arm64: dts: allwinner: h6: Add Video Engine node

This adds the Video engine node for H6. It can use whole DRAM range so
there is no need for reserved memory node.

Signed-off-by: Jernej Skrabec <jernej.skrabec@siol.net>
Reviewed-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
Signed-off-by: Maxime Ripard <maxime.ripard@bootlin.com>
This commit is contained in:
Jernej Skrabec 2019-01-28 21:55:04 +01:00 committed by Maxime Ripard
parent a7f7047ffc
commit b542570e56
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@ -146,6 +146,17 @@ mixer0_out_tcon_top_mixer0: endpoint {
}; };
}; };
video-codec@1c0e000 {
compatible = "allwinner,sun50i-h6-video-engine";
reg = <0x01c0e000 0x2000>;
clocks = <&ccu CLK_BUS_VE>, <&ccu CLK_VE>,
<&ccu CLK_MBUS_VE>;
clock-names = "ahb", "mod", "ram";
resets = <&ccu RST_BUS_VE>;
interrupts = <GIC_SPI 89 IRQ_TYPE_LEVEL_HIGH>;
allwinner,sram = <&ve_sram 1>;
};
syscon: syscon@3000000 { syscon: syscon@3000000 {
compatible = "allwinner,sun50i-h6-system-control", compatible = "allwinner,sun50i-h6-system-control",
"allwinner,sun50i-a64-system-control"; "allwinner,sun50i-a64-system-control";