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USB: Add USB_DEVICE_INTERFACE_PROTOCOL macro
The USB_DEVICE_INTERFACE_PROTOCOL will allow to match one interface protocol of vendor specific device. This macro is used in patch adding support for xbox360 to xpad.c Signed-off-by: Jan Kratochvil <honza@jikos.cz> Signed-off-by: Greg Kroah-Hartman <gregkh@suse.de> Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
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@ -728,6 +728,22 @@ static inline int usb_endpoint_is_isoc_out(const struct usb_endpoint_descriptor
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.idVendor = (vend), .idProduct = (prod), \
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.bcdDevice_lo = (lo), .bcdDevice_hi = (hi)
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/**
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* USB_DEVICE_INTERFACE_PROTOCOL - macro used to describe a usb
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* device with a specific interface protocol
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* @vend: the 16 bit USB Vendor ID
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* @prod: the 16 bit USB Product ID
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* @pr: bInterfaceProtocol value
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*
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* This macro is used to create a struct usb_device_id that matches a
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* specific interface protocol of devices.
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*/
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#define USB_DEVICE_INTERFACE_PROTOCOL(vend,prod,pr) \
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.match_flags = USB_DEVICE_ID_MATCH_DEVICE | USB_DEVICE_ID_MATCH_INT_PROTOCOL, \
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.idVendor = (vend), \
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.idProduct = (prod), \
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.bInterfaceProtocol = (pr)
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/**
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* USB_DEVICE_INFO - macro used to describe a class of usb devices
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* @cl: bDeviceClass value
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