The VID_TYPE defines are V4L1 specific, so copy them back to videodev.h.
In videodev2.h ensure that they are not used in the kernel (you need
to include videodev.h instead) and mark them are deprecated.
Signed-off-by: Hans Verkuil <hverkuil@xs4all.nl>
Signed-off-by: Mauro Carvalho Chehab <mchehab@infradead.org>
Fix compilation of user processes which includes videodev*.h but
not includes linux/ioctl.h:
v4l2ext_helper.c: In function 'process_ioctl':
v4l2ext_helper.c:183: warning: implicit declaration of function '_IOWR'
v4l2ext_helper.c:183: error: expected expression before 'struct'
v4l2ext_helper.c:183: error: case label does not reduce to an integer constant
Signed-off-by: Jiri Slaby <jirislaby@gmail.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@infradead.org>
struct video_device used to define a .hardware field. While
initialized on severl drivers, this field is never used inside V4L.
However, drivers using it need to include the old V4L1 header.
This seems to cause compilation troubles with some random configs.
Better just to remove it from all drivers.
Signed-off-by: Mauro Carvalho Chehab <mchehab@infradead.org>
V4L1 support should be disabled when no CONFIG_VIDEO_V4L1_COMPAT is defined,
to allow checking for broken V4L2 ports. This is very important during the
migration phase for V4L2 API.
However, userspace apps should be capable of using both APIs, since they need
to test at runtime, via VIDIOCGCAP ioctl, if V4L1 is supported. So, when
__KERNEL__ is not defined, those ioctls and corresponding structs should be
visible.
This patch also removes the obsolete defines HAVE_V4L1 and HAVE_V4L2, that
where causing some confusion, and were replaced by CONFIG_VIDEO_V4L1_COMPAT
and CONFIG_VIDEO_V4L2.
Signed-off-by: Mauro Carvalho Chehab <mchehab@infradead.org>
Removed usage of HAVE_V4L1
Including videodev.h will just include videodev2.h if V4L1 is not supported
V4L1 code at core drivers will honor CONFIG_V4L1_COMPAT stuff
Signed-off-by: Mauro Carvalho Chehab <mchehab@infradead.org>
The videodev.h and videodev2.h describe the public API for V4L and V4L2.
It shouldn't have there any kernel-specific stuff. Those were moved to
v4l2-dev.h.
This patch removes some uneeded headers and include v4l2-common.h on all
V4L driver. This header includes device implementation of V4L2 API provided
on v4l2-dev.h as well as V4L2 internal ioctls that provides connections
between master driver and its i2c devices.
Signed-off-by: Mauro Carvalho Chehab <mchehab@infradead.org>
Videodev now is capable of better handling V4L2 api, by
processing V4L2 ioctls and using callbacks to the driver.
The drivers should be migrated to the newer way and the older
one will be obsoleted soon.
Signed-off-by: Mauro Carvalho Chehab <mchehab@infradead.org>
- Some changes to allow compiling cx88 and saa7134 without V4L1 support.
- This patch will help obsoleting V4L1 API.
Signed-off-by: Mauro Carvalho Chehab <mchehab@brturbo.com.br>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
- Remove $Id CVS logs for V4L files
- Included newer cards.
- Added a new NEC protocol for ir based on pulse distance.
- Enable ATSC support for DViCO FusionHDTV5 Gold.
- Added tuner LG NTSC (TALN mini series).
- Fixed tea5767 autodetection.
- Resolve more tuner types.
- Commented debug function removed from mainstream.
- Remove comments from mainstream. Still on development tree.
- linux/version dependencies removed.
- BTSC Lang1 now is set to auto_stereo mode.
- New tuner standby API.
- i2c-core.c uses hexadecimal for the i2c address, so it should stay consistent.
Signed-off-by: Uli Luckas <luckas@musoft.de>
Signed-off-by: Mac Michaels <wmichaels1@earthlink.net>
Signed-off-by: Michael Krufky <mkrufky@m1k.net>
Signed-off-by: Hermann Pitton <hermann.pitton@onlinehome.de>
Signed-off-by: Mauro Carvalho Chehab <mchehab@brturbo.com.br>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Initial git repository build. I'm not bothering with the full history,
even though we have it. We can create a separate "historical" git
archive of that later if we want to, and in the meantime it's about
3.2GB when imported into git - space that would just make the early
git days unnecessarily complicated, when we don't have a lot of good
infrastructure for it.
Let it rip!