Commit Graph

113 Commits

Author SHA1 Message Date
Sinclair Yeh
54fbde8a94 drm/vmwgfx: Fix copyright headers
Updating and fixing copyright headers.
Bump version minor to signal vgpu10 support.

Signed-off-by: Sinclair Yeh <syeh@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
2015-08-12 10:06:56 -07:00
Sinclair Yeh
fd11a3c0bd drm/vmwgfx: Add DX query support. Various fixes.
Add support for vgpu10 queries. Functional- and formatting fixes.

Signed-off-by: Sinclair Yeh <syeh@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
2015-08-12 10:06:51 -07:00
Thomas Hellstrom
d80efd5cb3 drm/vmwgfx: Initial DX support
Initial DX support.
Co-authored with Sinclair Yeh, Charmaine Lee and Jakob Bornecrantz.

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Sinclair Yeh <syeh@vmware.com>
Signed-off-by: Charmaine Lee <charmainel@vmware.com>
2015-08-12 10:06:32 -07:00
Sinclair Yeh
8ce75f8ab9 drm/vmwgfx: Update device includes for DX device functionality
Add DX includes and move all device includes to a separate directory.

Co-authored with Thomas Hellstrom, Charmaine Lee and above all,
the VMware device team.

Signed-off-by: Sinclair Yeh <syeh@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Charmaine Lee <charmainel@vmware.com>
2015-08-12 10:06:26 -07:00
Thomas Hellstrom
b9eb1a6174 drm/vmwgfx: Kill a bunch of sparse warnings
We're giving up all attempts to keep cpu- and device byte ordering separate.

This silences sparse when compiled using
make C=2 CF="-D__CHECK_ENDIAN__"

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
2015-08-05 14:01:11 +02:00
Thomas Hellstrom
fd006a43a8 drm/vmwgfx: Add a kernel interface to create a framebuffer v2
The kernel interface is needed for fbdev, and needs to be free from
a file_priv member. To accomplish this, remove the fb surface mutex
and list which isn't used anymore, anyway.

Finally, make the pin() and unpin() pin the framebuffer for all display
system backends, so that fbdev can pin its framebuffer before mapping it.

v2: Address review comments:
- Fix vmw_framebuffer_unpin() to handle also the surface framebuffer case.
- Fix vmw_kms_new_framebuffer() to actually use the only_2d parameter.

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
2015-08-05 14:01:10 +02:00
Thomas Hellstrom
6bf6bf03b3 drm/vmwgfx: Convert screen targets to new helpers v3
Also implements the missing readback function and
fixes page flip in case of no event.

v2:
- Adapt to the work done for screen targets for 2d, in particular
Handle proxy surface updates.
- Remove execbuf quirks since we now use fifo reserve / commit.
- Revert the initial placement of vmw dma buffers.

v3: Address review comments.

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
2015-08-05 14:01:09 +02:00
Thomas Hellstrom
10b1e0ca9c drm/vmwgfx: Convert screen objects to the new helpers
This makes it possible to use the same function for surface dirty and
present. Also fixes page flip without events.

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
2015-08-05 14:01:09 +02:00
Thomas Hellstrom
1a4b172ac9 drm/vmwgfx: Add kms helpers for dirty- and readback functions
We need to make the dirty- and readback functions callable without a struct
drm_file pointer. We also need to unify the handling of dirty- and readback
cliprects that are now implemented in various places across the kms system,
som add helpers to facilitate this.

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
2015-08-05 14:01:08 +02:00
Thomas Hellstrom
459d0fa735 drm/vmwgfx: Introduce a pin count to allow for recursive pinning v2
v2: Fix dma buffer validation on resource pinning.

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
2015-08-05 14:01:08 +02:00
Sinclair Yeh
f89c6c321c drm/vmwgfx: Replace SurfaceDMA usage with SurfaceCopy in 2D VMs
This patch address the following underlying issues with SurfaceDMA

* SurfaceDMA command does not work in a 2D VM, but we can wrap a
  proxy surface around the same DMA buffer and use the SurfaceCopy
  command which does work in a 2D VM.

* Wrapping a DMA buffer with a proxy surface also gives us an
  added optimization path for the case when the DMA buf
  dimensions match the mode.  In this case, the DMA buf can
  be pinned as the display surface, saving an extra copy.
  This only works in a 2D VM because we won't be doing any
  rendering operations directly to the display surface.

v2
* Moved is_dmabuf_proxy field to vmw_framebuffer_surface
* Undone coding style changes
* Addressed other issues from review

Signed-off-by: Sinclair Yeh <syeh@vmware.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
2015-08-05 14:01:08 +02:00
Sinclair Yeh
35c051258e drm/vmwgfx: Implement screen targets
Add support for the screen target device interface.
Add a getparam parameter and bump minor to signal availability.

