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https://github.com/AuxXxilium/linux_dsm_epyc7002.git
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drm/vmwgfx: Initial DX support
Initial DX support. Co-authored with Sinclair Yeh, Charmaine Lee and Jakob Bornecrantz. Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Signed-off-by: Sinclair Yeh <syeh@vmware.com> Signed-off-by: Charmaine Lee <charmainel@vmware.com>
This commit is contained in:
parent
8ce75f8ab9
commit
d80efd5cb3
@ -8,5 +8,6 @@ vmwgfx-y := vmwgfx_execbuf.o vmwgfx_gmr.o vmwgfx_kms.o vmwgfx_drv.o \
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vmwgfx_fence.o vmwgfx_dmabuf.o vmwgfx_scrn.o vmwgfx_context.o \
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vmwgfx_surface.o vmwgfx_prime.o vmwgfx_mob.o vmwgfx_shader.o \
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vmwgfx_cmdbuf_res.o vmwgfx_cmdbuf.o vmwgfx_stdu.o \
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vmwgfx_cotable.o vmwgfx_so.o vmwgfx_binding.o
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obj-$(CONFIG_DRM_VMWGFX) := vmwgfx.o
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1294
drivers/gpu/drm/vmwgfx/vmwgfx_binding.c
Normal file
1294
drivers/gpu/drm/vmwgfx/vmwgfx_binding.c
Normal file
File diff suppressed because it is too large
Load Diff
209
drivers/gpu/drm/vmwgfx/vmwgfx_binding.h
Normal file
209
drivers/gpu/drm/vmwgfx/vmwgfx_binding.h
Normal file
@ -0,0 +1,209 @@
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/**************************************************************************
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*
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* Copyright © 2015 VMware, Inc., Palo Alto, CA., USA
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* All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sub license, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice (including the
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* next paragraph) shall be included in all copies or substantial portions
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* of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
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* THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
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* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
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* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
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* USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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**************************************************************************/
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#ifndef _VMWGFX_BINDING_H_
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#define _VMWGFX_BINDING_H_
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#include "device_include/svga3d_reg.h"
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#include <linux/list.h>
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#define VMW_MAX_VIEW_BINDINGS 128
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struct vmw_private;
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struct vmw_ctx_binding_state;
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/*
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* enum vmw_ctx_binding_type - abstract resource to context binding types
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*/
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enum vmw_ctx_binding_type {
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vmw_ctx_binding_shader,
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vmw_ctx_binding_rt,
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vmw_ctx_binding_tex,
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vmw_ctx_binding_cb,
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vmw_ctx_binding_dx_shader,
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vmw_ctx_binding_dx_rt,
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vmw_ctx_binding_sr,
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vmw_ctx_binding_ds,
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vmw_ctx_binding_so,
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vmw_ctx_binding_vb,
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vmw_ctx_binding_ib,
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vmw_ctx_binding_max
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};
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/**
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* struct vmw_ctx_bindinfo - single binding metadata
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*
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* @ctx_list: List head for the context's list of bindings.
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* @res_list: List head for a resource's list of bindings.
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* @ctx: Non-refcounted pointer to the context that owns the binding. NULL
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* indicates no binding present.
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* @res: Non-refcounted pointer to the resource the binding points to. This
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* is typically a surface or a view.
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* @bt: Binding type.
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* @scrubbed: Whether the binding has been scrubbed from the context.
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*/
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struct vmw_ctx_bindinfo {
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struct list_head ctx_list;
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struct list_head res_list;
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struct vmw_resource *ctx;
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struct vmw_resource *res;
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enum vmw_ctx_binding_type bt;
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bool scrubbed;
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};
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/**
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* struct vmw_ctx_bindinfo_tex - texture stage binding metadata
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*
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* @bi: struct vmw_ctx_bindinfo we derive from.
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* @texture_stage: Device data used to reconstruct binding command.
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*/
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struct vmw_ctx_bindinfo_tex {
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struct vmw_ctx_bindinfo bi;
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uint32 texture_stage;
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};
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/**
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* struct vmw_ctx_bindinfo_shader - Shader binding metadata
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*
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* @bi: struct vmw_ctx_bindinfo we derive from.
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* @shader_slot: Device data used to reconstruct binding command.
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*/
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struct vmw_ctx_bindinfo_shader {
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struct vmw_ctx_bindinfo bi;
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SVGA3dShaderType shader_slot;
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};
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/**
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* struct vmw_ctx_bindinfo_cb - Constant buffer binding metadata
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*
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* @bi: struct vmw_ctx_bindinfo we derive from.
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* @shader_slot: Device data used to reconstruct binding command.
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* @offset: Device data used to reconstruct binding command.
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* @size: Device data used to reconstruct binding command.
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* @slot: Device data used to reconstruct binding command.
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*/
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struct vmw_ctx_bindinfo_cb {
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struct vmw_ctx_bindinfo bi;
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SVGA3dShaderType shader_slot;
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uint32 offset;
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uint32 size;
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uint32 slot;
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};
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/**
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* struct vmw_ctx_bindinfo_view - View binding metadata
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*
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* @bi: struct vmw_ctx_bindinfo we derive from.
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* @shader_slot: Device data used to reconstruct binding command.
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* @slot: Device data used to reconstruct binding command.
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*/
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struct vmw_ctx_bindinfo_view {
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struct vmw_ctx_bindinfo bi;
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SVGA3dShaderType shader_slot;
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uint32 slot;
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};
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/**
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* struct vmw_ctx_bindinfo_so - StreamOutput binding metadata
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*
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* @bi: struct vmw_ctx_bindinfo we derive from.
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* @offset: Device data used to reconstruct binding command.
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* @size: Device data used to reconstruct binding command.
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* @slot: Device data used to reconstruct binding command.
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*/
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struct vmw_ctx_bindinfo_so {
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struct vmw_ctx_bindinfo bi;
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uint32 offset;
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uint32 size;
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uint32 slot;
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};
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/**
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* struct vmw_ctx_bindinfo_vb - Vertex buffer binding metadata
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*
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* @bi: struct vmw_ctx_bindinfo we derive from.
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* @offset: Device data used to reconstruct binding command.
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* @stride: Device data used to reconstruct binding command.
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* @slot: Device data used to reconstruct binding command.
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*/
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struct vmw_ctx_bindinfo_vb {
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struct vmw_ctx_bindinfo bi;
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uint32 offset;
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uint32 stride;
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uint32 slot;
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};
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/**
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* struct vmw_ctx_bindinfo_ib - StreamOutput binding metadata
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*
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* @bi: struct vmw_ctx_bindinfo we derive from.
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* @offset: Device data used to reconstruct binding command.
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* @format: Device data used to reconstruct binding command.
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*/
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struct vmw_ctx_bindinfo_ib {
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struct vmw_ctx_bindinfo bi;
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uint32 offset;
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uint32 format;
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};
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/**
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* struct vmw_dx_shader_bindings - per shader type context binding state
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*
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* @shader: The shader binding for this shader type
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* @const_buffer: Const buffer bindings for this shader type.
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* @shader_res: Shader resource view bindings for this shader type.
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* @dirty_sr: Bitmap tracking individual shader resource bindings changes
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* that have not yet been emitted to the device.
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* @dirty: Bitmap tracking per-binding type binding changes that have not
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* yet been emitted to the device.
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*/
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struct vmw_dx_shader_bindings {
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struct vmw_ctx_bindinfo_shader shader;
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struct vmw_ctx_bindinfo_cb const_buffers[SVGA3D_DX_MAX_CONSTBUFFERS];
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struct vmw_ctx_bindinfo_view shader_res[SVGA3D_DX_MAX_SRVIEWS];
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DECLARE_BITMAP(dirty_sr, SVGA3D_DX_MAX_SRVIEWS);
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unsigned long dirty;
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};
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extern void vmw_binding_add(struct vmw_ctx_binding_state *cbs,
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const struct vmw_ctx_bindinfo *ci,
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u32 shader_slot, u32 slot);
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extern void
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vmw_binding_state_commit(struct vmw_ctx_binding_state *to,
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struct vmw_ctx_binding_state *from);
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extern void vmw_binding_res_list_kill(struct list_head *head);
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extern void vmw_binding_res_list_scrub(struct list_head *head);
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extern int vmw_binding_rebind_all(struct vmw_ctx_binding_state *cbs);
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extern void vmw_binding_state_kill(struct vmw_ctx_binding_state *cbs);
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extern void vmw_binding_state_scrub(struct vmw_ctx_binding_state *cbs);
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extern struct vmw_ctx_binding_state *
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vmw_binding_state_alloc(struct vmw_private *dev_priv);
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extern void vmw_binding_state_free(struct vmw_ctx_binding_state *cbs);
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extern struct list_head *
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vmw_binding_state_list(struct vmw_ctx_binding_state *cbs);
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extern void vmw_binding_state_reset(struct vmw_ctx_binding_state *cbs);
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#endif
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@ -916,8 +916,7 @@ static void *vmw_cmdbuf_reserve_cur(struct vmw_cmdbuf_man *man,
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cur = man->cur;
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if (cur && (size + man->cur_pos > cur->size ||
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(ctx_id != SVGA3D_INVALID_ID &&
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(cur->cb_header->flags & SVGA_CB_FLAG_DX_CONTEXT) &&
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((cur->cb_header->flags & SVGA_CB_FLAG_DX_CONTEXT) &&
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ctx_id != cur->cb_header->dxContext)))
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__vmw_cmdbuf_cur_flush(man);
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**************************************************************************/
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#include "vmwgfx_drv.h"
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#include "vmwgfx_resource_priv.h"
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#define VMW_CMDBUF_RES_MAN_HT_ORDER 12
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enum vmw_cmdbuf_res_state {
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VMW_CMDBUF_RES_COMMITED,
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VMW_CMDBUF_RES_ADD,
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VMW_CMDBUF_RES_DEL
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};
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/**
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* struct vmw_cmdbuf_res - Command buffer managed resource entry.
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*
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@ -132,9 +127,12 @@ void vmw_cmdbuf_res_commit(struct list_head *list)
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list_for_each_entry_safe(entry, next, list, head) {
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list_del(&entry->head);
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if (entry->res->func->commit_notify)
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entry->res->func->commit_notify(entry->res,
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entry->state);
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switch (entry->state) {
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case VMW_CMDBUF_RES_ADD:
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entry->state = VMW_CMDBUF_RES_COMMITED;
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entry->state = VMW_CMDBUF_RES_COMMITTED;
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list_add_tail(&entry->head, &entry->man->list);
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break;
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case VMW_CMDBUF_RES_DEL:
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@ -175,7 +173,7 @@ void vmw_cmdbuf_res_revert(struct list_head *list)
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&entry->hash);
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list_del(&entry->head);
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list_add_tail(&entry->head, &entry->man->list);
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entry->state = VMW_CMDBUF_RES_COMMITED;
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entry->state = VMW_CMDBUF_RES_COMMITTED;
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break;
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default:
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BUG();
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@ -231,6 +229,9 @@ int vmw_cmdbuf_res_add(struct vmw_cmdbuf_res_manager *man,
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* @res_type: The resource type.
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* @user_key: The user-space id of the resource.
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* @list: The staging list.
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* @res_p: If the resource is in an already committed state, points to the
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* struct vmw_resource on successful return. The pointer will be
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* non ref-counted.
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*
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* This function looks up the struct vmw_cmdbuf_res entry from the manager
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* hash table and, if it exists, removes it. Depending on its current staging
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@ -240,7 +241,8 @@ int vmw_cmdbuf_res_add(struct vmw_cmdbuf_res_manager *man,
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int vmw_cmdbuf_res_remove(struct vmw_cmdbuf_res_manager *man,
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enum vmw_cmdbuf_res_type res_type,
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u32 user_key,
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struct list_head *list)
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struct list_head *list,
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struct vmw_resource **res_p)
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{
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struct vmw_cmdbuf_res *entry;
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struct drm_hash_item *hash;
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@ -256,12 +258,14 @@ int vmw_cmdbuf_res_remove(struct vmw_cmdbuf_res_manager *man,
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switch (entry->state) {
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case VMW_CMDBUF_RES_ADD:
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vmw_cmdbuf_res_free(man, entry);
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*res_p = NULL;
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break;
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case VMW_CMDBUF_RES_COMMITED:
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case VMW_CMDBUF_RES_COMMITTED:
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(void) drm_ht_remove_item(&man->resources, &entry->hash);
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list_del(&entry->head);
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entry->state = VMW_CMDBUF_RES_DEL;
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list_add_tail(&entry->head, list);
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*res_p = entry->res;
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break;
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default:
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BUG();
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@ -27,19 +27,18 @@
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#include "vmwgfx_drv.h"
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#include "vmwgfx_resource_priv.h"
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#include "vmwgfx_binding.h"
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#include "ttm/ttm_placement.h"
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struct vmw_user_context {
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struct ttm_base_object base;
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struct vmw_resource res;
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struct vmw_ctx_binding_state cbs;
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struct vmw_ctx_binding_state *cbs;
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struct vmw_cmdbuf_res_manager *man;
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struct vmw_resource *cotables[SVGA_COTABLE_DX10_MAX];
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spinlock_t cotable_lock;
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};
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typedef int (*vmw_scrub_func)(struct vmw_ctx_bindinfo *, bool);
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static void vmw_user_context_free(struct vmw_resource *res);
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static struct vmw_resource *
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vmw_user_context_base_to_res(struct ttm_base_object *base);
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@ -51,12 +50,14 @@ static int vmw_gb_context_unbind(struct vmw_resource *res,
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bool readback,
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struct ttm_validate_buffer *val_buf);
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static int vmw_gb_context_destroy(struct vmw_resource *res);
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static int vmw_context_scrub_shader(struct vmw_ctx_bindinfo *bi, bool rebind);
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static int vmw_context_scrub_render_target(struct vmw_ctx_bindinfo *bi,
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bool rebind);
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static int vmw_context_scrub_texture(struct vmw_ctx_bindinfo *bi, bool rebind);
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static void vmw_context_binding_state_scrub(struct vmw_ctx_binding_state *cbs);
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static void vmw_context_binding_state_kill(struct vmw_ctx_binding_state *cbs);
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static int vmw_dx_context_create(struct vmw_resource *res);
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static int vmw_dx_context_bind(struct vmw_resource *res,
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struct ttm_validate_buffer *val_buf);
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static int vmw_dx_context_unbind(struct vmw_resource *res,
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bool readback,
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struct ttm_validate_buffer *val_buf);
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static int vmw_dx_context_destroy(struct vmw_resource *res);
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static uint64_t vmw_user_context_size;
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static const struct vmw_user_resource_conv user_context_conv = {
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@ -93,15 +94,36 @@ static const struct vmw_res_func vmw_gb_context_func = {
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.unbind = vmw_gb_context_unbind
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};
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static const vmw_scrub_func vmw_scrub_funcs[vmw_ctx_binding_max] = {
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[vmw_ctx_binding_shader] = vmw_context_scrub_shader,
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[vmw_ctx_binding_rt] = vmw_context_scrub_render_target,
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[vmw_ctx_binding_tex] = vmw_context_scrub_texture };
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static const struct vmw_res_func vmw_dx_context_func = {
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.res_type = vmw_res_dx_context,
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.needs_backup = true,
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.may_evict = true,
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.type_name = "dx contexts",
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.backup_placement = &vmw_mob_placement,
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.create = vmw_dx_context_create,
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.destroy = vmw_dx_context_destroy,
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.bind = vmw_dx_context_bind,
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.unbind = vmw_dx_context_unbind
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};
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/**
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* Context management:
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*/
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static void vmw_context_cotables_unref(struct vmw_user_context *uctx)
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{
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struct vmw_resource *res;
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int i;
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for (i = 0; i < SVGA_COTABLE_DX10_MAX; ++i) {
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spin_lock(&uctx->cotable_lock);
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res = uctx->cotables[i];
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uctx->cotables[i] = NULL;
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spin_unlock(&uctx->cotable_lock);
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vmw_resource_unreference(&res);
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}
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}
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static void vmw_hw_context_destroy(struct vmw_resource *res)
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{
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struct vmw_user_context *uctx =
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@ -113,17 +135,19 @@ static void vmw_hw_context_destroy(struct vmw_resource *res)
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} *cmd;
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if (res->func->destroy == vmw_gb_context_destroy) {
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if (res->func->destroy == vmw_gb_context_destroy ||
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res->func->destroy == vmw_dx_context_destroy) {
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mutex_lock(&dev_priv->cmdbuf_mutex);
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vmw_cmdbuf_res_man_destroy(uctx->man);
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mutex_lock(&dev_priv->binding_mutex);
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(void) vmw_context_binding_state_kill(&uctx->cbs);
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(void) vmw_gb_context_destroy(res);
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vmw_binding_state_kill(uctx->cbs);
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(void) res->func->destroy(res);
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mutex_unlock(&dev_priv->binding_mutex);
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if (dev_priv->pinned_bo != NULL &&
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!dev_priv->query_cid_valid)
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__vmw_execbuf_release_pinned_bo(dev_priv, NULL);
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mutex_unlock(&dev_priv->cmdbuf_mutex);
|
||||
vmw_context_cotables_unref(uctx);
|
||||
return;
|
||||
}
|
||||
|
||||
@ -144,16 +168,20 @@ static void vmw_hw_context_destroy(struct vmw_resource *res)
|
||||
}
|
||||
|
||||
static int vmw_gb_context_init(struct vmw_private *dev_priv,
|
||||
bool dx,
|
||||
struct vmw_resource *res,
|
||||
void (*res_free)(struct vmw_resource *res))
|
||||
{
|
||||
int ret;
|
||||
int ret, i;
|
||||
struct vmw_user_context *uctx =
|
||||
container_of(res, struct vmw_user_context, res);
|
||||
|
||||
res->backup_size = (dx ? sizeof(SVGADXContextMobFormat) :
|
||||
SVGA3D_CONTEXT_DATA_SIZE);
|
||||
ret = vmw_resource_init(dev_priv, res, true,
|
||||
res_free, &vmw_gb_context_func);
|
||||
res->backup_size = SVGA3D_CONTEXT_DATA_SIZE;
|
||||
res_free,
|
||||
dx ? &vmw_dx_context_func :
|
||||
&vmw_gb_context_func);
|
||||
if (unlikely(ret != 0))
|
||||
goto out_err;
|
||||
|
||||
@ -166,12 +194,32 @@ static int vmw_gb_context_init(struct vmw_private *dev_priv,
|
||||
}
|
||||
}
|
||||
|
||||
memset(&uctx->cbs, 0, sizeof(uctx->cbs));
|
||||
INIT_LIST_HEAD(&uctx->cbs.list);
|
||||
uctx->cbs = vmw_binding_state_alloc(dev_priv);
|
||||
if (IS_ERR(uctx->cbs)) {
|
||||
ret = PTR_ERR(uctx->cbs);
|
||||
goto out_err;
|
||||
}
|
||||
|
||||
spin_lock_init(&uctx->cotable_lock);
|
||||
|
||||
if (dx) {
|
||||
for (i = 0; i < SVGA_COTABLE_DX10_MAX; ++i) {
|
||||
uctx->cotables[i] = vmw_cotable_alloc(dev_priv,
|
||||
&uctx->res, i);
|
||||
if (unlikely(uctx->cotables[i] == NULL)) {
|
||||
ret = -ENOMEM;
|
||||
goto out_cotables;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
vmw_resource_activate(res, vmw_hw_context_destroy);
|
||||
return 0;
|
||||
|
||||
out_cotables:
|
||||
vmw_context_cotables_unref(uctx);
|
||||
out_err:
|
||||
if (res_free)
|
||||
res_free(res);
|
||||
@ -182,7 +230,8 @@ static int vmw_gb_context_init(struct vmw_private *dev_priv,
|
||||
|
||||
static int vmw_context_init(struct vmw_private *dev_priv,
|
||||
struct vmw_resource *res,
|
||||
void (*res_free) (struct vmw_resource *res))
|
||||
void (*res_free)(struct vmw_resource *res),
|
||||
bool dx)
|
||||
{
|
||||
int ret;
|
||||
|
||||
@ -192,7 +241,7 @@ static int vmw_context_init(struct vmw_private *dev_priv,
|
||||
} *cmd;
|
||||
|
||||
if (dev_priv->has_mob)
|
||||
return vmw_gb_context_init(dev_priv, res, res_free);
|
||||
return vmw_gb_context_init(dev_priv, dx, res, res_free);
|
||||
|
||||
ret = vmw_resource_init(dev_priv, res, false,
|
||||
res_free, &vmw_legacy_context_func);
|
||||
@ -232,19 +281,10 @@ static int vmw_context_init(struct vmw_private *dev_priv,
|
||||
return ret;
|
||||
}
|
||||
|
||||
struct vmw_resource *vmw_context_alloc(struct vmw_private *dev_priv)
|
||||
{
|
||||
struct vmw_resource *res = kmalloc(sizeof(*res), GFP_KERNEL);
|
||||
int ret;
|
||||
|
||||
if (unlikely(res == NULL))
|
||||
return NULL;
|
||||
|
||||
ret = vmw_context_init(dev_priv, res, NULL);
|
||||
|
||||
return (ret == 0) ? res : NULL;
|
||||
}
|
||||
|
||||
/*
|
||||
* GB context.
|
||||
*/
|
||||
|
||||
static int vmw_gb_context_create(struct vmw_resource *res)
|
||||
{
|
||||
@ -309,7 +349,6 @@ static int vmw_gb_context_bind(struct vmw_resource *res,
|
||||
"binding.\n");
|
||||
return -ENOMEM;
|
||||
}
|
||||
|
||||
cmd->header.id = SVGA_3D_CMD_BIND_GB_CONTEXT;
|
||||
cmd->header.size = sizeof(cmd->body);
|
||||
cmd->body.cid = res->id;
|
||||
@ -346,7 +385,7 @@ static int vmw_gb_context_unbind(struct vmw_resource *res,
|
||||
BUG_ON(bo->mem.mem_type != VMW_PL_MOB);
|
||||
|
||||
mutex_lock(&dev_priv->binding_mutex);
|
||||
vmw_context_binding_state_scrub(&uctx->cbs);
|
||||
vmw_binding_state_scrub(uctx->cbs);
|
||||
|
||||
submit_size = sizeof(*cmd2) + (readback ? sizeof(*cmd1) : 0);
|
||||
|
||||
@ -419,6 +458,221 @@ static int vmw_gb_context_destroy(struct vmw_resource *res)
|
||||
return 0;
|
||||
}
|
||||
|
||||
/*
|
||||
* DX context.
|
||||
*/
|
||||
|
||||
static int vmw_dx_context_create(struct vmw_resource *res)
|
||||
{
|
||||
struct vmw_private *dev_priv = res->dev_priv;
|
||||
int ret;
|
||||
struct {
|
||||
SVGA3dCmdHeader header;
|
||||
SVGA3dCmdDXDefineContext body;
|
||||
} *cmd;
|
||||
|
||||
if (likely(res->id != -1))
|
||||
return 0;
|
||||
|
||||
ret = vmw_resource_alloc_id(res);
|
||||
if (unlikely(ret != 0)) {
|
||||
DRM_ERROR("Failed to allocate a context id.\n");
|
||||
goto out_no_id;
|
||||
}
|
||||
|
||||
if (unlikely(res->id >= VMWGFX_NUM_DXCONTEXT)) {
|
||||
ret = -EBUSY;
|
||||
goto out_no_fifo;
|
||||
}
|
||||
|
||||
cmd = vmw_fifo_reserve(dev_priv, sizeof(*cmd));
|
||||
if (unlikely(cmd == NULL)) {
|
||||
DRM_ERROR("Failed reserving FIFO space for context "
|
||||
"creation.\n");
|
||||
ret = -ENOMEM;
|
||||
goto out_no_fifo;
|
||||
}
|
||||
|
||||
cmd->header.id = SVGA_3D_CMD_DX_DEFINE_CONTEXT;
|
||||
cmd->header.size = sizeof(cmd->body);
|
||||
cmd->body.cid = res->id;
|
||||
vmw_fifo_commit(dev_priv, sizeof(*cmd));
|
||||
vmw_fifo_resource_inc(dev_priv);
|
||||
|
||||
return 0;
|
||||
|
||||
out_no_fifo:
|
||||
vmw_resource_release_id(res);
|
||||
out_no_id:
|
||||
return ret;
|
||||
}
|
||||
|
||||
static int vmw_dx_context_bind(struct vmw_resource *res,
|
||||
struct ttm_validate_buffer *val_buf)
|
||||
{
|
||||
struct vmw_private *dev_priv = res->dev_priv;
|
||||
struct {
|
||||
SVGA3dCmdHeader header;
|
||||
SVGA3dCmdDXBindContext body;
|
||||
} *cmd;
|
||||
struct ttm_buffer_object *bo = val_buf->bo;
|
||||
|
||||
BUG_ON(bo->mem.mem_type != VMW_PL_MOB);
|
||||
|
||||
cmd = vmw_fifo_reserve(dev_priv, sizeof(*cmd));
|
||||
if (unlikely(cmd == NULL)) {
|
||||
DRM_ERROR("Failed reserving FIFO space for context "
|
||||
"binding.\n");
|
||||
return -ENOMEM;
|
||||
}
|
||||
|
||||
cmd->header.id = SVGA_3D_CMD_DX_BIND_CONTEXT;
|
||||
cmd->header.size = sizeof(cmd->body);
|
||||
cmd->body.cid = res->id;
|
||||
cmd->body.mobid = bo->mem.start;
|
||||
cmd->body.validContents = res->backup_dirty;
|
||||
res->backup_dirty = false;
|
||||
vmw_fifo_commit(dev_priv, sizeof(*cmd));
|
||||
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* vmw_dx_context_scrub_cotables - Scrub all bindings and
|
||||
* cotables from a context
|
||||
*
|
||||
* @ctx: Pointer to the context resource
|
||||
* @readback: Whether to save the otable contents on scrubbing.
|
||||
*
|
||||
* COtables must be unbound before their context, but unbinding requires
|
||||
* the backup buffer being reserved, whereas scrubbing does not.
|
||||
* This function scrubs all cotables of a context, potentially reading back
|
||||
* the contents into their backup buffers. However, scrubbing cotables
|
||||
* also makes the device context invalid, so scrub all bindings first so
|
||||
* that doesn't have to be done later with an invalid context.
