Having had to dive into the bspec to understand what each stage of the
workaround meant, and how that the ring broadcasting IDLE corresponded
with the GT powering down the ring (i.e. rc6) add comments to aide
the next reader.
And since the register "is used to control all aspects of PSMI and power
saving functions" that makes it quite interesting to inspect with
regards to RC6 hangs, so add it to the error-state.
v2: Rediscover the piece of magic, set the RNCID to 0 before waiting for
the ring to wake up.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
There were some fields missed. Daniel pointed this out in review, and I
know I fixed it, but something happened somehow and some time.
Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
*sigh* the docs had it spelled wrong, corrected it, and then proceeded
to re-do the original error. The original code preserved this history,
and this patch attempts to keep in sync with the current docs.
Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
This is required for a stable FDI connection.
v2: fix and simplify the FDI_RX_MISC bits as noticed by Paulo Zanoni.
CC: Paulo Zanoni <paulo.r.zanoni@intel.com>
Signed-off-by: Eugeni Dodonov <eugeni.dodonov@intel.com>
Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
The tileoffset register only supports a limited offset in x/y of 4096,
so for giant screen configuration with a shared fb we wrap around.
Fix this by computing a linear offset in tiles (pages) and only use
the tileoffset register to offset within the tile.
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-Off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
To avoid recomputing the display framebuffer offset on gen2/3
pageflips. This is also prep work to do similar trickery on gen4+
Also:
- kill "Start", such upper-case remnants from the ddx must surely die.
- rename "Offset" to linear_offset, to make it clearer that on gen4+
this is only used by the hw for linear buffers, for tiled buffers it
uses the TILEOFF register.
- call DSAPADDR DSPLINOFF on gen4+ for the same reason (and because
the documentation really renamed the register).
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-Off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Only bits 30:28, bit 31 is PIPE_DDI_FUNC_ENABLE.
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
For Haswell, on some of the early hardware revisions, it is possible to
run into issues when RC6 state is enabled and when pipes change state.
v2: add comment saying that this is for early revisions only.
v3: beautify as suggested by Daniel Vetter.
Signed-off-by: Eugeni Dodonov <eugeni.dodonov@intel.com>
Acked-by: Ben Widawsky <ben@bwidawsk.net>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Most of the RPS and RC6 enabling functionality is similar to what we had
on Gen6/Gen7, so we preserve most of the registers.
Note that Haswell only has RC6, so account for that as well. As suggested
by Daniel Vetter, to reduce the amount of changes in the patch, we still
write the RC6p/RC6pp thresholds, but those are ignored on Haswell.
Note: Some discussion about the nature of the new tuning constants
popped up in review - the answer is that we don't know why they've
changed, but the guide from VPG with the magic numbers simply has
different values now.
v2: Squash fix for ?: vs | operation precende bug into this patch.
Signed-off-by: Eugeni Dodonov <eugeni.dodonov@intel.com>
Reviewed-by: Ben Widawsky <ben@bwidawsk.net>
[danvet: Added note to commit message. Squashed fix.]
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
There is a different ACK register for force wake on Haswell, so account
for that.
Signed-off-by: Eugeni Dodonov <eugeni.dodonov@intel.com>
Reviewed-by: Ben Widawsky <ben@bwidawsk.net>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
As a w/a to prevent reads sporadically returning 0, we need to wait for
the GT thread to return to TC0 before proceeding to read the registers.
v2: adapt for Haswell changes (Eugeni).
v3: use wait_for_atomic_us for thread status polling.
v3: *really* use wait_for_atomic for polling.
References: https://bugs.freedesktop.org/show_bug.cgi?id=50243
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Eugeni Dodonov <eugeni.dodonov@intel.com>
Acked-by: Ben Widawsky <ben@bwidawsk.net>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Looks like a copy/paste error.
