Commit Graph

31 Commits

Author SHA1 Message Date
Thomas Hellstrom
a0a63940b0 drm/vmwgfx: Assign eviction priorities to resources
TTM provides a means to assign eviction priorities to buffer object. This
means that all buffer objects with a lower priority will be evicted first
on memory pressure.
Use this to make sure surfaces and in particular non-dirty surfaces are
evicted first. Evicting in particular shaders, cotables and contexts imply
a significant performance hit on vmwgfx, so make sure these resources are
evicted last.
Some buffer objects are sub-allocated in user-space which means we can have
many resources attached to a single buffer object or resource. In that case
the buffer object is given the highest priority of the attached resources.

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Deepak Rawat <drawat@vmware.com>
2019-08-15 08:40:05 +02:00
Deepak Rawat
11c4541966 drm/vmwgfx: Use preprocessor macro for FIFO allocation
Whenever FIFO allocation fails an error message is printed to dmesg.
Since this is common operation a lot of similar messages are scattered
everywhere. Use preprocessor macro to remove this cluttering.

Signed-off-by: Deepak Rawat <drawat@vmware.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
2019-04-08 10:29:05 -07:00
Deepak Rawat
5724f899ed drm/vmwgfx: Add a new define for vmwgfx user-space debugging
Error messages or debugging message reported during user-space command
submission should not be printed to dmesg by default. So add a new
preprocessor define called VMW_DEBUG_USER which translates to
DRM_DEBUG_DRIVER.

v2: Use VMW_DEBUG_USER instead of using DRM_DEBUG_DRIVER directly.

Signed-off-by: Deepak Rawat <drawat@vmware.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
2019-04-08 10:29:04 -07:00
Thomas Hellstrom
1b9a01d62c drm/vmwgfx: Don't refcount cotable lookups during command buffer validation
The typical pattern of these lookups are
-Lookup
-Put on validate list if not already there.
-Unreference
And since we are the exclusive user of the context during lookup time,
we can be sure that the resource will stay alive during the sequence.
So avoid taking a reference during lookup, and also avoid unreferencing
when done. There are two users outside of command buffer validation and
those are refcounted explicitly.

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
2018-09-28 08:57:08 +02:00
Thomas Hellstrom
c7eae62666 drm/vmwgfx: Make the object handles idr-generated
Instead of generating user-space object handles based on a, possibly
processed, hash of the kernel address of the object, use idr to generate
and lookup those handles. This might improve somewhat on security since
we loose all connections to the object's kernel address. Also idr is
designed to do just this.

As a todo-item, since user-space handles are now generated in sequence,
we can probably use a much simpler hash function to hash them.

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Reviewed-by: Deepak Rawat <drawat@vmware.com>
2018-09-27 16:14:18 +02:00
Thomas Hellstrom
13289241fe drm/vmwgfx: Remove the resource avail field
This field was previously used to prevent a lookup of a resource before its
constructor had run to its end. This was mainly intended for an interface
that is now removed that allowed looking up a resource by its device id.

Currently all affected resources are added to the lookup mechanism (its
TTM prime object is initialized) late in the constructor where it's OK to
look up the resource.

This means we can change the device resource_lock to an ordinary spinlock
instead of an rwlock and remove a locking sequence during lookup.

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Reviewed-by: Deepak Rawat <drawat@vmware.com>
2018-09-27 15:21:37 +02:00
Thomas Hellstrom
d76ce03e1a drm/vmwgfx: Replace unconditional mutex unlocked warnings with lockdep counterpart
Replace instances of WARN_ON[_ONCE](!mutex_is_held()) with
lockdep_assert_held(). This makes sure the checking process actually
holds the mutex and also removes the checks from release builds

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Reviewed-by: Deepak Rawat <drawat@vmware.com>
2018-09-27 15:21:37 +02:00
Dave Airlie
8038d2a9e6 Merge tag 'vmwgfx-next-4.19-2' of git://people.freedesktop.org/~thomash/linux into drm-next
A series of cleanups / reorganizations and modesetting changes that
mostly target atomic state validation.

[airlied: conflicts with SPDX stuff in amdgpu tree]
Signed-off-by: Dave Airlie <airlied@redhat.com>

Link: https://patchwork.freedesktop.org/patch/msgid/1a88485e-e509-b00e-8485-19194f074115@vmware.com
2018-07-10 11:10:34 +10:00
Thomas Hellstrom
e9431ea507 drm/vmwgfx: Move buffer object related code to vmwgfx_bo.c
It makes more sense to have all the buffer object related code in
a single file rather than splitting it up between the resource code
and buffer object pinning utilities.

Place all buffer object related code in vmwgfx_bo.c. Fix up headers
and export resource functionality when needed in the buffer object
code.