|
||||
*/
|
||||
void vmw_dx_context_scrub_cotables(struct vmw_resource *ctx,
|
||||
bool readback)
|
||||
{
|
||||
struct vmw_user_context *uctx =
|
||||
container_of(ctx, struct vmw_user_context, res);
|
||||
int i;
|
||||
|
||||
vmw_binding_state_scrub(uctx->cbs);
|
||||
for (i = 0; i < SVGA_COTABLE_DX10_MAX; ++i) {
|
||||
struct vmw_resource *res;
|
||||
|
||||
/* Avoid racing with ongoing cotable destruction. */
|
||||
spin_lock(&uctx->cotable_lock);
|
||||
res = uctx->cotables[vmw_cotable_scrub_order[i]];
|
||||
if (res)
|
||||
res = vmw_resource_reference_unless_doomed(res);
|
||||
spin_unlock(&uctx->cotable_lock);
|
||||
if (!res)
|
||||
continue;
|
||||
|
||||
WARN_ON(vmw_cotable_scrub(res, readback));
|
||||
vmw_resource_unreference(&res);
|
||||
}
|
||||
}
|
||||
|
||||
static int vmw_dx_context_unbind(struct vmw_resource *res,
|
||||
bool readback,
|
||||
struct ttm_validate_buffer *val_buf)
|
||||
{
|
||||
struct vmw_private *dev_priv = res->dev_priv;
|
||||
struct ttm_buffer_object *bo = val_buf->bo;
|
||||
struct vmw_fence_obj *fence;
|
||||
|
||||
struct {
|
||||
SVGA3dCmdHeader header;
|
||||
SVGA3dCmdDXReadbackContext body;
|
||||
} *cmd1;
|
||||
struct {
|
||||
SVGA3dCmdHeader header;
|
||||
SVGA3dCmdDXBindContext body;
|
||||
} *cmd2;
|
||||
uint32_t submit_size;
|
||||
uint8_t *cmd;
|
||||
|
||||
|
||||
BUG_ON(bo->mem.mem_type != VMW_PL_MOB);
|
||||
|
||||
mutex_lock(&dev_priv->binding_mutex);
|
||||
vmw_dx_context_scrub_cotables(res, readback);
|
||||
|
||||
submit_size = sizeof(*cmd2) + (readback ? sizeof(*cmd1) : 0);
|
||||
|
||||
cmd = vmw_fifo_reserve(dev_priv, submit_size);
|
||||
if (unlikely(cmd == NULL)) {
|
||||
DRM_ERROR("Failed reserving FIFO space for context "
|
||||
"unbinding.\n");
|
||||
mutex_unlock(&dev_priv->binding_mutex);
|
||||
return -ENOMEM;
|
||||
}
|
||||
|
||||
cmd2 = (void *) cmd;
|
||||
if (readback) {
|
||||
cmd1 = (void *) cmd;
|
||||
cmd1->header.id = SVGA_3D_CMD_DX_READBACK_CONTEXT;
|
||||
cmd1->header.size = sizeof(cmd1->body);
|
||||
cmd1->body.cid = res->id;
|
||||
cmd2 = (void *) (&cmd1[1]);
|
||||
}
|
||||
cmd2->header.id = SVGA_3D_CMD_DX_BIND_CONTEXT;
|
||||
cmd2->header.size = sizeof(cmd2->body);
|
||||
cmd2->body.cid = res->id;
|
||||
cmd2->body.mobid = SVGA3D_INVALID_ID;
|
||||
|
||||
vmw_fifo_commit(dev_priv, submit_size);
|
||||
mutex_unlock(&dev_priv->binding_mutex);
|
||||
|
||||
/*
|
||||
* Create a fence object and fence the backup buffer.
|
||||
*/
|
||||
|
||||
(void) vmw_execbuf_fence_commands(NULL, dev_priv,
|
||||
&fence, NULL);
|
||||
|
||||
vmw_fence_single_bo(bo, fence);
|
||||
|
||||
if (likely(fence != NULL))
|
||||
vmw_fence_obj_unreference(&fence);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int vmw_dx_context_destroy(struct vmw_resource *res)
|
||||
{
|
||||
struct vmw_private *dev_priv = res->dev_priv;
|
||||
struct {
|
||||
SVGA3dCmdHeader header;
|
||||
SVGA3dCmdDXDestroyContext body;
|
||||
} *cmd;
|
||||
|
||||
if (likely(res->id == -1))
|
||||
return 0;
|
||||
|
||||
cmd = vmw_fifo_reserve(dev_priv, sizeof(*cmd));
|
||||
if (unlikely(cmd == NULL)) {
|
||||
DRM_ERROR("Failed reserving FIFO space for context "
|
||||
"destruction.\n");
|
||||
return -ENOMEM;
|
||||
}
|
||||
|
||||
cmd->header.id = SVGA_3D_CMD_DX_DESTROY_CONTEXT;
|
||||
cmd->header.size = sizeof(cmd->body);
|
||||
cmd->body.cid = res->id;
|
||||
vmw_fifo_commit(dev_priv, sizeof(*cmd));
|
||||
if (dev_priv->query_cid == res->id)
|
||||
dev_priv->query_cid_valid = false;
|
||||
vmw_resource_release_id(res);
|
||||
vmw_fifo_resource_dec(dev_priv);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* User-space context management:
|
||||
*/
|
||||
@ -435,6 +689,8 @@ static void vmw_user_context_free(struct vmw_resource *res)
|
||||
container_of(res, struct vmw_user_context, res);
|
||||
struct vmw_private *dev_priv = res->dev_priv;
|
||||
|
||||
if (ctx->cbs)
|
||||
vmw_binding_state_free(ctx->cbs);
|
||||
ttm_base_object_kfree(ctx, base);
|
||||
ttm_mem_global_free(vmw_mem_glob(dev_priv),
|
||||
vmw_user_context_size);
|
||||
@ -465,8 +721,8 @@ int vmw_context_destroy_ioctl(struct drm_device *dev, void *data,
|
||||
return ttm_ref_object_base_unref(tfile, arg->cid, TTM_REF_USAGE);
|
||||
}
|
||||
|
||||
int vmw_context_define_ioctl(struct drm_device *dev, void *data,
|
||||
struct drm_file *file_priv)
|
||||
static int vmw_context_define(struct drm_device *dev, void *data,
|
||||
struct drm_file *file_priv, bool dx)
|
||||
{
|
||||
struct vmw_private *dev_priv = vmw_priv(dev);
|
||||
struct vmw_user_context *ctx;
|
||||
@ -476,6 +732,10 @@ int vmw_context_define_ioctl(struct drm_device *dev, void *data,
|
||||
struct ttm_object_file *tfile = vmw_fpriv(file_priv)->tfile;
|
||||
int ret;
|
||||
|
||||
if (!dev_priv->has_dx && dx) {
|
||||
DRM_ERROR("DX contexts not supported by device.\n");
|
||||
return -EINVAL;
|
||||
}
|
||||
|
||||
/*
|
||||
* Approximate idr memory usage with 128 bytes. It will be limited
|
||||
@ -516,7 +776,7 @@ int vmw_context_define_ioctl(struct drm_device *dev, void *data,
|
||||
* From here on, the destructor takes over resource freeing.
|
||||
*/
|
||||
|
||||
ret = vmw_context_init(dev_priv, res, vmw_user_context_free);
|
||||
ret = vmw_context_init(dev_priv, res, vmw_user_context_free, dx);
|
||||
if (unlikely(ret != 0))
|
||||
goto out_unlock;
|
||||
|
||||
@ -535,371 +795,29 @@ int vmw_context_define_ioctl(struct drm_device *dev, void *data,
|
||||
out_unlock:
|
||||
ttm_read_unlock(&dev_priv->reservation_sem);
|
||||
return ret;
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
* vmw_context_scrub_shader - scrub a shader binding from a context.
|
||||
*
|
||||
* @bi: single binding information.
|
||||
* @rebind: Whether to issue a bind instead of scrub command.
|
||||
*/
|
||||
static int vmw_context_scrub_shader(struct vmw_ctx_bindinfo *bi, bool rebind)
|
||||
int vmw_context_define_ioctl(struct drm_device *dev, void *data,
|
||||
struct drm_file *file_priv)
|
||||
{
|
||||
struct vmw_private *dev_priv = bi->ctx->dev_priv;
|
||||
struct {
|
||||
SVGA3dCmdHeader header;
|
||||
SVGA3dCmdSetShader body;
|
||||
} *cmd;
|
||||
|
||||
cmd = vmw_fifo_reserve(dev_priv, sizeof(*cmd));
|
||||
if (unlikely(cmd == NULL)) {
|
||||
DRM_ERROR("Failed reserving FIFO space for shader "
|
||||
"unbinding.\n");
|
||||
return -ENOMEM;
|
||||
return vmw_context_define(dev, data, file_priv, false);
|
||||
}
|
||||
|
||||
cmd->header.id = SVGA_3D_CMD_SET_SHADER;
|
||||
cmd->header.size = sizeof(cmd->body);
|
||||
cmd->body.cid = bi->ctx->id;
|
||||
cmd->body.type = bi->i1.shader_type;
|
||||
cmd->body.shid = ((rebind) ? bi->res->id : SVGA3D_INVALID_ID);
|
||||
vmw_fifo_commit(dev_priv, sizeof(*cmd));
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* vmw_context_scrub_render_target - scrub a render target binding
|
||||
* from a context.
|
||||
*
|
||||
* @bi: single binding information.
|
||||
* @rebind: Whether to issue a bind instead of scrub command.
|
||||
*/
|
||||
static int vmw_context_scrub_render_target(struct vmw_ctx_bindinfo *bi,
|
||||
bool rebind)
|
||||
int vmw_extended_context_define_ioctl(struct drm_device *dev, void *data,
|
||||
struct drm_file *file_priv)
|
||||
{
|
||||
struct vmw_private *dev_priv = bi->ctx->dev_priv;
|
||||
struct {
|
||||
SVGA3dCmdHeader header;
|
||||
SVGA3dCmdSetRenderTarget body;
|
||||
} *cmd;
|
||||
union drm_vmw_extended_context_arg *arg = (typeof(arg)) data;
|
||||
struct drm_vmw_context_arg *rep = &arg->rep;
|
||||
|
||||
cmd = vmw_fifo_reserve(dev_priv, sizeof(*cmd));
|
||||
if (unlikely(cmd == NULL)) {
|
||||
DRM_ERROR("Failed reserving FIFO space for render target "
|
||||
"unbinding.\n");
|
||||
return -ENOMEM;
|
||||
}
|
||||
|
||||
cmd->header.id = SVGA_3D_CMD_SETRENDERTARGET;
|
||||
cmd->header.size = sizeof(cmd->body);
|
||||
cmd->body.cid = bi->ctx->id;
|
||||
cmd->body.type = bi->i1.rt_type;
|
||||
cmd->body.target.sid = ((rebind) ? bi->res->id : SVGA3D_INVALID_ID);
|
||||
cmd->body.target.face = 0;
|
||||
cmd->body.target.mipmap = 0;
|
||||
vmw_fifo_commit(dev_priv, sizeof(*cmd));
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* vmw_context_scrub_texture - scrub a texture binding from a context.
|
||||
*
|
||||
* @bi: single binding information.
|
||||
* @rebind: Whether to issue a bind instead of scrub command.
|
||||
*
|
||||
* TODO: Possibly complement this function with a function that takes
|
||||
* a list of texture bindings and combines them to a single command.
|
||||
*/
|
||||
static int vmw_context_scrub_texture(struct vmw_ctx_bindinfo *bi,
|
||||
bool rebind)
|
||||
{
|
||||
struct vmw_private *dev_priv = bi->ctx->dev_priv;
|
||||
struct {
|
||||
SVGA3dCmdHeader header;
|
||||
struct {
|
||||
SVGA3dCmdSetTextureState c;
|
||||
SVGA3dTextureState s1;
|
||||
} body;
|
||||
} *cmd;
|
||||
|
||||
cmd = vmw_fifo_reserve(dev_priv, sizeof(*cmd));
|
||||
if (unlikely(cmd == NULL)) {
|
||||
DRM_ERROR("Failed reserving FIFO space for texture "
|
||||
"unbinding.\n");
|
||||
return -ENOMEM;
|
||||
}
|
||||
|
||||
|
||||
cmd->header.id = SVGA_3D_CMD_SETTEXTURESTATE;
|
||||
cmd->header.size = sizeof(cmd->body);
|
||||
cmd->body.c.cid = bi->ctx->id;
|
||||
cmd->body.s1.stage = bi->i1.texture_stage;
|
||||
cmd->body.s1.name = SVGA3D_TS_BIND_TEXTURE;
|
||||
cmd->body.s1.value = ((rebind) ? bi->res->id : SVGA3D_INVALID_ID);
|
||||
vmw_fifo_commit(dev_priv, sizeof(*cmd));
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* vmw_context_binding_drop: Stop tracking a context binding
|
||||
*
|
||||
* @cb: Pointer to binding tracker storage.
|
||||
*
|
||||
* Stops tracking a context binding, and re-initializes its storage.
|
||||
* Typically used when the context binding is replaced with a binding to
|
||||
* another (or the same, for that matter) resource.
|
||||
*/
|
||||
static void vmw_context_binding_drop(struct vmw_ctx_binding *cb)
|
||||
{
|
||||
list_del(&cb->ctx_list);
|
||||
if (!list_empty(&cb->res_list))
|
||||
list_del(&cb->res_list);
|
||||
cb->bi.ctx = NULL;
|
||||
}
|
||||
|
||||
/**
|
||||
* vmw_context_binding_add: Start tracking a context binding
|
||||
*
|
||||
* @cbs: Pointer to the context binding state tracker.
|
||||
* @bi: Information about the binding to track.
|
||||
*
|
||||
* Performs basic checks on the binding to make sure arguments are within
|
||||
* bounds and then starts tracking the binding in the context binding
|
||||
* state structure @cbs.
|
||||
*/
|
||||
int vmw_context_binding_add(struct vmw_ctx_binding_state *cbs,
|
||||
const struct vmw_ctx_bindinfo *bi)
|
||||
{
|
||||
struct vmw_ctx_binding *loc;
|
||||
|
||||
switch (bi->bt) {
|
||||
case vmw_ctx_binding_rt:
|
||||
if (unlikely((unsigned)bi->i1.rt_type >= SVGA3D_RT_MAX)) {
|
||||
DRM_ERROR("Illegal render target type %u.\n",
|
||||
(unsigned) bi->i1.rt_type);
|
||||
return -EINVAL;
|
||||
}
|
||||
loc = &cbs->render_targets[bi->i1.rt_type];
|
||||
break;
|
||||
case vmw_ctx_binding_tex:
|
||||
if (unlikely((unsigned)bi->i1.texture_stage >=
|
||||
SVGA3D_NUM_TEXTURE_UNITS)) {
|
||||
DRM_ERROR("Illegal texture/sampler unit %u.\n",
|
||||
(unsigned) bi->i1.texture_stage);
|
||||
return -EINVAL;
|
||||
}
|
||||
loc = &cbs->texture_units[bi->i1.texture_stage];
|
||||
break;
|
||||
case vmw_ctx_binding_shader:
|
||||
if (unlikely((unsigned)bi->i1.shader_type >=
|
||||
SVGA3D_SHADERTYPE_PREDX_MAX)) {
|
||||
DRM_ERROR("Illegal shader type %u.\n",
|
||||
(unsigned) bi->i1.shader_type);
|
||||
return -EINVAL;
|
||||
}
|
||||
loc = &cbs->shaders[bi->i1.shader_type];
|
||||
break;
|
||||
switch (arg->req) {
|
||||
case drm_vmw_context_legacy:
|
||||
return vmw_context_define(dev, rep, file_priv, false);
|
||||
case drm_vmw_context_dx:
|
||||
return vmw_context_define(dev, rep, file_priv, true);
|
||||
default:
|
||||
BUG();
|
||||
}
|
||||
|
||||
if (loc->bi.ctx != NULL)
|
||||
vmw_context_binding_drop(loc);
|
||||
|
||||
loc->bi = *bi;
|
||||
loc->bi.scrubbed = false;
|
||||
list_add_tail(&loc->ctx_list, &cbs->list);
|
||||
INIT_LIST_HEAD(&loc->res_list);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* vmw_context_binding_transfer: Transfer a context binding tracking entry.
|
||||
*
|
||||
* @cbs: Pointer to the persistent context binding state tracker.
|
||||
* @bi: Information about the binding to track.
|
||||
*
|
||||
*/
|
||||
static void vmw_context_binding_transfer(struct vmw_ctx_binding_state *cbs,
|
||||
const struct vmw_ctx_bindinfo *bi)
|
||||
{
|
||||
struct vmw_ctx_binding *loc;
|
||||
|
||||
switch (bi->bt) {
|
||||
case vmw_ctx_binding_rt:
|
||||
loc = &cbs->render_targets[bi->i1.rt_type];
|
||||
break;
|
||||
case vmw_ctx_binding_tex:
|
||||
loc = &cbs->texture_units[bi->i1.texture_stage];
|
||||
break;
|
||||
case vmw_ctx_binding_shader:
|
||||
loc = &cbs->shaders[bi->i1.shader_type];
|
||||
break;
|
||||
default:
|
||||
BUG();
|
||||
}
|
||||
|
||||
if (loc->bi.ctx != NULL)
|
||||
vmw_context_binding_drop(loc);
|
||||
|
||||
if (bi->res != NULL) {
|
||||
loc->bi = *bi;
|
||||
list_add_tail(&loc->ctx_list, &cbs->list);
|
||||
list_add_tail(&loc->res_list, &bi->res->binding_head);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* vmw_context_binding_kill - Kill a binding on the device
|
||||
* and stop tracking it.
|
||||
*
|
||||
* @cb: Pointer to binding tracker storage.
|
||||
*
|
||||
* Emits FIFO commands to scrub a binding represented by @cb.
|
||||
* Then stops tracking the binding and re-initializes its storage.
|
||||
*/
|
||||
static void vmw_context_binding_kill(struct vmw_ctx_binding *cb)
|
||||
{
|
||||
if (!cb->bi.scrubbed) {
|
||||
(void) vmw_scrub_funcs[cb->bi.bt](&cb->bi, false);
|
||||
cb->bi.scrubbed = true;
|
||||
}
|
||||
vmw_context_binding_drop(cb);
|
||||
}
|
||||
|
||||
/**
|
||||
* vmw_context_binding_state_kill - Kill all bindings associated with a
|
||||
* struct vmw_ctx_binding state structure, and re-initialize the structure.
|
||||
*
|
||||
* @cbs: Pointer to the context binding state tracker.
|
||||
*
|
||||
* Emits commands to scrub all bindings associated with the
|
||||
* context binding state tracker. Then re-initializes the whole structure.
|
||||
*/
|
||||
static void vmw_context_binding_state_kill(struct vmw_ctx_binding_state *cbs)
|
||||
{
|
||||
struct vmw_ctx_binding *entry, *next;
|
||||
|
||||
list_for_each_entry_safe(entry, next, &cbs->list, ctx_list)
|
||||
vmw_context_binding_kill(entry);
|
||||
}
|
||||
|
||||
/**
|
||||
* vmw_context_binding_state_scrub - Scrub all bindings associated with a
|
||||
* struct vmw_ctx_binding state structure.
|
||||
*
|
||||
* @cbs: Pointer to the context binding state tracker.
|
||||
*
|
||||
* Emits commands to scrub all bindings associated with the
|
||||
* context binding state tracker.
|
||||
*/
|
||||
static void vmw_context_binding_state_scrub(struct vmw_ctx_binding_state *cbs)
|
||||
{
|
||||
struct vmw_ctx_binding *entry;
|
||||
|
||||
list_for_each_entry(entry, &cbs->list, ctx_list) {
|
||||
if (!entry->bi.scrubbed) {
|
||||
(void) vmw_scrub_funcs[entry->bi.bt](&entry->bi, false);
|
||||
entry->bi.scrubbed = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* vmw_context_binding_res_list_kill - Kill all bindings on a
|
||||
* resource binding list
|
||||
*
|
||||
* @head: list head of resource binding list
|
||||
*
|
||||
* Kills all bindings associated with a specific resource. Typically
|
||||
* called before the resource is destroyed.
|
||||
*/
|
||||
void vmw_context_binding_res_list_kill(struct list_head *head)
|
||||
{
|
||||
struct vmw_ctx_binding *entry, *next;
|
||||
|
||||
list_for_each_entry_safe(entry, next, head, res_list)
|
||||
vmw_context_binding_kill(entry);
|
||||
}
|
||||
|
||||
/**
|
||||
* vmw_context_binding_res_list_scrub - Scrub all bindings on a
|
||||
* resource binding list
|
||||
*
|
||||
* @head: list head of resource binding list
|
||||
*
|
||||
* Scrub all bindings associated with a specific resource. Typically
|
||||
* called before the resource is evicted.
|
||||
*/
|
||||
void vmw_context_binding_res_list_scrub(struct list_head *head)
|
||||
{
|
||||
struct vmw_ctx_binding *entry;
|
||||
|
||||
list_for_each_entry(entry, head, res_list) {
|
||||
if (!entry->bi.scrubbed) {
|
||||
(void) vmw_scrub_funcs[entry->bi.bt](&entry->bi, false);
|
||||
entry->bi.scrubbed = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* vmw_context_binding_state_transfer - Commit staged binding info
|
||||
*
|
||||
* @ctx: Pointer to context to commit the staged binding info to.
|
||||
* @from: Staged binding info built during execbuf.
|
||||
*
|
||||
* Transfers binding info from a temporary structure to the persistent
|
||||
* structure in the context. This can be done once commands
|
||||
*/
|
||||
void vmw_context_binding_state_transfer(struct vmw_resource *ctx,
|
||||
struct vmw_ctx_binding_state *from)
|
||||
{
|
||||
struct vmw_user_context *uctx =
|
||||
container_of(ctx, struct vmw_user_context, res);
|
||||
struct vmw_ctx_binding *entry, *next;
|
||||
|
||||
list_for_each_entry_safe(entry, next, &from->list, ctx_list)
|
||||
vmw_context_binding_transfer(&uctx->cbs, &entry->bi);
|
||||
}
|
||||
|
||||
/**
|
||||
* vmw_context_rebind_all - Rebind all scrubbed bindings of a context
|
||||
*
|
||||
* @ctx: The context resource
|
||||
*
|
||||
* Walks through the context binding list and rebinds all scrubbed
|
||||
* resources.
|
||||
*/
|
||||
int vmw_context_rebind_all(struct vmw_resource *ctx)
|
||||
{
|
||||
struct vmw_ctx_binding *entry;
|
||||
struct vmw_user_context *uctx =
|
||||
container_of(ctx, struct vmw_user_context, res);
|
||||
struct vmw_ctx_binding_state *cbs = &uctx->cbs;
|
||||
int ret;
|
||||
|
||||
list_for_each_entry(entry, &cbs->list, ctx_list) {
|
||||
if (likely(!entry->bi.scrubbed))
|
||||
continue;
|
||||
|
||||
if (WARN_ON(entry->bi.res == NULL || entry->bi.res->id ==
|
||||
SVGA3D_INVALID_ID))
|
||||
continue;
|
||||
|
||||
ret = vmw_scrub_funcs[entry->bi.bt](&entry->bi, true);
|
||||
if (unlikely(ret != 0))
|
||||
return ret;
|
||||
|
||||
entry->bi.scrubbed = false;
|
||||
}
|
||||
|
||||
return 0;
|
||||
return -EINVAL;
|
||||
}
|
||||
|
||||
/**
|
||||
@ -912,10 +830,39 @@ int vmw_context_rebind_all(struct vmw_resource *ctx)
|
||||
*/
|
||||
struct list_head *vmw_context_binding_list(struct vmw_resource *ctx)
|
||||
{
|
||||
return &(container_of(ctx, struct vmw_user_context, res)->cbs.list);
|
||||
struct vmw_user_context *uctx =
|
||||
container_of(ctx, struct vmw_user_context, res);
|
||||
|
||||
return vmw_binding_state_list(uctx->cbs);
|
||||
}
|
||||
|
||||
struct vmw_cmdbuf_res_manager *vmw_context_res_man(struct vmw_resource *ctx)
|
||||
{
|
||||
return container_of(ctx, struct vmw_user_context, res)->man;
|
||||
}
|
||||
|
||||
struct vmw_resource *vmw_context_cotable(struct vmw_resource *ctx,
|
||||
SVGACOTableType cotable_type)
|
||||
{
|
||||
if (cotable_type >= SVGA_COTABLE_DX10_MAX)
|
||||
return ERR_PTR(-EINVAL);
|
||||
|
||||
return vmw_resource_reference
|
||||
(container_of(ctx, struct vmw_user_context, res)->
|
||||
cotables[cotable_type]);
|
||||
}
|
||||
|
||||
/**
|
||||
* vmw_context_binding_state -
|
||||
* Return a pointer to a context binding state structure
|
||||
*
|
||||
* @ctx: The context resource
|
||||
*
|
||||
* Returns the current state of bindings of the given context. Note that
|
||||
* this state becomes stale as soon as the dev_priv::binding_mutex is unlocked.
|
||||
*/
|
||||
struct vmw_ctx_binding_state *
|
||||
vmw_context_binding_state(struct vmw_resource *ctx)
|
||||
{
|
||||
return container_of(ctx, struct vmw_user_context, res)->cbs;
|
||||
}
|
||||
|
662
drivers/gpu/drm/vmwgfx/vmwgfx_cotable.c
Normal file
662
drivers/gpu/drm/vmwgfx/vmwgfx_cotable.c
Normal file
@ -0,0 +1,662 @@
|
||||
/**************************************************************************
|
||||
*
|
||||
* Copyright © 2014 VMware, Inc., Palo Alto, CA., USA
|
||||
* All Rights Reserved.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the
|
||||
* "Software"), to deal in the Software without restriction, including
|
||||
* without limitation the rights to use, copy, modify, merge, publish,
|
||||
* distribute, sub license, and/or sell copies of the Software, and to
|
||||
* permit persons to whom the Software is furnished to do so, subject to
|
||||
* the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice (including the
|
||||
* next paragraph) shall be included in all copies or substantial portions
|
||||
* of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
|
||||
* THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
|
||||
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
|
||||
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
|
||||
* USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
*
|
||||
**************************************************************************/
|
||||
/*
|
||||
* Treat context OTables as resources to make use of the resource
|
||||
* backing MOB eviction mechanism, that is used to read back the COTable
|
||||
* whenever the backing MOB is evicted.
|
||||
*/
|
||||
|
||||
#include "vmwgfx_drv.h"
|
||||
#include "vmwgfx_resource_priv.h"
|
||||
#include <ttm/ttm_placement.h>
|
||||
#include "vmwgfx_so.h"
|
||||
|
||||
/**
|
||||
* struct vmw_cotable - Context Object Table resource
|
||||
*
|
||||
* @res: struct vmw_resource we are deriving from.
|
||||
* @ctx: non-refcounted pointer to the owning context.
|
||||
* @size_read_back: Size of data read back during eviction.
|
||||
* @seen_entries: Seen entries in command stream for this cotable.
|
||||
* @type: The cotable type.
|
||||
* @scrubbed: Whether the cotable has been scrubbed.
