The 'timeout' value comes from userspace (CLOCK_MONOTONIC), but
converting this directly to jiffies doesn't take into account the
initial jiffies count at boot, which may differ from the base time
of CLOCK_MONOTONIC.
TODO: add ktime_delta_jiffies() when rebasing on 4.1 and use that
instead of ktime_sub/ktime_to_timespec/timespec_to_jiffies combo (as
suggested by Arnd)
v2: switch over from 'struct timespec' to ktime_t throughout, since
'struct timespec' will be deprecated (as suggested by Arnd)
v3: minor cosmetic tweaks
Cc: Arnd Bergmann <arnd@arndb.de>
Signed-off-by: Rob Clark <robdclark@gmail.com>
This change adds the DSI connector support in msm drm driver.
v1: Initial change
v2:
- Address comments from Archit + minor clean-ups
- Rebase to not depend on msm_drm_sub_dev change [Rob's comment]
v3: Fix issues when initialization is failed
Signed-off-by: Hai Li <hali@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
Modified the hard-coded hdmi connector/encoder implementations in msm drm
driver to support both edp and hdmi.
V1: Initial change
V2: Address Thierry's change
Signed-off-by: Hai Li <hali@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
This change adds a new eDP connector in msm drm driver. With this
change, eDP panel can work with msm platform under drm framework.
v1: Initial change
v2: Address Rob's comments
Use generated header file for register definitions
Change to devm_* APIs
v3: Address Thierry's comments and rebase on top of atomic changes
Remove edp_bridge_mode_fixup
Remove backlight control code and rely on pwm-backlight
Remove continuous splash screen support for now
Change to gpiod_* APIs
v4: Fix kbuild test issue
Signed-off-by: Hai Li <hali@codeaurora.org>
[robclark: v5: rebase on drm_bridge changes in drm-next]
Signed-off-by: Rob Clark <robdclark@gmail.com>
Next batch of atomic work. Most important is the propertification from Rob
and the nth iteration of the actual atomic ioctl originally from Ville.
Big differences compared to earlier revisions:
- Core properties are now fully handled by the core, drivers can only
handle driver-specific properties.
- Atomic props&ioctl are opt-in per file_priv, userspace needs to
explicitly ask for it (like universal plane support).
- For now all hidden behind the atomic module option until this has
settled a bit.
- Atomic modesets are currently not possible since the exact abi for how
to handle the mode property is still under discussion.
Besides this some cleanup patches from me and the addition of per-object
state to global state backpointers to simplify drivers.
* tag 'topic/atomic-core-2015-01-05' of git://anongit.freedesktop.org/drm-intel:
drm: Ensure universal_planes is set for atomic
drm/atomic: Hide drm.ko internal interfaces
drm: Atomic modeset ioctl
drm/atomic: atomic connector properties
drm/atomic: atomic plane properties
drm: small property creation cleanup
drm/atomic: atomic_check functions
drm: add atomic properties
drm: refactor getproperties/getconnector
drm: tweak getconnector locking
drm: add atomic_get_property
drm: add atomic_set_property wrappers
drm: get rid of direct property value access
drm: store property instead of id in obj attachment
drm: allow property validation for refcnted props
drm/atomic: Introduce state->obj backpointers
drm/atomic-helper: Again check modeset *before* plane states
drm/atomic-helper: Export both plane and modeset check helpers
We can't have multiple updates pending on a given CRTC, and we don't
want a sync update to race w/ an async update that preceeded it. So
keep track of which CRTCs have updates in flight, and block later
updates that would conflict.
Signed-off-by: Rob Clark <robdclark@gmail.com>
This essentially reverts
commit 934ce1c236
Author: Rob Clark <robdclark@gmail.com>
Date: Wed Nov 19 16:41:33 2014 -0500
drm/atomic: check mode_changed *after* atomic_check
Depending upon the driver both orders (or maybe even interleaving) is
required:
- If ->atomic_check updates ->mode_changed then helper_check_modeset
must be run afters.
- If ->atomic_check depends upon accurate adjusted dotclock values for
e.g. watermarks, then helper_check_modeset must be run first.
The failure mode in the first case is usually a totally angry hw
because the pixel format switching doesn't happen. The failure mode in
the later case is usually nothing, since in most cases the old
adjusted mode from the previous modeset wont be too far off to be a
problem. So just underruns and perhaps even just suboptimal (from a
power consumption) watermarks.
