Commit Graph

21 Commits

Author SHA1 Message Date
Paul Kocialkowski
02a3ce3c2a
drm/sun4i: Pass modifier to backend and frontend format support helpers
To prepare the introduction of tiled mode support, pass the framebuffer
format modifier to the helpers dealing with format support.

Since only linear mode is supported for now, add corresponding checks in
each helper.

Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
Signed-off-by: Maxime Ripard <maxime.ripard@bootlin.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20181123092515.2511-33-paul.kocialkowski@bootlin.com
2018-11-27 10:12:56 +01:00
Paul Kocialkowski
3d4265f89d
drm/sun4i: backend: Add a helper and a list for supported formats
In order to check whether the backend supports a specific format, an
explicit list and a related helper are introduced.

The prototype of this helper is added to the header so that it can be
called from sun4i_layer later (when introducing tiled mode support).

Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
Signed-off-by: Maxime Ripard <maxime.ripard@bootlin.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20181123092515.2511-5-paul.kocialkowski@bootlin.com
2018-11-27 09:33:34 +01:00
Paul Kocialkowski
686d263856
drm/sun4i: Cleanup video/YUV source before enabling a layer
This adds a dedicated function for cleaning the video and YUV source
channel layer enable bits. This function is called first on layer atomic
update to make sure that there are no leftover bits from previous
plane configuration that were not cleaned until now.

It fixes issues when alternating between video and YUV planes, where
both bits would be set eventually, leading to broken plane display.

Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
Signed-off-by: Maxime Ripard <maxime.ripard@bootlin.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20181123092515.2511-2-paul.kocialkowski@bootlin.com
2018-11-27 09:30:42 +01:00
Paul Kocialkowski
dcf496a6a6
drm/sun4i: sun4i: Introduce a quirk for lowest plane alpha support
Not all sunxi platforms with the first version of the Display Engine
support an alpha component on the plane with the lowest z position
(as in: lowest z-pos), that gets blended with the background color.

In particular, the A13 is known to have this limitation. However, it was
recently discovered that the A20 and A33 are capable of having alpha on
their lowest plane.

Thus, this introduces a specific quirk to indicate such support,
per-platform. Since this was not tested on sun4i and sun6i platforms, a
conservative approach is kept and this feature is not supported.

Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
Signed-off-by: Maxime Ripard <maxime.ripard@bootlin.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20180719080838.31598-2-paul.kocialkowski@bootlin.com
2018-07-19 17:08:28 +02:00
Paul Kocialkowski
e527cd9e48
drm/sun4i: sun4i: Register quirks with the backend structure
In prevision for introducing a new quirk that will be used at atomic
plane check time, register the quirks structure with the backend
structure. This way, it can easily be grabbed where needed.

Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
Signed-off-by: Maxime Ripard <maxime.ripard@bootlin.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20180719080838.31598-1-paul.kocialkowski@bootlin.com
2018-07-19 17:03:55 +02:00
Maxime Ripard
d99008aab9
drm/sun4i: Add support for plane alpha
Our backend supports a per-plane alpha property. Support it through our new
helper.

Acked-by: Maarten Lankhorst <maarten.lankhorst@linux.intel.com>
Acked-by: Sean Paul <seanpaul@chromium.org>
Reviewed-by: Chen-Yu Tsai <wens@csie.org>
Reviewed-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
Signed-off-by: Maxime Ripard <maxime.ripard@bootlin.com>
Link: https://patchwork.freedesktop.org/patch/msgid/13e89f0d2f2b55752a22eb8c4f37f325246a3a9c.1523432341.git-series.maxime.ripard@bootlin.com
2018-04-16 21:21:16 +02:00
Maxime Ripard
ddc389f5a4
drm/sun4i: backend: Support YUV planes
Now that we have the guarantee that we will have only a single YUV plane,
actually support them. The way it works is not really straightforward,
since we first need to enable the YUV mode in the plane that we want to
setup, and then we have a few registers to setup the YUV buffer and
parameters.

We also need to setup the color correction to actually have something
displayed.

Reviewed-by: Chen-Yu Tsai <wens@csie.org>
Signed-off-by: Maxime Ripard <maxime.ripard@bootlin.com>
Link: https://patchwork.freedesktop.org/patch/msgid/66088c1398bd3189123f28a89a7ccc669fe9f296.1519931807.git-series.maxime.ripard@bootlin.com
2018-03-19 22:04:57 +01:00
Maxime Ripard
32463556a6
drm/sun4i: backend: Check that we only have a single YUV plane
Just like for the frontend, a single plane can use a YUV format. Make sure
we have that constraint covered in our atomic_check.