|
||||
* @resource_list: List of resources in the cotable.
|
||||
*/
|
||||
struct vmw_cotable {
|
||||
struct vmw_resource res;
|
||||
struct vmw_resource *ctx;
|
||||
size_t size_read_back;
|
||||
int seen_entries;
|
||||
u32 type;
|
||||
bool scrubbed;
|
||||
struct list_head resource_list;
|
||||
};
|
||||
|
||||
/**
|
||||
* struct vmw_cotable_info - Static info about cotable types
|
||||
*
|
||||
* @min_initial_entries: Min number of initial intries at cotable allocation
|
||||
* for this cotable type.
|
||||
* @size: Size of each entry.
|
||||
*/
|
||||
struct vmw_cotable_info {
|
||||
u32 min_initial_entries;
|
||||
u32 size;
|
||||
void (*unbind_func)(struct vmw_private *, struct list_head *,
|
||||
bool);
|
||||
};
|
||||
|
||||
static const struct vmw_cotable_info co_info[] = {
|
||||
{1, sizeof(SVGACOTableDXRTViewEntry), &vmw_view_cotable_list_destroy},
|
||||
{1, sizeof(SVGACOTableDXDSViewEntry), &vmw_view_cotable_list_destroy},
|
||||
{1, sizeof(SVGACOTableDXSRViewEntry), &vmw_view_cotable_list_destroy},
|
||||
{1, sizeof(SVGACOTableDXElementLayoutEntry), NULL},
|
||||
{1, sizeof(SVGACOTableDXBlendStateEntry), NULL},
|
||||
{1, sizeof(SVGACOTableDXDepthStencilEntry), NULL},
|
||||
{1, sizeof(SVGACOTableDXRasterizerStateEntry), NULL},
|
||||
{1, sizeof(SVGACOTableDXSamplerEntry), NULL},
|
||||
{1, sizeof(SVGACOTableDXStreamOutputEntry), NULL},
|
||||
{1, sizeof(SVGACOTableDXQueryEntry), NULL},
|
||||
{1, sizeof(SVGACOTableDXShaderEntry), &vmw_dx_shader_cotable_list_scrub}
|
||||
};
|
||||
|
||||
/*
|
||||
* Cotables with bindings that we remove must be scrubbed first,
|
||||
* otherwise, the device will swap in an invalid context when we remove
|
||||
* bindings before scrubbing a cotable...
|
||||
*/
|
||||
const SVGACOTableType vmw_cotable_scrub_order[] = {
|
||||
SVGA_COTABLE_RTVIEW,
|
||||
SVGA_COTABLE_DSVIEW,
|
||||
SVGA_COTABLE_SRVIEW,
|
||||
SVGA_COTABLE_DXSHADER,
|
||||
SVGA_COTABLE_ELEMENTLAYOUT,
|
||||
SVGA_COTABLE_BLENDSTATE,
|
||||
SVGA_COTABLE_DEPTHSTENCIL,
|
||||
SVGA_COTABLE_RASTERIZERSTATE,
|
||||
SVGA_COTABLE_SAMPLER,
|
||||
SVGA_COTABLE_STREAMOUTPUT,
|
||||
SVGA_COTABLE_DXQUERY,
|
||||
};
|
||||
|
||||
static int vmw_cotable_bind(struct vmw_resource *res,
|
||||
struct ttm_validate_buffer *val_buf);
|
||||
static int vmw_cotable_unbind(struct vmw_resource *res,
|
||||
bool readback,
|
||||
struct ttm_validate_buffer *val_buf);
|
||||
static int vmw_cotable_create(struct vmw_resource *res);
|
||||
static int vmw_cotable_destroy(struct vmw_resource *res);
|
||||
|
||||
static const struct vmw_res_func vmw_cotable_func = {
|
||||
.res_type = vmw_res_cotable,
|
||||
.needs_backup = true,
|
||||
.may_evict = true,
|
||||
.type_name = "context guest backed object tables",
|
||||
.backup_placement = &vmw_mob_placement,
|
||||
.create = vmw_cotable_create,
|
||||
.destroy = vmw_cotable_destroy,
|
||||
.bind = vmw_cotable_bind,
|
||||
.unbind = vmw_cotable_unbind,
|
||||
};
|
||||
|
||||
/**
|
||||
* vmw_cotable - Convert a struct vmw_resource pointer to a struct
|
||||
* vmw_cotable pointer
|
||||
*
|
||||
* @res: Pointer to the resource.
|
||||
*/
|
||||
static struct vmw_cotable *vmw_cotable(struct vmw_resource *res)
|
||||
{
|
||||
return container_of(res, struct vmw_cotable, res);
|
||||
}
|
||||
|
||||
/**
|
||||
* vmw_cotable_destroy - Cotable resource destroy callback
|
||||
*
|
||||
* @res: Pointer to the cotable resource.
|
||||
*
|
||||
* There is no device cotable destroy command, so this function only
|
||||
* makes sure that the resource id is set to invalid.
|
||||
*/
|
||||
static int vmw_cotable_destroy(struct vmw_resource *res)
|
||||
{
|
||||
res->id = -1;
|
||||
return 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* vmw_cotable_unscrub - Undo a cotable unscrub operation
|
||||
*
|
||||
* @res: Pointer to the cotable resource
|
||||
*
|
||||
* This function issues commands to (re)bind the cotable to
|
||||
* its backing mob, which needs to be validated and reserved at this point.
|
||||
* This is identical to bind() except the function interface looks different.
|
||||
*/
|
||||
static int vmw_cotable_unscrub(struct vmw_resource *res)
|
||||
{
|
||||
struct vmw_cotable *vcotbl = vmw_cotable(res);
|
||||
struct vmw_private *dev_priv = res->dev_priv;
|
||||
struct ttm_buffer_object *bo = &res->backup->base;
|
||||
struct {
|
||||
SVGA3dCmdHeader header;
|
||||
SVGA3dCmdDXSetCOTable body;
|
||||
} *cmd;
|
||||
|
||||
WARN_ON_ONCE(bo->mem.mem_type != VMW_PL_MOB);
|
||||
lockdep_assert_held(&bo->resv->lock.base);
|
||||
|
||||
cmd = vmw_fifo_reserve_dx(dev_priv, sizeof(*cmd), SVGA3D_INVALID_ID);
|
||||
if (!cmd) {
|
||||
DRM_ERROR("Failed reserving FIFO space for cotable "
|
||||
"binding.\n");
|
||||
return -ENOMEM;
|
||||
}
|
||||
|
||||
WARN_ON(vcotbl->ctx->id == SVGA3D_INVALID_ID);
|
||||
WARN_ON(bo->mem.mem_type != VMW_PL_MOB);
|
||||
cmd->header.id = SVGA_3D_CMD_DX_SET_COTABLE;
|
||||
cmd->header.size = sizeof(cmd->body);
|
||||
cmd->body.cid = vcotbl->ctx->id;
|
||||
cmd->body.type = vcotbl->type;
|
||||
cmd->body.mobid = bo->mem.start;
|
||||
cmd->body.validSizeInBytes = vcotbl->size_read_back;
|
||||
|
||||
vmw_fifo_commit_flush(dev_priv, sizeof(*cmd));
|
||||
vcotbl->scrubbed = false;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* vmw_cotable_bind - Undo a cotable unscrub operation
|
||||
*
|
||||
* @res: Pointer to the cotable resource
|
||||
* @val_buf: Pointer to a struct ttm_validate_buffer prepared by the caller
|
||||
* for convenience / fencing.
|
||||
*
|
||||
* This function issues commands to (re)bind the cotable to
|
||||
* its backing mob, which needs to be validated and reserved at this point.
|
||||
*/
|
||||
static int vmw_cotable_bind(struct vmw_resource *res,
|
||||
struct ttm_validate_buffer *val_buf)
|
||||
{
|
||||
/*
|
||||
* The create() callback may have changed @res->backup without
|
||||
* the caller noticing, and with val_buf->bo still pointing to
|
||||
* the old backup buffer. Although hackish, and not used currently,
|
||||
* take the opportunity to correct the value here so that it's not
|
||||
* misused in the future.
|
||||
*/
|
||||
val_buf->bo = &res->backup->base;
|
||||
|
||||
return vmw_cotable_unscrub(res);
|
||||
}
|
||||
|
||||
/**
|
||||
* vmw_cotable_scrub - Scrub the cotable from the device.
|
||||
*
|
||||
* @res: Pointer to the cotable resource.
|
||||
* @readback: Whether initiate a readback of the cotable data to the backup
|
||||
* buffer.
|
||||
*
|
||||
* In some situations (context swapouts) it might be desirable to make the
|
||||
* device forget about the cotable without performing a full unbind. A full
|
||||
* unbind requires reserved backup buffers and it might not be possible to
|
||||
* reserve them due to locking order violation issues. The vmw_cotable_scrub
|
||||
* function implements a partial unbind() without that requirement but with the
|
||||
* following restrictions.
|
||||
* 1) Before the cotable is again used by the GPU, vmw_cotable_unscrub() must
|
||||
* be called.
|
||||
* 2) Before the cotable backing buffer is used by the CPU, or during the
|
||||
* resource destruction, vmw_cotable_unbind() must be called.
|
||||
*/
|
||||
int vmw_cotable_scrub(struct vmw_resource *res, bool readback)
|
||||
{
|
||||
struct vmw_cotable *vcotbl = vmw_cotable(res);
|
||||
struct vmw_private *dev_priv = res->dev_priv;
|
||||
size_t submit_size;
|
||||
|
||||
struct {
|
||||
SVGA3dCmdHeader header;
|
||||
SVGA3dCmdDXReadbackCOTable body;
|
||||
} *cmd0;
|
||||
struct {
|
||||
SVGA3dCmdHeader header;
|
||||
SVGA3dCmdDXSetCOTable body;
|
||||
} *cmd1;
|
||||
|
||||
if (vcotbl->scrubbed)
|
||||
return 0;
|
||||
|
||||
if (co_info[vcotbl->type].unbind_func)
|
||||
co_info[vcotbl->type].unbind_func(dev_priv,
|
||||
&vcotbl->resource_list,
|
||||
readback);
|
||||
submit_size = sizeof(*cmd1);
|
||||
if (readback)
|
||||
submit_size += sizeof(*cmd0);
|
||||
|
||||
cmd1 = vmw_fifo_reserve_dx(dev_priv, submit_size, SVGA3D_INVALID_ID);
|
||||
if (!cmd1) {
|
||||
DRM_ERROR("Failed reserving FIFO space for cotable "
|
||||
"unbinding.\n");
|
||||
return -ENOMEM;
|
||||
}
|
||||
|
||||
vcotbl->size_read_back = 0;
|
||||
if (readback) {
|
||||
cmd0 = (void *) cmd1;
|
||||
cmd0->header.id = SVGA_3D_CMD_DX_READBACK_COTABLE;
|
||||
cmd0->header.size = sizeof(cmd0->body);
|
||||
cmd0->body.cid = vcotbl->ctx->id;
|
||||
cmd0->body.type = vcotbl->type;
|
||||
cmd1 = (void *) &cmd0[1];
|
||||
vcotbl->size_read_back = res->backup_size;
|
||||
}
|
||||
cmd1->header.id = SVGA_3D_CMD_DX_SET_COTABLE;
|
||||
cmd1->header.size = sizeof(cmd1->body);
|
||||
cmd1->body.cid = vcotbl->ctx->id;
|
||||
cmd1->body.type = vcotbl->type;
|
||||
cmd1->body.mobid = SVGA3D_INVALID_ID;
|
||||
cmd1->body.validSizeInBytes = 0;
|
||||
vmw_fifo_commit_flush(dev_priv, submit_size);
|
||||
vcotbl->scrubbed = true;
|
||||
|
||||
/* Trigger a create() on next validate. */
|
||||
res->id = -1;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* vmw_cotable_unbind - Cotable resource unbind callback
|
||||
*
|
||||
* @res: Pointer to the cotable resource.
|
||||
* @readback: Whether to read back cotable data to the backup buffer.
|
||||
* val_buf: Pointer to a struct ttm_validate_buffer prepared by the caller
|
||||
* for convenience / fencing.
|
||||
*
|
||||
* Unbinds the cotable from the device and fences the backup buffer.
|
||||
*/
|
||||
static int vmw_cotable_unbind(struct vmw_resource *res,
|
||||
bool readback,
|
||||
struct ttm_validate_buffer *val_buf)
|
||||
{
|
||||
struct vmw_cotable *vcotbl = vmw_cotable(res);
|
||||
struct vmw_private *dev_priv = res->dev_priv;
|
||||
struct ttm_buffer_object *bo = val_buf->bo;
|
||||
struct vmw_fence_obj *fence;
|
||||
int ret;
|
||||
|
||||
if (list_empty(&res->mob_head))
|
||||
return 0;
|
||||
|
||||
WARN_ON_ONCE(bo->mem.mem_type != VMW_PL_MOB);
|
||||
lockdep_assert_held(&bo->resv->lock.base);
|
||||
|
||||
mutex_lock(&dev_priv->binding_mutex);
|
||||
if (!vcotbl->scrubbed)
|
||||
vmw_dx_context_scrub_cotables(vcotbl->ctx, readback);
|
||||
mutex_unlock(&dev_priv->binding_mutex);
|
||||
(void) vmw_execbuf_fence_commands(NULL, dev_priv, &fence, NULL);
|
||||
vmw_fence_single_bo(bo, fence);
|
||||
if (likely(fence != NULL))
|
||||
vmw_fence_obj_unreference(&fence);
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
/**
|
||||
* vmw_cotable_readback - Read back a cotable without unbinding.
|
||||
*
|
||||
* @res: The cotable resource.
|
||||
*
|
||||
* Reads back a cotable to its backing mob without scrubbing the MOB from
|
||||
* the cotable. The MOB is fenced for subsequent CPU access.
|
||||
*/
|
||||
static int vmw_cotable_readback(struct vmw_resource *res)
|
||||
{
|
||||
struct vmw_cotable *vcotbl = vmw_cotable(res);
|
||||
struct vmw_private *dev_priv = res->dev_priv;
|
||||
|
||||
struct {
|
||||
SVGA3dCmdHeader header;
|
||||
SVGA3dCmdDXReadbackCOTable body;
|
||||
} *cmd;
|
||||
struct vmw_fence_obj *fence;
|
||||
|
||||
if (!vcotbl->scrubbed) {
|
||||
cmd = vmw_fifo_reserve_dx(dev_priv, sizeof(*cmd),
|
||||
SVGA3D_INVALID_ID);
|
||||
if (!cmd) {
|
||||
DRM_ERROR("Failed reserving FIFO space for cotable "
|
||||
"readback.\n");
|
||||
return -ENOMEM;
|
||||
}
|
||||
cmd->header.id = SVGA_3D_CMD_DX_READBACK_COTABLE;
|
||||
cmd->header.size = sizeof(cmd->body);
|
||||
cmd->body.cid = vcotbl->ctx->id;
|
||||
cmd->body.type = vcotbl->type;
|
||||
vcotbl->size_read_back = res->backup_size;
|
||||
vmw_fifo_commit(dev_priv, sizeof(*cmd));
|
||||
}
|
||||
|
||||
(void) vmw_execbuf_fence_commands(NULL, dev_priv, &fence, NULL);
|
||||
vmw_fence_single_bo(&res->backup->base, fence);
|
||||
vmw_fence_obj_unreference(&fence);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* vmw_cotable_resize - Resize a cotable.
|
||||
*
|
||||
* @res: The cotable resource.
|
||||
* @new_size: The new size.
|
||||
*
|
||||
* Resizes a cotable and binds the new backup buffer.
|
||||
* On failure the cotable is left intact.
|
||||
* Important! This function may not fail once the MOB switch has been
|
||||
* committed to hardware. That would put the device context in an
|
||||
* invalid state which we can't currently recover from.
|
||||
*/
|
||||
static int vmw_cotable_resize(struct vmw_resource *res, size_t new_size)
|
||||
{
|
||||
struct vmw_private *dev_priv = res->dev_priv;
|
||||
struct vmw_cotable *vcotbl = vmw_cotable(res);
|
||||
struct vmw_dma_buffer *buf, *old_buf = res->backup;
|
||||
struct ttm_buffer_object *bo, *old_bo = &res->backup->base;
|
||||
size_t old_size = res->backup_size;
|
||||
size_t old_size_read_back = vcotbl->size_read_back;
|
||||
size_t cur_size_read_back;
|
||||
struct ttm_bo_kmap_obj old_map, new_map;
|
||||
int ret;
|
||||
size_t i;
|
||||
|
||||
ret = vmw_cotable_readback(res);
|
||||
if (ret)
|
||||
return ret;
|
||||
|
||||
cur_size_read_back = vcotbl->size_read_back;
|
||||
vcotbl->size_read_back = old_size_read_back;
|
||||
|
||||
/*
|
||||
* While device is processing, Allocate and reserve a buffer object
|
||||
* for the new COTable. Initially pin the buffer object to make sure
|
||||
* we can use tryreserve without failure.
|
||||
*/
|
||||
buf = kzalloc(sizeof(*buf), GFP_KERNEL);
|
||||
if (!buf)
|
||||
return -ENOMEM;
|
||||
|
||||
ret = vmw_dmabuf_init(dev_priv, buf, new_size, &vmw_mob_ne_placement,
|
||||
true, vmw_dmabuf_bo_free);
|
||||
if (ret) {
|
||||
DRM_ERROR("Failed initializing new cotable MOB.\n");
|
||||
return ret;
|
||||
}
|
||||
|
||||
bo = &buf->base;
|
||||
WARN_ON_ONCE(ttm_bo_reserve(bo, false, true, false, NULL));
|
||||
|
||||
ret = ttm_bo_wait(old_bo, false, false, false);
|
||||
if (unlikely(ret != 0)) {
|
||||
DRM_ERROR("Failed waiting for cotable unbind.\n");
|
||||
goto out_wait;
|
||||
}
|
||||
|
||||
/*
|
||||
* Do a page by page copy of COTables. This eliminates slow vmap()s.
|
||||
* This should really be a TTM utility.
|
||||
*/
|
||||
for (i = 0; i < old_bo->num_pages; ++i) {
|
||||
bool dummy;
|
||||
|
||||
ret = ttm_bo_kmap(old_bo, i, 1, &old_map);
|
||||
if (unlikely(ret != 0)) {
|
||||
DRM_ERROR("Failed mapping old COTable on resize.\n");
|
||||
goto out_wait;
|
||||
}
|
||||
ret = ttm_bo_kmap(bo, i, 1, &new_map);
|
||||
if (unlikely(ret != 0)) {
|
||||
DRM_ERROR("Failed mapping new COTable on resize.\n");
|
||||
goto out_map_new;
|
||||
}
|
||||
memcpy(ttm_kmap_obj_virtual(&new_map, &dummy),
|
||||
ttm_kmap_obj_virtual(&old_map, &dummy),
|
||||
PAGE_SIZE);
|
||||
ttm_bo_kunmap(&new_map);
|
||||
ttm_bo_kunmap(&old_map);
|
||||
}
|
||||
|
||||
/* Unpin new buffer, and switch backup buffers. */
|
||||
ret = ttm_bo_validate(bo, &vmw_mob_placement, false, false);
|
||||
if (unlikely(ret != 0)) {
|
||||
DRM_ERROR("Failed validating new COTable backup buffer.\n");
|
||||
goto out_wait;
|
||||
}
|
||||
|
||||
res->backup = buf;
|
||||
res->backup_size = new_size;
|
||||
vcotbl->size_read_back = cur_size_read_back;
|
||||
|
||||
/*
|
||||
* Now tell the device to switch. If this fails, then we need to
|
||||
* revert the full resize.
|
||||
*/
|
||||
ret = vmw_cotable_unscrub(res);
|
||||
if (ret) {
|
||||
DRM_ERROR("Failed switching COTable backup buffer.\n");
|
||||
res->backup = old_buf;
|
||||
res->backup_size = old_size;
|
||||
vcotbl->size_read_back = old_size_read_back;
|
||||
goto out_wait;
|
||||
}
|
||||
|
||||
/* Let go of the old mob. */
|
||||
list_del(&res->mob_head);
|
||||
list_add_tail(&res->mob_head, &buf->res_list);
|
||||
vmw_dmabuf_unreference(&old_buf);
|
||||
res->id = vcotbl->type;
|
||||
|
||||
return 0;
|
||||
|
||||
out_map_new:
|
||||
ttm_bo_kunmap(&old_map);
|
||||
out_wait:
|
||||
ttm_bo_unreserve(bo);
|
||||
vmw_dmabuf_unreference(&buf);
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
/**
|
||||
* vmw_cotable_create - Cotable resource create callback
|
||||
*
|
||||
* @res: Pointer to a cotable resource.
|
||||
*
|
||||
* There is no separate create command for cotables, so this callback, which
|
||||
* is called before bind() in the validation sequence is instead used for two
|
||||
* things.
|
||||
* 1) Unscrub the cotable if it is scrubbed and still attached to a backup
|
||||
* buffer, that is, if @res->mob_head is non-empty.
|
||||
* 2) Resize the cotable if needed.
|
||||
*/
|
||||
static int vmw_cotable_create(struct vmw_resource *res)
|
||||
{
|
||||
struct vmw_cotable *vcotbl = vmw_cotable(res);
|
||||
size_t new_size = res->backup_size;
|
||||
size_t needed_size;
|
||||
int ret;
|
||||
|
||||
/* Check whether we need to resize the cotable */
|
||||
needed_size = (vcotbl->seen_entries + 1) * co_info[vcotbl->type].size;
|
||||
while (needed_size > new_size)
|
||||
new_size *= 2;
|
||||
|
||||
if (likely(new_size <= res->backup_size)) {
|
||||
if (vcotbl->scrubbed && !list_empty(&res->mob_head)) {
|
||||
ret = vmw_cotable_unscrub(res);
|
||||
if (ret)
|
||||
return ret;
|
||||
}
|
||||
res->id = vcotbl->type;
|
||||
return 0;
|
||||
}
|
||||
|
||||
return vmw_cotable_resize(res, new_size);
|
||||
}
|
||||
|
||||
/**
|
||||
* vmw_hw_cotable_destroy - Cotable hw_destroy callback
|
||||
*
|
||||
* @res: Pointer to a cotable resource.
|
||||
*
|
||||
* The final (part of resource destruction) destroy callback.
|
||||
*/
|
||||
static void vmw_hw_cotable_destroy(struct vmw_resource *res)
|
||||
{
|
||||
(void) vmw_cotable_destroy(res);
|
||||
}
|
||||
|
||||
static size_t cotable_acc_size;
|
||||
|
||||
/**
|
||||
* vmw_cotable_free - Cotable resource destructor
|
||||
*
|
||||
* @res: Pointer to a cotable resource.
|
||||
*/
|
||||
static void vmw_cotable_free(struct vmw_resource *res)
|
||||
{
|
||||
struct vmw_private *dev_priv = res->dev_priv;
|
||||
|
||||
kfree(res);
|
||||
ttm_mem_global_free(vmw_mem_glob(dev_priv), cotable_acc_size);
|
||||
}
|
||||
|
||||
/**
|
||||
* vmw_cotable_alloc - Create a cotable resource
|
||||
*
|
||||
* @dev_priv: Pointer to a device private struct.
|
||||
* @ctx: Pointer to the context resource.
|
||||
* The cotable resource will not add a refcount.
|
||||
* @type: The cotable type.
|
||||
*/
|
||||
struct vmw_resource *vmw_cotable_alloc(struct vmw_private *dev_priv,
|
||||
struct vmw_resource *ctx,
|
||||
u32 type)
|
||||
{
|
||||
struct vmw_cotable *vcotbl;
|
||||
int ret;
|
||||
u32 num_entries;
|
||||
|
||||
if (unlikely(cotable_acc_size == 0))
|
||||
cotable_acc_size = ttm_round_pot(sizeof(struct vmw_cotable));
|
||||
|
||||
ret = ttm_mem_global_alloc(vmw_mem_glob(dev_priv),
|
||||
cotable_acc_size, false, true);
|
||||
if (unlikely(ret))
|
||||
return ERR_PTR(ret);
|
||||
|
||||
vcotbl = kzalloc(sizeof(*vcotbl), GFP_KERNEL);
|
||||
if (unlikely(vcotbl == NULL)) {
|
||||
ret = -ENOMEM;
|
||||
goto out_no_alloc;
|
||||
}
|
||||
|
||||
ret = vmw_resource_init(dev_priv, &vcotbl->res, true,
|
||||
vmw_cotable_free, &vmw_cotable_func);
|
||||
if (unlikely(ret != 0))
|
||||
goto out_no_init;
|
||||
|
||||
INIT_LIST_HEAD(&vcotbl->resource_list);
|
||||
vcotbl->res.id = type;
|
||||
vcotbl->res.backup_size = PAGE_SIZE;
|
||||
num_entries = PAGE_SIZE / co_info[type].size;
|
||||
if (num_entries < co_info[type].min_initial_entries) {
|
||||
vcotbl->res.backup_size = co_info[type].min_initial_entries *
|
||||
co_info[type].size;
|
||||
vcotbl->res.backup_size =
|
||||
(vcotbl->res.backup_size + PAGE_SIZE - 1) & PAGE_MASK;
|
||||
}
|
||||
|
||||
vcotbl->scrubbed = true;
|
||||
vcotbl->seen_entries = -1;
|
||||
vcotbl->type = type;
|
||||
vcotbl->ctx = ctx;
|
||||
|
||||
vmw_resource_activate(&vcotbl->res, vmw_hw_cotable_destroy);
|
||||
|
||||
return &vcotbl->res;
|
||||
|
||||
out_no_init:
|
||||
kfree(vcotbl);
|
||||
out_no_alloc:
|
||||
ttm_mem_global_free(vmw_mem_glob(dev_priv), cotable_acc_size);
|
||||
return ERR_PTR(ret);
|
||||
}
|
||||
|
||||
/**
|
||||
* vmw_cotable_notify - Notify the cotable about an item creation
|
||||
*
|
||||
* @res: Pointer to a cotable resource.
|
||||
* @id: Item id.
|
||||
*/
|
||||
int vmw_cotable_notify(struct vmw_resource *res, int id)
|
||||
{
|
||||
struct vmw_cotable *vcotbl = vmw_cotable(res);
|
||||
|
||||
if (id < 0 || id >= SVGA_COTABLE_MAX_IDS) {
|
||||
DRM_ERROR("Illegal COTable id. Type is %u. Id is %d\n",
|
||||
(unsigned) vcotbl->type, id);
|
||||
return -EINVAL;
|
||||
}
|
||||
|
||||
if (vcotbl->seen_entries < id) {
|
||||
/* Trigger a call to create() on next validate */
|
||||
res->id = -1;
|
||||
vcotbl->seen_entries = id;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* vmw_cotable_add_view - add a view to the cotable's list of active views.