Furthermore in the transitional helpers we only call ->atomic_check
after the new modeset state has been fully set up (and hence
computed).
Given that asymmetry in expected failure modes I think it's safer to
go back to the older order. So do that and give msm a special check
function to compensate.
Also update kerneldoc to explain this a bit.
v2: Actually add the missing hunk Rob spotted.
v3: Move msm_atomic_check into msm_atomic.c, requested by Rob.
Cc: Rob Clark <robdclark@gmail.com>
Reviewed-by: Rob Clark <robdclark@gmail.com>
Tested-by: Rob Clark <robdclark@gmail.com>
Signed-off-by: Daniel Vetter <daniel.vetter@intel.com>
For mdp5, the irqs of hdmi/eDP/dsi0/dsi1 blocks get routed through the
mdp block. In order to decouple hdmi/eDP/etc, register an irq domain
in mdp5. When hdmi/dsi/etc are used with mdp4, they can directly setup
their irqs in their DT nodes as normal. When used with mdp5, instead
set the mdp device as the interrupt-parent, as in:
mdp: qcom,mdss_mdp@fd900000 {
compatible = "qcom,mdss_mdp";
interrupt-controller;
#interrupt-cells = <1>;
...
};
hdmi: qcom,hdmi_tx@fd922100 {
compatible = "qcom,hdmi-tx-8074";
interrupt-parent = <&mdp>;
interrupts = <8 0>; /* MDP5_HW_INTR_STATUS.INTR_HDMI */
...
};
There is a slight awkwardness, in that we cannot disable child irqs
at the mdp level, they can only be cleared in the child block. So
you must not use threaded irq handlers in the child. I'm not sure
if there is a better way to deal with that.
Signed-off-by: Rob Clark <robdclark@gmail.com>
Atomic wants to split the prepare/pin from where we actually program the
scanout address (so that any part that can fail is done synchronously).
Add some fb/gem apis to make this easier to use from the kms parts.
Signed-off-by: Rob Clark <robdclark@gmail.com>
Give ourselves a way to wait for certain fence #.. makes it easier to
wait on a set of bo's, which we'll need for atomic.
Signed-off-by: Rob Clark <robdclark@gmail.com>
Currently msm does not implement gem_prime_mmap. Without this it is not
possible to draw onto a dma-buf from userspace (making its very hard to
implement the Android rendering model).
Fixing this is just a matter of adding a little boilerplate.
Signed-off-by: Daniel Thompson <daniel.thompson@linaro.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
Split up hdmi_init() into hdmi_init() (done at hdmi sub-device
bind/probe time) and hdmi_modeset_init() done from master driver's
modeset_init().
Anything that can fail due to dependencies on other drivers which
may be missing or not probed yet should go in hdmi_init(), so that
devm error/cleanup paths work properly.
Signed-off-by: Rob Clark <robdclark@gmail.com>
v2: Don't forget git add, noticed by David.
Cc: David Herrmann <dh.herrmann@gmail.com>
Signed-off-by: Daniel Vetter <daniel.vetter@intel.com>
Acked-by: David Herrmann <dh.herrmann@gmail.com>
Acked-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
To ease debugging, add debugfs file which can be cat/tail'd to log
submits, along with fence #. If GPU hangs, you can look at 'gpu'
debugfs file to find last completed fence and current register state,
and compare with logged rd file to narrow down the DRAW_INDX which
triggered the GPU hang.
Signed-off-by: Rob Clark <robdclark@gmail.com>
Architecture rename/split.. ARCH_QCOM is for the non-legacy platforms
(ie. device-tree, multiplatform support, etc).
Signed-off-by: Rob Clark <robdclark@gmail.com>
The HDMI block is basically the same between older SoC's with mdp4
display controller, and newer ones with mdp5.
So mostly this consists of better abstracting out the different sets of
regulators, clks, etc. In particular, for regulators and clks we can
split it up by what is needed for hot plug detect to work, and what is
needed to light up the display.
Also, 8x74 has a new phy.. a very simple one, but split out into a
different mmio space. And with mdp5, the irq is shared with mdp, so we
don't directly register our own irq handler.
Signed-off-by: Rob Clark <robdclark@gmail.com>
Add a VRAM carveout that is used for systems which do not have an IOMMU.
