since now gpu reset is unified with gpu_recover
for both bare-metal and SR-IOV:
1)rename in_sriov_reset to in_gpu_reset
2)move lock_reset from adev->virt to adev
Signed-off-by: Monk Liu <Monk.Liu@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
1,new imple names amdgpu_gpu_recover which gives more hint
on what it does compared with gpu_reset
2,gpu_recover unify bare-metal and SR-IOV, only the asic reset
part is implemented differently
3,gpu_recover will increase hang job karma and mark its entity/context
as guilty if exceeds limit
V2:
4,in scheduler main routine the job from guilty context will be immedialy
fake signaled after it poped from queue and its fence be set with
"-ECANCELED" error
5,in scheduler recovery routine all jobs from the guilty entity would be
dropped
6,in run_job() routine the real IB submission would be skipped if @skip parameter
equales true or there was VRAM lost occured.
V3:
7,replace deprecated gpu reset, use new gpu recover
Signed-off-by: Monk Liu <Monk.Liu@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
jobs are skipped under two cases
1)when the entity behind this job marked guilty, the job
poped from this entity's queue will be dropped in sched_main loop.
2)in job_recovery(), skip the scheduling job if its karma detected
above limit, and also skipped as well for other jobs sharing the
same fence context. this approach is becuase job_recovery() cannot
access job->entity due to entity may already dead.
v2:
some logic fix
v3:
when entity detected guilty, don't drop the job in the poping
stage, instead set its fence error as -ECANCELED
in run_job(), skip the scheduling either:1) fence->error < 0
or 2) there was a VRAM LOST occurred on this job.
this way we can unify the job skipping logic.
with this feature we can introduce new gpu recover feature.
Signed-off-by: Monk Liu <Monk.Liu@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
That was somehow completely of.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
This is a follow-up patch to:
Leo (Sunpeng) Li Cleanup code that enables freesync
We should only add a stream to freesync if a modeset was requested, so
we don't fill the core freesync map with pointless streams.
Signed-off-by: Leo (Sunpeng) Li <sunpeng.li@amd.com>
Reviewed-by: Harry Wentland <Harry.Wentland@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
This is a follow-up patch to:
Bhawanpreet Lakha Atomic freesync ASSERT fix
Changes:
- Combine to use one iterator
- Use new DRM iterators.
Signed-off-by: Leo (Sunpeng) Li <sunpeng.li@amd.com>
Reviewed-by: Bhawanpreet Lakha <Bhawanpreet.Lakha@amd.com>
Acked-by: Harry Wentland <Harry.Wentland@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Changes to atomic set property for freesync.
Now In set property, just set the freesync variables and return 0.
Based on the variables call mod_freesync_set_user_enable() inside
commit_tail
Signed-off-by: Bhawanpreet Lakha <Bhawanpreet.Lakha@amd.com>
Reviewed-by: Tony Cheng <Tony.Cheng@amd.com>
Acked-by: Harry Wentland <Harry.Wentland@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
We don't currently expose variable refresh rate, but add the state to the
connector state to make it easier to maintain the support for it from a
hw support perspective while we figure out the uapi for drm.
Reviewed-by: Harry Wentland <harry.wentland@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Update the programming sequence to allow DMCU firmware to be loaded by
PSP. This code detects whether the firmware is loaded and does a check
to verify the expected interface version and checks for correct response
from micro controller.
Added registry key method to allow force loading of firmware from kernel
mode driver for test purposes. This is old method of firmware loading
without PSP.
Moved some init sequences into dc/dmcu.
Changed loading sequence to initialize IRAM after firmware completely
loaded. Firmware will now disable features that use IRAM
until initialized.
Signed-off-by: Anthony Koo <anthony.koo@amd.com>
Reviewed-by: Tony Cheng <Tony.Cheng@amd.com>
Acked-by: Harry Wentland <harry.wentland@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
In case of pipe split, cursor position should also be
programmed as per cursor address.