|
||||
*
|
||||
* @res: pointer struct vmw_resource representing the cotable.
|
||||
* @head: pointer to the struct list_head member of the resource, dedicated
|
||||
* to the cotable active resource list.
|
||||
*/
|
||||
void vmw_cotable_add_resource(struct vmw_resource *res, struct list_head *head)
|
||||
{
|
||||
struct vmw_cotable *vcotbl =
|
||||
container_of(res, struct vmw_cotable, res);
|
||||
|
||||
list_add_tail(head, &vcotbl->resource_list);
|
||||
}
|
@ -28,6 +28,7 @@
|
||||
|
||||
#include <drm/drmP.h>
|
||||
#include "vmwgfx_drv.h"
|
||||
#include "vmwgfx_binding.h"
|
||||
#include <drm/ttm/ttm_placement.h>
|
||||
#include <drm/ttm/ttm_bo_driver.h>
|
||||
#include <drm/ttm/ttm_object.h>
|
||||
@ -127,6 +128,9 @@
|
||||
#define DRM_IOCTL_VMW_SYNCCPU \
|
||||
DRM_IOW(DRM_COMMAND_BASE + DRM_VMW_SYNCCPU, \
|
||||
struct drm_vmw_synccpu_arg)
|
||||
#define DRM_IOCTL_VMW_CREATE_EXTENDED_CONTEXT \
|
||||
DRM_IOWR(DRM_COMMAND_BASE + DRM_VMW_CREATE_EXTENDED_CONTEXT, \
|
||||
struct drm_vmw_context_arg)
|
||||
|
||||
/**
|
||||
* The core DRM version of this macro doesn't account for
|
||||
@ -168,8 +172,8 @@ static const struct drm_ioctl_desc vmw_ioctls[] = {
|
||||
DRM_UNLOCKED | DRM_RENDER_ALLOW),
|
||||
VMW_IOCTL_DEF(VMW_REF_SURFACE, vmw_surface_reference_ioctl,
|
||||
DRM_AUTH | DRM_UNLOCKED | DRM_RENDER_ALLOW),
|
||||
VMW_IOCTL_DEF(VMW_EXECBUF, vmw_execbuf_ioctl,
|
||||
DRM_AUTH | DRM_UNLOCKED | DRM_RENDER_ALLOW),
|
||||
VMW_IOCTL_DEF(VMW_EXECBUF, NULL, DRM_AUTH | DRM_UNLOCKED |
|
||||
DRM_RENDER_ALLOW),
|
||||
VMW_IOCTL_DEF(VMW_FENCE_WAIT, vmw_fence_obj_wait_ioctl,
|
||||
DRM_UNLOCKED | DRM_RENDER_ALLOW),
|
||||
VMW_IOCTL_DEF(VMW_FENCE_SIGNALED,
|
||||
@ -206,6 +210,9 @@ static const struct drm_ioctl_desc vmw_ioctls[] = {
|
||||
VMW_IOCTL_DEF(VMW_SYNCCPU,
|
||||
vmw_user_dmabuf_synccpu_ioctl,
|
||||
DRM_UNLOCKED | DRM_RENDER_ALLOW),
|
||||
VMW_IOCTL_DEF(VMW_CREATE_EXTENDED_CONTEXT,
|
||||
vmw_extended_context_define_ioctl,
|
||||
DRM_AUTH | DRM_UNLOCKED | DRM_RENDER_ALLOW),
|
||||
};
|
||||
|
||||
static struct pci_device_id vmw_pci_id_list[] = {
|
||||
@ -390,8 +397,10 @@ static int vmw_request_device(struct vmw_private *dev_priv)
|
||||
}
|
||||
vmw_fence_fifo_up(dev_priv->fman);
|
||||
dev_priv->cman = vmw_cmdbuf_man_create(dev_priv);
|
||||
if (IS_ERR(dev_priv->cman))
|
||||
if (IS_ERR(dev_priv->cman)) {
|
||||
dev_priv->cman = NULL;
|
||||
dev_priv->has_dx = false;
|
||||
}
|
||||
|
||||
ret = vmw_request_device_late(dev_priv);
|
||||
if (ret)
|
||||
@ -848,6 +857,14 @@ static int vmw_driver_load(struct drm_device *dev, unsigned long chipset)
|
||||
}
|
||||
}
|
||||
|
||||
if (dev_priv->has_mob) {
|
||||
spin_lock(&dev_priv->cap_lock);
|
||||
vmw_write(dev_priv, SVGA_REG_DEV_CAP, SVGA3D_DEVCAP_DX);
|
||||
dev_priv->has_dx = !!vmw_read(dev_priv, SVGA_REG_DEV_CAP);
|
||||
spin_unlock(&dev_priv->cap_lock);
|
||||
}
|
||||
|
||||
|
||||
ret = vmw_kms_init(dev_priv);
|
||||
if (unlikely(ret != 0))
|
||||
goto out_no_kms;
|
||||
@ -857,6 +874,8 @@ static int vmw_driver_load(struct drm_device *dev, unsigned long chipset)
|
||||
if (ret)
|
||||
goto out_no_fifo;
|
||||
|
||||
DRM_INFO("DX: %s\n", dev_priv->has_dx ? "yes." : "no.");
|
||||
|
||||
if (dev_priv->enable_fb) {
|
||||
vmw_fifo_resource_inc(dev_priv);
|
||||
vmw_svga_enable(dev_priv);
|
||||
@ -900,6 +919,8 @@ static int vmw_driver_load(struct drm_device *dev, unsigned long chipset)
|
||||
for (i = vmw_res_context; i < vmw_res_max; ++i)
|
||||
idr_destroy(&dev_priv->res_idr[i]);
|
||||
|
||||
if (dev_priv->ctx.staged_bindings)
|
||||
vmw_binding_state_free(dev_priv->ctx.staged_bindings);
|
||||
kfree(dev_priv);
|
||||
return ret;
|
||||
}
|
||||
@ -945,6 +966,8 @@ static int vmw_driver_unload(struct drm_device *dev)
|
||||
iounmap(dev_priv->mmio_virt);
|
||||
arch_phys_wc_del(dev_priv->mmio_mtrr);
|
||||
(void)ttm_bo_device_release(&dev_priv->bdev);
|
||||
if (dev_priv->ctx.staged_bindings)
|
||||
vmw_binding_state_free(dev_priv->ctx.staged_bindings);
|
||||
vmw_ttm_global_release(dev_priv);
|
||||
|
||||
for (i = vmw_res_context; i < vmw_res_max; ++i)
|
||||
@ -1082,11 +1105,21 @@ static long vmw_generic_ioctl(struct file *filp, unsigned int cmd,
|
||||
const struct drm_ioctl_desc *ioctl =
|
||||
&vmw_ioctls[nr - DRM_COMMAND_BASE];
|
||||
|
||||
if (unlikely(ioctl->cmd != cmd)) {
|
||||
DRM_ERROR("Invalid command format, ioctl %d\n",
|
||||
nr - DRM_COMMAND_BASE);
|
||||
return -EINVAL;
|
||||
if (nr == DRM_COMMAND_BASE + DRM_VMW_EXECBUF) {
|
||||
ret = (long) drm_ioctl_permit(ioctl->flags, file_priv);
|
||||
if (unlikely(ret != 0))
|
||||
return ret;
|
||||
|
||||
if (unlikely((cmd & (IOC_IN | IOC_OUT)) != IOC_IN))
|
||||
goto out_io_encoding;
|
||||
|
||||
return (long) vmw_execbuf_ioctl(dev, arg, file_priv,
|
||||
_IOC_SIZE(cmd));
|
||||
}
|
||||
|
||||
if (unlikely(ioctl->cmd != cmd))
|
||||
goto out_io_encoding;
|
||||
|
||||
flags = ioctl->flags;
|
||||
} else if (!drm_ioctl_flags(nr, &flags))
|
||||
return -EINVAL;
|
||||
@ -1106,6 +1139,12 @@ static long vmw_generic_ioctl(struct file *filp, unsigned int cmd,
|
||||
ttm_read_unlock(&vmaster->lock);
|
||||
|
||||
return ret;
|
||||
|
||||
out_io_encoding:
|
||||
DRM_ERROR("Invalid command format, ioctl %d\n",
|
||||
nr - DRM_COMMAND_BASE);
|
||||
|
||||
return -EINVAL;
|
||||
}
|
||||
|
||||
static long vmw_unlocked_ioctl(struct file *filp, unsigned int cmd,
|
||||
@ -1156,7 +1195,6 @@ static void vmw_master_destroy(struct drm_device *dev,
|
||||
kfree(vmaster);
|
||||
}
|
||||
|
||||
|
||||
static int vmw_master_set(struct drm_device *dev,
|
||||
struct drm_file *file_priv,
|
||||
bool from_open)
|
||||
|
@ -59,6 +59,8 @@
|
||||
#define VMWGFX_NUM_GB_SHADER 20000
|
||||
#define VMWGFX_NUM_GB_SURFACE 32768
|
||||
#define VMWGFX_NUM_GB_SCREEN_TARGET VMWGFX_MAX_DISPLAYS
|
||||
#define VMWGFX_NUM_DXCONTEXT 256
|
||||
#define VMWGFX_NUM_DXQUERY 512
|
||||
#define VMWGFX_NUM_MOB (VMWGFX_NUM_GB_CONTEXT +\
|
||||
VMWGFX_NUM_GB_SHADER +\
|
||||
VMWGFX_NUM_GB_SURFACE +\
|
||||
@ -132,6 +134,9 @@ enum vmw_res_type {
|
||||
vmw_res_surface,
|
||||
vmw_res_stream,
|
||||
vmw_res_shader,
|
||||
vmw_res_dx_context,
|
||||
vmw_res_cotable,
|
||||
vmw_res_view,
|
||||
vmw_res_max
|
||||
};
|
||||
|
||||
@ -139,7 +144,8 @@ enum vmw_res_type {
|
||||
* Resources that are managed using command streams.
|
||||
*/
|
||||
enum vmw_cmdbuf_res_type {
|
||||
vmw_cmdbuf_res_compat_shader
|
||||
vmw_cmdbuf_res_shader,
|
||||
vmw_cmdbuf_res_view
|
||||
};
|
||||
|
||||
struct vmw_cmdbuf_res_manager;
|
||||
@ -162,11 +168,13 @@ struct vmw_surface {
|
||||
struct drm_vmw_size *sizes;
|
||||
uint32_t num_sizes;
|
||||
bool scanout;
|
||||
uint32_t array_size;
|
||||
/* TODO so far just a extra pointer */
|
||||
struct vmw_cursor_snooper snooper;
|
||||
struct vmw_surface_offset *offsets;
|
||||
SVGA3dTextureFilter autogen_filter;
|
||||
uint32_t multisample_count;
|
||||
struct list_head view_list;
|
||||
};
|
||||
|
||||
struct vmw_marker_queue {
|
||||
@ -186,6 +194,7 @@ struct vmw_fifo_state {
|
||||
struct mutex fifo_mutex;
|
||||
struct rw_semaphore rwsem;
|
||||
struct vmw_marker_queue marker_queue;
|
||||
bool dx;
|
||||
};
|
||||
|
||||
struct vmw_relocation {
|
||||
@ -265,73 +274,6 @@ struct vmw_piter {
|
||||
struct page *(*page)(struct vmw_piter *);
|
||||
};
|
||||
|
||||
/*
|
||||
* enum vmw_ctx_binding_type - abstract resource to context binding types
|
||||
*/
|
||||
enum vmw_ctx_binding_type {
|
||||
vmw_ctx_binding_shader,
|
||||
vmw_ctx_binding_rt,
|
||||
vmw_ctx_binding_tex,
|
||||
vmw_ctx_binding_max
|
||||
};
|
||||
|
||||
/**
|
||||
* struct vmw_ctx_bindinfo - structure representing a single context binding
|
||||
*
|
||||
* @ctx: Pointer to the context structure. NULL means the binding is not
|
||||
* active.
|
||||
* @res: Non ref-counted pointer to the bound resource.
|
||||
* @bt: The binding type.
|
||||
* @i1: Union of information needed to unbind.
|
||||
*/
|
||||
struct vmw_ctx_bindinfo {
|
||||
struct vmw_resource *ctx;
|
||||
struct vmw_resource *res;
|
||||
enum vmw_ctx_binding_type bt;
|
||||
bool scrubbed;
|
||||
union {
|
||||
SVGA3dShaderType shader_type;
|
||||
SVGA3dRenderTargetType rt_type;
|
||||
uint32 texture_stage;
|
||||
} i1;
|
||||
};
|
||||
|
||||
/**
|
||||
* struct vmw_ctx_binding - structure representing a single context binding
|
||||
* - suitable for tracking in a context
|
||||
*
|
||||
* @ctx_list: List head for context.
|
||||
* @res_list: List head for bound resource.
|
||||
* @bi: Binding info
|
||||
*/
|
||||
struct vmw_ctx_binding {
|
||||
struct list_head ctx_list;
|
||||
struct list_head res_list;
|
||||
struct vmw_ctx_bindinfo bi;
|
||||
};
|
||||
|
||||
|
||||
/**
|
||||
* struct vmw_ctx_binding_state - context binding state
|
||||
*
|
||||
* @list: linked list of individual bindings.
|
||||
* @render_targets: Render target bindings.
|
||||
* @texture_units: Texture units/samplers bindings.
|
||||
* @shaders: Shader bindings.
|
||||
*
|
||||
* Note that this structure also provides storage space for the individual
|
||||
* struct vmw_ctx_binding objects, so that no dynamic allocation is needed
|
||||
* for individual bindings.
|
||||
*
|
||||
*/
|
||||
struct vmw_ctx_binding_state {
|
||||
struct list_head list;
|
||||
struct vmw_ctx_binding render_targets[SVGA3D_RT_MAX];
|
||||
struct vmw_ctx_binding texture_units[SVGA3D_NUM_TEXTURE_UNITS];
|
||||
struct vmw_ctx_binding shaders[SVGA3D_SHADERTYPE_PREDX_MAX];
|
||||
};
|
||||
|
||||
|
||||
/*
|
||||
* enum vmw_display_unit_type - Describes the display unit
|
||||
*/
|
||||
@ -356,6 +298,7 @@ struct vmw_sw_context{
|
||||
uint32_t *cmd_bounce;
|
||||
uint32_t cmd_bounce_size;
|
||||
struct list_head resource_list;
|
||||
struct list_head ctx_resource_list; /* For contexts and cotables */
|
||||
struct vmw_dma_buffer *cur_query_bo;
|
||||
struct list_head res_relocations;
|
||||
uint32_t *buf_start;
|
||||
@ -363,8 +306,13 @@ struct vmw_sw_context{
|
||||
struct vmw_resource *last_query_ctx;
|
||||
bool needs_post_query_barrier;
|
||||
struct vmw_resource *error_resource;
|
||||
struct vmw_ctx_binding_state staged_bindings;
|
||||
struct vmw_ctx_binding_state *staged_bindings;
|
||||
bool staged_bindings_inuse;
|
||||
struct list_head staged_cmd_res;
|
||||
struct vmw_resource_val_node *dx_ctx_node;
|
||||
struct vmw_dma_buffer *dx_query_mob;
|
||||
struct vmw_resource *dx_query_ctx;
|
||||
struct vmw_cmdbuf_res_manager *man;
|
||||
};
|
||||
|
||||
struct vmw_legacy_display;
|
||||
@ -382,6 +330,26 @@ struct vmw_vga_topology_state {
|
||||
uint32_t pos_y;
|
||||
};
|
||||
|
||||
|
||||
/*
|
||||
* struct vmw_otable - Guest Memory OBject table metadata
|
||||
*
|
||||
* @size: Size of the table (page-aligned).
|
||||
* @page_table: Pointer to a struct vmw_mob holding the page table.
|
||||
*/
|
||||
struct vmw_otable {
|
||||
unsigned long size;
|
||||
struct vmw_mob *page_table;
|
||||
bool enabled;
|
||||
};
|
||||
|
||||
struct vmw_otable_batch {
|
||||
unsigned num_otables;
|
||||
struct vmw_otable *otables;
|
||||
struct vmw_resource *context;
|
||||
struct ttm_buffer_object *otable_bo;
|
||||
};
|
||||
|
||||
struct vmw_private {
|
||||
struct ttm_bo_device bdev;
|
||||
struct ttm_bo_global_ref bo_global_ref;
|
||||
@ -417,6 +385,7 @@ struct vmw_private {
|
||||
bool has_mob;
|
||||
spinlock_t hw_lock;
|
||||
spinlock_t cap_lock;
|
||||
bool has_dx;
|
||||
|
||||
/*
|
||||
* VGA registers.
|
||||
@ -552,8 +521,7 @@ struct vmw_private {
|
||||
/*
|
||||
* Guest Backed stuff
|
||||
*/
|
||||
struct ttm_buffer_object *otable_bo;
|
||||
struct vmw_otable *otables;
|
||||
struct vmw_otable_batch otable_batch;
|
||||
|
||||
struct vmw_cmdbuf_man *cman;
|
||||
};
|
||||
@ -685,6 +653,7 @@ extern int vmw_user_stream_lookup(struct vmw_private *dev_priv,
|
||||
uint32_t *inout_id,
|
||||
struct vmw_resource **out);
|
||||
extern void vmw_resource_unreserve(struct vmw_resource *res,
|
||||
bool switch_backup,
|
||||
struct vmw_dma_buffer *new_backup,
|
||||
unsigned long new_backup_offset);
|
||||
extern void vmw_resource_move_notify(struct ttm_buffer_object *bo,
|
||||
@ -742,7 +711,10 @@ extern int vmw_fifo_init(struct vmw_private *dev_priv,
|
||||
extern void vmw_fifo_release(struct vmw_private *dev_priv,
|
||||
struct vmw_fifo_state *fifo);
|
||||
extern void *vmw_fifo_reserve(struct vmw_private *dev_priv, uint32_t bytes);
|
||||
extern void *
|
||||
vmw_fifo_reserve_dx(struct vmw_private *dev_priv, uint32_t bytes, int ctx_id);
|
||||
extern void vmw_fifo_commit(struct vmw_private *dev_priv, uint32_t bytes);
|
||||
extern void vmw_fifo_commit_flush(struct vmw_private *dev_priv, uint32_t bytes);
|
||||
extern int vmw_fifo_send_fence(struct vmw_private *dev_priv,
|
||||
uint32_t *seqno);
|
||||
extern void vmw_fifo_ping_host_locked(struct vmw_private *, uint32_t reason);
|
||||
@ -828,14 +800,15 @@ static inline struct page *vmw_piter_page(struct vmw_piter *viter)
|
||||
* Command submission - vmwgfx_execbuf.c
|
||||
*/
|
||||
|
||||
extern int vmw_execbuf_ioctl(struct drm_device *dev, void *data,
|
||||
struct drm_file *file_priv);
|
||||
extern int vmw_execbuf_ioctl(struct drm_device *dev, unsigned long data,
|
||||
struct drm_file *file_priv, size_t size);
|
||||
extern int vmw_execbuf_process(struct drm_file *file_priv,
|
||||
struct vmw_private *dev_priv,
|
||||
void __user *user_commands,
|
||||
void *kernel_commands,
|
||||
uint32_t command_size,
|
||||
uint64_t throttle_us,
|
||||
uint32_t dx_context_handle,
|
||||
struct drm_vmw_fence_rep __user
|
||||
*user_fence_rep,
|
||||
struct vmw_fence_obj **out_fence);
|
||||
@ -960,6 +933,7 @@ int vmw_dumb_destroy(struct drm_file *file_priv,
|
||||
uint32_t handle);
|
||||
extern int vmw_resource_pin(struct vmw_resource *res, bool interruptible);
|
||||
extern void vmw_resource_unpin(struct vmw_resource *res);
|
||||
extern enum vmw_res_type vmw_res_type(const struct vmw_resource *res);
|
||||
|
||||
/**
|
||||
* Overlay control - vmwgfx_overlay.c
|
||||
@ -1016,27 +990,28 @@ extern void vmw_otables_takedown(struct vmw_private *dev_priv);
|
||||
|
||||
extern const struct vmw_user_resource_conv *user_context_converter;
|
||||
|
||||
extern struct vmw_resource *vmw_context_alloc(struct vmw_private *dev_priv);
|
||||
|
||||
extern int vmw_context_check(struct vmw_private *dev_priv,
|
||||
struct ttm_object_file *tfile,
|
||||
int id,
|
||||
struct vmw_resource **p_res);
|
||||
extern int vmw_context_define_ioctl(struct drm_device *dev, void *data,
|
||||
struct drm_file *file_priv);
|
||||
extern int vmw_extended_context_define_ioctl(struct drm_device *dev, void *data,
|
||||
struct drm_file *file_priv);
|
||||
extern int vmw_context_destroy_ioctl(struct drm_device *dev, void *data,
|
||||
struct drm_file *file_priv);
|
||||
extern int vmw_context_binding_add(struct vmw_ctx_binding_state *cbs,
|
||||
const struct vmw_ctx_bindinfo *ci);
|
||||
extern void
|
||||
vmw_context_binding_state_transfer(struct vmw_resource *res,
|
||||
struct vmw_ctx_binding_state *cbs);
|
||||
extern void vmw_context_binding_res_list_kill(struct list_head *head);
|
||||
extern void vmw_context_binding_res_list_scrub(struct list_head *head);
|
||||
extern int vmw_context_rebind_all(struct vmw_resource *ctx);
|
||||
extern struct list_head *vmw_context_binding_list(struct vmw_resource *ctx);
|
||||
extern struct vmw_cmdbuf_res_manager *
|
||||
vmw_context_res_man(struct vmw_resource *ctx);
|
||||
extern struct vmw_resource *vmw_context_cotable(struct vmw_resource *ctx,
|
||||
SVGACOTableType cotable_type);
|
||||
extern struct list_head *vmw_context_binding_list(struct vmw_resource *ctx);
|
||||
struct vmw_ctx_binding_state;
|
||||
extern struct vmw_ctx_binding_state *
|
||||
vmw_context_binding_state(struct vmw_resource *ctx);
|
||||
extern void vmw_dx_context_scrub_cotables(struct vmw_resource *ctx,
|
||||
bool readback);
|
||||
|
||||
/*
|
||||
* Surface management - vmwgfx_surface.c
|
||||
*/
|
||||
@ -1066,6 +1041,7 @@ int vmw_surface_gb_priv_define(struct drm_device *dev,
|
||||
bool for_scanout,
|
||||
uint32_t num_mip_levels,
|
||||
uint32_t multisample_count,
|
||||
uint32_t array_size,
|
||||
struct drm_vmw_size size,
|
||||
struct vmw_surface **srf_out);
|
||||
|
||||
@ -1085,11 +1061,20 @@ extern int vmw_compat_shader_add(struct vmw_private *dev_priv,
|
||||
SVGA3dShaderType shader_type,
|
||||
size_t size,
|
||||
struct list_head *list);
|
||||
extern int vmw_compat_shader_remove(struct vmw_cmdbuf_res_manager *man,
|
||||
extern int vmw_shader_remove(struct vmw_cmdbuf_res_manager *man,
|
||||
u32 user_key, SVGA3dShaderType shader_type,
|
||||
struct list_head *list);
|
||||
extern int vmw_dx_shader_add(struct vmw_cmdbuf_res_manager *man,
|
||||
struct vmw_resource *ctx,
|
||||
u32 user_key,
|
||||
SVGA3dShaderType shader_type,
|
||||
struct list_head *list);
|
||||
extern void vmw_dx_shader_cotable_list_scrub(struct vmw_private *dev_priv,
|
||||
struct list_head *list,
|
||||
bool readback);
|
||||
|
||||
extern struct vmw_resource *
|
||||
vmw_compat_shader_lookup(struct vmw_cmdbuf_res_manager *man,
|
||||
vmw_shader_lookup(struct vmw_cmdbuf_res_manager *man,
|
||||
u32 user_key, SVGA3dShaderType shader_type);
|
||||
|
||||
/*
|
||||
@ -1114,8 +1099,20 @@ extern int vmw_cmdbuf_res_add(struct vmw_cmdbuf_res_manager *man,
|
||||
extern int vmw_cmdbuf_res_remove(struct vmw_cmdbuf_res_manager *man,
|
||||
enum vmw_cmdbuf_res_type res_type,
|
||||
u32 user_key,
|
||||
struct list_head *list);
|
||||
struct list_head *list,
|
||||
struct vmw_resource **res);
|
||||
|
||||
/*
|
||||
* COTable management - vmwgfx_cotable.c
|
||||
*/
|
||||
extern const SVGACOTableType vmw_cotable_scrub_order[];
|
||||
extern struct vmw_resource *vmw_cotable_alloc(struct vmw_private *dev_priv,
|
||||
struct vmw_resource *ctx,
|
||||
u32 type);
|
||||
extern int vmw_cotable_notify(struct vmw_resource *res, int id);
|
||||
extern int vmw_cotable_scrub(struct vmw_resource *res, bool readback);
|
||||
extern void vmw_cotable_add_resource(struct vmw_resource *ctx,
|
||||
struct list_head *head);
|
||||
|
||||
/*
|
||||
* Command buffer managerment vmwgfx_cmdbuf.c
|
||||
|
File diff suppressed because it is too large
Load Diff
@ -29,6 +29,11 @@
|
||||
#include <drm/drmP.h>
|
||||
#include <drm/ttm/ttm_placement.h>
|
||||
|
||||
struct vmw_temp_set_context {
|
||||
SVGA3dCmdHeader header;
|
||||
SVGA3dCmdDXTempSetContext body;
|
||||
};
|
||||
|
||||
bool vmw_fifo_have_3d(struct vmw_private *dev_priv)
|
||||
{
|
||||
u32 __iomem *fifo_mem = dev_priv->mmio_virt;
|
||||
@ -99,6 +104,7 @@ int vmw_fifo_init(struct vmw_private *dev_priv, struct vmw_fifo_state *fifo)
|
||||
uint32_t max;
|
||||
uint32_t min;
|
||||
|
||||
fifo->dx = false;
|
||||
fifo->static_buffer_size = VMWGFX_FIFO_STATIC_SIZE;
|
||||
fifo->static_buffer = vmalloc(fifo->static_buffer_size);
|
||||
if (unlikely(fifo->static_buffer == NULL))
|
||||
@ -396,15 +402,20 @@ static void *vmw_local_fifo_reserve(struct vmw_private *dev_priv,
|
||||
return NULL;
|
||||
}
|
||||
|
||||
void *vmw_fifo_reserve(struct vmw_private *dev_priv, uint32_t bytes)
|
||||
void *vmw_fifo_reserve_dx(struct vmw_private *dev_priv, uint32_t bytes,
|
||||
int ctx_id)
|
||||
{
|
||||
void *ret;
|
||||
|
||||
if (dev_priv->cman)
|
||||
ret = vmw_cmdbuf_reserve(dev_priv->cman, bytes,
|
||||
SVGA3D_INVALID_ID, false, NULL);
|
||||
else
|
||||
ctx_id, false, NULL);
|
||||
else if (ctx_id == SVGA3D_INVALID_ID)
|
||||
ret = vmw_local_fifo_reserve(dev_priv, bytes);
|
||||
else {
|
||||
WARN_ON("Command buffer has not been allocated.\n");
|
||||
ret = NULL;
|
||||
}
|
||||
if (IS_ERR_OR_NULL(ret)) {
|
||||
DRM_ERROR("Fifo reserve failure of %u bytes.\n",
|
||||
(unsigned) bytes);
|
||||
@ -466,6 +477,10 @@ static void vmw_local_fifo_commit(struct vmw_private *dev_priv, uint32_t bytes)
|
||||
uint32_t min = ioread32(fifo_mem + SVGA_FIFO_MIN);
|
||||
bool reserveable = fifo_state->capabilities & SVGA_FIFO_CAP_RESERVE;
|
||||
|
||||
if (fifo_state->dx)
|
||||
bytes += sizeof(struct vmw_temp_set_context);
|
||||
|
||||
fifo_state->dx = false;
|
||||
BUG_ON((bytes & 3) != 0);
|
||||
BUG_ON(bytes > fifo_state->reserved_size);
|
||||
|
||||
@ -518,7 +533,7 @@ void vmw_fifo_commit(struct vmw_private *dev_priv, uint32_t bytes)
|
||||
* @dev_priv: Pointer to device private structure.