This is preliminary to the actual YUV support to make sure we don't end up
in an impossible to support situation.

Reviewed-by: Chen-Yu Tsai <wens@csie.org>
Signed-off-by: Maxime Ripard <maxime.ripard@bootlin.com>
Link: https://patchwork.freedesktop.org/patch/msgid/2f8586493d9139b12efe7e94f65e9a149f818e0e.1519931807.git-series.maxime.ripard@bootlin.com
2018-03-19 16:36:21 +01:00
Maxime Ripard
65f7fa3a3f
drm/sun4i: backend: Check for the number of alpha planes
Due to the way the composition is done in hardware, we can only have a
single alpha-enabled plane active at a time, placed in the second (highest
priority) pipe.

Make sure of that in our atomic_check to not end up in an impossible
scenario.

Reviewed-by: Chen-Yu Tsai <wens@csie.org>
Signed-off-by: Maxime Ripard <maxime.ripard@free-electrons.com>
Link: https://patchwork.freedesktop.org/patch/msgid/7371f62a1385f2cbe3ed75dfca2e746338eb2286.1516617243.git-series.maxime.ripard@free-electrons.com
2018-01-29 14:02:42 +01:00
Maxime Ripard
47a05f4a68
drm/sun4i: backend: Add support for zpos
Our various planes have a configurable zpos, that combined with the pipes
allow to configure the composition.

Since the interaction between the pipes, zpos and alphas framebuffers is
not trivial, let's just enable the zpos as an immutable property for now,
and use that zpos in our atomic_update part.

Reviewed-by: Chen-Yu Tsai <wens@csie.org>
Signed-off-by: Maxime Ripard <maxime.ripard@free-electrons.com>
Link: https://patchwork.freedesktop.org/patch/msgid/b006853e908bd06661c5bc1f2191121523bce0e4.1516617243.git-series.maxime.ripard@free-electrons.com
2018-01-29 14:02:40 +01:00
Maxime Ripard
1184e09e01
drm/sun4i: backend: Fix define typo
There was a typo in the width spelling of the (unused)
SUN4I_BACKEND_IYUVLINEWITDTH_REG macro. Fix it.

Acked-by: Chen-Yu Tsai <wens@csie.org>
Signed-off-by: Maxime Ripard <maxime.ripard@free-electrons.com>
Link: https://patchwork.freedesktop.org/patch/msgid/6b2e872b611b733a98a38902a2197b70c725e0b9.1516617243.git-series.maxime.ripard@free-electrons.com
2018-01-29 14:02:35 +01:00
Maxime Ripard
96180dde23
drm/sun4i: backend: Add a custom atomic_check for the frontend
Now that we have everything in place, we can start enabling the frontend.
This is more difficult than one would assume since there can only be one
plane using the frontend per-backend.

We therefore need to make sure that the userspace will not try to setup
multiple planes using it, since that would be impossible. In order to
prevent that, we can create an atomic_check callback that will check that
only one plane will effectively make use of the frontend in a given
configuration, and will toggle the switch in that plane state so that the
proper setup function can do their role.

Reviewed-by: Chen-Yu Tsai <wens@csie.org>
Reviewed-by: Neil Armstrong <narmstrong@baylibre.com>
Signed-off-by: Maxime Ripard <maxime.ripard@free-electrons.com>
Link: https://patchwork.freedesktop.org/patch/msgid/278e6c514a8311750fe627c7f28d58b3e2cbd825.1516613040.git-series.maxime.ripard@free-electrons.com
2018-01-22 15:17:32 +01:00
Maxime Ripard
ca07b210bc
drm/sun4i: backend: Wire in the frontend
Now that we have a driver, we can make use of it. This is done by
adding a flag to our custom plane state that will trigger whether we should
use the frontend on that particular plane or not.

The rest is just plumbing to set up the backend to not perform the DMA but
receive its data from the frontend.

Note that we're still not making any use of the frontend itself, as no one
is setting the flag yet.

Reviewed-by: Chen-Yu Tsai <wens@csie.org>
Signed-off-by: Maxime Ripard <maxime.ripard@free-electrons.com>
Link: https://patchwork.freedesktop.org/patch/msgid/cdffc25eab2d817820cc78cbd24f1f4b99902014.1516613040.git-series.maxime.ripard@free-electrons.com
2018-01-22 15:17:04 +01:00
Chen-Yu Tsai
f55c83d37b drm/sun4i: backend: Support output muxing
The backend has a mux to select the destination of the data to output
to. It can select the TCON or the frontends. On the A20, it includes
an option to output to the second TCON. This is not documented in the
user manual, but the vendor kernel uses it nevertheless, so the second
backend outputs to the second TCON.

