Updating and fixing copyright headers.
Bump version minor to signal vgpu10 support.
Signed-off-by: Sinclair Yeh <syeh@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Add support for vgpu10 queries. Functional- and formatting fixes.
Signed-off-by: Sinclair Yeh <syeh@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Initial DX support.
Co-authored with Sinclair Yeh, Charmaine Lee and Jakob Bornecrantz.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Sinclair Yeh <syeh@vmware.com>
Signed-off-by: Charmaine Lee <charmainel@vmware.com>
Add DX includes and move all device includes to a separate directory.
Co-authored with Thomas Hellstrom, Charmaine Lee and above all,
the VMware device team.
Signed-off-by: Sinclair Yeh <syeh@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Charmaine Lee <charmainel@vmware.com>
We're giving up all attempts to keep cpu- and device byte ordering separate.
This silences sparse when compiled using
make C=2 CF="-D__CHECK_ENDIAN__"
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
The kernel interface is needed for fbdev, and needs to be free from
a file_priv member. To accomplish this, remove the fb surface mutex
and list which isn't used anymore, anyway.
Finally, make the pin() and unpin() pin the framebuffer for all display
system backends, so that fbdev can pin its framebuffer before mapping it.
v2: Address review comments:
- Fix vmw_framebuffer_unpin() to handle also the surface framebuffer case.
- Fix vmw_kms_new_framebuffer() to actually use the only_2d parameter.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Also implements the missing readback function and
fixes page flip in case of no event.
v2:
- Adapt to the work done for screen targets for 2d, in particular
Handle proxy surface updates.
- Remove execbuf quirks since we now use fifo reserve / commit.
- Revert the initial placement of vmw dma buffers.
v3: Address review comments.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
This makes it possible to use the same function for surface dirty and
present. Also fixes page flip without events.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
We need to make the dirty- and readback functions callable without a struct
drm_file pointer. We also need to unify the handling of dirty- and readback
cliprects that are now implemented in various places across the kms system,
som add helpers to facilitate this.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
This patch address the following underlying issues with SurfaceDMA
* SurfaceDMA command does not work in a 2D VM, but we can wrap a
proxy surface around the same DMA buffer and use the SurfaceCopy
command which does work in a 2D VM.
* Wrapping a DMA buffer with a proxy surface also gives us an
added optimization path for the case when the DMA buf
dimensions match the mode. In this case, the DMA buf can
be pinned as the display surface, saving an extra copy.
This only works in a 2D VM because we won't be doing any
rendering operations directly to the display surface.
v2
* Moved is_dmabuf_proxy field to vmw_framebuffer_surface
* Undone coding style changes
* Addressed other issues from review
Signed-off-by: Sinclair Yeh <syeh@vmware.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Add support for the screen target device interface.
Add a getparam parameter and bump minor to signal availability.
Signed-off-by: Sinclair Yeh <syeh@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
For certain surface copies, we don't have a user space handle for
the destination surface. In such cases, we are going to trust that
our caller is giving us the right surface ID.
To do this case, we created a quirk flag that may be useful
in the future for handling other cases.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Sinclair Yeh <syeh@vmware.com>
Refactored vmw_gb_surface_define_ioctl() and made the surface
definition part a separate function. This way other parts of vmwgfx
can use it to allocate kernel-visible GB surfaces.
Signed-off-by: Sinclair Yeh <syeh@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
For screen targets it appears we need to pin surfaces while they are bound
as screen targets, so add a small interface to do that.
v2: Always increase pin_count on pin.
v3: Add missing reservation sem.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Add command buffer support.
Currently we don't implement preemption or fancy error handling.
Tested with a couple of mesa-demos, compiz/unity and viewperf maya-03.
v2:
- Synchronize with pending work at command buffer manager takedown.
- Add an interface to flush the current command buffer for latency-critical
command batches and apply it to framebuffer dirtying.
v3:
- Minor fixes of definitions and typos to address reviews.
- Removed new or moved branch predictor hints.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
This commit reworks device initialization so that we always enable the
FIFO at driver load, deferring SVGA enable until either first modeset
or fbdev enable.
This should always leave the fifo properly enabled for render- and
control nodes.
In addition,
*) We disable the use of VRAM when SVGA is not enabled.
*) We simplify PM support so that we only throw out resources on hibernate,
not on suspend, since the device keeps its state on suspend.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Fixes a case where we call vmw_fifo_idle() from within a wait function with
task state !TASK_RUNNING, which is illegal.
In addition, make the locking fine-grained, so that it is performed once
for every read- and write operation. This is of course more costly, but we
don't perform much register access in the timing critical paths anyway. Instead
we have the extra benefit of being sure that we don't forget the hw lock around
register accesses. I think currently the kms code was quite buggy w r t this.