|
||||
* @bytes: Number of bytes to commit.
|
||||
*/
|
||||
static void vmw_fifo_commit_flush(struct vmw_private *dev_priv, uint32_t bytes)
|
||||
void vmw_fifo_commit_flush(struct vmw_private *dev_priv, uint32_t bytes)
|
||||
{
|
||||
if (dev_priv->cman)
|
||||
vmw_cmdbuf_commit(dev_priv->cman, bytes, NULL, true);
|
||||
@ -706,3 +721,8 @@ int vmw_fifo_emit_dummy_query(struct vmw_private *dev_priv,
|
||||
|
||||
return vmw_fifo_emit_dummy_legacy_query(dev_priv, cid);
|
||||
}
|
||||
|
||||
void *vmw_fifo_reserve(struct vmw_private *dev_priv, uint32_t bytes)
|
||||
{
|
||||
return vmw_fifo_reserve_dx(dev_priv, bytes, SVGA3D_INVALID_ID);
|
||||
}
|
||||
|
@ -110,6 +110,9 @@ int vmw_getparam_ioctl(struct drm_device *dev, void *data,
|
||||
param->value =
|
||||
(dev_priv->active_display_unit == vmw_du_screen_target);
|
||||
break;
|
||||
case DRM_VMW_PARAM_DX:
|
||||
param->value = dev_priv->has_dx;
|
||||
break;
|
||||
default:
|
||||
DRM_ERROR("Illegal vmwgfx get param request: %d\n",
|
||||
param->param);
|
||||
@ -193,8 +196,8 @@ int vmw_get_cap_3d_ioctl(struct drm_device *dev, void *data,
|
||||
uint32_t *bounce32 = (uint32_t *) bounce;
|
||||
|
||||
num = size / sizeof(uint32_t);
|
||||
if (num > SVGA3D_DEVCAP_MAX)
|
||||
num = SVGA3D_DEVCAP_MAX;
|
||||
if (num > SVGA3D_DEVCAP_DX)
|
||||
num = SVGA3D_DEVCAP_DX;
|
||||
|
||||
spin_lock(&dev_priv->cap_lock);
|
||||
for (i = 0; i < num; ++i) {
|
||||
|
@ -528,7 +528,11 @@ static int vmw_kms_new_framebuffer_surface(struct vmw_private *dev_priv,
|
||||
return -EINVAL;
|
||||
}
|
||||
|
||||
if (unlikely(format != surface->format)) {
|
||||
/*
|
||||
* For DX, surface format validation is done when surface->scanout
|
||||
* is set.
|
||||
*/
|
||||
if (!dev_priv->has_dx && format != surface->format) {
|
||||
DRM_ERROR("Invalid surface format for requested mode.\n");
|
||||
return -EINVAL;
|
||||
}
|
||||
@ -754,6 +758,7 @@ static int vmw_create_dmabuf_proxy(struct drm_device *dev,
|
||||
true, /* can be a scanout buffer */
|
||||
1, /* num of mip levels */
|
||||
0,
|
||||
0,
|
||||
content_base_size,
|
||||
srf_out);
|
||||
if (ret) {
|
||||
@ -769,7 +774,7 @@ static int vmw_create_dmabuf_proxy(struct drm_device *dev,
|
||||
vmw_dmabuf_unreference(&res->backup);
|
||||
res->backup = vmw_dmabuf_reference(dmabuf_mob);
|
||||
res->backup_offset = 0;
|
||||
vmw_resource_unreserve(res, NULL, 0);
|
||||
vmw_resource_unreserve(res, false, NULL, 0);
|
||||
mutex_unlock(&res->dev_priv->cmdbuf_mutex);
|
||||
|
||||
return 0;
|
||||
@ -1869,7 +1874,7 @@ void vmw_kms_helper_buffer_finish(struct vmw_private *dev_priv,
|
||||
void vmw_kms_helper_resource_revert(struct vmw_resource *res)
|
||||
{
|
||||
vmw_kms_helper_buffer_revert(res->backup);
|
||||
vmw_resource_unreserve(res, NULL, 0);
|
||||
vmw_resource_unreserve(res, false, NULL, 0);
|
||||
mutex_unlock(&res->dev_priv->cmdbuf_mutex);
|
||||
}
|
||||
|
||||
@ -1916,7 +1921,7 @@ int vmw_kms_helper_resource_prepare(struct vmw_resource *res,
|
||||
out_revert:
|
||||
vmw_kms_helper_buffer_revert(res->backup);
|
||||
out_unreserve:
|
||||
vmw_resource_unreserve(res, NULL, 0);
|
||||
vmw_resource_unreserve(res, false, NULL, 0);
|
||||
out_unlock:
|
||||
mutex_unlock(&res->dev_priv->cmdbuf_mutex);
|
||||
return ret;
|
||||
@ -1937,7 +1942,7 @@ void vmw_kms_helper_resource_finish(struct vmw_resource *res,
|
||||
vmw_kms_helper_buffer_finish(res->dev_priv, NULL, res->backup,
|
||||
out_fence, NULL);
|
||||
|
||||
vmw_resource_unreserve(res, NULL, 0);
|
||||
vmw_resource_unreserve(res, false, NULL, 0);
|
||||
mutex_unlock(&res->dev_priv->cmdbuf_mutex);
|
||||
}
|
||||
|
||||
|
@ -67,9 +67,23 @@ struct vmw_mob {
|
||||
* @size: Size of the table (page-aligned).
|
||||
* @page_table: Pointer to a struct vmw_mob holding the page table.
|
||||
*/
|
||||
struct vmw_otable {
|
||||
unsigned long size;
|
||||
struct vmw_mob *page_table;
|
||||
static const struct vmw_otable pre_dx_tables[] = {
|
||||
{VMWGFX_NUM_MOB * SVGA3D_OTABLE_MOB_ENTRY_SIZE, NULL, true},
|
||||
{VMWGFX_NUM_GB_SURFACE * SVGA3D_OTABLE_SURFACE_ENTRY_SIZE, NULL, true},
|
||||
{VMWGFX_NUM_GB_CONTEXT * SVGA3D_OTABLE_CONTEXT_ENTRY_SIZE, NULL, true},
|
||||
{VMWGFX_NUM_GB_SHADER * SVGA3D_OTABLE_SHADER_ENTRY_SIZE, NULL, true},
|
||||
{VMWGFX_NUM_GB_SCREEN_TARGET * SVGA3D_OTABLE_SCREEN_TARGET_ENTRY_SIZE,
|
||||
NULL, VMWGFX_ENABLE_SCREEN_TARGET_OTABLE}
|
||||
};
|
||||
|
||||
static const struct vmw_otable dx_tables[] = {
|
||||
{VMWGFX_NUM_MOB * SVGA3D_OTABLE_MOB_ENTRY_SIZE, NULL, true},
|
||||
{VMWGFX_NUM_GB_SURFACE * SVGA3D_OTABLE_SURFACE_ENTRY_SIZE, NULL, true},
|
||||
{VMWGFX_NUM_GB_CONTEXT * SVGA3D_OTABLE_CONTEXT_ENTRY_SIZE, NULL, true},
|
||||
{VMWGFX_NUM_GB_SHADER * SVGA3D_OTABLE_SHADER_ENTRY_SIZE, NULL, true},
|
||||
{VMWGFX_NUM_GB_SCREEN_TARGET * SVGA3D_OTABLE_SCREEN_TARGET_ENTRY_SIZE,
|
||||
NULL, VMWGFX_ENABLE_SCREEN_TARGET_OTABLE},
|
||||
{VMWGFX_NUM_DXCONTEXT * sizeof(SVGAOTableDXContextEntry), NULL, true},
|
||||
};
|
||||
|
||||
static int vmw_mob_pt_populate(struct vmw_private *dev_priv,
|
||||
@ -92,6 +106,7 @@ static void vmw_mob_pt_setup(struct vmw_mob *mob,
|
||||
*/
|
||||
static int vmw_setup_otable_base(struct vmw_private *dev_priv,
|
||||
SVGAOTableType type,
|
||||
struct ttm_buffer_object *otable_bo,
|
||||
unsigned long offset,
|
||||
struct vmw_otable *otable)
|
||||
{
|
||||
@ -106,7 +121,7 @@ static int vmw_setup_otable_base(struct vmw_private *dev_priv,
|
||||
|
||||
BUG_ON(otable->page_table != NULL);
|
||||
|
||||
vsgt = vmw_bo_sg_table(dev_priv->otable_bo);
|
||||
vsgt = vmw_bo_sg_table(otable_bo);
|
||||
vmw_piter_start(&iter, vsgt, offset >> PAGE_SHIFT);
|
||||
WARN_ON(!vmw_piter_next(&iter));
|
||||
|
||||
@ -218,47 +233,21 @@ static void vmw_takedown_otable_base(struct vmw_private *dev_priv,
|
||||
otable->page_table = NULL;
|
||||
}
|
||||
|
||||
/*
|
||||
* vmw_otables_setup - Set up guest backed memory object tables
|
||||
*
|
||||
* @dev_priv: Pointer to a device private structure
|
||||
*
|
||||
* Takes care of the device guest backed surface
|
||||
* initialization, by setting up the guest backed memory object tables.
|
||||
* Returns 0 on success and various error codes on failure. A succesful return
|
||||
* means the object tables can be taken down using the vmw_otables_takedown
|
||||
* function.
|
||||
*/
|
||||
int vmw_otables_setup(struct vmw_private *dev_priv)
|
||||
|
||||
static int vmw_otable_batch_setup(struct vmw_private *dev_priv,
|
||||
struct vmw_otable_batch *batch)
|
||||
{
|
||||
unsigned long offset;
|
||||
unsigned long bo_size;
|
||||
struct vmw_otable *otables;
|
||||
struct vmw_otable *otables = batch->otables;
|
||||
SVGAOTableType i;
|
||||
int ret;
|
||||
|
||||
otables = kzalloc(SVGA_OTABLE_DX9_MAX * sizeof(*otables),
|
||||
GFP_KERNEL);
|
||||
if (unlikely(otables == NULL)) {
|
||||
DRM_ERROR("Failed to allocate space for otable "
|
||||
"metadata.\n");
|
||||
return -ENOMEM;
|
||||
}
|
||||
|
||||
otables[SVGA_OTABLE_MOB].size =
|
||||
VMWGFX_NUM_MOB * SVGA3D_OTABLE_MOB_ENTRY_SIZE;
|
||||
otables[SVGA_OTABLE_SURFACE].size =
|
||||
VMWGFX_NUM_GB_SURFACE * SVGA3D_OTABLE_SURFACE_ENTRY_SIZE;
|
||||
otables[SVGA_OTABLE_CONTEXT].size =
|
||||
VMWGFX_NUM_GB_CONTEXT * SVGA3D_OTABLE_CONTEXT_ENTRY_SIZE;
|
||||
otables[SVGA_OTABLE_SHADER].size =
|
||||
VMWGFX_NUM_GB_SHADER * SVGA3D_OTABLE_SHADER_ENTRY_SIZE;
|
||||
otables[SVGA_OTABLE_SCREENTARGET].size =
|
||||
VMWGFX_NUM_GB_SCREEN_TARGET *
|
||||
SVGA3D_OTABLE_SCREEN_TARGET_ENTRY_SIZE;
|
||||
|
||||
bo_size = 0;
|
||||
for (i = 0; i < SVGA_OTABLE_DX9_MAX; ++i) {
|
||||
for (i = 0; i < batch->num_otables; ++i) {
|
||||
if (!otables[i].enabled)
|
||||
continue;
|
||||
|
||||
otables[i].size =
|
||||
(otables[i].size + PAGE_SIZE - 1) & PAGE_MASK;
|
||||
bo_size += otables[i].size;
|
||||
@ -268,46 +257,114 @@ int vmw_otables_setup(struct vmw_private *dev_priv)
|
||||
ttm_bo_type_device,
|
||||
&vmw_sys_ne_placement,
|
||||
0, false, NULL,
|
||||
&dev_priv->otable_bo);
|
||||
&batch->otable_bo);
|
||||
|
||||
if (unlikely(ret != 0))
|
||||
goto out_no_bo;
|
||||
|
||||
ret = ttm_bo_reserve(dev_priv->otable_bo, false, true, false, NULL);
|
||||
ret = ttm_bo_reserve(batch->otable_bo, false, true, false, NULL);
|
||||
BUG_ON(ret != 0);
|
||||
ret = vmw_bo_driver.ttm_tt_populate(dev_priv->otable_bo->ttm);
|
||||
ret = vmw_bo_driver.ttm_tt_populate(batch->otable_bo->ttm);
|
||||
if (unlikely(ret != 0))
|
||||
goto out_unreserve;
|
||||
ret = vmw_bo_map_dma(dev_priv->otable_bo);
|
||||
ret = vmw_bo_map_dma(batch->otable_bo);
|
||||
if (unlikely(ret != 0))
|
||||
goto out_unreserve;
|
||||
|
||||
ttm_bo_unreserve(dev_priv->otable_bo);
|
||||
ttm_bo_unreserve(batch->otable_bo);
|
||||
|
||||
offset = 0;
|
||||
for (i = 0; i < SVGA_OTABLE_DX9_MAX - VMW_OTABLE_SETUP_SUB; ++i) {
|
||||
ret = vmw_setup_otable_base(dev_priv, i, offset,
|
||||
for (i = 0; i < batch->num_otables; ++i) {
|
||||
if (!batch->otables[i].enabled)
|
||||
continue;
|
||||
|
||||
ret = vmw_setup_otable_base(dev_priv, i, batch->otable_bo,
|
||||
offset,
|
||||
&otables[i]);
|
||||
if (unlikely(ret != 0))
|
||||
goto out_no_setup;
|
||||
offset += otables[i].size;
|
||||
}
|
||||
|
||||
dev_priv->otables = otables;
|
||||
return 0;
|
||||
|
||||
out_unreserve:
|
||||
ttm_bo_unreserve(dev_priv->otable_bo);
|
||||
ttm_bo_unreserve(batch->otable_bo);
|
||||
out_no_setup:
|
||||
for (i = 0; i < SVGA_OTABLE_DX9_MAX - VMW_OTABLE_SETUP_SUB; ++i)
|
||||
vmw_takedown_otable_base(dev_priv, i, &otables[i]);
|
||||
for (i = 0; i < batch->num_otables; ++i) {
|
||||
if (batch->otables[i].enabled)
|
||||
vmw_takedown_otable_base(dev_priv, i,
|
||||
&batch->otables[i]);
|
||||
}
|
||||
|
||||
ttm_bo_unref(&dev_priv->otable_bo);
|
||||
ttm_bo_unref(&batch->otable_bo);
|
||||
out_no_bo:
|
||||
kfree(otables);
|
||||
return ret;
|
||||
}
|
||||
|
||||
/*
|
||||
* vmw_otables_setup - Set up guest backed memory object tables
|
||||
*
|
||||
* @dev_priv: Pointer to a device private structure
|
||||
*
|
||||
* Takes care of the device guest backed surface
|
||||
* initialization, by setting up the guest backed memory object tables.
|
||||
* Returns 0 on success and various error codes on failure. A successful return
|
||||
* means the object tables can be taken down using the vmw_otables_takedown
|
||||
* function.
|
||||
*/
|
||||
int vmw_otables_setup(struct vmw_private *dev_priv)
|
||||
{
|
||||
struct vmw_otable **otables = &dev_priv->otable_batch.otables;
|
||||
int ret;
|
||||
|
||||
if (dev_priv->has_dx) {
|
||||
*otables = kmalloc(sizeof(dx_tables), GFP_KERNEL);
|
||||
if (*otables == NULL)
|
||||
return -ENOMEM;
|
||||
|
||||
memcpy(*otables, dx_tables, sizeof(dx_tables));
|
||||
dev_priv->otable_batch.num_otables = ARRAY_SIZE(dx_tables);
|
||||
} else {
|
||||
*otables = kmalloc(sizeof(pre_dx_tables), GFP_KERNEL);
|
||||
if (*otables == NULL)
|
||||
return -ENOMEM;
|
||||
|
||||
memcpy(*otables, pre_dx_tables, sizeof(pre_dx_tables));
|
||||
dev_priv->otable_batch.num_otables = ARRAY_SIZE(pre_dx_tables);
|
||||
}
|
||||
|
||||
ret = vmw_otable_batch_setup(dev_priv, &dev_priv->otable_batch);
|
||||
if (unlikely(ret != 0))
|
||||
goto out_setup;
|
||||
|
||||
return 0;
|
||||
|
||||
out_setup:
|
||||
kfree(*otables);
|
||||
return ret;
|
||||
}
|
||||
|
||||
static void vmw_otable_batch_takedown(struct vmw_private *dev_priv,
|
||||
struct vmw_otable_batch *batch)
|
||||
{
|
||||
SVGAOTableType i;
|
||||
struct ttm_buffer_object *bo = batch->otable_bo;
|
||||
int ret;
|
||||
|
||||
for (i = 0; i < batch->num_otables; ++i)
|
||||
if (batch->otables[i].enabled)
|
||||
vmw_takedown_otable_base(dev_priv, i,
|
||||
&batch->otables[i]);
|
||||
|
||||
ret = ttm_bo_reserve(bo, false, true, false, NULL);
|
||||
BUG_ON(ret != 0);
|
||||
|
||||
vmw_fence_single_bo(bo, NULL);
|
||||
ttm_bo_unreserve(bo);
|
||||
|
||||
ttm_bo_unref(&batch->otable_bo);
|
||||
}
|
||||
|
||||
/*
|
||||
* vmw_otables_takedown - Take down guest backed memory object tables
|
||||
@ -318,26 +375,10 @@ int vmw_otables_setup(struct vmw_private *dev_priv)
|
||||
*/
|
||||
void vmw_otables_takedown(struct vmw_private *dev_priv)
|
||||
{
|
||||
SVGAOTableType i;
|
||||
struct ttm_buffer_object *bo = dev_priv->otable_bo;
|
||||
int ret;
|
||||
|
||||
for (i = 0; i < SVGA_OTABLE_DX9_MAX - VMW_OTABLE_SETUP_SUB; ++i)
|
||||
vmw_takedown_otable_base(dev_priv, i,
|
||||
&dev_priv->otables[i]);
|
||||
|
||||
ret = ttm_bo_reserve(bo, false, true, false, NULL);
|
||||
BUG_ON(ret != 0);
|
||||
|
||||
vmw_fence_single_bo(bo, NULL);
|
||||
ttm_bo_unreserve(bo);
|
||||
|
||||
ttm_bo_unref(&dev_priv->otable_bo);
|
||||
kfree(dev_priv->otables);
|
||||
dev_priv->otables = NULL;
|
||||
vmw_otable_batch_takedown(dev_priv, &dev_priv->otable_batch);
|
||||
kfree(dev_priv->otable_batch.otables);
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
* vmw_mob_calculate_pt_pages - Calculate the number of page table pages
|
||||
* needed for a guest backed memory object.
|
||||
|
@ -31,6 +31,7 @@
|
||||
#include <drm/ttm/ttm_placement.h>
|
||||
#include <drm/drmP.h>
|
||||
#include "vmwgfx_resource_priv.h"
|
||||
#include "vmwgfx_binding.h"
|
||||
|
||||
#define VMW_RES_EVICT_ERR_COUNT 10
|
||||
|
||||
@ -144,10 +145,10 @@ static void vmw_resource_release(struct kref *kref)
|
||||
}
|
||||
|
||||
if (likely(res->hw_destroy != NULL)) {
|
||||
res->hw_destroy(res);
|
||||
mutex_lock(&dev_priv->binding_mutex);
|
||||
vmw_context_binding_res_list_kill(&res->binding_head);
|
||||
vmw_binding_res_list_kill(&res->binding_head);
|
||||
mutex_unlock(&dev_priv->binding_mutex);
|
||||
res->hw_destroy(res);
|
||||
}
|
||||
|
||||
id = res->id;
|
||||
@ -1149,14 +1150,16 @@ static int vmw_resource_do_validate(struct vmw_resource *res,
|
||||
* command submission.
|
||||
*
|
||||
* @res: Pointer to the struct vmw_resource to unreserve.
|
||||
* @switch_backup: Backup buffer has been switched.
|
||||
* @new_backup: Pointer to new backup buffer if command submission
|
||||
* switched.
|
||||
* @new_backup_offset: New backup offset if @new_backup is !NULL.
|
||||
* switched. May be NULL.
|
||||
* @new_backup_offset: New backup offset if @switch_backup is true.
|
||||
*
|
||||
* Currently unreserving a resource means putting it back on the device's
|
||||
* resource lru list, so that it can be evicted if necessary.
|
||||
*/
|
||||
void vmw_resource_unreserve(struct vmw_resource *res,
|
||||
bool switch_backup,
|
||||
struct vmw_dma_buffer *new_backup,
|
||||
unsigned long new_backup_offset)
|
||||
{
|
||||
@ -1165,19 +1168,22 @@ void vmw_resource_unreserve(struct vmw_resource *res,
|
||||
if (!list_empty(&res->lru_head))
|
||||
return;
|
||||
|
||||
if (new_backup && new_backup != res->backup) {
|
||||
|
||||
if (switch_backup && new_backup != res->backup) {
|
||||
if (res->backup) {
|
||||
lockdep_assert_held(&res->backup->base.resv->lock.base);
|
||||
list_del_init(&res->mob_head);
|
||||
vmw_dmabuf_unreference(&res->backup);
|
||||
}
|
||||
|
||||
if (new_backup) {
|
||||
res->backup = vmw_dmabuf_reference(new_backup);
|
||||
lockdep_assert_held(&new_backup->base.resv->lock.base);
|
||||
list_add_tail(&res->mob_head, &new_backup->res_list);
|
||||
} else {
|
||||
res->backup = NULL;
|
||||
}
|
||||
if (new_backup)
|
||||
}
|
||||
if (switch_backup)
|
||||
res->backup_offset = new_backup_offset;
|
||||
|
||||
if (!res->func->may_evict || res->id == -1 || res->pin_count)
|
||||
@ -1269,9 +1275,13 @@ int vmw_resource_reserve(struct vmw_resource *res, bool interruptible,
|
||||
if (res->func->needs_backup && res->backup == NULL &&
|
||||
!no_backup) {
|
||||
ret = vmw_resource_buf_alloc(res, interruptible);
|
||||
if (unlikely(ret != 0))
|
||||
if (unlikely(ret != 0)) {
|
||||
DRM_ERROR("Failed to allocate a backup buffer "
|
||||
"of size %lu. bytes\n",
|
||||
(unsigned long) res->backup_size);
|
||||
return ret;
|
||||
}
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
@ -1354,7 +1364,7 @@ int vmw_resource_validate(struct vmw_resource *res)
|
||||
struct ttm_validate_buffer val_buf;
|
||||
unsigned err_count = 0;
|
||||
|
||||
if (likely(!res->func->may_evict))
|
||||
if (!res->func->create)
|
||||
return 0;
|
||||
|
||||
val_buf.bo = NULL;
|
||||
@ -1624,7 +1634,7 @@ int vmw_resource_pin(struct vmw_resource *res, bool interruptible)
|
||||
res->pin_count++;
|
||||
|
||||
out_no_validate:
|
||||
vmw_resource_unreserve(res, NULL, 0UL);
|
||||
vmw_resource_unreserve(res, false, NULL, 0UL);
|
||||
out_no_reserve:
|
||||
mutex_unlock(&dev_priv->cmdbuf_mutex);
|
||||
ttm_write_unlock(&dev_priv->reservation_sem);
|
||||
@ -1660,8 +1670,18 @@ void vmw_resource_unpin(struct vmw_resource *res)
|
||||
ttm_bo_unreserve(&vbo->base);
|
||||
}
|
||||
|
||||
vmw_resource_unreserve(res, NULL, 0UL);
|
||||
vmw_resource_unreserve(res, false, NULL, 0UL);
|
||||
|
||||
mutex_unlock(&dev_priv->cmdbuf_mutex);
|
||||
ttm_read_unlock(&dev_priv->reservation_sem);
|
||||
}
|
||||
|
||||
/**
|
||||
* vmw_res_type - Return the resource type
|
||||
*
|
||||
* @res: Pointer to the resource
|
||||
*/
|
||||
enum vmw_res_type vmw_res_type(const struct vmw_resource *res)
|
||||
{
|
||||
return res->func->res_type;
|
||||
}
|
||||
|
@ -30,6 +30,12 @@
|
||||
|
||||
#include "vmwgfx_drv.h"
|
||||
|
||||
enum vmw_cmdbuf_res_state {
|
||||
VMW_CMDBUF_RES_COMMITTED,
|
||||
VMW_CMDBUF_RES_ADD,
|
||||
VMW_CMDBUF_RES_DEL
|
||||
};
|
||||
|
||||
/**
|
||||
* struct vmw_user_resource_conv - Identify a derived user-exported resource
|
||||
* type and provide a function to convert its ttm_base_object pointer to
|
||||
@ -55,8 +61,10 @@ struct vmw_user_resource_conv {
|
||||
* @bind: Bind a hardware resource to persistent buffer storage.
|
||||
* @unbind: Unbind a hardware resource from persistent
|
||||
* buffer storage.
