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https://github.com/AuxXxilium/linux_dsm_epyc7002.git
synced 2024-12-25 09:26:36 +07:00
drm/virtio: no need to pass virtio_gpu_ctrl_hdr
We can get it from vbuf. Signed-off-by: Chia-I Wu <olvaffe@gmail.com> Link: http://patchwork.freedesktop.org/patch/msgid/20200205181955.202485-5-olvaffe@gmail.com Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
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145cbefce0
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@ -358,7 +358,6 @@ static bool virtio_gpu_queue_ctrl_buffer_locked(struct virtio_gpu_device *vgdev,
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static void virtio_gpu_queue_fenced_ctrl_buffer(struct virtio_gpu_device *vgdev,
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struct virtio_gpu_vbuffer *vbuf,
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struct virtio_gpu_ctrl_hdr *hdr,
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struct virtio_gpu_fence *fence)
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{
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struct virtqueue *vq = vgdev->ctrlq.vq;
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@ -399,8 +398,9 @@ static void virtio_gpu_queue_fenced_ctrl_buffer(struct virtio_gpu_device *vgdev,
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goto again;
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}
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if (hdr && fence) {
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virtio_gpu_fence_emit(vgdev, hdr, fence);
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if (fence) {
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virtio_gpu_fence_emit(vgdev, virtio_gpu_vbuf_ctrl_hdr(vbuf),
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fence);
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if (vbuf->objs) {
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virtio_gpu_array_add_fence(vbuf->objs, &fence->f);
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virtio_gpu_array_unlock_resv(vbuf->objs);
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@ -439,7 +439,7 @@ void virtio_gpu_enable_notify(struct virtio_gpu_device *vgdev)
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static void virtio_gpu_queue_ctrl_buffer(struct virtio_gpu_device *vgdev,
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struct virtio_gpu_vbuffer *vbuf)
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{
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virtio_gpu_queue_fenced_ctrl_buffer(vgdev, vbuf, NULL, NULL);
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virtio_gpu_queue_fenced_ctrl_buffer(vgdev, vbuf, NULL);
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}
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static void virtio_gpu_queue_cursor(struct virtio_gpu_device *vgdev,
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@ -503,7 +503,7 @@ void virtio_gpu_cmd_create_resource(struct virtio_gpu_device *vgdev,
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cmd_p->width = cpu_to_le32(params->width);
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cmd_p->height = cpu_to_le32(params->height);
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virtio_gpu_queue_fenced_ctrl_buffer(vgdev, vbuf, &cmd_p->hdr, fence);
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virtio_gpu_queue_fenced_ctrl_buffer(vgdev, vbuf, fence);
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bo->created = true;
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}
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@ -535,7 +535,7 @@ static void virtio_gpu_cmd_resource_inval_backing(struct virtio_gpu_device *vgde
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cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_RESOURCE_DETACH_BACKING);
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cmd_p->resource_id = cpu_to_le32(resource_id);
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virtio_gpu_queue_fenced_ctrl_buffer(vgdev, vbuf, &cmd_p->hdr, fence);
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virtio_gpu_queue_fenced_ctrl_buffer(vgdev, vbuf, fence);
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}
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void virtio_gpu_cmd_set_scanout(struct virtio_gpu_device *vgdev,
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@ -610,7 +610,7 @@ void virtio_gpu_cmd_transfer_to_host_2d(struct virtio_gpu_device *vgdev,
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cmd_p->r.x = cpu_to_le32(x);
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cmd_p->r.y = cpu_to_le32(y);
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virtio_gpu_queue_fenced_ctrl_buffer(vgdev, vbuf, &cmd_p->hdr, fence);
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virtio_gpu_queue_fenced_ctrl_buffer(vgdev, vbuf, fence);
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}
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static void
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@ -633,7 +633,7 @@ virtio_gpu_cmd_resource_attach_backing(struct virtio_gpu_device *vgdev,
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vbuf->data_buf = ents;
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vbuf->data_size = sizeof(*ents) * nents;
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virtio_gpu_queue_fenced_ctrl_buffer(vgdev, vbuf, &cmd_p->hdr, fence);
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virtio_gpu_queue_fenced_ctrl_buffer(vgdev, vbuf, fence);
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}
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static void virtio_gpu_cmd_get_display_info_cb(struct virtio_gpu_device *vgdev,
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@ -992,7 +992,7 @@ virtio_gpu_cmd_resource_create_3d(struct virtio_gpu_device *vgdev,
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cmd_p->nr_samples = cpu_to_le32(params->nr_samples);
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cmd_p->flags = cpu_to_le32(params->flags);
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virtio_gpu_queue_fenced_ctrl_buffer(vgdev, vbuf, &cmd_p->hdr, fence);
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virtio_gpu_queue_fenced_ctrl_buffer(vgdev, vbuf, fence);
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bo->created = true;
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}
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@ -1025,7 +1025,7 @@ void virtio_gpu_cmd_transfer_to_host_3d(struct virtio_gpu_device *vgdev,
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cmd_p->offset = cpu_to_le64(offset);
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cmd_p->level = cpu_to_le32(level);
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virtio_gpu_queue_fenced_ctrl_buffer(vgdev, vbuf, &cmd_p->hdr, fence);
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virtio_gpu_queue_fenced_ctrl_buffer(vgdev, vbuf, fence);
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}
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void virtio_gpu_cmd_transfer_from_host_3d(struct virtio_gpu_device *vgdev,
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@ -1051,7 +1051,7 @@ void virtio_gpu_cmd_transfer_from_host_3d(struct virtio_gpu_device *vgdev,
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cmd_p->offset = cpu_to_le64(offset);
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cmd_p->level = cpu_to_le32(level);
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virtio_gpu_queue_fenced_ctrl_buffer(vgdev, vbuf, &cmd_p->hdr, fence);
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virtio_gpu_queue_fenced_ctrl_buffer(vgdev, vbuf, fence);
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}
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void virtio_gpu_cmd_submit(struct virtio_gpu_device *vgdev,
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@ -1074,7 +1074,7 @@ void virtio_gpu_cmd_submit(struct virtio_gpu_device *vgdev,
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cmd_p->hdr.ctx_id = cpu_to_le32(ctx_id);
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cmd_p->size = cpu_to_le32(data_size);
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virtio_gpu_queue_fenced_ctrl_buffer(vgdev, vbuf, &cmd_p->hdr, fence);
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virtio_gpu_queue_fenced_ctrl_buffer(vgdev, vbuf, fence);
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}
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int virtio_gpu_object_attach(struct virtio_gpu_device *vgdev,
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