This patch adds two formats for Direct Stream Digital (DSD), a
pulse-density encoding format which is described here:
https://en.wikipedia.org/wiki/Direct_Stream_Digital
DSD operates on 2.8, 5.6 or 11.2MHz sample rates and as a 1-bit
stream.
The two new types added by this patch describe streams that are capable
of handling DSD samples in DOP format as 8-bit or in 16-bit (or at a x8
or x16 data rate, respectively).
DSD itself specifies samples in *bit*, while DOP and ALSA handle them
as *bytes*. Hence, a factor of 8 or 16 has to be applied for the sample
rare configuration, according to the following table:
configured hardware
176.4KHz 352.8kHz 705.6KHz <---- sample rate
8-bit 2.8MHz 5.6MHz
16-bit 2.8Mhz 5.6MHz 11.2MHz
`-----------------------------'
actual DSD sample rates
Signed-off-by: Daniel Mack <zonque@gmail.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
this add new API for sound compress to support gapless playback.
As noted in Documentation change, we add API to send metadata of encoder and
padding delay to DSP. Also add API for indicating EOF and switching to
subsequent track
Also bump the compress API version
Signed-off-by: Jeeja KP <jeeja.kp@intel.com>
Signed-off-by: Vinod Koul <vinod.koul@intel.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Commit 4eeaaeaea (ALSA: core: add hooks for audio timestamps) added the
new audio_tstamp field to struct snd_pcm_status. However, struct
timespec requires 64-bit alignment, so the 64-bit compiler would insert
32 bits of padding before this field, which broke SNDRV_PCM_IOCTL_STATUS
with error messages like this:
kernel: unknown ioctl = 0x80984120
To solve this, insert the padding explicitly so that it can be taken
into account when calculating the ABI structure size.
Signed-off-by: Clemens Ladisch <clemens@ladisch.de>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
ALSA did not provide any direct means to infer the audio time for A/V
sync and system/audio time correlations (eg. PulseAudio).
Applications had to track the number of samples read/written and
add/subtract the number of samples queued in the ring buffer. This
accounting led to small errors, typically several samples, due to the
two-step process. Computing the audio time in the kernel is more
direct, as all the information is available in the same routines.
Also add new .audio_wallclock routine to enable fine-grain synchronization
between monotonic system time and audio hardware time.
Using the wallclock, if supported in hardware, allows for a
much better sub-microsecond precision and a common drift tracking for
all devices sharing the same wall clock (master clock).
Signed-off-by: Pierre-Louis Bossart <pierre-louis.bossart@linux.intel.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Signed-off-by: David Howells <dhowells@redhat.com>
Acked-by: Arnd Bergmann <arnd@arndb.de>
Acked-by: Thomas Gleixner <tglx@linutronix.de>
Acked-by: Michael Kerrisk <mtk.manpages@gmail.com>
Acked-by: Paul E. McKenney <paulmck@linux.vnet.ibm.com>
Acked-by: Dave Jones <davej@redhat.com>
Set up empty UAPI Kbuild files to be populated by the header splitter.
Signed-off-by: David Howells <dhowells@redhat.com>
Acked-by: Arnd Bergmann <arnd@arndb.de>
Acked-by: Thomas Gleixner <tglx@linutronix.de>
Acked-by: Paul E. McKenney <paulmck@linux.vnet.ibm.com>
Acked-by: Dave Jones <davej@redhat.com>