|
||||
* @commit_notify: If the resource is a command buffer managed resource,
|
||||
* callback to notify that a define or remove command
|
||||
* has been committed to the device.
|
||||
*/
|
||||
|
||||
struct vmw_res_func {
|
||||
enum vmw_res_type res_type;
|
||||
bool needs_backup;
|
||||
@ -71,6 +79,8 @@ struct vmw_res_func {
|
||||
int (*unbind) (struct vmw_resource *res,
|
||||
bool readback,
|
||||
struct ttm_validate_buffer *val_buf);
|
||||
void (*commit_notify)(struct vmw_resource *res,
|
||||
enum vmw_cmdbuf_res_state state);
|
||||
};
|
||||
|
||||
int vmw_resource_alloc_id(struct vmw_resource *res);
|
||||
|
@ -27,12 +27,15 @@
|
||||
|
||||
#include "vmwgfx_drv.h"
|
||||
#include "vmwgfx_resource_priv.h"
|
||||
#include "vmwgfx_binding.h"
|
||||
#include "ttm/ttm_placement.h"
|
||||
|
||||
struct vmw_shader {
|
||||
struct vmw_resource res;
|
||||
SVGA3dShaderType type;
|
||||
uint32_t size;
|
||||
uint8_t num_input_sig;
|
||||
uint8_t num_output_sig;
|
||||
};
|
||||
|
||||
struct vmw_user_shader {
|
||||
@ -40,8 +43,18 @@ struct vmw_user_shader {
|
||||
struct vmw_shader shader;
|
||||
};
|
||||
|
||||
struct vmw_dx_shader {
|
||||
struct vmw_resource res;
|
||||
struct vmw_resource *ctx;
|
||||
struct vmw_resource *cotable;
|
||||
u32 id;
|
||||
bool committed;
|
||||
struct list_head cotable_head;
|
||||
};
|
||||
|
||||
static uint64_t vmw_user_shader_size;
|
||||
static uint64_t vmw_shader_size;
|
||||
static size_t vmw_shader_dx_size;
|
||||
|
||||
static void vmw_user_shader_free(struct vmw_resource *res);
|
||||
static struct vmw_resource *
|
||||
@ -55,6 +68,18 @@ static int vmw_gb_shader_unbind(struct vmw_resource *res,
|
||||
struct ttm_validate_buffer *val_buf);
|
||||
static int vmw_gb_shader_destroy(struct vmw_resource *res);
|
||||
|
||||
static int vmw_dx_shader_create(struct vmw_resource *res);
|
||||
static int vmw_dx_shader_bind(struct vmw_resource *res,
|
||||
struct ttm_validate_buffer *val_buf);
|
||||
static int vmw_dx_shader_unbind(struct vmw_resource *res,
|
||||
bool readback,
|
||||
struct ttm_validate_buffer *val_buf);
|
||||
static void vmw_dx_shader_commit_notify(struct vmw_resource *res,
|
||||
enum vmw_cmdbuf_res_state state);
|
||||
static bool vmw_shader_id_ok(u32 user_key, SVGA3dShaderType shader_type);
|
||||
static u32 vmw_shader_key(u32 user_key, SVGA3dShaderType shader_type);
|
||||
static uint64_t vmw_user_shader_size;
|
||||
|
||||
static const struct vmw_user_resource_conv user_shader_conv = {
|
||||
.object_type = VMW_RES_SHADER,
|
||||
.base_obj_to_res = vmw_user_shader_base_to_res,
|
||||
@ -77,6 +102,24 @@ static const struct vmw_res_func vmw_gb_shader_func = {
|
||||
.unbind = vmw_gb_shader_unbind
|
||||
};
|
||||
|
||||
static const struct vmw_res_func vmw_dx_shader_func = {
|
||||
.res_type = vmw_res_shader,
|
||||
.needs_backup = true,
|
||||
.may_evict = false,
|
||||
.type_name = "dx shaders",
|
||||
.backup_placement = &vmw_mob_placement,
|
||||
.create = vmw_dx_shader_create,
|
||||
/*
|
||||
* The destroy callback is only called with a committed resource on
|
||||
* context destroy, in which case we destroy the cotable anyway,
|
||||
* so there's no need to destroy DX shaders separately.
|
||||
*/
|
||||
.destroy = NULL,
|
||||
.bind = vmw_dx_shader_bind,
|
||||
.unbind = vmw_dx_shader_unbind,
|
||||
.commit_notify = vmw_dx_shader_commit_notify,
|
||||
};
|
||||
|
||||
/**
|
||||
* Shader management:
|
||||
*/
|
||||
@ -87,25 +130,42 @@ vmw_res_to_shader(struct vmw_resource *res)
|
||||
return container_of(res, struct vmw_shader, res);
|
||||
}
|
||||
|
||||
/**
|
||||
* vmw_res_to_dx_shader - typecast a struct vmw_resource to a
|
||||
* struct vmw_dx_shader
|
||||
*
|
||||
* @res: Pointer to the struct vmw_resource.
|
||||
*/
|
||||
static inline struct vmw_dx_shader *
|
||||
vmw_res_to_dx_shader(struct vmw_resource *res)
|
||||
{
|
||||
return container_of(res, struct vmw_dx_shader, res);
|
||||
}
|
||||
|
||||
static void vmw_hw_shader_destroy(struct vmw_resource *res)
|
||||
{
|
||||
(void) vmw_gb_shader_destroy(res);
|
||||
if (likely(res->func->destroy))
|
||||
(void) res->func->destroy(res);
|
||||
else
|
||||
res->id = -1;
|
||||
}
|
||||
|
||||
|
||||
static int vmw_gb_shader_init(struct vmw_private *dev_priv,
|
||||
struct vmw_resource *res,
|
||||
uint32_t size,
|
||||
uint64_t offset,
|
||||
SVGA3dShaderType type,
|
||||
uint8_t num_input_sig,
|
||||
uint8_t num_output_sig,
|
||||
struct vmw_dma_buffer *byte_code,
|
||||
void (*res_free) (struct vmw_resource *res))
|
||||
{
|
||||
struct vmw_shader *shader = vmw_res_to_shader(res);
|
||||
int ret;
|
||||
|
||||
ret = vmw_resource_init(dev_priv, res, true,
|
||||
res_free, &vmw_gb_shader_func);
|
||||
|
||||
ret = vmw_resource_init(dev_priv, res, true, res_free,
|
||||
&vmw_gb_shader_func);
|
||||
|
||||
if (unlikely(ret != 0)) {
|
||||
if (res_free)
|
||||
@ -122,11 +182,17 @@ static int vmw_gb_shader_init(struct vmw_private *dev_priv,
|
||||
}
|
||||
shader->size = size;
|
||||
shader->type = type;
|
||||
shader->num_input_sig = num_input_sig;
|
||||
shader->num_output_sig = num_output_sig;
|
||||
|
||||
vmw_resource_activate(res, vmw_hw_shader_destroy);
|
||||
return 0;
|
||||
}
|
||||
|
||||
/*
|
||||
* GB shader code:
|
||||
*/
|
||||
|
||||
static int vmw_gb_shader_create(struct vmw_resource *res)
|
||||
{
|
||||
struct vmw_private *dev_priv = res->dev_priv;
|
||||
@ -259,7 +325,7 @@ static int vmw_gb_shader_destroy(struct vmw_resource *res)
|
||||
return 0;
|
||||
|
||||
mutex_lock(&dev_priv->binding_mutex);
|
||||
vmw_context_binding_res_list_scrub(&res->binding_head);
|
||||
vmw_binding_res_list_scrub(&res->binding_head);
|
||||
|
||||
cmd = vmw_fifo_reserve(dev_priv, sizeof(*cmd));
|
||||
if (unlikely(cmd == NULL)) {
|
||||
@ -280,6 +346,321 @@ static int vmw_gb_shader_destroy(struct vmw_resource *res)
|
||||
return 0;
|
||||
}
|
||||
|
||||
/*
|
||||
* DX shader code:
|
||||
*/
|
||||
|
||||
/**
|
||||
* vmw_dx_shader_commit_notify - Notify that a shader operation has been
|
||||
* committed to hardware from a user-supplied command stream.
|
||||
*
|
||||
* @res: Pointer to the shader resource.
|
||||
* @state: Indicating whether a creation or removal has been committed.
|
||||
*
|
||||
*/
|
||||
static void vmw_dx_shader_commit_notify(struct vmw_resource *res,
|
||||
enum vmw_cmdbuf_res_state state)
|
||||
{
|
||||
struct vmw_dx_shader *shader = vmw_res_to_dx_shader(res);
|
||||
struct vmw_private *dev_priv = res->dev_priv;
|
||||
|
||||
if (state == VMW_CMDBUF_RES_ADD) {
|
||||
mutex_lock(&dev_priv->binding_mutex);
|
||||
vmw_cotable_add_resource(shader->cotable,
|
||||
&shader->cotable_head);
|
||||
shader->committed = true;
|
||||
res->id = shader->id;
|
||||
mutex_unlock(&dev_priv->binding_mutex);
|
||||
} else {
|
||||
mutex_lock(&dev_priv->binding_mutex);
|
||||
list_del_init(&shader->cotable_head);
|
||||
shader->committed = false;
|
||||
res->id = -1;
|
||||
mutex_unlock(&dev_priv->binding_mutex);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* vmw_dx_shader_unscrub - Have the device reattach a MOB to a DX shader.
|
||||
*
|
||||
* @res: The shader resource
|
||||
*
|
||||
* This function reverts a scrub operation.
|
||||
*/
|
||||
static int vmw_dx_shader_unscrub(struct vmw_resource *res)
|
||||
{
|
||||
struct vmw_dx_shader *shader = vmw_res_to_dx_shader(res);
|
||||
struct vmw_private *dev_priv = res->dev_priv;
|
||||
struct {
|
||||
SVGA3dCmdHeader header;
|
||||
SVGA3dCmdDXBindShader body;
|
||||
} *cmd;
|
||||
|
||||
if (!list_empty(&shader->cotable_head) || !shader->committed)
|
||||
return 0;
|
||||
|
||||
cmd = vmw_fifo_reserve_dx(dev_priv, sizeof(*cmd),
|
||||
shader->ctx->id);
|
||||
if (unlikely(cmd == NULL)) {
|
||||
DRM_ERROR("Failed reserving FIFO space for shader "
|
||||
"scrubbing.\n");
|
||||
return -ENOMEM;
|
||||
}
|
||||
|
||||
cmd->header.id = SVGA_3D_CMD_DX_BIND_SHADER;
|
||||
cmd->header.size = sizeof(cmd->body);
|
||||
cmd->body.cid = shader->ctx->id;
|
||||
cmd->body.shid = shader->id;
|
||||
cmd->body.mobid = res->backup->base.mem.start;
|
||||
cmd->body.offsetInBytes = res->backup_offset;
|
||||
vmw_fifo_commit(dev_priv, sizeof(*cmd));
|
||||
|
||||
vmw_cotable_add_resource(shader->cotable, &shader->cotable_head);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* vmw_dx_shader_create - The DX shader create callback
|
||||
*
|
||||
* @res: The DX shader resource
|
||||
*
|
||||
* The create callback is called as part of resource validation and
|
||||
* makes sure that we unscrub the shader if it's previously been scrubbed.
|
||||
*/
|
||||
static int vmw_dx_shader_create(struct vmw_resource *res)
|
||||
{
|
||||
struct vmw_private *dev_priv = res->dev_priv;
|
||||
struct vmw_dx_shader *shader = vmw_res_to_dx_shader(res);
|
||||
int ret = 0;
|
||||
|
||||
WARN_ON_ONCE(!shader->committed);
|
||||
|
||||
if (!list_empty(&res->mob_head)) {
|
||||
mutex_lock(&dev_priv->binding_mutex);
|
||||
ret = vmw_dx_shader_unscrub(res);
|
||||
mutex_unlock(&dev_priv->binding_mutex);
|
||||
}
|
||||
|
||||
res->id = shader->id;
|
||||
return ret;
|
||||
}
|
||||
|
||||
/**
|
||||
* vmw_dx_shader_bind - The DX shader bind callback
|
||||
*
|
||||
* @res: The DX shader resource
|
||||
* @val_buf: Pointer to the validate buffer.
|
||||
*
|
||||
*/
|
||||
static int vmw_dx_shader_bind(struct vmw_resource *res,
|
||||
struct ttm_validate_buffer *val_buf)
|
||||
{
|
||||
struct vmw_private *dev_priv = res->dev_priv;
|
||||
struct ttm_buffer_object *bo = val_buf->bo;
|
||||
|
||||
BUG_ON(bo->mem.mem_type != VMW_PL_MOB);
|
||||
mutex_lock(&dev_priv->binding_mutex);
|
||||
vmw_dx_shader_unscrub(res);
|
||||
mutex_unlock(&dev_priv->binding_mutex);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* vmw_dx_shader_scrub - Have the device unbind a MOB from a DX shader.
|
||||
*
|
||||
* @res: The shader resource
|
||||
*
|
||||
* This function unbinds a MOB from the DX shader without requiring the
|
||||
* MOB dma_buffer to be reserved. The driver still considers the MOB bound.
|
||||
* However, once the driver eventually decides to unbind the MOB, it doesn't
|
||||
* need to access the context.
|
||||
*/
|
||||
static int vmw_dx_shader_scrub(struct vmw_resource *res)
|
||||
{
|
||||
struct vmw_dx_shader *shader = vmw_res_to_dx_shader(res);
|
||||
struct vmw_private *dev_priv = res->dev_priv;
|
||||
struct {
|
||||
SVGA3dCmdHeader header;
|
||||
SVGA3dCmdDXBindShader body;
|
||||
} *cmd;
|
||||
|
||||
if (list_empty(&shader->cotable_head))
|
||||
return 0;
|
||||
|
||||
WARN_ON_ONCE(!shader->committed);
|
||||
cmd = vmw_fifo_reserve(dev_priv, sizeof(*cmd));
|
||||
if (unlikely(cmd == NULL)) {
|
||||
DRM_ERROR("Failed reserving FIFO space for shader "
|
||||
"scrubbing.\n");
|
||||
return -ENOMEM;
|
||||
}
|
||||
|
||||
cmd->header.id = SVGA_3D_CMD_DX_BIND_SHADER;
|
||||
cmd->header.size = sizeof(cmd->body);
|
||||
cmd->body.cid = shader->ctx->id;
|
||||
cmd->body.shid = res->id;
|
||||
cmd->body.mobid = SVGA3D_INVALID_ID;
|
||||
cmd->body.offsetInBytes = 0;
|
||||
vmw_fifo_commit(dev_priv, sizeof(*cmd));
|
||||
res->id = -1;
|
||||
list_del_init(&shader->cotable_head);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* vmw_dx_shader_unbind - The dx shader unbind callback.
|
||||
*
|
||||
* @res: The shader resource
|
||||
* @readback: Whether this is a readback unbind. Currently unused.
|
||||
* @val_buf: MOB buffer information.
|
||||
*/
|
||||
static int vmw_dx_shader_unbind(struct vmw_resource *res,
|
||||
bool readback,
|
||||
struct ttm_validate_buffer *val_buf)
|
||||
{
|
||||
struct vmw_private *dev_priv = res->dev_priv;
|
||||
struct vmw_fence_obj *fence;
|
||||
int ret;
|
||||
|
||||
BUG_ON(res->backup->base.mem.mem_type != VMW_PL_MOB);
|
||||
|
||||
mutex_lock(&dev_priv->binding_mutex);
|
||||
ret = vmw_dx_shader_scrub(res);
|
||||
mutex_unlock(&dev_priv->binding_mutex);
|
||||
|
||||
if (ret)
|
||||
return ret;
|
||||
|
||||
(void) vmw_execbuf_fence_commands(NULL, dev_priv,
|
||||
&fence, NULL);
|
||||
vmw_fence_single_bo(val_buf->bo, fence);
|
||||
|
||||
if (likely(fence != NULL))
|
||||
vmw_fence_obj_unreference(&fence);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* vmw_dx_shader_cotable_list_scrub - The cotable unbind_func callback for
|
||||
* DX shaders.
|
||||
*
|
||||
* @dev_priv: Pointer to device private structure.
|
||||
* @list: The list of cotable resources.
|
||||
* @readback: Whether the call was part of a readback unbind.
|
||||
*
|
||||
* Scrubs all shader MOBs so that any subsequent shader unbind or shader
|
||||
* destroy operation won't need to swap in the context.
|
||||
*/
|
||||
void vmw_dx_shader_cotable_list_scrub(struct vmw_private *dev_priv,
|
||||
struct list_head *list,
|
||||
bool readback)
|
||||
{
|
||||
struct vmw_dx_shader *entry, *next;
|
||||
|
||||
WARN_ON_ONCE(!mutex_is_locked(&dev_priv->binding_mutex));
|
||||
|
||||
list_for_each_entry_safe(entry, next, list, cotable_head) {
|
||||
WARN_ON(vmw_dx_shader_scrub(&entry->res));
|
||||
if (!readback)
|
||||
entry->committed = false;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* vmw_dx_shader_res_free - The DX shader free callback
|
||||
*
|
||||
* @res: The shader resource
|
||||
*
|
||||
* Frees the DX shader resource and updates memory accounting.
|
||||
*/
|
||||
static void vmw_dx_shader_res_free(struct vmw_resource *res)
|
||||
{
|
||||
struct vmw_private *dev_priv = res->dev_priv;
|
||||
struct vmw_dx_shader *shader = vmw_res_to_dx_shader(res);
|
||||
|
||||
vmw_resource_unreference(&shader->cotable);
|
||||
kfree(shader);
|
||||
ttm_mem_global_free(vmw_mem_glob(dev_priv), vmw_shader_dx_size);
|
||||
}
|
||||
|
||||
/**
|
||||
* vmw_dx_shader_add - Add a shader resource as a command buffer managed
|
||||
* resource.
|
||||
*
|
||||
* @man: The command buffer resource manager.
|
||||
* @ctx: Pointer to the context resource.
|
||||
* @user_key: The id used for this shader.
|
||||
* @shader_type: The shader type.
|
||||
* @list: The list of staged command buffer managed resources.
|
||||
*/
|
||||
int vmw_dx_shader_add(struct vmw_cmdbuf_res_manager *man,
|
||||
struct vmw_resource *ctx,
|
||||
u32 user_key,
|
||||
SVGA3dShaderType shader_type,
|
||||
struct list_head *list)
|
||||
{
|
||||
struct vmw_dx_shader *shader;
|
||||
struct vmw_resource *res;
|
||||
struct vmw_private *dev_priv = ctx->dev_priv;
|
||||
int ret;
|
||||
|
||||
if (!vmw_shader_dx_size)
|
||||
vmw_shader_dx_size = ttm_round_pot(sizeof(*shader));
|
||||
|
||||
if (!vmw_shader_id_ok(user_key, shader_type))
|
||||
return -EINVAL;
|
||||
|
||||
ret = ttm_mem_global_alloc(vmw_mem_glob(dev_priv), vmw_shader_dx_size,
|
||||
false, true);
|
||||
if (ret) {
|
||||
if (ret != -ERESTARTSYS)
|
||||
DRM_ERROR("Out of graphics memory for shader "
|
||||
"creation.\n");
|
||||
return ret;
|
||||
}
|
||||
|
||||
shader = kmalloc(sizeof(*shader), GFP_KERNEL);
|
||||
if (!shader) {
|
||||
ttm_mem_global_free(vmw_mem_glob(dev_priv), vmw_shader_dx_size);
|
||||
return -ENOMEM;
|
||||
}
|
||||
|
||||
res = &shader->res;
|
||||
shader->ctx = ctx;
|
||||
shader->cotable = vmw_context_cotable(ctx, SVGA_COTABLE_DXSHADER);
|
||||
shader->id = user_key;
|
||||
shader->committed = false;
|
||||
INIT_LIST_HEAD(&shader->cotable_head);
|
||||
ret = vmw_resource_init(dev_priv, res, true,
|
||||
vmw_dx_shader_res_free, &vmw_dx_shader_func);
|
||||
if (ret)
|
||||
goto out_resource_init;
|
||||
|
||||
/*
|
||||
* The user_key name-space is not per shader type for DX shaders,
|
||||
* so when hashing, use a single zero shader type.
|
||||
*/
|
||||
ret = vmw_cmdbuf_res_add(man, vmw_cmdbuf_res_shader,
|
||||
vmw_shader_key(user_key, 0),
|
||||
res, list);
|
||||
if (ret)
|
||||
goto out_resource_init;
|
||||
|
||||
res->id = shader->id;
|
||||
vmw_resource_activate(res, vmw_hw_shader_destroy);
|
||||
|
||||
out_resource_init:
|
||||
vmw_resource_unreference(&res);
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
|
||||
|
||||
/**
|
||||
* User-space shader management:
|
||||
*/
|
||||
@ -341,6 +722,8 @@ static int vmw_user_shader_alloc(struct vmw_private *dev_priv,
|
||||
size_t shader_size,
|
||||
size_t offset,
|
||||
SVGA3dShaderType shader_type,
|
||||
uint8_t num_input_sig,
|
||||
uint8_t num_output_sig,
|
||||
struct ttm_object_file *tfile,
|
||||
u32 *handle)
|
||||
{
|
||||
@ -383,7 +766,8 @@ static int vmw_user_shader_alloc(struct vmw_private *dev_priv,
|
||||
*/
|
||||
|
||||
ret = vmw_gb_shader_init(dev_priv, res, shader_size,
|
||||
offset, shader_type, buffer,
|
||||
offset, shader_type, num_input_sig,
|
||||
num_output_sig, buffer,
|
||||
vmw_user_shader_free);
|
||||
if (unlikely(ret != 0))
|
||||
goto out;
|
||||
@ -449,7 +833,7 @@ static struct vmw_resource *vmw_shader_alloc(struct vmw_private *dev_priv,
|
||||
* From here on, the destructor takes over resource freeing.
|
||||
*/
|
||||
ret = vmw_gb_shader_init(dev_priv, res, shader_size,
|
||||
offset, shader_type, buffer,
|
||||
offset, shader_type, 0, 0, buffer,
|
||||
vmw_shader_free);
|
||||
|
||||
out_err:
|
||||
@ -457,19 +841,20 @@ static struct vmw_resource *vmw_shader_alloc(struct vmw_private *dev_priv,
|
||||
}
|
||||
|
||||
|
||||
int vmw_shader_define_ioctl(struct drm_device *dev, void *data,
|
||||
struct drm_file *file_priv)
|
||||
static int vmw_shader_define(struct drm_device *dev, struct drm_file *file_priv,
|
||||
enum drm_vmw_shader_type shader_type_drm,
|
||||
u32 buffer_handle, size_t size, size_t offset,
|
||||
uint8_t num_input_sig, uint8_t num_output_sig,
|
||||
uint32_t *shader_handle)
|
||||
{
|
||||
struct vmw_private *dev_priv = vmw_priv(dev);
|
||||
struct drm_vmw_shader_create_arg *arg =
|
||||
(struct drm_vmw_shader_create_arg *)data;
|
||||
struct ttm_object_file *tfile = vmw_fpriv(file_priv)->tfile;
|
||||
struct vmw_dma_buffer *buffer = NULL;
|
||||
SVGA3dShaderType shader_type;
|
||||
int ret;
|
||||
|
||||
if (arg->buffer_handle != SVGA3D_INVALID_ID) {
|
||||
ret = vmw_user_dmabuf_lookup(tfile, arg->buffer_handle,
|
||||
if (buffer_handle != SVGA3D_INVALID_ID) {
|
||||
ret = vmw_user_dmabuf_lookup(tfile, buffer_handle,
|
||||
&buffer);
|
||||
if (unlikely(ret != 0)) {
|
||||
DRM_ERROR("Could not find buffer for shader "
|
||||
@ -478,23 +863,20 @@ int vmw_shader_define_ioctl(struct drm_device *dev, void *data,
|
||||
}
|
||||
|
||||
if ((u64)buffer->base.num_pages * PAGE_SIZE <
|
||||
(u64)arg->size + (u64)arg->offset) {
|
||||
(u64)size + (u64)offset) {
|
||||
DRM_ERROR("Illegal buffer- or shader size.\n");
|
||||
ret = -EINVAL;
|
||||
goto out_bad_arg;
|
||||
}
|
||||
}
|
||||
|
||||
switch (arg->shader_type) {
|
||||
switch (shader_type_drm) {
|
||||
case drm_vmw_shader_type_vs:
|
||||
shader_type = SVGA3D_SHADERTYPE_VS;
|
||||
break;
|
||||
case drm_vmw_shader_type_ps:
|
||||
shader_type = SVGA3D_SHADERTYPE_PS;
|
||||
break;
|
||||
case drm_vmw_shader_type_gs:
|
||||
shader_type = SVGA3D_SHADERTYPE_GS;
|
||||
break;
|
||||
default:
|
||||
DRM_ERROR("Illegal shader type.\n");
|
||||
ret = -EINVAL;
|
||||
@ -505,8 +887,9 @@ int vmw_shader_define_ioctl(struct drm_device *dev, void *data,
|
||||
if (unlikely(ret != 0))
|
||||
goto out_bad_arg;
|
||||
|
||||
ret = vmw_user_shader_alloc(dev_priv, buffer, arg->size, arg->offset,
|
||||
shader_type, tfile, &arg->shader_handle);
|
||||
ret = vmw_user_shader_alloc(dev_priv, buffer, size, offset,
|
||||
shader_type, num_input_sig,
|
||||
num_output_sig, tfile, shader_handle);
|
||||
|
||||
ttm_read_unlock(&dev_priv->reservation_sem);
|
||||
out_bad_arg:
|
||||
@ -515,7 +898,7 @@ int vmw_shader_define_ioctl(struct drm_device *dev, void *data,
|
||||
}
|
||||
|
||||
/**
|
||||
* vmw_compat_shader_id_ok - Check whether a compat shader user key and
|
||||
* vmw_shader_id_ok - Check whether a compat shader user key and
|
||||
* shader type are within valid bounds.
|
||||
*
|
||||
* @user_key: User space id of the shader.
|
||||
@ -523,13 +906,13 @@ int vmw_shader_define_ioctl(struct drm_device *dev, void *data,
|
||||
*
|
||||
* Returns true if valid false if not.
|
||||
*/
|
||||
static bool vmw_compat_shader_id_ok(u32 user_key, SVGA3dShaderType shader_type)
|
||||
static bool vmw_shader_id_ok(u32 user_key, SVGA3dShaderType shader_type)
|
||||
{
|
||||
return user_key <= ((1 << 20) - 1) && (unsigned) shader_type < 16;
|
||||
}
|
||||
|
||||
/**
|
||||
* vmw_compat_shader_key - Compute a hash key suitable for a compat shader.
