When the driver is changed to use vmaster or a new slave element is
added by the improvement of the parser code, user may face often the
silent output because of the muted slave mixer although Master volume
is properly set. And they complain. And I get upset.
Although such a mixer element should be initialized via "alsactl init",
it'd be more user-friendly if the known output slaves are unmuted and
set to 0dB so that user can control the volume only with Master as
default. Since Master is still set muted as default even with this
change, no risk of the speaker blow up, too.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
We've seen a problem with a pop-noise at suspend/resume on a HP
machine with ALC269, and it turned out to be an issue that the
controller going to D3 while the codec is unused.
When the device is once suspended and resumed and kept unused, the
driver doesn't initialize the codecs. Instead, the codec chips are
set up dynamically at the first usage. Now, suppose the device going
to suspend again before the codec is set up. The controller is turned
off to D3 while the codec chips are untouched. This caused a pop
noise because the codec chip might have been turned on implicitly by
the hardware.
As a workaround, the codec chip needs to be set to D3 when going to
suspend no matter whether it was used or not. Also, for making it
happening, the controller has to be always set up in the resume path.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Some codecs don't supply the mute amp-capabilities although the lowest
volume gives the mute. It'd be handy if the parser provides the mute
mixers in such a case.
This patch adds an extension amp-cap bit (which is used only in the
driver) to represent the min volume = mute state. Also modified the
amp cache code to support the fake mute feature when this bit is set
but the real mute bit is unset.
In addition, conexant cx5051 parser uses this new feature to implement
the missing mute controls.
Bugzilla: https://bugzilla.kernel.org/show_bug.cgi?id=42825
Cc: <stable@kernel.org>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
In most cases, the slave strings for vmaster are identical between
volumes and switches except for "xxx Volume" and "xxx Switch" suffix.
Now snd_hda_add_vmaster() takes the optional suffix argument so that
each string can be composed with the given suffix, and we can share the
slave name strings in both volume and switch calls nicely.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
This typo caused the wrong codec's nid to be checked for wcaps type.
As a result, sometimes speakers would duplicate the output sent to
HDMI output.
Cc: stable@kernel.org
BugLink: https://bugs.launchpad.net/bugs/924320
Signed-off-by: David Henningsson <david.henningsson@canonical.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
So far, the driver supports up to 10 streams. This is a restriction in
hda_intel.c and hda_codec.c: in the former, the fixed array size limits
the amount, and in the latter, the fixed device-number assignment table
(in get_empty_pcm_device()) limits the possibility.
This patch reduces the restriction by
- using linked list for managing PCM instances in hda_intel.c, and
- assigning non-fixed device numbers for the extra devices
Signed-off-by: Takashi Iwai <tiwai@suse.de>
In snd_hda_check_board_codec_sid_config(), not only comparing with the
exact value but allow the bit-mask comparison for vendor-only, etc.
Tested-by: Linus Torvalds <torvalds@linux-foundation.org>
Tested-by: Dirk Hohndel <hohndel@infradead.org>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
The multiple headphone pins are usually handled as copied from the same
source, not as individual channels like front and surround. Thus it'd
be more correct to avoid the channel suffix for "Headphone" pin labels
in snd_hda_get_pin_label() but give an index number instead.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
The function now gives more unique names for the output pins by adding
some prefix and suffix for the location and the channels. Otherwise, it
can pass the index number.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Introduce a table containing the pins and their jack-detection states
for avoiding the unnecessary verbs to check the pin status at each time.
When the unsol event is enabled via snd_hda_jack_detect_enable(), it
automatically adds the given NID to the table. Then the driver supposes
that the codec driver will set the dirty flag appropariately when an
unsolicited event is invoked for that pin.
The behavior for reading other pins that aren't registered in the table
doesn't change. Only the pins assigned to the table are cached, so far.
In near futre, this table can be extended to use the central place for
the unsolicited events of all pins, etc, and eventually include the
jack-detect kcontrols that replace the current input-jack stuff.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Create a new helper function snd_hda_get_pin_label() for getting a label
string for both input and output pins. hda_get_input_pin_label() is
obsoleted by this function, and the callers are replaced appropriately
now by this patch.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
We disabled the check of NO_PRESENCE bit of the default pin-config
in commit f4419172 temporarily. One problem was that the first
implementation was wrong -- the bit after the shift must be checked.
However, this would still give many regressions on machines with broken
BIOS. They set this bit wrongly even on active pins.
A workaround is to check whether all pins contain this bit. As far as
I've checked, broken BIOSen set this bit on all pins, no matter whether
active or not. In such a case, the driver should ignore this bit check.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
When a virtual mater control is created, the driver looks for slave
elements from the assigned card instance. But this may include the
elements of other codecs when multiple codecs are on the same HD-audio
bus. This works at the first time, but it'll give Oops when it's once
freed and re-created via reconfig sysfs.
This patch changes the element-look-up strategy to limit only to the
mixer elements of the same codec.
