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drm/armada: Move GEM BO to drm_framebuffer
Since drm_framebuffer can now store GEM objects directly, place them there rather than in our own subclass. As this makes the framebuffer create_handle and destroy functions the same as the GEM framebuffer helper, we can reuse those. Signed-off-by: Daniel Stone <daniels@collabora.com> Reviewed-by: Thierry Reding <treding@nvidia.com> Reviewed-by: Russell King <linux@armlinux.org.uk> Link: https://patchwork.freedesktop.org/patch/msgid/20180330141138.28987-19-daniels@collabora.com
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@ -7,30 +7,15 @@
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*/
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#include <drm/drm_crtc_helper.h>
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#include <drm/drm_fb_helper.h>
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#include <drm/drm_gem_framebuffer_helper.h>
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#include "armada_drm.h"
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#include "armada_fb.h"
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#include "armada_gem.h"
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#include "armada_hw.h"
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static void armada_fb_destroy(struct drm_framebuffer *fb)
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{
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struct armada_framebuffer *dfb = drm_fb_to_armada_fb(fb);
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drm_framebuffer_cleanup(&dfb->fb);
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drm_gem_object_put_unlocked(&dfb->obj->obj);
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kfree(dfb);
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}
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static int armada_fb_create_handle(struct drm_framebuffer *fb,
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struct drm_file *dfile, unsigned int *handle)
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{
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struct armada_framebuffer *dfb = drm_fb_to_armada_fb(fb);
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return drm_gem_handle_create(dfile, &dfb->obj->obj, handle);
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}
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static const struct drm_framebuffer_funcs armada_fb_funcs = {
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.destroy = armada_fb_destroy,
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.create_handle = armada_fb_create_handle,
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.destroy = drm_gem_fb_destroy,
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.create_handle = drm_gem_fb_create_handle,
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};
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struct armada_framebuffer *armada_framebuffer_create(struct drm_device *dev,
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@ -78,7 +63,7 @@ struct armada_framebuffer *armada_framebuffer_create(struct drm_device *dev,
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dfb->fmt = format;
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dfb->mod = config;
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dfb->obj = obj;
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dfb->fb.obj[0] = &obj->obj;
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drm_helper_mode_fill_fb_struct(dev, &dfb->fb, mode);
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@ -10,13 +10,12 @@
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struct armada_framebuffer {
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struct drm_framebuffer fb;
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struct armada_gem_object *obj;
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uint8_t fmt;
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uint8_t mod;
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};
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#define drm_fb_to_armada_fb(dfb) \
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container_of(dfb, struct armada_framebuffer, fb)
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#define drm_fb_obj(fb) drm_fb_to_armada_fb(fb)->obj
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#define drm_fb_obj(fb) drm_to_armada_gem((fb)->obj[0])
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struct armada_framebuffer *armada_framebuffer_create(struct drm_device *,
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const struct drm_mode_fb_cmd2 *, struct armada_gem_object *);
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