|
||||
* vmw_shader_key - Compute a hash key suitable for a compat shader.
|
||||
*
|
||||
* @user_key: User space id of the shader.
|
||||
* @shader_type: Shader type.
|
||||
@ -537,13 +920,13 @@ static bool vmw_compat_shader_id_ok(u32 user_key, SVGA3dShaderType shader_type)
|
||||
* Returns a hash key suitable for a command buffer managed resource
|
||||
* manager hash table.
|
||||
*/
|
||||
static u32 vmw_compat_shader_key(u32 user_key, SVGA3dShaderType shader_type)
|
||||
static u32 vmw_shader_key(u32 user_key, SVGA3dShaderType shader_type)
|
||||
{
|
||||
return user_key | (shader_type << 20);
|
||||
}
|
||||
|
||||
/**
|
||||
* vmw_compat_shader_remove - Stage a compat shader for removal.
|
||||
* vmw_shader_remove - Stage a compat shader for removal.
|
||||
*
|
||||
* @man: Pointer to the compat shader manager identifying the shader namespace.
|
||||
* @user_key: The key that is used to identify the shader. The key is
|
||||
@ -551,17 +934,18 @@ static u32 vmw_compat_shader_key(u32 user_key, SVGA3dShaderType shader_type)
|
||||
* @shader_type: Shader type.
|
||||
* @list: Caller's list of staged command buffer resource actions.
|
||||
*/
|
||||
int vmw_compat_shader_remove(struct vmw_cmdbuf_res_manager *man,
|
||||
int vmw_shader_remove(struct vmw_cmdbuf_res_manager *man,
|
||||
u32 user_key, SVGA3dShaderType shader_type,
|
||||
struct list_head *list)
|
||||
{
|
||||
if (!vmw_compat_shader_id_ok(user_key, shader_type))
|
||||
struct vmw_resource *dummy;
|
||||
|
||||
if (!vmw_shader_id_ok(user_key, shader_type))
|
||||
return -EINVAL;
|
||||
|
||||
return vmw_cmdbuf_res_remove(man, vmw_cmdbuf_res_compat_shader,
|
||||
vmw_compat_shader_key(user_key,
|
||||
shader_type),
|
||||
list);
|
||||
return vmw_cmdbuf_res_remove(man, vmw_cmdbuf_res_shader,
|
||||
vmw_shader_key(user_key, shader_type),
|
||||
list, &dummy);
|
||||
}
|
||||
|
||||
/**
|
||||
@ -591,7 +975,7 @@ int vmw_compat_shader_add(struct vmw_private *dev_priv,
|
||||
int ret;
|
||||
struct vmw_resource *res;
|
||||
|
||||
if (!vmw_compat_shader_id_ok(user_key, shader_type))
|
||||
if (!vmw_shader_id_ok(user_key, shader_type))
|
||||
return -EINVAL;
|
||||
|
||||
/* Allocate and pin a DMA buffer */
|
||||
@ -628,8 +1012,8 @@ int vmw_compat_shader_add(struct vmw_private *dev_priv,
|
||||
if (unlikely(ret != 0))
|
||||
goto no_reserve;
|
||||
|
||||
ret = vmw_cmdbuf_res_add(man, vmw_cmdbuf_res_compat_shader,
|
||||
vmw_compat_shader_key(user_key, shader_type),
|
||||
ret = vmw_cmdbuf_res_add(man, vmw_cmdbuf_res_shader,
|
||||
vmw_shader_key(user_key, shader_type),
|
||||
res, list);
|
||||
vmw_resource_unreference(&res);
|
||||
no_reserve:
|
||||
@ -639,7 +1023,7 @@ int vmw_compat_shader_add(struct vmw_private *dev_priv,
|
||||
}
|
||||
|
||||
/**
|
||||
* vmw_compat_shader_lookup - Look up a compat shader
|
||||
* vmw_shader_lookup - Look up a compat shader
|
||||
*
|
||||
* @man: Pointer to the command buffer managed resource manager identifying
|
||||
* the shader namespace.
|
||||
@ -650,14 +1034,26 @@ int vmw_compat_shader_add(struct vmw_private *dev_priv,
|
||||
* found. An error pointer otherwise.
|
||||
*/
|
||||
struct vmw_resource *
|
||||
vmw_compat_shader_lookup(struct vmw_cmdbuf_res_manager *man,
|
||||
vmw_shader_lookup(struct vmw_cmdbuf_res_manager *man,
|
||||
u32 user_key,
|
||||
SVGA3dShaderType shader_type)
|
||||
{
|
||||
if (!vmw_compat_shader_id_ok(user_key, shader_type))
|
||||
if (!vmw_shader_id_ok(user_key, shader_type))
|
||||
return ERR_PTR(-EINVAL);
|
||||
|
||||
return vmw_cmdbuf_res_lookup(man, vmw_cmdbuf_res_compat_shader,
|
||||
vmw_compat_shader_key(user_key,
|
||||
shader_type));
|
||||
return vmw_cmdbuf_res_lookup(man, vmw_cmdbuf_res_shader,
|
||||
vmw_shader_key(user_key, shader_type));
|
||||
}
|
||||
|
||||
int vmw_shader_define_ioctl(struct drm_device *dev, void *data,
|
||||
struct drm_file *file_priv)
|
||||
{
|
||||
struct drm_vmw_shader_create_arg *arg =
|
||||
(struct drm_vmw_shader_create_arg *)data;
|
||||
|
||||
return vmw_shader_define(dev, file_priv, arg->shader_type,
|
||||
arg->buffer_handle,
|
||||
arg->size, arg->offset,
|
||||
0, 0,
|
||||
&arg->shader_handle);
|
||||
}
|
||||
|
555
drivers/gpu/drm/vmwgfx/vmwgfx_so.c
Normal file
555
drivers/gpu/drm/vmwgfx/vmwgfx_so.c
Normal file
@ -0,0 +1,555 @@
|
||||
/**************************************************************************
|
||||
* Copyright © 2014 VMware, Inc., Palo Alto, CA., USA
|
||||
* All Rights Reserved.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the
|
||||
* "Software"), to deal in the Software without restriction, including
|
||||
* without limitation the rights to use, copy, modify, merge, publish,
|
||||
* distribute, sub license, and/or sell copies of the Software, and to
|
||||
* permit persons to whom the Software is furnished to do so, subject to
|
||||
* the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice (including the
|
||||
* next paragraph) shall be included in all copies or substantial portions
|
||||
* of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
|
||||
* THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
|
||||
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
|
||||
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
|
||||
* USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
*
|
||||
**************************************************************************/
|
||||
|
||||
#include "vmwgfx_drv.h"
|
||||
#include "vmwgfx_resource_priv.h"
|
||||
#include "vmwgfx_so.h"
|
||||
#include "vmwgfx_binding.h"
|
||||
|
||||
/*
|
||||
* The currently only reason we need to keep track of views is that if we
|
||||
* destroy a hardware surface, all views pointing to it must also be destroyed,
|
||||
* otherwise the device will error.
|
||||
* So in particuar if a surface is evicted, we must destroy all views pointing
|
||||
* to it, and all context bindings of that view. Similarly we must restore
|
||||
* the view bindings, views and surfaces pointed to by the views when a
|
||||
* context is referenced in the command stream.
|
||||
*/
|
||||
|
||||
/**
|
||||
* struct vmw_view - view metadata
|
||||
*
|
||||
* @res: The struct vmw_resource we derive from
|
||||
* @ctx: Non-refcounted pointer to the context this view belongs to.
|
||||
* @srf: Refcounted pointer to the surface pointed to by this view.
|
||||
* @cotable: Refcounted pointer to the cotable holding this view.
|
||||
* @srf_head: List head for the surface-to-view list.
|
||||
* @cotable_head: List head for the cotable-to_view list.
|
||||
* @view_type: View type.
|
||||
* @view_id: User-space per context view id. Currently used also as per
|
||||
* context device view id.
|
||||
* @cmd_size: Size of the SVGA3D define view command that we've copied from the
|
||||
* command stream.
|
||||
* @committed: Whether the view is actually created or pending creation at the
|
||||
* device level.
|
||||
* @cmd: The SVGA3D define view command copied from the command stream.
|
||||
*/
|
||||
struct vmw_view {
|
||||
struct rcu_head rcu;
|
||||
struct vmw_resource res;
|
||||
struct vmw_resource *ctx; /* Immutable */
|
||||
struct vmw_resource *srf; /* Immutable */
|
||||
struct vmw_resource *cotable; /* Immutable */
|
||||
struct list_head srf_head; /* Protected by binding_mutex */
|
||||
struct list_head cotable_head; /* Protected by binding_mutex */
|
||||
unsigned view_type; /* Immutable */
|
||||
unsigned view_id; /* Immutable */
|
||||
u32 cmd_size; /* Immutable */
|
||||
bool committed; /* Protected by binding_mutex */
|
||||
u32 cmd[1]; /* Immutable */
|
||||
};
|
||||
|
||||
static int vmw_view_create(struct vmw_resource *res);
|
||||
static int vmw_view_destroy(struct vmw_resource *res);
|
||||
static void vmw_hw_view_destroy(struct vmw_resource *res);
|
||||
static void vmw_view_commit_notify(struct vmw_resource *res,
|
||||
enum vmw_cmdbuf_res_state state);
|
||||
|
||||
static const struct vmw_res_func vmw_view_func = {
|
||||
.res_type = vmw_res_view,
|
||||
.needs_backup = false,
|
||||
.may_evict = false,
|
||||
.type_name = "DX view",
|
||||
.backup_placement = NULL,
|
||||
.create = vmw_view_create,
|
||||
.commit_notify = vmw_view_commit_notify,
|
||||
};
|
||||
|
||||
/**
|
||||
* struct vmw_view - view define command body stub
|
||||
*
|
||||
* @view_id: The device id of the view being defined
|
||||
* @sid: The surface id of the view being defined
|
||||
*
|
||||
* This generic struct is used by the code to change @view_id and @sid of a
|
||||
* saved view define command.
|
||||
*/
|
||||
struct vmw_view_define {
|
||||
uint32 view_id;
|
||||
uint32 sid;
|
||||
};
|
||||
|
||||
/**
|
||||
* vmw_view - Convert a struct vmw_resource to a struct vmw_view
|
||||
*
|
||||
* @res: Pointer to the resource to convert.
|
||||
*
|
||||
* Returns a pointer to a struct vmw_view.
|
||||
*/
|
||||
static struct vmw_view *vmw_view(struct vmw_resource *res)
|
||||
{
|
||||
return container_of(res, struct vmw_view, res);
|
||||
}
|
||||
|
||||
/**
|
||||
* vmw_view_commit_notify - Notify that a view operation has been committed to
|
||||
* hardware from a user-supplied command stream.
|
||||
*
|
||||
* @res: Pointer to the view resource.
|
||||
* @state: Indicating whether a creation or removal has been committed.
|
||||
*
|
||||
*/
|
||||
static void vmw_view_commit_notify(struct vmw_resource *res,
|
||||
enum vmw_cmdbuf_res_state state)
|
||||
{
|
||||
struct vmw_view *view = vmw_view(res);
|
||||
struct vmw_private *dev_priv = res->dev_priv;
|
||||
|
||||
mutex_lock(&dev_priv->binding_mutex);
|
||||
if (state == VMW_CMDBUF_RES_ADD) {
|
||||
struct vmw_surface *srf = vmw_res_to_srf(view->srf);
|
||||
|
||||
list_add_tail(&view->srf_head, &srf->view_list);
|
||||
vmw_cotable_add_resource(view->cotable, &view->cotable_head);
|
||||
view->committed = true;
|
||||
res->id = view->view_id;
|
||||
|
||||
} else {
|
||||
list_del_init(&view->cotable_head);
|
||||
list_del_init(&view->srf_head);
|
||||
view->committed = false;
|
||||
res->id = -1;
|
||||
}
|
||||
mutex_unlock(&dev_priv->binding_mutex);
|
||||
}
|
||||
|
||||
/**
|
||||
* vmw_view_create - Create a hardware view.
|
||||
*
|
||||
* @res: Pointer to the view resource.
|
||||
*
|
||||
* Create a hardware view. Typically used if that view has previously been
|
||||
* destroyed by an eviction operation.
|
||||
*/
|
||||
static int vmw_view_create(struct vmw_resource *res)
|
||||
{
|
||||
struct vmw_view *view = vmw_view(res);
|
||||
struct vmw_surface *srf = vmw_res_to_srf(view->srf);
|
||||
struct vmw_private *dev_priv = res->dev_priv;
|
||||
struct {
|
||||
SVGA3dCmdHeader header;
|
||||
struct vmw_view_define body;
|
||||
} *cmd;
|
||||
|
||||
mutex_lock(&dev_priv->binding_mutex);
|
||||
if (!view->committed) {
|
||||
mutex_unlock(&dev_priv->binding_mutex);
|
||||
return 0;
|
||||
}
|
||||
|
||||
cmd = vmw_fifo_reserve_dx(res->dev_priv, view->cmd_size,
|
||||
view->ctx->id);
|
||||
if (!cmd) {
|
||||
DRM_ERROR("Failed reserving FIFO space for view creation.\n");
|
||||
mutex_unlock(&dev_priv->binding_mutex);
|
||||
return -ENOMEM;
|
||||
}
|
||||
memcpy(cmd, &view->cmd, view->cmd_size);
|
||||
WARN_ON(cmd->body.view_id != view->view_id);
|
||||
/* Sid may have changed due to surface eviction. */
|
||||
WARN_ON(view->srf->id == SVGA3D_INVALID_ID);
|
||||
cmd->body.sid = view->srf->id;
|
||||
vmw_fifo_commit(res->dev_priv, view->cmd_size);
|
||||
res->id = view->view_id;
|
||||
list_add_tail(&view->srf_head, &srf->view_list);
|
||||
vmw_cotable_add_resource(view->cotable, &view->cotable_head);
|
||||
mutex_unlock(&dev_priv->binding_mutex);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* vmw_view_destroy - Destroy a hardware view.
|
||||
*
|
||||
* @res: Pointer to the view resource.
|
||||
*
|
||||
* Destroy a hardware view. Typically used on unexpected termination of the
|
||||
* owning process or if the surface the view is pointing to is destroyed.
|
||||
*/
|
||||
static int vmw_view_destroy(struct vmw_resource *res)
|
||||
{
|
||||
struct vmw_private *dev_priv = res->dev_priv;
|
||||
struct vmw_view *view = vmw_view(res);
|
||||
struct {
|
||||
SVGA3dCmdHeader header;
|
||||
union vmw_view_destroy body;
|
||||
} *cmd;
|
||||
|
||||
WARN_ON_ONCE(!mutex_is_locked(&dev_priv->binding_mutex));
|
||||
vmw_binding_res_list_scrub(&res->binding_head);
|
||||
|
||||
if (!view->committed || res->id == -1)
|
||||
return 0;
|
||||
|
||||
cmd = vmw_fifo_reserve_dx(dev_priv, sizeof(*cmd), view->ctx->id);
|
||||
if (!cmd) {
|
||||
DRM_ERROR("Failed reserving FIFO space for view "
|
||||
"destruction.\n");
|
||||
return -ENOMEM;
|
||||
}
|
||||
|
||||
cmd->header.id = vmw_view_destroy_cmds[view->view_type];
|
||||
cmd->header.size = sizeof(cmd->body);
|
||||
cmd->body.view_id = view->view_id;
|
||||
vmw_fifo_commit(dev_priv, sizeof(*cmd));
|
||||
res->id = -1;
|
||||
list_del_init(&view->cotable_head);
|
||||
list_del_init(&view->srf_head);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* vmw_hw_view_destroy - Destroy a hardware view as part of resource cleanup.
|
||||
*
|
||||
* @res: Pointer to the view resource.
|
||||
*
|
||||
* Destroy a hardware view if it's still present.
|
||||
*/
|
||||
static void vmw_hw_view_destroy(struct vmw_resource *res)
|
||||
{
|
||||
struct vmw_private *dev_priv = res->dev_priv;
|
||||
|
||||
mutex_lock(&dev_priv->binding_mutex);
|
||||
WARN_ON(vmw_view_destroy(res));
|
||||
res->id = -1;
|
||||
mutex_unlock(&dev_priv->binding_mutex);
|
||||
}
|
||||
|
||||
/**
|
||||
* vmw_view_key - Compute a view key suitable for the cmdbuf resource manager
|
||||
*
|
||||
* @user_key: The user-space id used for the view.
|
||||
* @view_type: The view type.
|
||||
*
|
||||
* Destroy a hardware view if it's still present.
|
||||
*/
|
||||
static u32 vmw_view_key(u32 user_key, enum vmw_view_type view_type)
|
||||
{
|
||||
return user_key | (view_type << 20);
|
||||
}
|
||||
|
||||
/**
|
||||
* vmw_view_id_ok - Basic view id and type range checks.
|
||||
*
|
||||
* @user_key: The user-space id used for the view.
|
||||
* @view_type: The view type.
|
||||
*
|
||||
* Checks that the view id and type (typically provided by user-space) is
|
||||
* valid.
|
||||
*/
|
||||
static bool vmw_view_id_ok(u32 user_key, enum vmw_view_type view_type)
|
||||
{
|
||||
return (user_key < SVGA_COTABLE_MAX_IDS &&
|
||||
view_type < vmw_view_max);
|
||||
}
|
||||
|
||||
/**
|
||||
* vmw_view_res_free - resource res_free callback for view resources
|
||||
*
|
||||
* @res: Pointer to a struct vmw_resource
|
||||
*
|
||||
* Frees memory and memory accounting held by a struct vmw_view.
|
||||
*/
|
||||
static void vmw_view_res_free(struct vmw_resource *res)
|
||||
{
|
||||
struct vmw_view *view = vmw_view(res);
|
||||
size_t size = offsetof(struct vmw_view, cmd) + view->cmd_size;
|
||||
struct vmw_private *dev_priv = res->dev_priv;
|
||||
|
||||
vmw_resource_unreference(&view->cotable);
|
||||
vmw_resource_unreference(&view->srf);
|
||||
kfree_rcu(view, rcu);
|
||||
ttm_mem_global_free(vmw_mem_glob(dev_priv), size);
|
||||
}
|
||||
|
||||
/**
|
||||
* vmw_view_add - Create a view resource and stage it for addition
|
||||
* as a command buffer managed resource.
|
||||
*
|
||||
* @man: Pointer to the compat shader manager identifying the shader namespace.
|
||||
* @ctx: Pointer to a struct vmw_resource identifying the active context.
|
||||
* @srf: Pointer to a struct vmw_resource identifying the surface the view
|
||||
* points to.
|
||||
* @view_type: The view type deduced from the view create command.
|
||||
* @user_key: The key that is used to identify the shader. The key is
|
||||
* unique to the view type and to the context.
|
||||
* @cmd: Pointer to the view create command in the command stream.
|
||||
* @cmd_size: Size of the view create command in the command stream.
|
||||
* @list: Caller's list of staged command buffer resource actions.
|
||||
*/
|
||||
int vmw_view_add(struct vmw_cmdbuf_res_manager *man,
|
||||
struct vmw_resource *ctx,
|
||||
struct vmw_resource *srf,
|
||||
enum vmw_view_type view_type,
|
||||
u32 user_key,
|
||||
const void *cmd,
|
||||
size_t cmd_size,
|
||||
struct list_head *list)
|
||||
{
|
||||
static const size_t vmw_view_define_sizes[] = {
|
||||
[vmw_view_sr] = sizeof(SVGA3dCmdDXDefineShaderResourceView),
|
||||
[vmw_view_rt] = sizeof(SVGA3dCmdDXDefineRenderTargetView),
|
||||
[vmw_view_ds] = sizeof(SVGA3dCmdDXDefineDepthStencilView)
|
||||
};
|
||||
|
||||
struct vmw_private *dev_priv = ctx->dev_priv;
|
||||
struct vmw_resource *res;
|
||||
struct vmw_view *view;
|
||||
size_t size;
|
||||
int ret;
|
||||
|
||||
if (cmd_size != vmw_view_define_sizes[view_type] +
|
||||
sizeof(SVGA3dCmdHeader)) {
|
||||
DRM_ERROR("Illegal view create command size.\n");
|
||||
return -EINVAL;
|
||||
}
|
||||
|
||||
if (!vmw_view_id_ok(user_key, view_type)) {
|
||||
DRM_ERROR("Illegal view add view id.\n");
|
||||
return -EINVAL;
|
||||
}
|
||||
|
||||
size = offsetof(struct vmw_view, cmd) + cmd_size;
|
||||
|
||||
ret = ttm_mem_global_alloc(vmw_mem_glob(dev_priv), size, false, true);
|
||||
if (ret) {
|
||||
if (ret != -ERESTARTSYS)
|
||||
DRM_ERROR("Out of graphics memory for view"
|
||||
" creation.\n");
|
||||
return ret;
|
||||
}
|
||||
|
||||
view = kmalloc(size, GFP_KERNEL);
|
||||
if (!view) {
|
||||
ttm_mem_global_free(vmw_mem_glob(dev_priv), size);
|
||||
return -ENOMEM;
|
||||
}
|
||||
|
||||
res = &view->res;
|
||||
view->ctx = ctx;
|
||||
view->srf = vmw_resource_reference(srf);
|
||||
view->cotable = vmw_context_cotable(ctx, vmw_view_cotables[view_type]);
|
||||
view->view_type = view_type;
|
||||
view->view_id = user_key;
|
||||
view->cmd_size = cmd_size;
|
||||
view->committed = false;
|
||||
INIT_LIST_HEAD(&view->srf_head);
|
||||
INIT_LIST_HEAD(&view->cotable_head);
|
||||
memcpy(&view->cmd, cmd, cmd_size);
|
||||
ret = vmw_resource_init(dev_priv, res, true,
|
||||
vmw_view_res_free, &vmw_view_func);
|
||||
if (ret)
|
||||
goto out_resource_init;
|
||||
|
||||
ret = vmw_cmdbuf_res_add(man, vmw_cmdbuf_res_view,
|
||||
vmw_view_key(user_key, view_type),
|
||||
res, list);
|
||||
if (ret)
|
||||
goto out_resource_init;
|
||||
|
||||
res->id = view->view_id;
|
||||
vmw_resource_activate(res, vmw_hw_view_destroy);
|
||||
|
||||
out_resource_init:
|
||||
vmw_resource_unreference(&res);
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
/**
|
||||
* vmw_view_remove - Stage a view for removal.
|
||||
*
|
||||
* @man: Pointer to the view manager identifying the shader namespace.
|
||||
* @user_key: The key that is used to identify the view. The key is
|
||||
* unique to the view type.
|
||||
* @view_type: View type
|
||||
* @list: Caller's list of staged command buffer resource actions.
|
||||
* @res_p: If the resource is in an already committed state, points to the
|
||||
* struct vmw_resource on successful return. The pointer will be
|
||||
* non ref-counted.
|
||||
*/
|
||||
int vmw_view_remove(struct vmw_cmdbuf_res_manager *man,
|
||||
u32 user_key, enum vmw_view_type view_type,
|
||||
struct list_head *list,
|
||||
struct vmw_resource **res_p)
|
||||
{
|
||||
if (!vmw_view_id_ok(user_key, view_type)) {
|
||||
DRM_ERROR("Illegal view remove view id.\n");
|
||||
return -EINVAL;
|
||||
}
|
||||
|
||||
return vmw_cmdbuf_res_remove(man, vmw_cmdbuf_res_view,
|
||||
vmw_view_key(user_key, view_type),
|
||||
list, res_p);
|
||||
}
|
||||
|
||||
/**
|
||||
* vmw_view_cotable_list_destroy - Evict all views belonging to a cotable.
|
||||
*
|
||||
* @dev_priv: Pointer to a device private struct.
|
||||
* @list: List of views belonging to a cotable.
|
||||
* @readback: Unused. Needed for function interface only.
|
||||
*
|
||||
* This function evicts all views belonging to a cotable.
|
||||
* It must be called with the binding_mutex held, and the caller must hold
|
||||
* a reference to the view resource. This is typically called before the
|
||||
* cotable is paged out.
|
||||
*/
|
||||
void vmw_view_cotable_list_destroy(struct vmw_private *dev_priv,
|
||||
struct list_head *list,
|
||||
bool readback)
|
||||
{
|
||||
struct vmw_view *entry, *next;
|
||||
|
||||
WARN_ON_ONCE(!mutex_is_locked(&dev_priv->binding_mutex));
|
||||
|
||||
list_for_each_entry_safe(entry, next, list, cotable_head)
|
||||
WARN_ON(vmw_view_destroy(&entry->res));
|
||||
}
|
||||
|
||||
/**
|
||||
* vmw_view_surface_list_destroy - Evict all views pointing to a surface
|
||||
*
|
||||
* @dev_priv: Pointer to a device private struct.
|
||||
* @list: List of views pointing to a surface.
|
||||
*
|
||||
* This function evicts all views pointing to a surface. This is typically
|
||||
* called before the surface is evicted.
|
||||
*/
|
||||
void vmw_view_surface_list_destroy(struct vmw_private *dev_priv,
|
||||
struct list_head *list)
|
||||
{
|
||||
struct vmw_view *entry, *next;
|
||||
|
||||
WARN_ON_ONCE(!mutex_is_locked(&dev_priv->binding_mutex));
|
||||
|
||||
list_for_each_entry_safe(entry, next, list, srf_head)
|
||||
WARN_ON(vmw_view_destroy(&entry->res));
|
||||
}
|
||||
|
||||
/**
|
||||
* vmw_view_srf - Return a non-refcounted pointer to the surface a view is
|
||||
* pointing to.
|
||||
*
|
||||
* @res: pointer to a view resource.
|
||||
*
|
||||
* Note that the view itself is holding a reference, so as long
|
||||
* the view resource is alive, the surface resource will be.
|
||||
*/
|
||||
struct vmw_resource *vmw_view_srf(struct vmw_resource *res)
|
||||
{
|
||||
return vmw_view(res)->srf;
|
||||
}
|
||||
|
||||
/**
|
||||
* vmw_view_lookup - Look up a view.
|
||||
*
|
||||
* @man: The context's cmdbuf ref manager.
|
||||
* @view_type: The view type.
|
||||
* @user_key: The view user id.
|
||||
*
|
||||
* returns a refcounted pointer to a view or an error pointer if not found.
