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HID: wacom: Properly free inputs if 'wacom_allocate_inputs' fails
The 'wacom_allocate_inputs' function tries to allocate three input devices: one
each for the pen, touch, and pad. The pointers that are returned by the
'wacom_allocate_input' calls are temporarily stored to local variables where
they are checked to ensure they're non-null before storing them in the
'wacom_wac' structure. If an allocation fails, the 'wacom_free_inputs'
function is called to reclaim the memory. Unfortunately, 'wacom_free_inputs' is
called prior to the pointers being copied, so it is not actually able to free
anything.
This patch has the calls to 'wacom_allocate_input' store the pointer directly
in the 'wacom_wac' structure where they can be freed. Also, it replaces the
call to 'wacom_free_inputs' with the (more general) 'wacom_clean_inputs' and
removes the no-longer-used function.
[jkosina@suse.com: modify to resolve conflict with 67e123f
("Delete
unnecessary checks")]
Signed-off-by: Jason Gerecke <jason.gerecke@wacom.com>
Signed-off-by: Jiri Kosina <jkosina@suse.com>
This commit is contained in:
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57f7e160a1
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@ -1145,40 +1145,6 @@ static struct input_dev *wacom_allocate_input(struct wacom *wacom)
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return input_dev;
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}
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static void wacom_free_inputs(struct wacom *wacom)
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{
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struct wacom_wac *wacom_wac = &(wacom->wacom_wac);
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input_free_device(wacom_wac->pen_input);
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input_free_device(wacom_wac->touch_input);
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input_free_device(wacom_wac->pad_input);
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wacom_wac->pen_input = NULL;
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wacom_wac->touch_input = NULL;
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wacom_wac->pad_input = NULL;
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}
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static int wacom_allocate_inputs(struct wacom *wacom)
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{
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struct input_dev *pen_input_dev, *touch_input_dev, *pad_input_dev;
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struct wacom_wac *wacom_wac = &(wacom->wacom_wac);
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pen_input_dev = wacom_allocate_input(wacom);
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touch_input_dev = wacom_allocate_input(wacom);
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pad_input_dev = wacom_allocate_input(wacom);
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if (!pen_input_dev || !touch_input_dev || !pad_input_dev) {
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wacom_free_inputs(wacom);
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return -ENOMEM;
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}
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wacom_wac->pen_input = pen_input_dev;
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wacom_wac->touch_input = touch_input_dev;
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wacom_wac->touch_input->name = wacom_wac->touch_name;
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wacom_wac->pad_input = pad_input_dev;
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wacom_wac->pad_input->name = wacom_wac->pad_name;
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return 0;
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}
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static void wacom_clean_inputs(struct wacom *wacom)
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{
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if (wacom->wacom_wac.pen_input) {
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@ -1205,6 +1171,24 @@ static void wacom_clean_inputs(struct wacom *wacom)
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wacom_destroy_leds(wacom);
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}
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static int wacom_allocate_inputs(struct wacom *wacom)
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{
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struct wacom_wac *wacom_wac = &(wacom->wacom_wac);
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wacom_wac->pen_input = wacom_allocate_input(wacom);
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wacom_wac->touch_input = wacom_allocate_input(wacom);
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wacom_wac->pad_input = wacom_allocate_input(wacom);
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if (!wacom_wac->pen_input || !wacom_wac->touch_input || !wacom_wac->pad_input) {
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wacom_clean_inputs(wacom);
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return -ENOMEM;
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}
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wacom_wac->touch_input->name = wacom_wac->touch_name;
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wacom_wac->pad_input->name = wacom_wac->pad_name;
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return 0;
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}
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static int wacom_register_inputs(struct wacom *wacom)
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{
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struct input_dev *pen_input_dev, *touch_input_dev, *pad_input_dev;
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