Signed-off-by: Yongqiang Sun <yongqiang.sun@amd.com>
Reviewed-by: Tony Cheng <Tony.Cheng@amd.com>
Acked-by: Harry Wentland <harry.wentland@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
C++ compilers don't like the implicit conversion
Signed-off-by: Harry Wentland <harry.wentland@amd.com>
Reviewed-by: Andrey Grodzovsky <Andrey.Grodzovsky@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
removing duplicate functions, renaming struct mi_regs, etc.
Signed-off-by: Yue Hin Lau <Yuehin.Lau@amd.com>
Reviewed-by: Andrey Grodzovsky <Andrey.Grodzovsky@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Remove defines we no longer need
Signed-off-by: Harry Wentland <harry.wentland@amd.com>
Reviewed-by: Andrey Grodzovsky <Andrey.Grodzovsky@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Harry Wentland <harry.wentland@amd.com>
Acked-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Registers added to definition list that are required
for multi display synchronization
Signed-off-by: Mikita Lipski <mikita.lipski@amd.com>
Reviewed-by: Tony Cheng <Tony.Cheng@amd.com>
Acked-by: Harry Wentland <Harry.Wentland@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Program cursor attributes during set mode is only needed
in case of pipe slipt, bottom pipe should be programmed
same as top pipe. Need to program if address is 0.
Signed-off-by: Yongqiang Sun <yongqiang.sun@amd.com>
Reviewed-by: Tony Cheng <Tony.Cheng@amd.com>
Acked-by: Harry Wentland <Harry.Wentland@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Moved lock and unlock to apply_ctx_to_surface, since all
the front end programming is within apply_ctx_to_surface.
Signed-off-by: Yongqiang Sun <yongqiang.sun@amd.com>
Reviewed-by: Tony Cheng <Tony.Cheng@amd.com>
Acked-by: Harry Wentland <Harry.Wentland@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Some features should only be enabled on APUs or should not
be enabled on APUs.
Signed-off-by: Anthony Koo <anthony.koo@amd.com>
Reviewed-by: Tony Cheng <Tony.Cheng@amd.com>
Acked-by: Harry Wentland <Harry.Wentland@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
the variable ref_clock was assigned same
value twice in same function.
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Rex Zhu <Rex.Zhu@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Used to set up smu power logging.
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Rex Zhu <Rex.Zhu@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Used to set up smu power logging.
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Rex Zhu <Rex.Zhu@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
move powerplay and amdgpu shared structures
and definitions to kgd_pp_interface.h. This
is the interface between the base driver
and powerplay.
Acked-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Rex Zhu <Rex.Zhu@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Clean up the interface.
Acked-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Rex Zhu <Rex.Zhu@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
those functions are exported to DC
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Rex Zhu <Rex.Zhu@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Move the display/power interfaces to one place.
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Rex Zhu <Rex.Zhu@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
We always use the BO mem now.
v2: minor rebase
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Display can't seem to handle this correctly.
Signed-off-by: Christian König <christian.koenig@amd.com>
Acked-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
We need to test if any domain fits, not all of them.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
We always need to bind pinned BOs, not just when the caller requested the
address.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
This allows us to specify multiple possible placements again.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
The exclusive mode has real-time limitation in reality, such like being
done in 300ms. It's easy observed if running many VF/VMs in single host
with heavy CPU workload.
If we find the init fails due to exclusive mode timeout, try it again.
v2:
- rewrite the condition for readable value.
v3:
- fix typo, add comments for sleep
Acked-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: pding <Pixel.Ding@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Monk Liu <monk.liu@amd.com>
Signed-off-by: pding <Pixel.Ding@amd.com>
Acked-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Evan Quan <evan.quan@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Driver can use this interface to check if there's a function level
reset done in hypervisor. It's helpful when IRQ handler for reset
is not ready, or special handling is required.
