
context first.
v2: Tweak an error message if the wait fails for the ilk vtd w/a
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Reviewed-by: Mika Kuoppala <mika.kuoppala@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1466776558-21516-6-git-send-email-chris@chris-wilson.co.uk
During suspend (or module unload), if we have never accessed the engine
(i.e. userspace never submitted a batch to it), the engine is idle. Then
we attempt to idle the engine by forcing it to the default context,
which actually means we submit a render batch to setup the golden
context state and then wait for it to complete. We can skip this
entirely as we know the engine is idle.
v2: Drop incorrect comment.
References: https://bugs.freedesktop.org/show_bug.cgi?id=95634
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1466776558-21516-1-git-send-email-chris@chris-wilson.co.uk
... instead of the previous ORIGIN_GTT. This should actually
invalidate FBC once something is written on the frontbuffer using WC
mmaps. The problem with ORIGIN_GTT is that the automatic hardware
tracking is not able to detect the WC writes as it can detect the GTT
writes.
This should help fix the SKL bug where nothing happens when you type
your username/password on lightdm.
This patch was originally pasted on an email by Chris and converted to
an actual git patch by Paulo.
v2 (from Paulo):
- Make it a full variable instead of a bit-field (Daniel)
- Use WRITE_ONCE (Chris)
v3 (from Paulo):
- Remove huge comment since now we have WRITE_ONCE (Chris)
- Remove uneeded new line (Chris)
- Add Chris' Signed-off-by, authorized via IRC
Cc: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1466185599-26401-1-git-send-email-paulo.r.zanoni@intel.com
The idea behind relaxing the restriction for pread/pwrite was to handle
!obj->base.flip, i.e. non-shmemfs backed objects, which only requires
that the object provide struct pages.
v2: Remove excess (). Note enough editing after copy'n'paste.
v3: Use new i915_gem_object_has_struct_page()
Testcase: igt/prime_vgem/read
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Ankitprasad Sharma <ankitprasad.r.sharma@intel.com>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1466431552-17860-2-git-send-email-chris@chris-wilson.co.uk
Currently to see if an object is backed by struct pages (as opposed to
being a simple pointer to stolen memory, for example) we do a manual
check on the obj->ops->flags. This is quite shouty and before adding
more checks in future, we should make it a bit calmer.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1466431552-17860-1-git-send-email-chris@chris-wilson.co.uk
This patch adds support for extending the pread/pwrite functionality
for objects not backed by shmem. The access will be made through
gtt interface. This will cover objects backed by stolen memory as well
as other non-shmem backed objects.
v2: Drop locks around slow_user_access, prefault the pages before
access (Chris)
v3: Rebased to the latest drm-intel-nightly (Ankit)
v4: Moved page base & offset calculations outside the copy loop,
corrected data types for size and offset variables, corrected if-else
braces format (Tvrtko/kerneldocs)
v5: Enabled pread/pwrite for all non-shmem backed objects including
without tiling restrictions (Ankit)
v6: Using pwrite_fast for non-shmem backed objects as well (Chris)
v7: Updated commit message, Renamed i915_gem_gtt_read to i915_gem_gtt_copy,
added pwrite slow path for non-shmem backed objects (Chris/Tvrtko)
v8: Updated v7 commit message, mutex unlock around pwrite slow path for
non-shmem backed objects (Tvrtko)
v9: Corrected check during pread_ioctl, to avoid shmem_pread being
called for non-shmem backed objects (Tvrtko)
v10: Moved the write_domain check to needs_clflush and tiling mode check
to pwrite_fast (Chris)
v11: Use pwrite_fast fallback for all objects (shmem and non-shmem backed),
call fast_user_write regardless of pagefault in previous iteration
v12: Use page-by-page copy for slow user access too (Chris)
v13: Handled EFAULT, Avoid use of WARN_ON, put_fence only if whole obj
pinned (Chris)
v14: Corrected datatypes/initializations (Tvrtko)
Testcase: igt/gem_stolen, igt/gem_pread, igt/gem_pwrite
Signed-off-by: Ankitprasad Sharma <ankitprasad.r.sharma@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1465548783-19712-1-git-send-email-ankitprasad.r.sharma@intel.com
In pwrite_fast, map an object page by page if obj_ggtt_pin fails. First,
we try a nonblocking pin for the whole object (since that is fastest if
reused), then failing that we try to grab one page in the mappable
aperture. It also allows us to handle objects larger than the mappable
aperture (e.g. if we need to pwrite with vGPU restricting the aperture
to a measely 8MiB or something like that).
