The backlight 1st update was in the otm8009a_prepare() function for a
bad reason: backlight was not working in video mode and the
otm8009a_prepare() is in command mode for the init sequence. As the
backlight is now fixed (no low-power mode), it is good to put it back
in the otm8009a_enable() function, avoiding also image glitches visible
on some "slow" devices.
Signed-off-by: Philippe Cornu <philippe.cornu@st.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20180423141054.13128-3-philippe.cornu@st.com
Backlight updates was not working anymore since the good implementation
of the DSI low-power mode in the DSI host driver. After a longer
analysis, the backlight updates in DSI video mode require the DSI high-
speed mode.
Note: it is important to keep the DSI low-power mode for the rest of the
driver as init sequence, sleep in/out... DSI commands work in low-power
mode.
Signed-off-by: Philippe Cornu <philippe.cornu@st.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20180423141054.13128-2-philippe.cornu@st.com
Add device_link from panel device (supplier) to DRM device (consumer)
when drm_panel_attach() is called. This patch should protect the master
DRM driver if an attached panel driver unbinds while it is in use. The
device_link should make sure the DRM device is unbound before the panel
driver becomes unavailable.
The device_link is removed when drm_panel_detach() is called. The
drm_panel_detach() should be called by the consumer DRM driver, not the
panel driver, otherwise both drivers are racing to delete the same link.
Signed-off-by: Jyri Sarha <jsarha@ti.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Thierry Reding <treding@nvidia.com>
Link: https://patchwork.freedesktop.org/patch/msgid/b53584fd988d045c13de22d81825395b0ae0aad7.1524727888.git.jsarha@ti.com
Remove all drm_panel_detach() calls from all panel drivers and update
the kerneldoc for drm_panel_detach().
Setting the connector and drm to NULL when the DRM panel device is going
away hardly serves any purpose. Usually the whole memory structure is
freed right after the remove call. However, calling the detach function
from the master DRM device, and setting the connector pointer to NULL,
has the logic of marking the panel again as available for another DRM
master to attach. The usual situation would be the same DRM master
device binding again.
Signed-off-by: Jyri Sarha <jsarha@ti.com>
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Thierry Reding <treding@nvidia.com>
Link: https://patchwork.freedesktop.org/patch/msgid/464b8d330d6b4c94cfb5aad2ca9ea7eb2c52d934.1524727888.git.jsarha@ti.com
The main thing here is the addition of support for Volta GV100 GPUs,
everything else basically restructuring display / graphics init code
to make it possible to fit Volta support in more nicely.
There's a bunch of improvements/fixes scattered in there for earlier
GPUs too, particularly graphics engine init on all GPUs from Fermi
onwards.
Signed-off-by: Dave Airlie <airlied@redhat.com>
Link: https://patchwork.freedesktop.org/patch/msgid/CACAvsv7sjDKyR43n+6=iLC+ExGhBTLRLdKqwrhcfJWjEAndK0g@mail.gmail.com
Inserted wait-for-gr-idle in the places it seems that RM does it, seems
to prevent some random mmio timeouts on Quadro GV100.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
It's better to use "list_for_each_entry_from_reverse" for iterating list
than "for loop" as it makes the code more clear to read.
This patch replace "for loop" with "list_for_each_entry_from_reverse"
and "start" variable with "cstate" which helps in refactoring
the code and also "cstate" variable is more commonly used in the other
functions.
changes in v2:
"start" variable is removed, before "cstate" variable was removed
but "cstate" is more common so preferred "cstate" over "start".
Signed-off-by: Arushi Singhal <arushisinghal19971997@gmail.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
A NV34 GPU was seeing temp and pwm entries in hwmon, which would error
out when read. These should not have been visible, but also the whole
hwmon object should just not have been registered in the first place.
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
The method struct vga_switcheroo_handler::get_client_id() is defined
as returning an 'enum vga_switcheroo_client_id' but the implementation
in this driver, nouveau_dsm_get_client_id(), returns an 'int'.
Fix this by returning 'enum vga_switcheroo_client_id' in this driver too.
Signed-off-by: Luc Van Oostenryck <luc.vanoostenryck@gmail.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
The method struct drm_connector_helper_funcs::mode_valid is defined
as returning an 'enum drm_mode_status' but the driver implementation
for this method uses an 'int' for it.
Fix this by using 'enum drm_mode_status' in the driver too.
Signed-off-by: Luc Van Oostenryck <luc.vanoostenryck@gmail.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
VEID support hacked in here, as it's the most convenient place for now.
Will be refined once it's better understood.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
When only the position of a window changes, there's no need to submit
an image update as well.
Will be required to support the overlays, and Volta windows.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Window visibility is going to become a little more complicated with the
upcoming LUT changes, so store the calculated value to avoid needing to
recalculate the armed state again.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Instead of windows returning their core channel interlock mask if they
know core has been modified, it's recorded unconditionally and used if
required when update methods are emitted.
This will be required to support Volta.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>