Acked-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Monk Liu <monk.liu@amd.com>
Signed-off-by: pding <Pixel.Ding@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
MMIO space can be blocked on virtualised device. Add this
function to check if MMIO is blocked or not.
Todo: need a reliable method such like communation
with hypervisor.
v2:
- add comments inline
Signed-off-by: pding <Pixel.Ding@amd.com>
Acked-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Normally all waiting get timeout if there's one.
Release the lock and return immediately when timeout happens.
v2:
- set the se_sh to broadcase before return
Acked-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: pding <Pixel.Ding@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
When this VF stays in exclusive mode for long, other VFs will be
impacted.
The redundant messages causes exclusive mode timeout when they're
redirected. That is a normal use case for cloud service to redirect
guest log to virtual serial port.
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: pding <Pixel.Ding@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
this query will give flag bits to indicate what happend
on the given context
Signed-off-by: Monk Liu <Monk.Liu@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
reset_counter marks the reset counter number once the context
is created, shouldn't be changed due to query.
To keep U/K interface on the ctx_query and keep ctx's reset_counter
logic compatible with GPU RESET feature, now use another var named
"reset_counter_query" to replace the original checked & updated in
amdgpu_ctx_query.
Signed-off-by: Monk Liu <Monk.Liu@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Andrey Grodzovsky <andrey.grodzovsky@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Bug:
Kfifo is limited at size, during GPU reset it would fill up to limit
and the pushing thread (producer) would wait for the scheduler worker to
consume the items in the fifo while holding reservation lock
on a BO. The gpu reset thread on the other hand blocks the scheduler
during reset. Before it unblocks the sceduler it might want
to recover VRAM and so will try to reserve the same BO the producer
thread is already holding creating a deadlock.
Fix:
Switch from kfifo to SPSC queue which is unlimited in size.
Signed-off-by: Andrey Grodzovsky <Andrey.Grodzovsky@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
It is intended to sabstitute the bounded fifo we are currently
using.
Signed-off-by: Andrey Grodzovsky <Andrey.Grodzovsky@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
merge the setting guilty on context into this function
to avoid implement extra routine.
v2:
go through entity list and compare the fence_ctx
before operate on the entity, otherwise the entity
may be just a wild pointer
Signed-off-by: Monk Liu <Monk.Liu@amd.com>
Reviewed-by: Chunming Zhou <David1.Zhou@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Monk Liu <Monk.Liu@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
this way the real interested guilty is connected to entity->guilty
pointer, and we can use entity->pointer later in gpu recovery procedure
Signed-off-by: Monk Liu <Monk.Liu@amd.com>
Reviewed-by: Chunming Zhou <David1.Zhou@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
this member will be used later, it will points to
the real var inside of context and CS_SUBMIT & gpu schdduler
can decide if skip a job depends on context->guilty or *entity->guilty
Signed-off-by: Monk Liu <Monk.Liu@amd.com>
Reviewed-by: Chunming Zhou <David1.Zhou@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
since gpu_scheduler source domain cannot access amdgpu variable
so need create the hang_limit membewr for sched, and it can
refer it for the upcoming GPU RESET patches
v2:
make hang_limit a parameter of sched_init()
Signed-off-by: Monk Liu <Monk.Liu@amd.com>
Reviewed-by: Chunming Zhou <David1.Zhou@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
cleanups, now only operate on the given ring
Signed-off-by: Monk Liu <Monk.Liu@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Bug: amdgpu_job_free_cb was accessing s_job->s_entity when the allocated
amdgpu_ctx (and the entity inside it) were already deallocated from
amdgpu_cs_parser_fini.
Fix: Save job's priority on it's creation instead of accessing it from
s_entity later on.
Signed-off-by: Andrey Grodzovsky <Andrey.Grodzovsky@amd.com>
Reviewed-by: Andres Rodriguez <andresx7@gmail.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>