v2: Pin pages before starting pwrite, Combined duplicate loops (Chris)
v3: Combined loops based on local patch by Chris (Chris)
v4: Added i915 wrapper function for drm_mm_insert_node_in_range (Chris)
v5: Renamed wrapper function for drm_mm_insert_node_in_range (Chris)
v5: Added wrapper for drm_mm_remove_node() (Chris)
v6: Added get_pages call before pinning the pages (Tvrtko)
Added remove_mappable_node() wrapper for drm_mm_remove_node() (Chris)
v7: Added size argument for insert_mappable_node (Tvrtko)
v8: Do not put_pages after pwrite, do memset of node in the wrapper
function (insert_mappable_node) (Chris)
v9: Rebase (Ankit)
Signed-off-by: Ankitprasad Sharma <ankitprasad.r.sharma@intel.com>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
The last stage of the GuC loader also sanitises the GuC submission
settings, so should be called unconditionally (even on platforms
without a GuC) to ensure consistent settings; in particular, this
prevents any attempt to use GuC submission on GuCless platforms!
Also fix error path handling and clarify DRM_INFO fallback message.
Signed-off-by: Dave Gordon <david.s.gordon@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Git got absolutely destroyed with all our cherry-picking from
drm-intel-next-queued to various branches. It ended up inserting
intel_crtc_page_flip 2x even in intel_display.c.
Backmerge to get back to sanity.
Signed-off-by: Daniel Vetter <daniel.vetter@intel.com>
drm-intel-next-2016-05-22:
- cmd-parser support for direct reg->reg loads (Ken Graunke)
- better handle DP++ smart dongles (Ville)
- bxt guc fw loading support (Nick Hoathe)
- remove a bunch of struct typedefs from dpll code (Ander)
- tons of small work all over to avoid casting between drm_device and the i915
dev struct (Tvrtko&Chris)
- untangle request retiring from other operations, also fixes reset stat corner
cases (Chris)
- skl atomic watermark support from Matt Roper, yay!
- various wm handling bugfixes from Ville
- big pile of cdclck rework for bxt/skl (Ville)
- CABC (Content Adaptive Brigthness Control) for dsi panels (Jani&Deepak M)
- nonblocking atomic commits for plane-only updates (Maarten Lankhorst)
- bunch of PSR fixes&improvements
- untangle our map/pin/sg_iter code a bit (Dave Gordon)
drm-intel-next-2016-05-08:
- refactor stolen quirks to share code between early quirks and i915 (Joonas)
- refactor gem BO/vma funcstion (Tvrtko&Dave)
- backlight over DPCD support (Yetunde Abedisi)
- more dsi panel sequence support (Jani)
- lots of refactoring around handling iomaps, vma, ring access and related
topics culmulating in removing the duplicated request tracking in the execlist
code (Chris & Tvrtko) includes a small patch for core iomapping code
- hw state readout for bxt dsi (Ramalingam C)
- cdclk cleanups (Ville)
- dedupe chv pll code a bit (Ander)
- enable semaphores on gen8+ for legacy submission, to be able to have a direct
comparison against execlist on the same platform (Chris) Not meant to be used
for anything else but performance tuning
- lvds border bit hw state checker fix (Jani)
- rpm vs. shrinker/oom-notifier fixes (Praveen Paneri)
- l3 tuning (Imre)
- revert mst dp audio, it's totally non-functional and crash-y (Lyude)
- first official dmc for kbl (Rodrigo)
- and tons of small things all over as usual
* 'drm-intel-next' of git://anongit.freedesktop.org/drm-intel: (194 commits)
drm/i915: Revert async unpin and nonblocking atomic commit
drm/i915: Update DRIVER_DATE to 20160522
drm/i915: Inline sg_next() for the optimised SGL iterator
drm/i915: Introduce & use new lightweight SGL iterators
drm/i915: optimise i915_gem_object_map() for small objects
drm/i915: refactor i915_gem_object_pin_map()
drm/i915/psr: Implement PSR2 w/a for gen9
drm/i915/psr: Use ->get_aux_send_ctl functions
drm/i915/psr: Order DP aux transactions correctly
drm/i915/psr: Make idle_frames sensible again
drm/i915/psr: Try to program link training times correctly
drm/i915/userptr: Convert to drm_i915_private
drm/i915: Allow nonblocking update of pageflips.
drm/i915: Check for unpin correctness.
Reapply "drm/i915: Avoid stalling on pending flips for legacy cursor updates"
drm/i915: Make unpin async.
drm/i915: Prepare connectors for nonblocking checks.
drm/i915: Pass atomic states to fbc update functions.
drm/i915: Remove reset_counter from intel_crtc.
drm/i915: Remove queue_flip pointer.
...