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drm/i915: Use pipe config in sprite code
Rather than dig up the pipe source size from crtc->mode, use intel_crtc->config.requested_mode. Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com> Reviewed-by: Damien Lespiau <damien.lespiau@intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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@ -652,8 +652,8 @@ intel_update_plane(struct drm_plane *plane, struct drm_crtc *crtc,
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.y2 = crtc_y + crtc_h,
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};
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const struct drm_rect clip = {
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.x2 = crtc->mode.hdisplay,
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.y2 = crtc->mode.vdisplay,
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.x2 = intel_crtc->config.requested_mode.hdisplay,
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.y2 = intel_crtc->config.requested_mode.vdisplay,
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};
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intel_fb = to_intel_framebuffer(fb);
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