Reported-by: David Henningsson <david.henningsson@canonical.com>
Cc: <stable@kernel.org>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Lots of sound drivers were getting module.h via the implicit presence
of it in <linux/device.h> but we are going to clean that up. So
fix up those users now.
Signed-off-by: Paul Gortmaker <paul.gortmaker@windriver.com>
When 5.1 or more headphone or speaker pins are provided, the parser still
takes as is without fixing the order of channel mapping, which leads in
the unexpected strange channel order by surround outputs.
This patch fixes the issue by applying the same fix-up not only to
line_out_pins[] but also hp_pins[] and speaker_pins[].
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Since hda_proc.c is now the only user of snd_print_pcm_rates(), better to
put it back locally to hda_proc.c and revert to the old style.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
SAD sampling rate information reported in
/proc/asound/cardX/eldX is incorrect due to a mismatch
between HDA and HDMI frequencies. Add new routine to provide
relevant values.
Signed-off-by: Pierre-Louis Bossart <pierre-louis.bossart@linux.intel.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Similar to Line Out, these constants form the base for future
patches enabling input jack reporting for Line in jacks.
Signed-off-by: David Henningsson <david.henningsson@canonical.com>
Acked-by: Mark Brown <broonie@opensource.wolfsonmicro.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Since really_cleanup_stream() is called from both purity_inactive_streams()
and hda_cleanup_all_streams(), the verbs to clear the PCM channel and
format may be called multiple times unnecessarily.
This patch adds checks to skip these unneeded verbs.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
The recursive search of widget connections in snd_hda_get_conn_index()
must be terminated at the pin and the audio-out widgets. Otherwise
you'll get "too deep connection" warnings unnecessarily.
Reported-by: Francis Moreau <francis.moro@gmail.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
For supporting both the multiple headphones and the multiple speakers,
add the new field in struct hda_multi_out, and evaluate in the standard
setup functions.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
... and add a new bit-flags argument to specify the behavior of the
function. The older function is kept as is (as a wrapper).
Signed-off-by: Takashi Iwai <tiwai@suse.de>
In snd_hda_parse_pin_def_config(), we checked the associated number
of speaker pins and accepts only one number exclusively. But many BIOS
seem to give different assoc number for surround speakers, thus we'd
better to accept all speaker pins no matter which assoc number, and sort
like done for the headphone pins.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
The procedure for codec D-state change may have exceptional cases
depending on the codec chip, such as a longer delay or suppressing D3.
This patch adds a new codec ops, set_power_state() to override the system
default function. For ease of porting, snd_hda_codec_set_power_to_all()
helper function is extracted from the default set_power_state() function.
As an example, the Conexant codec-specific delay is removed from the
default routine but moved to patch_conexant.c.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Add a new ops, post_suspend(), which is called after suspend() ops is
performed. This is called only in the case of the real PM suspend, and
the codec driver can use this for further changing of D-state or
clearing the LED, etc.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
It makes little sense to enable power-saving without PM.
This removes SND_HDA_NEEDS_RESUME define so that we can use CONFIG_PM
in all places.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Codec state is not restored immediately on resume but on the first
access when power-save is enabled. That leads to an invalid mute led
state after resume until either sound is played or some control is
changed. This patch adds a possibility for a vendor specific patch to
restore codec state immediately after resume if required. And it adds
code to restore IDT codecs state immediately on resume on HP systems
with mute led support.
Signed-off-by: Vitaliy Kulikov <Vitaliy.Kulikov@idt.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
In the codec proc outputs, read the raw connections instead of the
cached connection list, i.e. proc files contain only raw values.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Add a function to add/modify the connection-list cache entry.
It'll be useful to fix a buggy hardware result.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Create snd_hda_get_conn_index() helper function for obtaining the
connection index of the widget. Replaced the similar codes used in
several codec-drivers with this common helper.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Add a new helper function snd_hda_get_conn_list().
Unlike snd_hda_get_connections(), this function doesn't copy the
connection-list but gives the raw pointer for the cached list.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Some BIOS set up the pin config wrongly as line-out although it's
supposed to be a speaker out. In most cases, though, we can judge
the validity by checking the connection type -- when it's FIXED,
mostly it's an invalid line-out but a speaker.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
If given a -1 cmd parameter then make_exec_verb() returns -1 without
setting the res output value.
Prior to this change snd_hda_codec_read() assumed that make_exec_verb()
unconditionally set res regardless of the cmd value.
This change explicitly checks the make_exec_verb() return value before
consuming the potentially unset res value.
Signed-off-by: Greg Thelen <gthelen@google.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
The general concept of this change is to create a PCM device for each
pin widget instead of each converter widget. Whenever a PCM is opened,
a converter is dynamically selected to drive that pin based on those
available for muxing into the pin.
The one thing this model doesn't support is a single PCM/converter
sending audio to multiple pin widgets at once.
Note that this means that a struct hda_pcm_stream's nid variable is
set to 0 except between a stream's open and cleanup calls. The dynamic
de-assignment of converters to PCMs occurs within cleanup, not close,
in order for it to co-incide with when controller stream IDs are
cleaned up from converters.
