drm/i915: Remove misleading comment around bind_to_vm

It's true that we might need to context switch, but both the signalling
and implementation of the same are a few source files away. Remove it.

Reviewed-by: Mika Kuoppala <mika.kuoppala@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
This commit is contained in:
Daniel Vetter 2015-04-14 17:35:20 +02:00
parent 9258811c96
commit cd102a687b

View File

@ -4197,10 +4197,6 @@ i915_gem_object_do_pin(struct drm_i915_gem_object *obj,
bound = vma ? vma->bound : 0;
if (vma == NULL || !drm_mm_node_allocated(&vma->node)) {
/* In true PPGTT, bind has possibly changed PDEs, which
* means we must do a context switch before the GPU can
* accurately read some of the VMAs.
*/
vma = i915_gem_object_bind_to_vm(obj, vm, ggtt_view, alignment,
flags);
if (IS_ERR(vma))