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Signed-off-by: Eugeni Dodonov <eugeni.dodonov@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
-----BEGIN PGP SIGNATURE-----
Version: GnuPG v2.0.18 (GNU/Linux)
iQEcBAABAgAGBQJP53AxAAoJEHm+PkMAQRiGs2QH/RaqkXz96fwjhDcyiKpDqA3c
kGuS5mz5cOhnqKSmR88HFm6pwuhLux/qSJzeAmoQy1MC8a0ACx7AnANW0lfN3/qe
/HGYz8h60yCL/fhn8/bUYtdt9xsoDqoDcq/ooFl9mcsJGWbC6WeMSZU5dAUYqviE
qFrp5zjY07FG53CRGT0hFpezQNwNL+VLH30CF9LD+fJLPVEYum2zBNGXWM42rcw5
fxzGL/6SO8YqA/Upic1ht6HAd6s5LOrlST7qvnyXUMvRXN5z/Y92ueYJZefkS1Om
ohuLIKM2bv9/dJS67H8N2baSKGCzBdfSe5/5WaHdLYW9MiVju0wRl6HPJtAMrkk=
=H8t8
-----END PGP SIGNATURE-----
Merge tag 'v3.5-rc4' into drm-intel-next-queued
I want to merge the "no more fake agp on gen6+" patches into
drm-intel-next (well, the last pieces). But a patch in 3.5-rc4 also
adds a new use of dev->agp. Hence the backmarge to sort this out, for
otherwise drm-intel-next merged into Linus' tree would conflict in the
relevant code, things would compile but nicely OOPS at driver load :(
Conflicts in this merge are just simple cases of "both branches
changed/added lines at the same place". The only tricky part is to
keep the order correct wrt the unwind code in case of errors in
intel_ringbuffer.c (and the MI_DISPLAY_FLIP #defines in i915_reg.h
together, obviously).
Conflicts:
drivers/gpu/drm/i915/i915_reg.h
drivers/gpu/drm/i915/intel_ringbuffer.c
Signed-Off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Enable the on-chip messaging between the display engine and the GT.
v2: use bit definitions for DPFLIPSTAT reg
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
ValleyView is similar to IbexPeak here, but with different register
offsets.
v2: use SDVOB instead ov VLV_HDMIB (Daniel)
drop unnecessary eDP check in DP_C init (Daniel)
eDP support will be coming later from Shobit.
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
VLV supports two dp panels, there are two set of panel power sequence
registers which needed to be programmed based on the configured
pipe. This patch add supports for the same
Acked-by: Acked-by: Ben Widawsky <ben@bwidawsk.net>
Signed-off-by: Beeresh G <beeresh.g@intel.com>
Reviewed-by: Vijay Purushothaman <vijay.a.purushothaman@intel.com>
Reviewed-by: Jesse Barnes <jesse.barnes@intel.com>
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
[danvet: Drop the lone hunk and only keep the register definitions - I
loathe incomplete bandaids. Also add a comment that this is for vlv.]
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Add some VLV limit structures and update the PLL code.
v2: resolve conflicts, Vijay to re-post with PLL valid checks and fixed limits
v3: re-add dpio write function
v4: squash in Vijay's fixes for the PLL limits and clean up the m/n finder
Signed-off-by: Shobhit Kumar <shobhit.kumar@intel.com>
Signed-off-by: Vijay Purushothaman <vijay.a.purushothaman@intel.com>
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Prevents a possible hang: WaDisableL3Bank2xClockGate.
v2: only apply to VLV, IVB doesn't need this anymore
References: https://bugs.freedesktop.org/show_bug.cgi?id=50245
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Reviewed-by: Eugeni Dodonov <eugeni.dodonov@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Another required workaround for a potential hang:
WaDisableTDLUnitClockGating.
v2: only apply this to VLV, IVB doesn't need it anymore (Eugeni)
References: https://bugs.freedesktop.org/show_bug.cgi?id=50245
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Reviewed-by: Eugeni Dodonov <eugeni.dodonov@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
The RCBP workaround still applies on these chips, and we need VDS as well.
v2: remove MB boot fetch that snuck in (Daniel)
add workaround tags to comments for easier internal tracking (Daniel)
v3: only apply RCPB and VDS on SNB and VLV, IVB doesn't need them (Eugeni)
References: https://bugs.freedesktop.org/show_bug.cgi?id=50251
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Reviewed-by: Eugeni Dodonov <eugeni.dodonov@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
This has showed up in several other patches. It's required for the next
context workaround.
I tested this one on its own and saw no differences in basic tests
(performance or otherwise). This patch is relatively likely to cause
regressions, hence why it's split out.
Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
The workaround itself applies to gen7 only (according to the docs) and
as Eric Anholt points out shouldn't be required since we don't use HW
scheduling features, and therefore arbitration. Though since it is a
small, and simple addition, and we don't really understand the issue,
just do it.
FWIW, I eventually want to play with some of the arbitration stuff, and
I'd hate to forget about this.
Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
The GPUs can have different default context layouts, and the sizes could
vary based on platform or BIOS. In order to back the context object with
a properly sized BO, we must read this register in order to find out a
sufficient size.
Thankfully (sarcarm!), the register moves and changes meanings
throughout generations.
CTX and CXT differences are intentional as that is how it is in the
documentation (prior to GEN6 it was CXT).
Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
- Regroup definitions for BLC_PWM_CTL so that they're all together and
and ordered according to the bitfields.
- Add all missing definitions for BLC_PWM_CTL2.
- Use the BLM_ (for backlight modulation) prefix consistently.
- Note that combination mode (i.e. also taking the legacy backlight
control value from pci config space into account) is gen4 only.