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Reviewed-by: Deepak Rawat <drawat@vmware.com>
2018-07-03 20:33:46 +02:00
Thomas Hellstrom
f1d34bfd70 drm/vmwgfx: Replace vmw_dma_buffer with vmw_buffer_object
Initially vmware buffer objects were only used as DMA buffers, so the name
DMA buffer was a natural one. However, currently they are used also as
dumb buffers and MOBs backing guest backed objects so renaming them to
buffer objects is logical. Particularly since there is a dmabuf subsystem
in the kernel where a dma buffer means something completely different.

This also renames user-space api structures and IOCTL names
correspondingly, but the old names remain defined for now and the ABI
hasn't changed.

There are a couple of minor style changes to make checkpatch happy.

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Reviewed-by: Deepak Rawat <drawat@vmware.com>
2018-07-03 20:33:30 +02:00
Dirk Hohndel (VMware)
dff9688886 drm/vmwgfx: add SPDX idenitifier and clarify license
This is dual licensed under GPL-2.0 or MIT.
vmwgfx_msg.h is the odd one out that is GPL-2.0+ or MIT.

Acked-by: Thomas Gleixner <tglx@linutronix.de>
Signed-off-by: Dirk Hohndel (VMware) <dirk@hohndel.org>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20180506231626.115996-9-dirk@hohndel.org
2018-06-29 15:28:48 -05:00
Roger He
279c01f6ef drm/ttm: use an operation ctx for ttm_mem_global_alloc
forward the operation context to ttm_mem_global_alloc as well, and the
ultimate goal is swapout enablement for reserved BOs

Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Roger He <Hongbo.He@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
2017-12-27 11:38:54 -05:00
Christian König
19be557010 drm/ttm: add operation ctx to ttm_bo_validate v2
Give moving a BO into place an operation context to work with.

v2: rebased

Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Chunming Zhou <david1.zhou@amd.com>
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
Tested-by: Michel Dänzer <michel.daenzer@amd.com>
Acked-by: Felix Kuehling <Felix.Kuehling@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
2017-12-06 12:48:01 -05:00
Dave Airlie
739b000994 Merge branch 'drm-vmwgfx-fixes' of git://people.freedesktop.org/~syeh/repos_linux into drm-fixes
misc vmwgfx fixes.

* 'drm-vmwgfx-fixes' of git://people.freedesktop.org/~syeh/repos_linux:
  drm/vmwgfx: constify pci_device_id.
  drm/vmwgfx: Fix gcc-7.1.1 warning
  drm/vmwgfx: Fix cursor hotspot issue with Wayland on Fedora
  drm/vmwgfx: Limit max desktop dimensions to 8Kx8K
  drm/vmwgfx: dma-buf: Constify ttm_place structures.
  drm/vmwgfx: fix comment mistake for vmw_cmd_dx_set_index_buffer()
  drm/vmwgfx: Use dma_pool_zalloc
  drm/vmwgfx: Fix handling of errors returned by 'vmw_cotable_alloc()'
  drm/vmwgfx: Fix NULL pointer comparison
2017-07-24 15:57:28 +10:00
Ravikant B Sharma
1a4adb0563 drm/vmwgfx: Fix NULL pointer comparison
Replace direct comparisons to NULL i.e.
'x == NULL' with '!x'. As per coding standard.

Signed-off-by: Ravikant B Sharma <ravikant.s2@samsung.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Signed-off-by: Sinclair Yeh <syeh@vmware.com>
2017-07-17 23:40:34 -07:00
Masahiro Yamada
008be68210 drm/vmwgfx: fix include notation and remove -Iinclude/drm flag
Include <drm/*.h> instead of relative path from include/drm, then
remove the -Iinclude/drm compiler flag.

Signed-off-by: Masahiro Yamada <yamada.masahiro@socionext.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Link: http://patchwork.freedesktop.org/patch/msgid/1493009447-31524-18-git-send-email-yamada.masahiro@socionext.com
2017-05-18 07:12:40 +02:00
Christian König
dfd5e50ea4 drm/ttm: remove use_ticket parameter from ttm_bo_reserve
Not used any more.

Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
2016-05-04 20:21:21 -04:00
Thomas Hellstrom
54c12bc374 drm/vmwgfx: Fix up user_dmabuf refcounting
If user space calls unreference on a user_dmabuf it will typically
kill the struct ttm_base_object member which is responsible for the
user-space visibility. However the dmabuf part may still be alive and
refcounted. In some situations, like for shared guest-backed surface
referencing/opening, the driver may try to reference the
struct ttm_base_object member again, causing an immediate kernel warning
and a later kernel NULL pointer dereference.

Fix this by always maintaining a reference on the struct
ttm_base_object member, in situations where it might subsequently be
referenced.