Signed-off-by: Sinclair Yeh <syeh@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
2015-08-05 14:01:07 +02:00
Thomas Hellstrom
c9146cd918 drm/vmwgfx: Add "quirk" to handling command verification exceptions
For certain surface copies, we don't have a user space handle for
the destination surface.  In such cases, we are going to trust that
our caller is giving us the right surface ID.

To do this case, we created a quirk flag that may be useful
in the future for handling other cases.

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Sinclair Yeh <syeh@vmware.com>
2015-08-05 14:01:07 +02:00
Sinclair Yeh
c8261a961e vmwgfx: Major KMS refactoring / cleanup in preparation of screen targets
Signed-off-by: Sinclair Yeh <syeh@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
2015-08-05 14:01:06 +02:00
Sinclair Yeh
233826a748 drm/vmwgfx: Refactor vmw_gb_surface_define_ioctl()
Refactored vmw_gb_surface_define_ioctl() and made the surface
definition part a separate function.  This way other parts of vmwgfx
can use it to allocate kernel-visible GB surfaces.

Signed-off-by: Sinclair Yeh <syeh@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
2015-08-05 14:01:06 +02:00
Thomas Hellstrom
ed93394c14 drm/vmwgfx: Add an interface to pin a resource v3
For screen targets it appears we need to pin surfaces while they are bound
as screen targets, so add a small interface to do that.

v2: Always increase pin_count on pin.
v3: Add missing reservation sem.

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
2015-08-05 14:01:05 +02:00
Thomas Hellstrom
3eab3d9eef drm/vmwgfx: Add command buffer support v3
Add command buffer support.
Currently we don't implement preemption or fancy error handling.
Tested with a couple of mesa-demos, compiz/unity and viewperf maya-03.

v2:
- Synchronize with pending work at command buffer manager takedown.
- Add an interface to flush the current command buffer for latency-critical
  command batches and apply it to framebuffer dirtying.

v3:
- Minor fixes of definitions and typos to address reviews.
- Removed new or moved branch predictor hints.

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
2015-08-05 14:01:04 +02:00
Thomas Hellstrom
153b3d5b03 vmwgfx: Rework device initialization
This commit reworks device initialization so that we always enable the
FIFO at driver load, deferring SVGA enable until either first modeset
or fbdev enable.
This should always leave the fifo properly enabled for render- and
control nodes.
In addition,
*) We disable the use of VRAM when SVGA is not enabled.
*) We simplify PM support so that we only throw out resources on hibernate,
not on suspend, since the device keeps its state on suspend.

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
2015-08-05 14:01:03 +02:00
Thomas Hellstrom
496eb6fd2c drm/vmwgfx: Replace the hw mutex with a hw spinlock
Fixes a case where we call vmw_fifo_idle() from within a wait function with
task state !TASK_RUNNING, which is illegal.

In addition, make the locking fine-grained, so that it is performed once
for every read- and write operation. This is of course more costly, but we
don't perform much register access in the timing critical paths anyway. Instead
we have the extra benefit of being sure that we don't forget the hw lock around
register accesses. I think currently the kms code was quite buggy w r t this.

This fixes Red Hat Bugzilla Bug 1180796

Cc: stable@vger.kernel.org
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
2015-01-19 03:02:13 -08:00
Maarten Lankhorst
2298e804e9 drm/vmwgfx: rework to new fence interface, v2
Use the new fence interface on vmwgfx too.

Signed-off-by: Maarten Lankhorst <maarten.lankhorst@canonical.com>

---
Changes since v1:
Fix a sleeping function called from invalid context in enable_signaling.
2014-09-02 16:41:50 +02:00
Maarten Lankhorst
c060a4e135 drm/vmwgfx: get rid of different types of fence_flags entirely
Only one type was ever used. This is needed to simplify the fence
support in the next commit.