This fixes Red Hat Bugzilla Bug 1180796
Cc: stable@vger.kernel.org
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
Use the new fence interface on vmwgfx too.
Signed-off-by: Maarten Lankhorst <maarten.lankhorst@canonical.com>
---
Changes since v1:
Fix a sleeping function called from invalid context in enable_signaling.
Only one type was ever used. This is needed to simplify the fence
support in the next commit.
Signed-off-by: Maarten Lankhorst <maarten.lankhorst@canonical.com>
Pull DRM updates from Dave Airlie:
"Like all good pull reqs this ends with a revert, so it must mean we
tested it,
[ Ed. That's _one_ way of looking at it ]
This pull is missing nouveau, Ben has been stuck trying to track down
a very longstanding bug that revealed itself due to some other
changes. I've asked him to send you a direct pull request for nouveau
once he cleans things up. I'm away until Monday so don't want to
delay things, you can make a decision on that when he sends it, I have
my phone so I can ack things just not really merge much.
It has one trivial conflict with your tree in armada_drv.c, and also
the pull request contains some component changes that are already in
your tree, the base tree from Russell went via Greg's tree already,
but some stuff still shows up in here that doesn't when I merge my
tree into yours.
Otherwise all pretty standard graphics fare, one new driver and
changes all over the place.
New drivers:
- sti kms driver for STMicroelectronics chipsets stih416 and stih407.
core:
- lots of cleanups to the drm core
- DP MST helper code merged
- universal cursor planes.
- render nodes enabled by default
panel:
- better panel interfaces
- new panel support
- non-continuous cock advertising ability
ttm:
- shrinker fixes
i915:
- hopefully ditched UMS support
- runtime pm fixes
- psr tracking and locking - now enabled by default
- userptr fixes
- backlight brightness fixes
- MST support merged
- runtime PM for dpms
- primary planes locking fixes
- gen8 hw semaphore support
- fbc fixes
- runtime PM on SOix sleep state hw.
- mmio base page flipping
- lots of vlv/chv fixes.
- universal cursor planes
radeon:
- Hawaii fixes
- display scalar support for non-fixed mode displays
- new firmware format support
- dpm on more asics by default
- GPUVM improvements
- uncached and wc GTT buffers
- BOs > visible VRAM
exynos:
- i80 interface support
- module auto-loading
- ipp driver consolidated.
armada:
- irq handling in crtc layer only
- crtc renumbering
- add component support
- DT interaction changes.
tegra:
- load as module fixes
- eDP bpp and sync polarity fixed
- DSI non-continuous clock mode support
- better support for importing buffers from nouveau
msm:
- mdp5/adq8084 v1.3 hw enablement
- devicetree clk changse
- ifc6410 board working
tda998x:
- component support
- DT documentation update
vmwgfx:
- fix compat shader namespace"
* 'drm-next' of git://people.freedesktop.org/~airlied/linux: (551 commits)
Revert "drm: drop redundant drm_file->is_master"
drm/panel: simple: Use devm_gpiod_get_optional()
drm/dsi: Replace upcasting macro by function
drm/panel: ld9040: Replace upcasting macro by function
drm/exynos: dp: Modify driver to support drm_panel
drm/exynos: Move DP setup into commit()
drm/panel: simple: Add AUO B133HTN01 panel support
drm/panel: simple: Support delays in panel functions
drm/panel: simple: Add proper definition for prepare and unprepare
drm/panel: s6e8aa0: Add proper definition for prepare and unprepare
drm/panel: ld9040: Add proper definition for prepare and unprepare
drm/tegra: Add support for panel prepare and unprepare routines
drm/exynos: dsi: Add support for panel prepare and unprepare routines
drm/exynos: dpi: Add support for panel prepare and unprepare routines
drm/panel: simple: Add dummy prepare and unprepare routines
drm/panel: s6e8aa0: Add dummy prepare and unprepare routines
drm/panel: ld9040: Add dummy prepare and unprepare routines
drm/panel: Provide convenience wrapper for .get_modes()
drm/panel: add .prepare() and .unprepare() functions
drm/panel: simple: Remove simple-panel compatible
...
No point in converting timespecs back and forth.
Signed-off-by: Thomas Gleixner <tglx@linutronix.de>
Cc: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: John Stultz <john.stultz@linaro.org>
Contrary to the host-backed shader interface that has a per-context
name-space for shaders, the compat shader namespace was per client
(or rather, per file). Fix this so that the compat shader namespace is per
context, and at the same time, make command buffer managed context resource
management generic.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
Signal availability of prime fd reference ioctls and render nodes.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Don't use a per-master semaphore (ttm lock) for reservation protection, but
rather a per-device semaphore. This is needed since clients connecting using
render nodes aren't master aware.