Cc: <stable@vger.kernel.org>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
2015-09-14 01:13:11 -07:00
Sinclair Yeh
54fbde8a94 drm/vmwgfx: Fix copyright headers
Updating and fixing copyright headers.
Bump version minor to signal vgpu10 support.

Signed-off-by: Sinclair Yeh <syeh@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
2015-08-12 10:06:56 -07:00
Thomas Hellstrom
d80efd5cb3 drm/vmwgfx: Initial DX support
Initial DX support.
Co-authored with Sinclair Yeh, Charmaine Lee and Jakob Bornecrantz.

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Sinclair Yeh <syeh@vmware.com>
Signed-off-by: Charmaine Lee <charmainel@vmware.com>
2015-08-12 10:06:32 -07:00
Thomas Hellstrom
b9eb1a6174 drm/vmwgfx: Kill a bunch of sparse warnings
We're giving up all attempts to keep cpu- and device byte ordering separate.

This silences sparse when compiled using
make C=2 CF="-D__CHECK_ENDIAN__"

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
2015-08-05 14:01:11 +02:00
Thomas Hellstrom
153b3d5b03 vmwgfx: Rework device initialization
This commit reworks device initialization so that we always enable the
FIFO at driver load, deferring SVGA enable until either first modeset
or fbdev enable.
This should always leave the fifo properly enabled for render- and
control nodes.
In addition,
*) We disable the use of VRAM when SVGA is not enabled.
*) We simplify PM support so that we only throw out resources on hibernate,
not on suspend, since the device keeps its state on suspend.

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
2015-08-05 14:01:03 +02:00
Thomas Hellstrom
b8ccd1e490 drm/vmwgfx: (Re)bind shaders to MOBs with the correct offset
This codepath is mostly hit when rebinding after a backup buffer swapout. It's
amazing that this error hasn't been more obvious but probably the shaders are
not reread from guest memory that often..

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
2014-12-03 00:48:14 -08:00
Thomas Hellstrom
18e4a4669c drm/vmwgfx: Fix compat shader namespace
Contrary to the host-backed shader interface that has a per-context
name-space for shaders, the compat shader namespace was per client
(or rather, per file). Fix this so that the compat shader namespace is per
context, and at the same time, make command buffer managed context resource
management generic.

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
2014-07-04 12:12:09 +02:00
Thomas Hellstrom
294adf7d86 drm/vmwgfx: Use a per-device semaphore for reservation protection
Don't use a per-master semaphore (ttm lock) for reservation protection, but
rather a per-device semaphore. This is needed since clients connecting using
render nodes aren't master aware.

The ttm lock used should probably be replaced with a reader-write semaphore
once the function down_xx_interruptible() is available.

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
2014-03-28 14:19:02 +01:00
Thomas Hellstrom
8e67bbbc51 drm/vmwgfx: Fix a couple of sparse warnings and errors
Introduced with 3.14-rc1

Reported-by: Fengguang Wu <fengguang.wu@intel.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
2014-02-12 12:01:11 +01:00
Thomas Hellstrom
30f82d816d drm/vmwgfx: Reemit context bindings when necessary v2
When a context is first referenced in the command stream, make sure that all
scrubbed (as a result of eviction) bindings are re-emitted. Also make sure that
all bound resources are put on the resource validate list.

This is needed for legacy emulation, since legacy user-space drivers will
typically not re-emit shader bindings. It also removes the requirement for
user-space drivers to re-emit render-target- and texture bindings.

Makes suspend and hibernate now also work with legacy user-space drivers on
guest-backed devices.

v2: Don't rebind on legacy devices.

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
2014-02-05 08:41:58 +01:00
Thomas Hellstrom
d5bde95663 drm/vmwgfx: Emulate legacy shaders on guest-backed devices v2
Command stream legacy shader creation and destruction is replaced by
NOPs in the command stream, and instead guest-backed shaders are created
and destroyed as part of the command validation process.

v2: Removed some stray debug messages.

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
2014-02-05 08:39:19 +01:00
Thomas Hellstrom
3e894a6259 drm/vmwgfx: Fix recently introduced sparse / smatch warnings and errors
Reported-by: Fengguang Wu <fengguang.wu@intel.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrant <jakob@vmware.com>
2014-01-21 13:22:18 +01:00
Thomas Hellstrom
173fb7d4e2 drm/vmwgfx: Persistent tracking of context bindings
Only scrub context bindings when a bound resource is destroyed, or when
the MOB backing the context is unbound.

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Zack Rusin <zackr@vmware.com>
2014-01-17 07:52:36 +01:00
Thomas Hellstrom
c74c162fd9 drm/vmwgfx: Add guest-backed shaders
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Zack Rusin <zackr@vmware.com>
2014-01-17 07:52:27 +01:00