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drm/i915: Remove misleading comment around bind_to_vm
It's true that we might need to context switch, but both the signalling and implementation of the same are a few source files away. Remove it. Reviewed-by: Mika Kuoppala <mika.kuoppala@intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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@ -4197,10 +4197,6 @@ i915_gem_object_do_pin(struct drm_i915_gem_object *obj,
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bound = vma ? vma->bound : 0;
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if (vma == NULL || !drm_mm_node_allocated(&vma->node)) {
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/* In true PPGTT, bind has possibly changed PDEs, which
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* means we must do a context switch before the GPU can
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* accurately read some of the VMAs.
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*/
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vma = i915_gem_object_bind_to_vm(obj, vm, ggtt_view, alignment,
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flags);
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if (IS_ERR(vma))
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