- Move the new registers for PCH-split machines up, they're an almost
match for the gen4 defitions. Prefix the special PCH-only bits with
BLM_PCH_. Also add the pipe C select bit for ivb.
- Rip out the second pair of PCH polarity definitions - they're only
valid on early (pre-production) ilk silicon.
- Adapt the existing code to use the new definitions. This has the
nice benefit of killing a magic (1 << 30) left behind be Jesse
Barnes.
No functional changes in this patch.
Reviewed-by: Eugeni Dodonov <eugeni.dodonov@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
We already correctly ignore bit0 on gen < 4, now we also know why ;-)
I've decided that losing that single bit of precision isn't worth the
trouble to sprinkle IS_PINEVIEW checks all over the backlight control
code - that code is way too fragile imo.
Reviewed-by: Eugeni Dodonov <eugeni.dodonov@intel.com>
Signed-Off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Cougar/Panther Point redefine the bits in SDEIIR pretty completely.
This function is just debugging, but if we're debugging we probably want
to be told accurate things instead of lies.
I'm told Lynx Point changes this yet more, but I have no idea how...
Note from Eugeni's review:
"For the record and for future enabling efforts, for LPT, bits 28-31
and 1-14 are gone since CPT/PPT (e.g., those must be zero). And there
is the bit 15 as a new addition, but we are not using it yet and
probably won't be using in foreseeable future."
Signed-off-by: Adam Jackson <ajax@redhat.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=35103
Reviewed-by: Eugeni Dodonov <eugeni.dodonov@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Or at least plug another gapping hole. Apparrently hw desingers only
moved the bit field, but did not bother ot re-enumerate the planes
when adding support for a 3rd pipe.
Discovered by i-g-t/flip_test.
This may or may not fix the reference bugzilla, because that one
smells like we have still larger fish to fry.
v2: Fixup the impossible case to catch programming errors, noticed by
Chris Wilson.
References: https://bugs.freedesktop.org/show_bug.cgi?id=50069
Acked-by: Chris Wilson <chris@chris-wilson.co.uk>
Tested-by: Eugeni Dodonov <eugeni.dodonov@intel.com>
Eugeni Dodonov <eugeni.dodonov@intel.com>
Cc: stable@vger.kernel.org
Signed-Off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
If any l3 rows have been previously remapped, we must remap them after
GPU reset/resume too.
v2: Just return (no warn) on remapping init if not IVB (Jesse)
Move the check of schizo userspace to i915_gem_l3_remap (Jesse)
Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
On IVB hardware we are given an interrupt whenever a L3 parity error
occurs in the L3 cache. The L3 cache is used by internal GPU clients
only. This is a very rare occurrence (in fact to test this I need to
use specially instrumented silicon).
When a row in the L3 cache detects a parity error the HW generates an
interrupt. The interrupt is masked in GTIMR until we get a chance to
read some registers and alert userspace via a uevent. With this
information userspace can use a sysfs interface (follow-up patch) to
remap those rows.
Way above my level of understanding, but if a given row fails, it is
statistically more likely to fail again than a row which has not failed.
Therefore it is desirable for an operating system to maintain a lifelong
list of failing rows and always remap any bad rows on driver load.
Hardware limits the number of rows that are remappable per bank/subbank,
and should more than that many rows detect parity errors, software
should maintain a list of the most frequent errors, and remap those
rows.
V2: Drop WARN_ON(IS_GEN6) (Jesse)
DRM_DEBUG row/bank/subbank on errror (Jesse)
Comment updates (Jesse)
Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
From this point on, the 'set_infoframe' functions always set the DIP
registers to a known state, so anything done will always be undone at
the modeset.
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Note that gen3 is the only platform where we've got the bit
definitions right, hence the workaround of disabling sdvo hotplug
support on i945g/gm is not due to misdiagnosis of broken hotplug irq
handling ...
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
[danvet: add some blurb about sdvo hotplug fail on i945g/gm I've
wondered about while reviewing.]
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
The status bits corresponding to the interrupt enable bits are the
"live" hotplug status bits, and reflect the current status of the port
(high for a detected connection, low for a disconnect). The actual bits
corresponding to the interrupt source are elsewhere. The actual event is
then determined by a combination of the interrupt flag and the current
live status (if the interrupt is active, but the current status is not,
then we have detected a disconnect.)
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Both the control and data registers are completely different now.
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Reviewed-by: Eugeni Dodonov <eugeni.dodonov@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Haswell has different DIP control registers and offsets which we need to
use for infoframes, which this patch adds.
Note that this does not adds full DIP frames support, but only the basic
functionality necessary for HDMI to work in early enablement.
v2: replace infoframe handling with a debug message, proper support will
be added via a patch from Paulo Zanoni later.
