Commit Graph

29 Commits

Author SHA1 Message Date
David Howells
760285e7e7 UAPI: (Scripted) Convert #include "..." to #include <path/...> in drivers/gpu/
Convert #include "..." to #include <path/...> in drivers/gpu/.

Signed-off-by: David Howells <dhowells@redhat.com>
Acked-by: Dave Airlie <airlied@redhat.com>
Acked-by: Arnd Bergmann <arnd@arndb.de>
Acked-by: Thomas Gleixner <tglx@linutronix.de>
Acked-by: Paul E. McKenney <paulmck@linux.vnet.ibm.com>
Acked-by: Dave Jones <davej@redhat.com>
2012-10-02 18:01:07 +01:00
Dave Airlie
5e1782d224 vmwgfx: add dumb ioctl support
Testing and works with the -modesetting driver,

Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
Cc: stable@vger.kernel.org
Signed-off-by: Dave Airlie <airlied@redhat.com>
2012-09-13 11:42:31 +10:00
Dave Airlie
129b78bfca ttm: add prime sharing support to TTM (v2)
This adds the ability for ttm common code to take an SG table
and use it as the backing for a slave TTM object.

The drivers can then populate their GTT tables using the SG object.

v2: make sure to setup VM for sg bos as well.

Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2012-05-23 10:46:27 +01:00
Dave Airlie
4cf73129cb Merge remote-tracking branch 'pfdo/drm-fixes' into drm-core-next
-next reported a messy merge, so I've merged my upstream pull into
my -next tree.

Conflicts:
	drivers/gpu/drm/vmwgfx/vmwgfx_kms.c
2011-12-21 09:50:56 +00:00
Jakob Bornecrantz
551a6697d0 vmwgfx: Add helper function to get surface or dmabuf
Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2011-12-19 14:06:02 +00:00
Jerome Glisse
57de4ba959 drm/ttm: simplify memory accounting for ttm user v2
Provide helper function to compute the kernel memory size needed
for each buffer object. Move all the accounting inside ttm, simplifying
driver and avoiding code duplication accross them.

v2 fix accounting of ghost object, one would have thought that i
   would have run into the issue since a longtime but it seems
   ghost object are rare when you have plenty of vram ;)

Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
2011-12-06 10:40:11 +00:00
Dan Carpenter
0c5d37033b vmwgfx: memory leaks caused by double allocation
These variables get allocated twice so the first allocation is a
memory leak.

Signed-off-by: Dan Carpenter <dan.carpenter@oracle.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2011-10-18 10:41:31 +01:00
Thomas Hellstrom
414ee50b3a vmwgfx: Implement memory accounting for resources
Contexts, surfaces and streams allocate persistent kernel memory as the
direct result of user-space requests. Make sure this memory is
accounted as graphics memory, to avoid DOS vulnerabilities.

Also take the TTM read lock around resource creation to block
switched-out dri clients from allocating resources.

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2011-10-10 09:01:44 +01:00
Thomas Hellstrom
5bb39e8181 vmwgfx: Handle device surface memory limit
Make surfaces swappable. Make sure we honor the maximum amount of surface
memory the device accepts. This is done by potentially reading back surface
contents not used by the current command submission and storing it
locally in buffer objects.

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2011-10-05 10:17:31 +01:00
Thomas Hellstrom
f18c8840be vmwgfx: Optimize the command submission resource list
Use a list for resources referenced during command submission, instead of
an array.
As long as we don't implement parallell command submission this works fine
and simplifies things a bit.

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2011-10-05 10:17:23 +01:00
Thomas Hellstrom
e2fa3a7683 vmwgfx: Fix up query processing
Previously, query results could be placed in any buffer object, but since
we didn't allow pinned buffer objects, query results could be written when
that buffer was evicted, corrupting data in other buffers.

Now, require that buffers holding query results are no more than two pages
large, and allow one single pinned such buffer. When the command submission
code encounters query result structures in other buffers, the queries in the
pinned buffer will be finished using a query barrier for the last hardware
context using the buffer. Also if the command submission code detects
that a new hardware context is used for queries, all queries of the previous
hardware context is also flushed. Currently we use waiting for a no-op
occlusion query as a query barrier for a specific context.

The query buffer is also flushed and unpinned on context destructions,
master drops and before scanout bo placement.

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2011-10-05 10:17:22 +01:00
Thomas Hellstrom
ae2a104058 vmwgfx: Implement fence objects
Will be needed for queries and drm event-driven throttling.

As a benefit, they help avoid stale user-space fence handles.

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2011-09-06 11:51:11 +01:00
Thomas Hellstrom
05730b32a7 vmwgfx: Switch to VGA when we drop master and vmwgfx fbdev is not active
Previously this was not done when any 3D resource was active,
since that meant disabling the fifo with all 3D state lost.
Now, if there are still 3D resources active, we use the svga hide feature.

This fixes X server VT switching with 3D enabled.

