media: cec/cec-adap.c: use new UI_CMD defines

Instead of hardcoding the UI Command key values, use the new
defines.

Signed-off-by: Hans Verkuil <hverkuil-cisco@xs4all.nl>
Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
This commit is contained in:
Hans Verkuil 2019-09-05 04:33:40 -03:00 committed by Mauro Carvalho Chehab
parent eeabc18b93
commit b52c2ed313

View File

@ -1976,7 +1976,7 @@ static int cec_receive_notify(struct cec_adapter *adap, struct cec_msg *msg,
* Play function, this message can have variable length
* depending on the specific play function that is used.
*/
case 0x60:
case CEC_OP_UI_CMD_PLAY_FUNCTION:
if (msg->len == 2)
rc_keydown(adap->rc, RC_PROTO_CEC,
msg->msg[2], 0);
@ -1993,8 +1993,12 @@ static int cec_receive_notify(struct cec_adapter *adap, struct cec_msg *msg,
* For the time being these messages are not processed by the
* framework and are simply forwarded to the user space.
*/
case 0x56: case 0x57:
case 0x67: case 0x68: case 0x69: case 0x6a:
case CEC_OP_UI_CMD_SELECT_BROADCAST_TYPE:
case CEC_OP_UI_CMD_SELECT_SOUND_PRESENTATION:
case CEC_OP_UI_CMD_TUNE_FUNCTION:
case CEC_OP_UI_CMD_SELECT_MEDIA_FUNCTION:
case CEC_OP_UI_CMD_SELECT_AV_INPUT_FUNCTION:
case CEC_OP_UI_CMD_SELECT_AUDIO_INPUT_FUNCTION:
break;
default:
rc_keydown(adap->rc, RC_PROTO_CEC, msg->msg[2], 0);