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Btrfs: avoid possible use-after-free in clear_extent_bit()
clear_extent_bit() { next_node = rb_next(&state->rb_node); ... clear_state_bit(state); <-- this may free next_node if (next_node) { state = rb_entry(next_node); ... } } clear_state_bit() calls merge_state() which may free the next node of the passing extent_state, so clear_extent_bit() may end up referencing freed memory. Signed-off-by: Li Zefan <lizf@cn.fujitsu.com>
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8e52acf704
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cdc6a39525
@ -402,6 +402,15 @@ static int split_state(struct extent_io_tree *tree, struct extent_state *orig,
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return 0;
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return 0;
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}
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}
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static struct extent_state *next_state(struct extent_state *state)
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{
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struct rb_node *next = rb_next(&state->rb_node);
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if (next)
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return rb_entry(next, struct extent_state, rb_node);
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else
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return NULL;
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}
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/*
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/*
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* utility function to clear some bits in an extent state struct.
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* utility function to clear some bits in an extent state struct.
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* it will optionally wake up any one waiting on this state (wake == 1)
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* it will optionally wake up any one waiting on this state (wake == 1)
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@ -409,10 +418,11 @@ static int split_state(struct extent_io_tree *tree, struct extent_state *orig,
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* If no bits are set on the state struct after clearing things, the
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* If no bits are set on the state struct after clearing things, the
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* struct is freed and removed from the tree
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* struct is freed and removed from the tree
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*/
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*/
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static void clear_state_bit(struct extent_io_tree *tree,
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static struct extent_state *clear_state_bit(struct extent_io_tree *tree,
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struct extent_state *state,
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struct extent_state *state,
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int *bits, int wake)
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int *bits, int wake)
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{
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{
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struct extent_state *next;
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int bits_to_clear = *bits & ~EXTENT_CTLBITS;
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int bits_to_clear = *bits & ~EXTENT_CTLBITS;
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if ((bits_to_clear & EXTENT_DIRTY) && (state->state & EXTENT_DIRTY)) {
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if ((bits_to_clear & EXTENT_DIRTY) && (state->state & EXTENT_DIRTY)) {
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@ -425,6 +435,7 @@ static void clear_state_bit(struct extent_io_tree *tree,
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if (wake)
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if (wake)
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wake_up(&state->wq);
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wake_up(&state->wq);
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if (state->state == 0) {
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if (state->state == 0) {
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next = next_state(state);
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if (state->tree) {
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if (state->tree) {
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rb_erase(&state->rb_node, &tree->state);
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rb_erase(&state->rb_node, &tree->state);
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state->tree = NULL;
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state->tree = NULL;
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@ -434,7 +445,9 @@ static void clear_state_bit(struct extent_io_tree *tree,
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}
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}
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} else {
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} else {
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merge_state(tree, state);
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merge_state(tree, state);
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next = next_state(state);
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}
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}
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return next;
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}
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}
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static struct extent_state *
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static struct extent_state *
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@ -473,7 +486,6 @@ int clear_extent_bit(struct extent_io_tree *tree, u64 start, u64 end,
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struct extent_state *state;
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struct extent_state *state;
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struct extent_state *cached;
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struct extent_state *cached;
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struct extent_state *prealloc = NULL;
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struct extent_state *prealloc = NULL;
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struct rb_node *next_node;
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struct rb_node *node;
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struct rb_node *node;
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u64 last_end;
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u64 last_end;
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int err;
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int err;
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@ -525,14 +537,11 @@ int clear_extent_bit(struct extent_io_tree *tree, u64 start, u64 end,
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WARN_ON(state->end < start);
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WARN_ON(state->end < start);
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last_end = state->end;
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last_end = state->end;
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if (state->end < end && !need_resched())
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next_node = rb_next(&state->rb_node);
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else
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next_node = NULL;
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/* the state doesn't have the wanted bits, go ahead */
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/* the state doesn't have the wanted bits, go ahead */
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if (!(state->state & bits))
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if (!(state->state & bits)) {
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state = next_state(state);
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goto next;
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goto next;
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}
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/*
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/*
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* | ---- desired range ---- |
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* | ---- desired range ---- |
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@ -590,16 +599,13 @@ int clear_extent_bit(struct extent_io_tree *tree, u64 start, u64 end,
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goto out;
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goto out;
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}
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}
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clear_state_bit(tree, state, &bits, wake);
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state = clear_state_bit(tree, state, &bits, wake);
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next:
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next:
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if (last_end == (u64)-1)
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if (last_end == (u64)-1)
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goto out;
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goto out;
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start = last_end + 1;
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start = last_end + 1;
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if (start <= end && next_node) {
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if (start <= end && state && !need_resched())
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state = rb_entry(next_node, struct extent_state,
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rb_node);
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goto hit_next;
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goto hit_next;
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}
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goto search_again;
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goto search_again;
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out:
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out:
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