Although the muxing can be changed on the fly, DRM needs to be able to
group a bunch of layers such that they get switched to another crtc
together. This is because the display backend does the layer compositing,
while the TCON generates the display timings. This constraint is not
supported by DRM.

Here we simply pair up backends and TCONs with the same ID.

Signed-off-by: Chen-Yu Tsai <wens@csie.org>
Signed-off-by: Maxime Ripard <maxime.ripard@free-electrons.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20171017121807.2994-2-wens@csie.org
2017-10-17 19:49:15 +02:00
Icenowy Zheng
8796933843 drm/sun4i: abstract a engine type
As we are going to add support for the Allwinner DE2 engine in sun4i-drm
driver, we will finally have two types of display engines -- the DE1
backend and the DE2 mixer. They both do some display blending and feed
graphics data to TCON, and is part of the "Display Engine" called by
Allwinner, so I choose to call them both "engine" here.

Abstract the engine type to a new struct with an ops struct, which contains
functions that should be called outside the engine-specified code (in
TCON, CRTC or TV Encoder code).

In order to preserve bisectability, we also switch the backend and layer
code in its own module.

Signed-off-by: Icenowy Zheng <icenowy@aosc.io>
Reviewed-by: Chen-Yu Tsai <wens@csie.org>
Signed-off-by: Maxime Ripard <maxime.ripard@free-electrons.com>
2017-06-01 09:47:23 +02:00
Chen-Yu Tsai
2c03e2fb06 drm/sun4i: backend: Save pointer to device tree node
Save a pointer to the backend's underlying device tree node in its
data structure. This will be used later for downstream tcons to find
and match their respective upstream backends.

Signed-off-by: Chen-Yu Tsai <wens@csie.org>
Signed-off-by: Maxime Ripard <maxime.ripard@free-electrons.com>
2017-05-14 08:27:41 +02:00
Chen-Yu Tsai
da3a1c30dc drm/sun4i: backend: Fetch backend ID from device tree
Some Allwinner SoCs have 2 display pipelines, as in 2 of each
components, including the frontend, backend, TCON, and any other
extras.

As the backend and TCON are always paired together and form the CRTC,
we need to know which backend or TCON we are currently probing, so we
can pair them when initializing the CRTC.

This patch figures out the backend's ID from the device tree and stores
it in the backend's data structure. It does this by looking at the "reg"
property of any remote endpoints connected to the backend's input port.

Signed-off-by: Chen-Yu Tsai <wens@csie.org>
Signed-off-by: Maxime Ripard <maxime.ripard@free-electrons.com>
2017-05-14 08:27:41 +02:00
Chen-Yu Tsai
80a58240ef drm/sun4i: Use lists to track registered display backends and TCONs
To support multiple display pipelines, we need to keep track of the
multiple display backends and TCONs registered with the driver.

Switch to lists to track registered components. Components are only
appended to their respective lists if the bind process was successful.
The TCON bind function now defers if a backend was not registered.

Signed-off-by: Chen-Yu Tsai <wens@csie.org>
Signed-off-by: Maxime Ripard <maxime.ripard@free-electrons.com>
2017-05-14 08:27:41 +02:00
Maxime Ripard
f0188ef830 drm/sun4i: Fix the high buffer address mask
The highest 3bits of the 4 layers buffers are all part of the same
register. However, our mask computation was wrong, leading to all the
lowest register bits being removed when we use regmap_update_bits, which
will lead to the buffers being set to some random part of the RAM.

Fix our mask.

Signed-off-by: Maxime Ripard <maxime.ripard@free-electrons.com>
2016-09-22 10:13:22 +03:00
Maxime Ripard
440d2c7b12 drm/sun4i: backend: Handle the SAT
The A33 has an block called SAT that is part of the backend that needs to
be clocked and out of reset to be able for the backend to operate properly.

Extend the binding to have the SAT resources listed, and claim them when
the backend probes.

Signed-off-by: Maxime Ripard <maxime.ripard@free-electrons.com>
Acked-by: Chen-Yu Tsai <wens@csie.org>
2016-09-08 09:29:42 +02:00
Maxime Ripard
9026e0d122 drm: Add Allwinner A10 Display Engine support
The Allwinner A10 and subsequent SoCs share the same display pipeline, with
variations in the number of controllers (1 or 2), or the presence or not of
some output (HDMI, TV, VGA) or not.

Add a driver with a limited set of features for now, and we will hopefully
support all of them eventually

Reviewed-by: Boris Brezillon <boris.brezillon@free-electrons.com>
Signed-off-by: Maxime Ripard <maxime.ripard@free-electrons.com>
2016-04-28 10:30:05 +02:00