While the PCM for a pin is not open, the pin is disabled (its widget
control's PIN_OUT bit is cleared) so that if the currently routed
converter is used to drive a different PCM/pin, that audio does not
leak out over a disabled pin.
We use the recently added SPDIF virtualization feature in order to
create SPDIF controls for each pin widget instead of each converter
widget, so that state is specific to a PCM.
In order to support this, a number of more mechanical changes are made:
* s/nid/pin_nid/ or s/nid/cvt_nid/ in many places in order to make it
clear exactly what the code is dealing with.
* We now have per_pin and per_cvt arrays in hdmi_spec to store relevant
data. In particular, we store a converter's capabilities in the per_cvt
entry, rather than relying on a combination of codec_pcm_pars and
the struct hda_pcm_stream.
* ELD-related workarounds were removed from hdmi_channel_allocation
into hdmi_instrinsic in order to simplifiy infoframe calculations and
remove HW dependencies.
* Various functions only apply to a single pin, since there is now
only 1 pin per PCM. For example, hdmi_setup_infoframe,
hdmi_setup_stream.
* hdmi_add_pin and hdmi_add_cvt are more oriented at pure codec parsing
and data retrieval, rather than determining which pins/converters
are to be used for creating PCMs.
This is quite a large change; it may be appropriate to simply read the
result of the patch rather than the diffs. Some small parts of the change
might be separable into different patches, but I think the bulk of the
change will probably always be one large patch. Hopefully the change
isn't too opaque!
This has been tested on:
* NVIDIA GeForce 400 series discrete graphics card. This model has the
classical 1:1:1 codec:converter:pcm widget model. Tested stereo PCM
audio to a PC monitor that supports audio.
* NVIDIA GeForce 520 discrete graphics card. This model is the new
1 codec n converters m pins m>n model. Tested stereo PCM audio to a
PC monitor that supports audio.
* NVIDIA GeForce 400 series laptop graphics chip. This model has the
classical 1:1:1 codec:converter:pcm widget model. Tested stereo PCM,
multi-channel PCM, and AC3 pass-through to an AV receiver.
* Intel Ibex Peak laptop. This model is the new 1 codec n converters m
pins m>n model. Tested stereo PCM, multi-channel PCM, and AC3 pass-
through to an AV receiver.
Note that I'm not familiar at all with AC3 pass-through. Hence, I may
not have covered all possible mechanisms that are applicable here. I do
know that my receiver definitely received AC3, not decoded PCM. I tested
with mplayer's "-afm hwac3" and/or "-af lavcac3enc" options, and alsa a
WAV file that I believe has AC3 content rather than PCM.
I also tested:
* Play a stream
* Mute while playing
* Stop stream
* Play some other streams to re-assign the converter to a different
pin, PCM, set of SPDIF controls, ... hence hopefully triggering
cleanup for the original PCM.
* Unmute original stream while not playing
* Play a stream on the original pin/PCM.
This was to test SPDIF control virtualization.
Signed-off-by: Stephen Warren <swarren@nvidia.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
The SPDIF output controls apply to converter widgets. A future change
will create a PCM device per pin widget, and hence a set of SPDIF output
controls per pin widget, for certain HDMI codecs. To support this, we
need the ability to virtualize the SPDIF output controls. Specifically:
* Controls can be "unassigned" from real hardware when a converter is
not used for the PCM the control was created for.
* Control puts only write to hardware when they are assigned.
* Controls can be "assigned" to real hardware when a converter is picked
to support output for a particular PCM.
* When a converter is assigned, the hardware is updated to the cached
configuration.
Signed-off-by: Stephen Warren <swarren@nvidia.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Currently, the data that backs the kcontrols created by
snd_hda_create_spdif_out_ctls is stored directly in struct hda_codec. When
multiple sets of these controls are stored, they will all manipulate the
same data, causing confusion. Instead, store an array of this data, one
copy per converter, to isolate the controls.
This patch would cause a behavioural change in the case where
snd_hda_create_spdif_out_ctls was called multiple times for a single codec.
As best I can tell, this is never the case for any codec.
This will be relevant at least for some HDMI audio codecs, such as the
NVIDIA GeForce 520 and Intel Ibex Peak. A future change will modify the
driver's handling of those codecs to create multiple PCMs per codec. Note
that this issue isn't affected by whether one creates a PCM-per-converter
or PCM-per-pin; there are multiple of both within a single codec in both
of those codecs.
Note that those codecs don't currently create multiple PCMs for the codec
due to the default HW mux state of all pins being to point at the same
converter, hence there is only a single converter routed to any pin, and
hence only a single PCM.
Signed-off-by: Stephen Warren <swarren@nvidia.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Fixed the wrong usage of snd_printdd() for debug prints of input
entries. It should be snd_printd() like others.
Signed-off-by: Takashi Iwai <tiwai@suse.de>