Signed-off-by: Eugeni Dodonov <eugeni.dodonov@intel.com>
Reviewed-by: Paulo Zanoni <przanoni@gmail.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Just like Gen 4, IBX has a "Port Select" field on the DIP register,
but the ports are different.
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Better safe than sorry. Currently we never change the frequency and
use the same for every infoframe type, so the only way to reproduce a
bug would be with the BIOS doing something.
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Reviewed-by: Eugeni Dodonov <eugeni.dodonov@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Should prevent bugs when changing the port.
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Reviewed-by: Eugeni Dodonov <eugeni.dodonov@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Gen3+ is 13 bits (12:0), and on gen2 only 12 (11:0). For both the high
bits are marked reserved, read-only so continue to mask them. Bit 31
is not reserved and has a meaning.
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-Off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
... we actually use it.
Unfortunately we can't reset both at the same time without also
resetting the display unit, so do render and media separately.
Also replace magic constants with proper #defines.
Signed-Off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
I've missed this one.
v2: Chris Wilson noticed another register.
v3: Color choice improvements.
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-Off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
... and put them to so good use.
Note that there's functional change in vlv clock gating code, we now
no longer spuriously read back the current value of the bit. According
to Bspec the high bits should always read zero, so ORing this in
should have no effect.
Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Eugeni Dodonov <eugeni.dodonov@intel.com>
Signed-Off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
PCH PLLs aren't required for outputs on the CPU, so we shouldn't just
treat them as part of the pipe.
So split the code out and manage PCH PLLs separately, allocating them
when needed or trying to re-use existing PCH PLL setups when the timings
match.
v2: add num_pch_pll field to dev_priv (Daniel)
don't NULL the pch_pll pointer in disable or DPMS will fail (Jesse)
put register offsets in pll struct (Chris)
v3: Decouple enable/disable of PLLs from get/put.
v4: Track temporary PLL disabling during modeset
v5: Tidy PLL initialisation by only checking for num_pch_pll == 0 (Eugeni)
v6: Avoid mishandling allocation failure by embedding the small array of
PLLs into the device struct
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=44309
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org> (up to v2)
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> (v3+)
Reviewed-by: Eugeni Dodonov <eugeni.dodonov@intel.com>
Tested-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
This originally started as a patch from Bernard as a way of simply
setting the VS scheduler. After submitting the RFC patch, we decided to
also modify the DS scheduler. To be most explicit, I've made the patch
explicitly set all scheduler modes, and included the defines for other
modes (in case someone feels frisky later).
The rest of the story gets a bit weird. The first version of the patch
showed an almost unbelievable performance improvement. Since rebasing my
branch it appears the performance improvement has gone, unfortunately.
But setting these bits seem to be the right thing to do given that the
docs describe corruption that can occur with the default settings.
In summary, I am seeing no more perf improvements (or regressions) in my
limited testing, but we believe this should be set to prevent rendering
corruption, therefore cc stable.
v1: Clear bit 4 also (Ken + Eugeni)
Do a full clear + set of the bits we want (Me).
Cc: Bernard Kilarski <bernard.r.kilarski@intel.com>
Cc: stable <stable@vger.kernel.org>
Reviewed-by (RFC): Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Ben Widawsky <benjamin.widawsky@intel.com>
Reviewed-by: Eugeni Dodonov <eugeni.dodonov@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
The (2<<6) virtual memory space selector harks back to gen3 and is
mandatory given our use of GTT space for batchbuffers. On gen4+, use of
the GTT became mandatory and bit6 marked reserved. However the code must
now explicitly set (1<<7), which conveniently is also (2<<6).
To clarify the meaning for future readers, replace the open coded (2<<6)
with MI_BATCH_GTT.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
The purpose of this patch is to avoid zeroing the lower 12 reserved bits
of surface base address registers (framebuffer & sprite). There are bits
in that range that may occasionally be set by BIOS or by other components.
Signed-off-by: Armin Reese <armin.c.reese@intel.com>
Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Those are used to program the WRPLL dividers correctly for each gives
frequency.
Signed-off-by: Eugeni Dodonov <eugeni.dodonov@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Our workaround list kindly lists that this new default value needs to
be updated in Bspec. Naturally, this did not happen.
Acked-by: Ben Widawsky <ben@bwidawsk.net>
Signed-Off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
According to Bsepc, this should be set by default, but isn't. See vo1c.4
"Render Engine Command Streamer", Section 1.1.14.3 "3D_CHICKEN3"
Bspec also says that we always need to set all mask bits.
v2: Add comment about the mask bits wtf.
Reviewed-by: Ben Widawsky <ben@bwidawsk.net>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>