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2011-09-01 09:38:00 +01:00
Thomas Hellstrom
be38ab6ea7 vmwgfx: Fix potential execbuf deadlocks
Perform all command stream validation in a bounce buffer separate from the
fifo. This makes the fifo available to all validation-generated commands,
which would otherwise attempt to grab the fifo recursively, causing a
deadlock. This is in preparation for GMR2 and swappable surfaces.

Also maintain references to all surfaces in the command stream until the
command stream has been fired in order to avoid racing with surface
destruction taking place after validation but before submission.

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2011-09-01 09:37:55 +01:00
Rakib Mullick
f35119d668 drivers: use kzalloc/kcalloc instead of 'kmalloc+memset', where possible
Signed-off-by: Rakib Mullick <rakib.mullick@gmail.com>
Cc: Jeff Garzik <jgarzik@pobox.com>
Cc: David Airlie <airlied@linux.ie>
Cc: Tejun Heo <tj@kernel.org>
Cc: Joe Perches <joe@perches.com>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2011-07-25 20:57:13 -07:00
Thomas Hellstrom
2f5993cca6 drm/vmwgfx: Fix up an error path during bo creation
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2010-11-18 14:56:47 +10:00
Thomas Hellstrom
135cba0dc3 vmwgfx: Implement a proper GMR eviction mechanism
Use Ben's new range manager hooks to implement a manager for
GMRs that manages ids rather than ranges.
This means we can use the standard TTM code for binding, unbinding and
eviction.

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2010-10-27 11:07:46 +10:00
Thomas Hellstrom
30c78bb838 vmwgfx: vt-switch (master drop) fixes
We add an option not to enable fbdev, this option is off (0) by default.
Not enabling fbdev at load time makes it possible to co-operate with
vga16fb and vga text mode when VT switching.

However, if 3D resources are active when VT switching, we're currently
not able to switch over to vga, due to device limitations.
This fixes a bug where we previously lost 3D state during VT switch.

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2010-10-01 21:08:50 +10:00
Jiri Kosina
f1bbbb6912 Merge branch 'master' into for-next 2010-06-16 18:08:13 +02:00
Uwe Kleine-König
65155b3708 fix typos concerning "management"
Signed-off-by: Uwe Kleine-König <u.kleine-koenig@pengutronix.de>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
2010-06-16 18:03:16 +02:00
Dan Carpenter
9b8eb4d147 drm/vmwgfx: return -EFAULT for copy_to_user errors
copy_to/from_user() returns the number of bytes remaining to be copied
but we want to return a negative error code here.  This gets returned to
userspace.

Signed-off-by: Dan Carpenter <error27@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2010-06-08 09:33:41 +10:00
Jakob Bornecrantz
a87897edba drm/vmwgfx: Drop scanout flag compat and add execbuf ioctl parameter members. Bumps major.
Even if this bumps the version to 1 it does not mean the driver is
out of staging. From what we know this is the last backwards
incompatible change to the driver.

Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2010-02-11 12:03:26 +10:00
Thomas Hellstrom
f77cef3db3 drm/vmwgfx: Update the user-space interface.
When time-based throttling is implemented, we need to bump minor.
When the old way of detecting scanout is removed, we need to bump major.
In the meantime, this change should not break existing user-space.

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2010-02-11 11:58:09 +10:00
Jakob Bornecrantz
5ffdb658f6 drm/vmwgfx: Don't send bad flags to the host
Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2010-02-01 11:29:59 +10:00
Thomas Hellstrom
8ba5152a3a drm/vmwgfx: Optimize memory footprint for DMA buffers.
Use VRAM whenever there is free space for DMA buffers,
but use system GMR memory if using VRAM would cause an eviction.

This significantly reduces the guest system memory usage for
VMs with a large amount of VRAM allocated.

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2010-01-25 16:04:39 +10:00
Thomas Hellstrom
effe1105be drm/vmwgfx: Use bo_driver::move_notify to unbind GMRs.
This was previously done explicitly for overlay- and fb buffers.
Now it's done for any buffer leaving the SYSTEM memory region.

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2010-01-14 12:18:43 +10:00
Thomas Hellstrom
50ec3b7c35 drm/vmwgfx: Fix an error path causing an oops.
An error happening before the snooper.image member had been set up
would cause a kfree of an arbitrary pointer. Set up the snooper.image
member early.

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2010-01-14 12:17:56 +10:00
Thomas Hellstrom
7a73ba7469 drm/vmwgfx: Use TTM handles instead of SIDs as user-space surface handles.
Improve the command verifier to catch all occurences of surface handles,
and translate to SIDs.

This way DMA buffers and 3D surfaces share a common handle space,
which makes it possible for the kms code to differentiate.

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2009-12-23 10:06:24 +10:00
Jakob Bornecrantz
fb1d9738ca drm/vmwgfx: Add DRM driver for VMware Virtual GPU
This commit adds the vmwgfx driver for the VWware Virtual GPU aka SVGA.
The driver is under staging the same as Nouveau and Radeon KMS. Hopefully
the 2D ioctls are bug free and don't need changing, so that part of the
API should be stable. But there there is a pretty big chance that the 3D API
will change in the future.

Signed-off-by: Thomas Hellström <thellstrom@vmware.com>
Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2009-12-15 08:38:43 +10:00