|
||||
*/
|
||||
struct vmw_resource *vmw_view_lookup(struct vmw_cmdbuf_res_manager *man,
|
||||
enum vmw_view_type view_type,
|
||||
u32 user_key)
|
||||
{
|
||||
return vmw_cmdbuf_res_lookup(man, vmw_cmdbuf_res_view,
|
||||
vmw_view_key(user_key, view_type));
|
||||
}
|
||||
|
||||
const u32 vmw_view_destroy_cmds[] = {
|
||||
[vmw_view_sr] = SVGA_3D_CMD_DX_DESTROY_SHADERRESOURCE_VIEW,
|
||||
[vmw_view_rt] = SVGA_3D_CMD_DX_DESTROY_RENDERTARGET_VIEW,
|
||||
[vmw_view_ds] = SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_VIEW,
|
||||
};
|
||||
|
||||
const SVGACOTableType vmw_view_cotables[] = {
|
||||
[vmw_view_sr] = SVGA_COTABLE_SRVIEW,
|
||||
[vmw_view_rt] = SVGA_COTABLE_RTVIEW,
|
||||
[vmw_view_ds] = SVGA_COTABLE_DSVIEW,
|
||||
};
|
||||
|
||||
const SVGACOTableType vmw_so_cotables[] = {
|
||||
[vmw_so_el] = SVGA_COTABLE_ELEMENTLAYOUT,
|
||||
[vmw_so_bs] = SVGA_COTABLE_BLENDSTATE,
|
||||
[vmw_so_ds] = SVGA_COTABLE_DEPTHSTENCIL,
|
||||
[vmw_so_rs] = SVGA_COTABLE_RASTERIZERSTATE,
|
||||
[vmw_so_ss] = SVGA_COTABLE_SAMPLER,
|
||||
[vmw_so_so] = SVGA_COTABLE_STREAMOUTPUT
|
||||
};
|
||||
|
||||
|
||||
/* To remove unused function warning */
|
||||
static void vmw_so_build_asserts(void) __attribute__((used));
|
||||
|
||||
|
||||
/*
|
||||
* This function is unused at run-time, and only used to dump various build
|
||||
* asserts important for code optimization assumptions.
|
||||
*/
|
||||
static void vmw_so_build_asserts(void)
|
||||
{
|
||||
/* Assert that our vmw_view_cmd_to_type() function is correct. */
|
||||
BUILD_BUG_ON(SVGA_3D_CMD_DX_DESTROY_SHADERRESOURCE_VIEW !=
|
||||
SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW + 1);
|
||||
BUILD_BUG_ON(SVGA_3D_CMD_DX_DEFINE_RENDERTARGET_VIEW !=
|
||||
SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW + 2);
|
||||
BUILD_BUG_ON(SVGA_3D_CMD_DX_DESTROY_RENDERTARGET_VIEW !=
|
||||
SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW + 3);
|
||||
BUILD_BUG_ON(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_VIEW !=
|
||||
SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW + 4);
|
||||
BUILD_BUG_ON(SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_VIEW !=
|
||||
SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW + 5);
|
||||
|
||||
/* Assert that our "one body fits all" assumption is valid */
|
||||
BUILD_BUG_ON(sizeof(union vmw_view_destroy) != sizeof(u32));
|
||||
|
||||
/* Assert that the view key space can hold all view ids. */
|
||||
BUILD_BUG_ON(SVGA_COTABLE_MAX_IDS >= ((1 << 20) - 1));
|
||||
|
||||
/*
|
||||
* Assert that the offset of sid in all view define commands
|
||||
* is what we assume it to be.
|
||||
*/
|
||||
BUILD_BUG_ON(offsetof(struct vmw_view_define, sid) !=
|
||||
offsetof(SVGA3dCmdDXDefineShaderResourceView, sid));
|
||||
BUILD_BUG_ON(offsetof(struct vmw_view_define, sid) !=
|
||||
offsetof(SVGA3dCmdDXDefineRenderTargetView, sid));
|
||||
BUILD_BUG_ON(offsetof(struct vmw_view_define, sid) !=
|
||||
offsetof(SVGA3dCmdDXDefineDepthStencilView, sid));
|
||||
}
|
160
drivers/gpu/drm/vmwgfx/vmwgfx_so.h
Normal file
160
drivers/gpu/drm/vmwgfx/vmwgfx_so.h
Normal file
@ -0,0 +1,160 @@
|
||||
/**************************************************************************
|
||||
* Copyright © 2014 VMware, Inc., Palo Alto, CA., USA
|
||||
* All Rights Reserved.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the
|
||||
* "Software"), to deal in the Software without restriction, including
|
||||
* without limitation the rights to use, copy, modify, merge, publish,
|
||||
* distribute, sub license, and/or sell copies of the Software, and to
|
||||
* permit persons to whom the Software is furnished to do so, subject to
|
||||
* the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice (including the
|
||||
* next paragraph) shall be included in all copies or substantial portions
|
||||
* of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
|
||||
* THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
|
||||
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
|
||||
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
|
||||
* USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
*
|
||||
**************************************************************************/
|
||||
#ifndef VMW_SO_H
|
||||
#define VMW_SO_H
|
||||
|
||||
enum vmw_view_type {
|
||||
vmw_view_sr,
|
||||
vmw_view_rt,
|
||||
vmw_view_ds,
|
||||
vmw_view_max,
|
||||
};
|
||||
|
||||
enum vmw_so_type {
|
||||
vmw_so_el,
|
||||
vmw_so_bs,
|
||||
vmw_so_ds,
|
||||
vmw_so_rs,
|
||||
vmw_so_ss,
|
||||
vmw_so_so,
|
||||
vmw_so_max,
|
||||
};
|
||||
|
||||
/**
|
||||
* union vmw_view_destroy - view destruction command body
|
||||
*
|
||||
* @rtv: RenderTarget view destruction command body
|
||||
* @srv: ShaderResource view destruction command body
|
||||
* @dsv: DepthStencil view destruction command body
|
||||
* @view_id: A single u32 view id.
|
||||
*
|
||||
* The assumption here is that all union members are really represented by a
|
||||
* single u32 in the command stream. If that's not the case,
|
||||
* the size of this union will not equal the size of an u32, and the
|
||||
* assumption is invalid, and we detect that at compile time in the
|
||||
* vmw_so_build_asserts() function.
|
||||
*/
|
||||
union vmw_view_destroy {
|
||||
struct SVGA3dCmdDXDestroyRenderTargetView rtv;
|
||||
struct SVGA3dCmdDXDestroyShaderResourceView srv;
|
||||
struct SVGA3dCmdDXDestroyDepthStencilView dsv;
|
||||
u32 view_id;
|
||||
};
|
||||
|
||||
/* Map enum vmw_view_type to view destroy command ids*/
|
||||
extern const u32 vmw_view_destroy_cmds[];
|
||||
|
||||
/* Map enum vmw_view_type to SVGACOTableType */
|
||||
extern const SVGACOTableType vmw_view_cotables[];
|
||||
|
||||
/* Map enum vmw_so_type to SVGACOTableType */
|
||||
extern const SVGACOTableType vmw_so_cotables[];
|
||||
|
||||
/*
|
||||
* vmw_view_cmd_to_type - Return the view type for a create or destroy command
|
||||
*
|
||||
* @id: The SVGA3D command id.
|
||||
*
|
||||
* For a given view create or destroy command id, return the corresponding
|
||||
* enum vmw_view_type. If the command is unknown, return vmw_view_max.
|
||||
* The validity of the simplified calculation is verified in the
|
||||
* vmw_so_build_asserts() function.
|
||||
*/
|
||||
static inline enum vmw_view_type vmw_view_cmd_to_type(u32 id)
|
||||
{
|
||||
u32 tmp = (id - SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW) / 2;
|
||||
|
||||
if (tmp > (u32)vmw_view_max)
|
||||
return vmw_view_max;
|
||||
|
||||
return (enum vmw_view_type) tmp;
|
||||
}
|
||||
|
||||
/*
|
||||
* vmw_so_cmd_to_type - Return the state object type for a
|
||||
* create or destroy command
|
||||
*
|
||||
* @id: The SVGA3D command id.
|
||||
*
|
||||
* For a given state object create or destroy command id,
|
||||
* return the corresponding enum vmw_so_type. If the command is uknown,
|
||||
* return vmw_so_max. We should perhaps optimize this function using
|
||||
* a similar strategy as vmw_view_cmd_to_type().
|
||||
*/
|
||||
static inline enum vmw_so_type vmw_so_cmd_to_type(u32 id)
|
||||
{
|
||||
switch (id) {
|
||||
case SVGA_3D_CMD_DX_DEFINE_ELEMENTLAYOUT:
|
||||
case SVGA_3D_CMD_DX_DESTROY_ELEMENTLAYOUT:
|
||||
return vmw_so_el;
|
||||
case SVGA_3D_CMD_DX_DEFINE_BLEND_STATE:
|
||||
case SVGA_3D_CMD_DX_DESTROY_BLEND_STATE:
|
||||
return vmw_so_bs;
|
||||
case SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_STATE:
|
||||
case SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_STATE:
|
||||
return vmw_so_ds;
|
||||
case SVGA_3D_CMD_DX_DEFINE_RASTERIZER_STATE:
|
||||
case SVGA_3D_CMD_DX_DESTROY_RASTERIZER_STATE:
|
||||
return vmw_so_rs;
|
||||
case SVGA_3D_CMD_DX_DEFINE_SAMPLER_STATE:
|
||||
case SVGA_3D_CMD_DX_DESTROY_SAMPLER_STATE:
|
||||
return vmw_so_ss;
|
||||
case SVGA_3D_CMD_DX_DEFINE_STREAMOUTPUT:
|
||||
case SVGA_3D_CMD_DX_DESTROY_STREAMOUTPUT:
|
||||
return vmw_so_so;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
return vmw_so_max;
|
||||
}
|
||||
|
||||
/*
|
||||
* View management - vmwgfx_so.c
|
||||
*/
|
||||
extern int vmw_view_add(struct vmw_cmdbuf_res_manager *man,
|
||||
struct vmw_resource *ctx,
|
||||
struct vmw_resource *srf,
|
||||
enum vmw_view_type view_type,
|
||||
u32 user_key,
|
||||
const void *cmd,
|
||||
size_t cmd_size,
|
||||
struct list_head *list);
|
||||
|
||||
extern int vmw_view_remove(struct vmw_cmdbuf_res_manager *man,
|
||||
u32 user_key, enum vmw_view_type view_type,
|
||||
struct list_head *list,
|
||||
struct vmw_resource **res_p);
|
||||
|
||||
extern void vmw_view_surface_list_destroy(struct vmw_private *dev_priv,
|
||||
struct list_head *view_list);
|
||||
extern void vmw_view_cotable_list_destroy(struct vmw_private *dev_priv,
|
||||
struct list_head *list,
|
||||
bool readback);
|
||||
extern struct vmw_resource *vmw_view_srf(struct vmw_resource *res);
|
||||
extern struct vmw_resource *vmw_view_lookup(struct vmw_cmdbuf_res_manager *man,
|
||||
enum vmw_view_type view_type,
|
||||
u32 user_key);
|
||||
#endif
|
@ -561,6 +561,7 @@ static int vmw_stdu_crtc_set_config(struct drm_mode_set *set)
|
||||
true, /* a scanout buffer */
|
||||
content_srf.mip_levels[0],
|
||||
content_srf.multisample_count,
|
||||
0,
|
||||
display_base_size,
|
||||
&display_srf);
|
||||
if (unlikely(ret != 0)) {
|
||||
|
@ -27,9 +27,12 @@
|
||||
|
||||
#include "vmwgfx_drv.h"
|
||||
#include "vmwgfx_resource_priv.h"
|
||||
#include "vmwgfx_so.h"
|
||||
#include "vmwgfx_binding.h"
|
||||
#include <ttm/ttm_placement.h>
|
||||
#include "device_include/svga3d_surfacedefs.h"
|
||||
|
||||
|
||||
/**
|
||||
* struct vmw_user_surface - User-space visible surface resource
|
||||
*
|
||||
@ -593,6 +596,7 @@ static int vmw_surface_init(struct vmw_private *dev_priv,
|
||||
* surface validate.
|
||||
*/
|
||||
|
||||
INIT_LIST_HEAD(&srf->view_list);
|
||||
vmw_resource_activate(res, vmw_hw_surface_destroy);
|
||||
return ret;
|
||||
}
|
||||
@ -723,6 +727,7 @@ int vmw_surface_define_ioctl(struct drm_device *dev, void *data,
|
||||
desc = svga3dsurface_get_desc(req->format);
|
||||
if (unlikely(desc->block_desc == SVGA3DBLOCKDESC_NONE)) {
|
||||
DRM_ERROR("Invalid surface format for surface creation.\n");
|
||||
DRM_ERROR("Format requested is: %d\n", req->format);
|
||||
return -EINVAL;
|
||||
}
|
||||
|
||||
@ -1018,12 +1023,16 @@ static int vmw_gb_surface_create(struct vmw_resource *res)
|
||||
{
|
||||
struct vmw_private *dev_priv = res->dev_priv;
|
||||
struct vmw_surface *srf = vmw_res_to_srf(res);
|
||||
uint32_t cmd_len, submit_len;
|
||||
uint32_t cmd_len, cmd_id, submit_len;
|
||||
int ret;
|
||||
struct {
|
||||
SVGA3dCmdHeader header;
|
||||
SVGA3dCmdDefineGBSurface body;
|
||||
} *cmd;
|
||||
struct {
|
||||
SVGA3dCmdHeader header;
|
||||
SVGA3dCmdDefineGBSurface_v2 body;
|
||||
} *cmd2;
|
||||
|
||||
if (likely(res->id != -1))
|
||||
return 0;
|
||||
@ -1040,9 +1049,19 @@ static int vmw_gb_surface_create(struct vmw_resource *res)
|
||||
goto out_no_fifo;
|
||||
}
|
||||
|
||||
if (srf->array_size > 0) {
|
||||
/* has_dx checked on creation time. */
|
||||
cmd_id = SVGA_3D_CMD_DEFINE_GB_SURFACE_V2;
|
||||
cmd_len = sizeof(cmd2->body);
|
||||
submit_len = sizeof(*cmd2);
|
||||
} else {
|
||||
cmd_id = SVGA_3D_CMD_DEFINE_GB_SURFACE;
|
||||
cmd_len = sizeof(cmd->body);
|
||||
submit_len = sizeof(*cmd);
|
||||
}
|
||||
|
||||
cmd = vmw_fifo_reserve(dev_priv, submit_len);
|
||||
cmd2 = (typeof(cmd2))cmd;
|
||||
if (unlikely(cmd == NULL)) {
|
||||
DRM_ERROR("Failed reserving FIFO space for surface "
|
||||
"creation.\n");
|
||||
@ -1050,17 +1069,33 @@ static int vmw_gb_surface_create(struct vmw_resource *res)
|
||||
goto out_no_fifo;
|
||||
}
|
||||
|
||||
cmd->header.id = SVGA_3D_CMD_DEFINE_GB_SURFACE;
|
||||
if (srf->array_size > 0) {
|
||||
cmd2->header.id = cmd_id;
|
||||
cmd2->header.size = cmd_len;
|
||||
cmd2->body.sid = srf->res.id;
|
||||
cmd2->body.surfaceFlags = srf->flags;
|
||||
cmd2->body.format = cpu_to_le32(srf->format);
|
||||
cmd2->body.numMipLevels = srf->mip_levels[0];
|
||||
cmd2->body.multisampleCount = srf->multisample_count;
|
||||
cmd2->body.autogenFilter = srf->autogen_filter;
|
||||
cmd2->body.size.width = srf->base_size.width;
|
||||
cmd2->body.size.height = srf->base_size.height;
|
||||
cmd2->body.size.depth = srf->base_size.depth;
|
||||
cmd2->body.arraySize = srf->array_size;
|
||||
} else {
|
||||
cmd->header.id = cmd_id;
|
||||
cmd->header.size = cmd_len;
|
||||
cmd->body.sid = srf->res.id;
|
||||
cmd->body.surfaceFlags = srf->flags;
|
||||
cmd->body.format = srf->format;
|
||||
cmd->body.format = cpu_to_le32(srf->format);
|
||||
cmd->body.numMipLevels = srf->mip_levels[0];
|
||||
cmd->body.multisampleCount = srf->multisample_count;
|
||||
cmd->body.autogenFilter = srf->autogen_filter;
|
||||
cmd->body.size.width = srf->base_size.width;
|
||||
cmd->body.size.height = srf->base_size.height;
|
||||
cmd->body.size.depth = srf->base_size.depth;
|
||||
}
|
||||
|
||||
vmw_fifo_commit(dev_priv, submit_len);
|
||||
|
||||
return 0;
|
||||
@ -1188,6 +1223,7 @@ static int vmw_gb_surface_unbind(struct vmw_resource *res,
|
||||
static int vmw_gb_surface_destroy(struct vmw_resource *res)
|
||||
{
|
||||
struct vmw_private *dev_priv = res->dev_priv;
|
||||
struct vmw_surface *srf = vmw_res_to_srf(res);
|
||||
struct {
|
||||
SVGA3dCmdHeader header;
|
||||
SVGA3dCmdDestroyGBSurface body;
|
||||
@ -1197,7 +1233,8 @@ static int vmw_gb_surface_destroy(struct vmw_resource *res)
|
||||
return 0;
|
||||
|
||||
mutex_lock(&dev_priv->binding_mutex);
|
||||
vmw_context_binding_res_list_scrub(&res->binding_head);
|
||||
vmw_view_surface_list_destroy(dev_priv, &srf->view_list);
|
||||
vmw_binding_res_list_scrub(&res->binding_head);
|
||||
|
||||
cmd = vmw_fifo_reserve(dev_priv, sizeof(*cmd));
|
||||
if (unlikely(cmd == NULL)) {
|
||||
@ -1259,6 +1296,7 @@ int vmw_gb_surface_define_ioctl(struct drm_device *dev, void *data,
|
||||
req->drm_surface_flags & drm_vmw_surface_flag_scanout,
|
||||
req->mip_levels,
|
||||
req->multisample_count,
|
||||
req->array_size,
|
||||
req->base_size,
|
||||
&srf);
|
||||
if (unlikely(ret != 0))
|
||||
@ -1275,10 +1313,17 @@ int vmw_gb_surface_define_ioctl(struct drm_device *dev, void *data,
|
||||
res = &user_srf->srf.res;
|
||||
|
||||
|
||||
if (req->buffer_handle != SVGA3D_INVALID_ID)
|
||||
if (req->buffer_handle != SVGA3D_INVALID_ID) {
|
||||
ret = vmw_user_dmabuf_lookup(tfile, req->buffer_handle,
|
||||
&res->backup);
|
||||
else if (req->drm_surface_flags & drm_vmw_surface_flag_create_buffer)
|
||||
if (ret == 0 && res->backup->base.num_pages * PAGE_SIZE <
|
||||
res->backup_size) {
|
||||
DRM_ERROR("Surface backup buffer is too small.\n");
|
||||
vmw_dmabuf_unreference(&res->backup);
|
||||
ret = -EINVAL;
|
||||
goto out_unlock;
|
||||
}
|
||||
} else if (req->drm_surface_flags & drm_vmw_surface_flag_create_buffer)
|
||||
ret = vmw_user_dmabuf_alloc(dev_priv, tfile,
|
||||
res->backup_size,
|
||||
req->drm_surface_flags &
|
||||
@ -1378,6 +1423,7 @@ int vmw_gb_surface_reference_ioctl(struct drm_device *dev, void *data,
|
||||
rep->creq.drm_surface_flags = 0;
|
||||
rep->creq.multisample_count = srf->multisample_count;
|
||||
rep->creq.autogen_filter = srf->autogen_filter;
|
||||
rep->creq.array_size = srf->array_size;
|
||||
rep->creq.buffer_handle = backup_handle;
|
||||
rep->creq.base_size = srf->base_size;
|
||||
rep->crep.handle = user_srf->prime.base.hash.key;
|
||||
@ -1404,6 +1450,7 @@ int vmw_gb_surface_reference_ioctl(struct drm_device *dev, void *data,
|
||||
* @for_scanout: true if inteded to be used for scanout buffer
|
||||
* @num_mip_levels: number of MIP levels
|
||||
* @multisample_count:
|
||||
* @array_size: Surface array size.
|
||||
* @size: width, heigh, depth of the surface requested
|
||||
* @user_srf_out: allocated user_srf. Set to NULL on failure.
|
||||
*
|
||||
@ -1419,6 +1466,7 @@ int vmw_surface_gb_priv_define(struct drm_device *dev,
|
||||
bool for_scanout,
|
||||
uint32_t num_mip_levels,
|
||||
uint32_t multisample_count,
|
||||
uint32_t array_size,
|
||||
struct drm_vmw_size size,
|
||||
struct vmw_surface **srf_out)
|
||||
{
|
||||
@ -1426,7 +1474,7 @@ int vmw_surface_gb_priv_define(struct drm_device *dev,
|
||||
struct vmw_user_surface *user_srf;
|
||||
struct vmw_surface *srf;
|
||||
int ret;
|
||||
|
||||
u32 num_layers;
|
||||
|
||||
*srf_out = NULL;
|
||||
|
||||
@ -1445,6 +1493,12 @@ int vmw_surface_gb_priv_define(struct drm_device *dev,
|
||||
}
|
||||
}
|
||||
|
||||
/* array_size must be null for non-GL3 host. */
|
||||
if (array_size > 0 && !dev_priv->has_dx) {
|
||||
DRM_ERROR("Tried to create DX surface on non-DX host.\n");
|
||||
return -EINVAL;
|
||||
}
|
||||
|
||||
ret = ttm_read_lock(&dev_priv->reservation_sem, true);
|
||||
if (unlikely(ret != 0))
|
||||
return ret;
|
||||
@ -1481,10 +1535,21 @@ int vmw_surface_gb_priv_define(struct drm_device *dev,
|
||||
srf->autogen_filter = SVGA3D_TEX_FILTER_NONE;
|
||||
srf->multisample_count = multisample_count;
|
||||
|
||||
srf->res.backup_size = svga3dsurface_get_serialized_size(srf->format,
|
||||
if (array_size)
|
||||
num_layers = array_size;
|
||||
else if (svga3d_flags & SVGA3D_SURFACE_CUBEMAP)
|
||||
num_layers = SVGA3D_MAX_SURFACE_FACES;
|
||||
else
|
||||
num_layers = 1;
|
||||
|
||||
srf->res.backup_size =
|
||||
svga3dsurface_get_serialized_size(srf->format,
|
||||
srf->base_size,
|
||||
srf->mip_levels[0],
|
||||
srf->flags & SVGA3D_SURFACE_CUBEMAP);
|
||||
num_layers);
|
||||
|
||||
if (srf->flags & SVGA3D_SURFACE_BIND_STREAM_OUTPUT)
|
||||
srf->res.backup_size += sizeof(SVGA3dDXSOState);
|
||||
|
||||
if (dev_priv->active_display_unit == vmw_du_screen_target &&
|
||||
for_scanout)
|
||||
|
@ -64,6 +64,7 @@
|
||||
#define DRM_VMW_GB_SURFACE_CREATE 23
|
||||
#define DRM_VMW_GB_SURFACE_REF 24
|
||||
#define DRM_VMW_SYNCCPU 25
|
||||
#define DRM_VMW_CREATE_EXTENDED_CONTEXT 26
|
||||
|
||||
/*************************************************************************/
|
||||
/**
|
||||
@ -89,6 +90,7 @@
|
||||
#define DRM_VMW_PARAM_MAX_MOB_MEMORY 9
|
||||
#define DRM_VMW_PARAM_MAX_MOB_SIZE 10
|
||||
#define DRM_VMW_PARAM_SCREEN_TARGET 11
|
||||
#define DRM_VMW_PARAM_DX 12
|
||||
|
||||
/**
|
||||
* enum drm_vmw_handle_type - handle type for ref ioctls
|
||||
@ -297,7 +299,7 @@ union drm_vmw_surface_reference_arg {
|
||||
* Argument to the DRM_VMW_EXECBUF Ioctl.
|
||||
*/
|
||||
|
||||
#define DRM_VMW_EXECBUF_VERSION 1
|
||||
#define DRM_VMW_EXECBUF_VERSION 2
|
||||
|
||||
struct drm_vmw_execbuf_arg {
|
||||
uint64_t commands;
|
||||
@ -306,6 +308,8 @@ struct drm_vmw_execbuf_arg {
|
||||
uint64_t fence_rep;
|
||||
uint32_t version;
|
||||
uint32_t flags;
|
||||
uint32_t context_handle;
|
||||
uint32_t pad64;
|
||||
};
|
||||
|
||||
/**
|
||||
@ -826,7 +830,6 @@ struct drm_vmw_update_layout_arg {
|
||||
enum drm_vmw_shader_type {
|
||||
drm_vmw_shader_type_vs = 0,
|
||||
drm_vmw_shader_type_ps,
|
||||
drm_vmw_shader_type_gs
|
||||
};
|
||||
|
||||
|
||||
@ -908,6 +911,8 @@ enum drm_vmw_surface_flags {
|
||||
* @buffer_handle Buffer handle of backup buffer. SVGA3D_INVALID_ID
|
||||
* if none.
|
||||
* @base_size Size of the base mip level for all faces.
|
||||
* @array_size Must be zero for non-DX hardware, and if non-zero
|
||||
* svga3d_flags must have proper bind flags setup.
|
||||
*
|
||||
* Input argument to the DRM_VMW_GB_SURFACE_CREATE Ioctl.
|
||||
* Part of output argument for the DRM_VMW_GB_SURFACE_REF Ioctl.
|
||||
@ -920,7 +925,7 @@ struct drm_vmw_gb_surface_create_req {
|
||||
uint32_t multisample_count;
|
||||
uint32_t autogen_filter;
|
||||
uint32_t buffer_handle;
|
||||
uint32_t pad64;
|
||||
uint32_t array_size;
|
||||
struct drm_vmw_size base_size;
|
||||
};
|
||||
|
||||
@ -1060,4 +1065,28 @@ struct drm_vmw_synccpu_arg {
|
||||
uint32_t pad64;
|
||||
};
|
||||
|
||||
/*************************************************************************/
|
||||
/**
|
||||
* DRM_VMW_CREATE_EXTENDED_CONTEXT - Create a host context.
|
||||
*
|
||||
* Allocates a device unique context id, and queues a create context command
|
||||
* for the host. Does not wait for host completion.
|
||||
*/
|
||||
enum drm_vmw_extended_context {
|
||||
drm_vmw_context_legacy,
|
||||
drm_vmw_context_dx
|
||||
};
|
||||
|
||||
/**
|
||||
* union drm_vmw_extended_context_arg
|
||||
*
|
||||
* @req: Context type.
|
||||
* @rep: Context identifier.
|
||||
*
|
||||
* Argument to the DRM_VMW_CREATE_EXTENDED_CONTEXT Ioctl.
|
||||
*/
|
||||
union drm_vmw_extended_context_arg {
|
||||
enum drm_vmw_extended_context req;
|
||||
struct drm_vmw_context_arg rep;
|
||||
};
|
||||
#endif
|
||||
|
Loading…
Reference in New Issue
Block a user