The ttm lock used should probably be replaced with a reader-write semaphore
once the function down_xx_interruptible() is available.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Backing mob contents is propagated to user-space, so make sure backing
mobs are cleared when allocated. This also accidently fix rendering errors
with celestia when emulating legacy mode.
Also update driver date.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
This patch queries the register SVGA_REG_MOB_MAX_SIZE for the
maximum size of a single mob.
Signed-off-by: Charmaine Lee <charmainel@vmware.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
When a context is first referenced in the command stream, make sure that all
scrubbed (as a result of eviction) bindings are re-emitted. Also make sure that
all bound resources are put on the resource validate list.
This is needed for legacy emulation, since legacy user-space drivers will
typically not re-emit shader bindings. It also removes the requirement for
user-space drivers to re-emit render-target- and texture bindings.
Makes suspend and hibernate now also work with legacy user-space drivers on
guest-backed devices.
v2: Don't rebind on legacy devices.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
Command stream legacy shader creation and destruction is replaced by
NOPs in the command stream, and instead guest-backed shaders are created
and destroyed as part of the command validation process.
v2: Removed some stray debug messages.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
Only scrub context bindings when a bound resource is destroyed, or when
the MOB backing the context is unbound.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Zack Rusin <zackr@vmware.com>
The device is no longer capable of scrubbing context bindings of resources
that are bound when destroyed.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
This ioctl enables inter-process synchronization of buffer objects,
which is needed for mesa Guest-Backed objects.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Perform a translation of legacy query commands should they occur
in the command stream.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Zack Rusin <zackr@vmware.com>
Also do basic consistency checking.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Zack Rusin <zackr@vmware.com>
To bind a buffer object as a MOB, just validate it as a MOB
memory type. We are reusing the GMRID manager, although we create a new
instance of it to manage MOB ids and tomake sure we don't exceed
the maximum amount of MOB pages.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Implement MOB setup, binding and unbinding, but don't hook up to
TTM yet.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Zack Rusin <zackr@vmware.com>
In the future, Scanout buffers need not be backed by VRAM and
the two definitions will differ.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Zack Rusin <zackr@vmware.com>
With dma compliance / IOMMU support added to the driver in kernel 3.13,
the dma addresses can exceed 44 bits, which is what we support in
32-bit mode and with GMR1.
So in 32-bit mode and optionally in 64-bit mode, restrict the dma
addresses to 44 bits, and strip the old GMR1 code.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
Cc: stable@vger.kernel.org
I've killed them a long time ago in drm/i915, let's get rid of this
remnant of shared drm core days for good.
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Also request kernel ttm_buffer objects for buffer objects that obviously
aren't visible to user-space, and save some device address space.
The accounting was broken in a couple of ways:
1) We did not differentiate between user dma buffers and kernel dma buffers.
2) The ttm_bo_acc_size function is broken in that it
a) Doesn't take into account the size of the optional dma address array,
b) Doesn't take into account the fact that drivers typically embed the
ttm_tt structure.
This needs to be fixed in ttm, but meanwhile provide a vmwgfx-specific
function to do the job.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
Also provide a completely dumb dma-buf ops implementation.
Once we have other virtual dma-buf aware devices, we need to provide
something better.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
The code handles three different cases:
1) physical page addresses. The ttm page array is used.
2) DMA subsystem addresses. A scatter-gather list is used.
3) Coherent pages. The ttm dma pool is used, together with the dma_ttm
array os dma_addr_t
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
So if we survey kms drivers there's a bunch of things they commonly do
in ->lastclose
- delayed processing of vga switcheroo requests (i915, nouveau,
radeon)
- force-restoring the fbcon (most)
- resetting a bunch properties to make fbcon work better (omap)
- disabling all outputs (vmwgfx)
In short besides the semantically important vga switcheroo stuff they
all try very hard to keep fbcon working in case X dies.
But none of them try to not do this at driver unload time safe for
vmwgfx, and digging through logs I couldn't find any reason for why
vmwgfx is special.
Since ->firstopen has lots of potential for abuse with kms drivers
(like delaying driver setup to pamper over races in the load sequence)
it's imo very much worth it to remove this logic so that we can
stop using the ->firstopen callback for kms drivers.
Also module unloading is rather a debug feature and developers should
know how to restore the display to a sane configuration.
Cc: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Dave Airlie <airlied@redhat.com>