Signed-off-by: Maarten Lankhorst <maarten.lankhorst@canonical.com>
2014-09-02 16:41:50 +02:00
Linus Torvalds
a7d7a143d0 Merge branch 'drm-next' of git://people.freedesktop.org/~airlied/linux
Pull DRM updates from Dave Airlie:
 "Like all good pull reqs this ends with a revert, so it must mean we
  tested it,

[ Ed. That's _one_ way of looking at it ]

  This pull is missing nouveau, Ben has been stuck trying to track down
  a very longstanding bug that revealed itself due to some other
  changes.  I've asked him to send you a direct pull request for nouveau
  once he cleans things up.  I'm away until Monday so don't want to
  delay things, you can make a decision on that when he sends it, I have
  my phone so I can ack things just not really merge much.

  It has one trivial conflict with your tree in armada_drv.c, and also
  the pull request contains some component changes that are already in
  your tree, the base tree from Russell went via Greg's tree already,
  but some stuff still shows up in here that doesn't when I merge my
  tree into yours.

  Otherwise all pretty standard graphics fare, one new driver and
  changes all over the place.

  New drivers:
   - sti kms driver for STMicroelectronics chipsets stih416 and stih407.

  core:
   - lots of cleanups to the drm core
   - DP MST helper code merged
   - universal cursor planes.
   - render nodes enabled by default

  panel:
   - better panel interfaces
   - new panel support
   - non-continuous cock advertising ability

  ttm:
   - shrinker fixes

  i915:
   - hopefully ditched UMS support
   - runtime pm fixes
   - psr tracking and locking - now enabled by default
   - userptr fixes
   - backlight brightness fixes
   - MST support merged
   - runtime PM for dpms
   - primary planes locking fixes
   - gen8 hw semaphore support
   - fbc fixes
   - runtime PM on SOix sleep state hw.
   - mmio base page flipping
   - lots of vlv/chv fixes.
   - universal cursor planes

  radeon:
   - Hawaii fixes
   - display scalar support for non-fixed mode displays
   - new firmware format support
   - dpm on more asics by default
   - GPUVM improvements
   - uncached and wc GTT buffers
   - BOs > visible VRAM

  exynos:
   - i80 interface support
   - module auto-loading
   - ipp driver consolidated.

  armada:
   - irq handling in crtc layer only
   - crtc renumbering
   - add component support
   - DT interaction changes.

  tegra:
   - load as module fixes
   - eDP bpp and sync polarity fixed
   - DSI non-continuous clock mode support
   - better support for importing buffers from nouveau

  msm:
   - mdp5/adq8084 v1.3 hw enablement
   - devicetree clk changse
   - ifc6410 board working

  tda998x:
   - component support
   - DT documentation update

  vmwgfx:
   - fix compat shader namespace"

* 'drm-next' of git://people.freedesktop.org/~airlied/linux: (551 commits)
  Revert "drm: drop redundant drm_file->is_master"
  drm/panel: simple: Use devm_gpiod_get_optional()
  drm/dsi: Replace upcasting macro by function
  drm/panel: ld9040: Replace upcasting macro by function
  drm/exynos: dp: Modify driver to support drm_panel
  drm/exynos: Move DP setup into commit()
  drm/panel: simple: Add AUO B133HTN01 panel support
  drm/panel: simple: Support delays in panel functions
  drm/panel: simple: Add proper definition for prepare and unprepare
  drm/panel: s6e8aa0: Add proper definition for prepare and unprepare
  drm/panel: ld9040: Add proper definition for prepare and unprepare
  drm/tegra: Add support for panel prepare and unprepare routines
  drm/exynos: dsi: Add support for panel prepare and unprepare routines
  drm/exynos: dpi: Add support for panel prepare and unprepare routines
  drm/panel: simple: Add dummy prepare and unprepare routines
  drm/panel: s6e8aa0: Add dummy prepare and unprepare routines
  drm/panel: ld9040: Add dummy prepare and unprepare routines
  drm/panel: Provide convenience wrapper for .get_modes()
  drm/panel: add .prepare() and .unprepare() functions
  drm/panel: simple: Remove simple-panel compatible
  ...
2014-08-07 17:36:12 -07:00
Thomas Gleixner
f166e6dcb7 drm: vmwgfx: Use nsec based interfaces
No point in converting timespecs back and forth.

Signed-off-by: Thomas Gleixner <tglx@linutronix.de>
Cc: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: John Stultz <john.stultz@linaro.org>
2014-07-23 15:01:50 -07:00
Thomas Hellstrom
18e4a4669c drm/vmwgfx: Fix compat shader namespace
Contrary to the host-backed shader interface that has a per-context
name-space for shaders, the compat shader namespace was per client
(or rather, per file). Fix this so that the compat shader namespace is per
context, and at the same time, make command buffer managed context resource
management generic.

