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c6x: Use generic clkdev.h header
The c6x clkdev.h header is the same as the asm-generic header, so just use the asm-generic one. Signed-off-by: Stephen Boyd <sboyd@codeaurora.org> Signed-off-by: Mark Salter <msalter@redhat.com>
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@ -4,6 +4,7 @@ generic-y += auxvec.h
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generic-y += barrier.h
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generic-y += bitsperlong.h
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generic-y += bugs.h
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generic-y += clkdev.h
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generic-y += cputime.h
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generic-y += current.h
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generic-y += device.h
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@ -1,22 +0,0 @@
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#ifndef _ASM_CLKDEV_H
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#define _ASM_CLKDEV_H
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#include <linux/slab.h>
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struct clk;
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static inline int __clk_get(struct clk *clk)
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{
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return 1;
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}
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static inline void __clk_put(struct clk *clk)
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{
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}
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static inline struct clk_lookup_alloc *__clkdev_alloc(size_t size)
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{
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return kzalloc(size, GFP_KERNEL);
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}
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#endif /* _ASM_CLKDEV_H */
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