[media] vivid: add support for reduced fps in video out

If reduced fps flag is set then check if other necessary conditions
are true for the given bt timing. If yes, then reduce the frame rate.
For vivid transmitter, timeperframe_vid_out controls the frame rate.
Adjusting the timeperframe_vid_out by scaling down pixel clock by
factor of 1000 / 1001.

Signed-off-by: Prashant Laddha <prladdha@cisco.com>
Signed-off-by: Hans Verkuil <hans.verkuil@cisco.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@osg.samsung.com>
This commit is contained in:
Prashant Laddha 2015-09-22 11:27:29 -03:00 committed by Mauro Carvalho Chehab
parent 8d7322f4f7
commit b883ba75e9

View File

@ -224,6 +224,7 @@ void vivid_update_format_out(struct vivid_dev *dev)
{ {
struct v4l2_bt_timings *bt = &dev->dv_timings_out.bt; struct v4l2_bt_timings *bt = &dev->dv_timings_out.bt;
unsigned size, p; unsigned size, p;
u64 pixelclock;
switch (dev->output_type[dev->output]) { switch (dev->output_type[dev->output]) {
case SVID: case SVID:
@ -245,8 +246,14 @@ void vivid_update_format_out(struct vivid_dev *dev)
dev->sink_rect.width = bt->width; dev->sink_rect.width = bt->width;
dev->sink_rect.height = bt->height; dev->sink_rect.height = bt->height;
size = V4L2_DV_BT_FRAME_WIDTH(bt) * V4L2_DV_BT_FRAME_HEIGHT(bt); size = V4L2_DV_BT_FRAME_WIDTH(bt) * V4L2_DV_BT_FRAME_HEIGHT(bt);
if (can_reduce_fps(bt) && (bt->flags & V4L2_DV_FL_REDUCED_FPS))
pixelclock = div_u64(bt->pixelclock * 1000, 1001);
else
pixelclock = bt->pixelclock;
dev->timeperframe_vid_out = (struct v4l2_fract) { dev->timeperframe_vid_out = (struct v4l2_fract) {
size / 100, (u32)bt->pixelclock / 100 size / 100, (u32)pixelclock / 100
}; };
if (bt->interlaced) if (bt->interlaced)
dev->field_out = V4L2_FIELD_ALTERNATE; dev->field_out = V4L2_FIELD_ALTERNATE;