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
2014-07-04 12:12:09 +02:00
Thomas Hellstrom
03c5b8f077 drm/vmwgfx: Bump driver minor and date
Signal availability of prime fd reference ioctls and render nodes.

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
2014-03-28 14:19:05 +01:00
Thomas Hellstrom
294adf7d86 drm/vmwgfx: Use a per-device semaphore for reservation protection
Don't use a per-master semaphore (ttm lock) for reservation protection, but
rather a per-device semaphore. This is needed since clients connecting using
render nodes aren't master aware.

The ttm lock used should probably be replaced with a reader-write semaphore
once the function down_xx_interruptible() is available.

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
2014-03-28 14:19:02 +01:00
Thomas Hellstrom
a34417f6be drm/vmwgfx: Make sure backing mobs are cleared when allocated. Update driver date.
Backing mob contents is propagated to user-space, so make sure backing
mobs are cleared when allocated. This also accidently fix rendering errors
with celestia when emulating legacy mode.

Also update driver date.

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
2014-03-02 09:43:40 +01:00
Charmaine Lee
857aea1c57 drm/vmwgfx: Get maximum mob size from register SVGA_REG_MOB_MAX_SIZE
This patch queries the register SVGA_REG_MOB_MAX_SIZE for the
maximum size of a single mob.

Signed-off-by: Charmaine Lee <charmainel@vmware.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
2014-02-12 12:17:00 +01:00
Thomas Hellstrom
30f82d816d drm/vmwgfx: Reemit context bindings when necessary v2
When a context is first referenced in the command stream, make sure that all
scrubbed (as a result of eviction) bindings are re-emitted. Also make sure that
all bound resources are put on the resource validate list.

This is needed for legacy emulation, since legacy user-space drivers will
typically not re-emit shader bindings. It also removes the requirement for
user-space drivers to re-emit render-target- and texture bindings.

Makes suspend and hibernate now also work with legacy user-space drivers on
guest-backed devices.

v2: Don't rebind on legacy devices.

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
2014-02-05 08:41:58 +01:00
Thomas Hellstrom
d5bde95663 drm/vmwgfx: Emulate legacy shaders on guest-backed devices v2
Command stream legacy shader creation and destruction is replaced by
NOPs in the command stream, and instead guest-backed shaders are created
and destroyed as part of the command validation process.

v2: Removed some stray debug messages.

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
2014-02-05 08:39:19 +01:00
Thomas Hellstrom
7cba9062e6 drm/vmwgfx: Update otable definitions
Update otable definitions and modify the otable setup code
accordingly.

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
2014-01-17 07:52:38 +01:00
Thomas Hellstrom
0fd53cfb09 drm/vmwgfx: Use the linux DMA api also for MOBs
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
2014-01-17 07:52:38 +01:00
Thomas Hellstrom
173fb7d4e2 drm/vmwgfx: Persistent tracking of context bindings
Only scrub context bindings when a bound resource is destroyed, or when
the MOB backing the context is unbound.

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Zack Rusin <zackr@vmware.com>
2014-01-17 07:52:36 +01:00
Thomas Hellstrom
b5c3b1a6bf drm/vmwgfx: Track context bindings and scrub them upon exiting execbuf
The device is no longer capable of scrubbing context bindings of resources
that are bound when destroyed.

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
2014-01-17 07:52:35 +01:00
Thomas Hellstrom
311474dbdc drm/vmwgfx: Add a parameter to get max MOB memory size
Also bump minor to signal a GB-aware kernel module

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Zack Rusin <zackr@vmware.com>
2014-01-17 07:52:34 +01:00
Thomas Hellstrom
1d7a5cbf8f drm/vmwgfx: Implement a buffer object synccpu ioctl.
This ioctl enables inter-process synchronization of buffer objects,
which is needed for mesa Guest-Backed objects.

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
2014-01-17 07:52:33 +01:00
Thomas Hellstrom
7086d0995c drm/vmwgfx: Fix up the vmwgfx_drv.h header for new files
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Zack Rusin <zackr@vmware.com>
2014-01-17 07:52:30 +01:00
Thomas Hellstrom
c74c162fd9 drm/vmwgfx: Add guest-backed shaders
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Zack Rusin <zackr@vmware.com>
2014-01-17 07:52:27 +01:00
Thomas Hellstrom
a97e21923b drm/vmwgfx: Hook up guest-backed surfaces
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Zack Rusin <zackr@vmware.com>
2014-01-17 07:52:26 +01:00
Thomas Hellstrom
ddcda24e3b drm/vmwgfx: Hook up guest-backed queries
Perform a translation of legacy query commands should they occur
in the command stream.