The VRAM carveout uses CMA. The arch code must setup a CMA pool for the
device (preferrably in highmem.. a 256m-512m VRAM pool in lowmem is not
cool). The user can configure the VRAM pool size using msm.vram module
param.
Technically, the abstraction of IOMMU behind msm_mmu is not strictly
needed, but it simplifies the GEM code a bit, and will be useful later
when I add support for a2xx devices with GPUMMU, so I decided to keep
this part.
It appears to be possible to configure the GPU to restrict access to
addresses within the VRAM pool, but this is not done yet. So for now
the GPU will refuse to load if there is no sort of mmu. Once address
based limits are supported and tested to confirm that we aren't giving
the GPU access to arbitrary memory, this restriction can be lifted
Signed-off-by: Rob Clark <robdclark@gmail.com>
Re-arrange things a bit so that we can get work requested after a bo
fence passes, like pageflip, done before retiring bo's. Without any
sort of bo cache in userspace, some games can trigger hundred's of
transient bo's, which can cause retire to take a long time (5-10ms).
Obviously we want a bo cache.. but this cleanup will make things a
bit easier for atomic as well and makes things a bit cleaner.
Signed-off-by: Rob Clark <robdclark@gmail.com>
Acked-by: David Brown <davidb@codeaurora.org>
Enable using VG1 and VG2 for planes. Currently YUV/CSC or scaling is
not enabled, but ARGB and xRGB blending is.
Signed-off-by: Rob Clark <robdclark@gmail.com>
Acked-by: David Brown <davidb@codeaurora.org>
When we CPU_PREP a bo with NOSYNC flag (for example, to implement
PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE), an -EBUSY return indicates to
userspace that the bo is still busy. Previously it was incorrectly
returning 0 in this case.
And while we're in there throw in an bit of extra sanity checking in
case userspace tries to wait for a bogus fence.
Signed-off-by: Rob Clark <robdclark@gmail.com>
The userspace API already had everything needed to handle read vs write
synchronization. This patch actually bothers to hook it up properly, so
that we don't need to (for example) stall on userspace read access to a
buffer that gpu is also still reading.
Signed-off-by: Rob Clark <robdclark@gmail.com>
Drop the msm_connector base class, and special calls to base class
methods from the encoder, and use instead drm_bridge. This allows for a
cleaner division between the hdmi (and in future dsi) blocks, from the
mdp block.
Signed-off-by: Rob Clark <robdclark@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Add initial support for a3xx 3d core.
So far, with hardware that I've seen to date, we can have:
+ zero, one, or two z180 2d cores
+ a3xx or a2xx 3d core, which share a common CP (the firmware
for the CP seems to implement some different PM4 packet types
but the basics of cmdstream submission are the same)
Which means that the eventual complete "class" hierarchy, once
support for all past and present hw is in place, becomes:
+ msm_gpu
+ adreno_gpu
+ a3xx_gpu
+ a2xx_gpu
+ z180_gpu
This commit splits out the parts that will eventually be common
between a2xx/a3xx into adreno_gpu, and the parts that are even
common to z180 into msm_gpu.
Note that there is no cmdstream validation required. All memory access
from the GPU is via IOMMU/MMU. So as long as you don't map silly things
to the GPU, there isn't much damage that the GPU can do.
Signed-off-by: Rob Clark <robdclark@gmail.com>
The snapdragon chips have multiple different display controllers,
depending on which chip variant/version. (As far as I can tell, current
devices have either MDP3 or MDP4, and upcoming devices have MDSS.) And
then external to the display controller are HDMI, DSI, etc. blocks which
may be shared across devices which have different display controller
blocks.
To more easily add support for different display controller blocks, the
display controller specific bits are split out into a "kms" module,
which provides the kms plane/crtc/encoder objects.
The external HDMI, DSI, etc. blocks are part encoder, and part connector
currently. But I think I will pull in the drm_bridge patches from
chromeos tree, and split them into a bridge+connector, with the
registers that need to be set in modeset handled by the bridge. This
would remove the 'msm_connector' base class. But some things need to be
double checked to make sure I could get the correct ON/OFF sequencing..
This patch adds support for mdp4 crtc (including hw cursor), dtv encoder
(part of MDP4 block), and hdmi.
Signed-off-by: Rob Clark <robdclark@gmail.com>