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Zack Rusin <zackr@vmware.com>
2014-01-17 07:52:23 +01:00
Thomas Hellstrom
96c5f0df22 drm/vmwgfx: Add the possibility to validate a buffer as a MOB
Also do basic consistency checking.

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Zack Rusin <zackr@vmware.com>
2014-01-17 07:52:22 +01:00
Thomas Hellstrom
6da768aa66 drm/vmwgfx: Hook up MOBs to TTM as a separate memory type
To bind a buffer object as a MOB, just validate it as a MOB
memory type. We are reusing the GMRID manager, although we create a new
instance of it to manage MOB ids and tomake sure we don't exceed
the maximum amount of MOB pages.

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
2014-01-17 07:52:21 +01:00
Thomas Hellstrom
3530bdc35e drm/vmwgfx: Add MOB management
Implement MOB setup, binding and unbinding, but don't hook up to
TTM yet.

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Zack Rusin <zackr@vmware.com>
2014-01-17 07:52:19 +01:00
Thomas Hellstrom
bc2d6508ab drm/vmwgfx: Replace vram_size with prim_bb_mem for calculation of max resolution
In the future, Scanout buffers need not be backed by VRAM and
the two definitions will differ.

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Zack Rusin <zackr@vmware.com>
2014-01-17 07:52:16 +01:00
Thomas Hellstrom
0d00c488f3 drm/vmwgfx: Fix the driver for large dma addresses
With dma compliance / IOMMU support added to the driver in kernel 3.13,
the dma addresses can exceed 44 bits, which is what we support in
32-bit mode and with GMR1.
So in 32-bit mode and optionally in 64-bit mode, restrict the dma
addresses to 44 bits, and strip the old GMR1 code.

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
Cc: stable@vger.kernel.org
2014-01-17 07:44:15 +01:00
Daniel Vetter
e9f0d76f3b drm: Kill DRM_IRQ_ARGS
I've killed them a long time ago in drm/i915, let's get rid of this
remnant of shared drm core days for good.

Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2013-12-18 11:33:46 +10:00
Thomas Hellstrom
308d17ef95 drm/vmwgfx: Fix dma buffer memory size accounting
Also request kernel ttm_buffer objects for buffer objects that obviously
aren't visible to user-space, and save some device address space.

The accounting was broken in a couple of ways:
1) We did not differentiate between user dma buffers and kernel dma buffers.
2) The ttm_bo_acc_size function is broken in that it
a) Doesn't take into account the size of the optional dma address array,
b) Doesn't take into account the fact that drivers typically embed the
ttm_tt structure.

This needs to be fixed in ttm, but meanwhile provide a vmwgfx-specific
function to do the job.

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
2013-12-04 12:03:56 -08:00
Thomas Hellstrom
69977ff55e drm/vmwgfx: Hook up the prime ioctls
Also provide a completely dumb dma-buf ops implementation.
Once we have other virtual dma-buf aware devices, we need to provide
something better.

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
2013-11-18 04:11:53 -08:00
Thomas Hellstrom
d92d985177 drm/vmwgfx: Use the linux DMA api to get valid device addresses of pages
The code handles three different cases:
1) physical page addresses. The ttm page array is used.
2) DMA subsystem addresses. A scatter-gather list is used.
3) Coherent pages. The ttm dma pool is used, together with the dma_ttm
array os dma_addr_t

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
2013-11-06 03:57:16 -08:00
Daniel Vetter
0faa4a8777 drm/vmwgfx: remove ->firstopen callback
So if we survey kms drivers there's a bunch of things they commonly do
in ->lastclose
- delayed processing of vga switcheroo requests (i915, nouveau,
  radeon)
- force-restoring the fbcon (most)
- resetting a bunch properties to make fbcon work better (omap)
- disabling all outputs (vmwgfx)

In short besides the semantically important vga switcheroo stuff they
all try very hard to keep fbcon working in case X dies.

But none of them try to not do this at driver unload time safe for
vmwgfx, and digging through logs I couldn't find any reason for why
vmwgfx is special.

Since ->firstopen has lots of potential for abuse with kms drivers
(like delaying driver setup to pamper over races in the load sequence)
it's imo very much worth it to remove this logic so that we can
stop using the ->firstopen callback for kms drivers.

Also module unloading is rather a debug feature and developers should
know how to restore the display to a sane configuration.

Cc: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2013-08-19 14:28:07 +10:00