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drm/i915/gvt: Fix function comment doc errors
Caught by W=1 to fix left wrong function comment doc. Reviewed-by: Hang Yuan <hang.yuan@intel.com> Signed-off-by: Zhenyu Wang <zhenyuw@linux.intel.com>
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@ -56,6 +56,10 @@ static const u8 pci_cfg_space_rw_bmp[PCI_INTERRUPT_LINE + 4] = {
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/**
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* vgpu_pci_cfg_mem_write - write virtual cfg space memory
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* @vgpu: target vgpu
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* @off: offset
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* @src: src ptr to write
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* @bytes: number of bytes
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*
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* Use this function to write virtual cfg space memory.
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* For standard cfg space, only RW bits can be changed,
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@ -91,6 +95,10 @@ static void vgpu_pci_cfg_mem_write(struct intel_vgpu *vgpu, unsigned int off,
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/**
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* intel_vgpu_emulate_cfg_read - emulate vGPU configuration space read
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* @vgpu: target vgpu
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* @offset: offset
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* @p_data: return data ptr
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* @bytes: number of bytes to read
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*
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* Returns:
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* Zero on success, negative error code if failed.
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@ -278,6 +286,10 @@ static int emulate_pci_bar_write(struct intel_vgpu *vgpu, unsigned int offset,
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/**
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* intel_vgpu_emulate_cfg_read - emulate vGPU configuration space write
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* @vgpu: target vgpu
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* @offset: offset
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* @p_data: write data ptr
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* @bytes: number of bytes to write
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*
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* Returns:
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* Zero on success, negative error code if failed.
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@ -462,6 +462,7 @@ void intel_vgpu_clean_display(struct intel_vgpu *vgpu)
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/**
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* intel_vgpu_init_display- initialize vGPU virtual display emulation
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* @vgpu: a vGPU
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* @resolution: resolution index for intel_vgpu_edid
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*
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* This function is used to initialize vGPU virtual display emulation stuffs
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*
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@ -340,6 +340,9 @@ static int gmbus2_mmio_write(struct intel_vgpu *vgpu, unsigned int offset,
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/**
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* intel_gvt_i2c_handle_gmbus_read - emulate gmbus register mmio read
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* @vgpu: a vGPU
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* @offset: reg offset
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* @p_data: data return buffer
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* @bytes: access data length
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*
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* This function is used to emulate gmbus register mmio read
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*
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@ -365,6 +368,9 @@ int intel_gvt_i2c_handle_gmbus_read(struct intel_vgpu *vgpu,
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/**
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* intel_gvt_i2c_handle_gmbus_write - emulate gmbus register mmio write
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* @vgpu: a vGPU
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* @offset: reg offset
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* @p_data: data return buffer
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* @bytes: access data length
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*
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* This function is used to emulate gmbus register mmio write
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*
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@ -437,6 +443,9 @@ static inline int get_aux_ch_reg(unsigned int offset)
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/**
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* intel_gvt_i2c_handle_aux_ch_write - emulate AUX channel register write
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* @vgpu: a vGPU
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* @port_idx: port index
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* @offset: reg offset
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* @p_data: write ptr
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*
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* This function is used to emulate AUX channel register write
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*
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@ -1113,6 +1113,10 @@ static inline void ppgtt_generate_shadow_entry(struct intel_gvt_gtt_entry *se,
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}
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/**
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* Check if can do 2M page
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* @vgpu: target vgpu
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* @entry: target pfn's gtt entry
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*
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* Return 1 if 2MB huge gtt shadowing is possilbe, 0 if miscondition,
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* negtive if found err.
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*/
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@ -1942,7 +1946,7 @@ void intel_vgpu_unpin_mm(struct intel_vgpu_mm *mm)
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/**
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* intel_vgpu_pin_mm - increase the pin count of a vGPU mm object
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* @vgpu: a vGPU
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* @mm: target vgpu mm
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*
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* This function is called when user wants to use a vGPU mm object. If this
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* mm object hasn't been shadowed yet, the shadow will be populated at this
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@ -2462,8 +2466,7 @@ static int setup_spt_oos(struct intel_gvt *gvt)
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/**
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* intel_vgpu_find_ppgtt_mm - find a PPGTT mm object
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* @vgpu: a vGPU
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* @page_table_level: PPGTT page table level
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* @root_entry: PPGTT page table root pointers
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* @pdps: pdp root array
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*
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* This function is used to find a PPGTT mm object from mm object pool
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*
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@ -188,7 +188,6 @@ static const struct intel_gvt_ops intel_gvt_ops = {
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/**
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* intel_gvt_init_host - Load MPT modules and detect if we're running in host
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* @gvt: intel gvt device
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*
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* This function is called at the driver loading stage. If failed to find a
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* loadable MPT module or detect currently we're running in a VM, then GVT-g
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@ -302,7 +301,7 @@ static int init_service_thread(struct intel_gvt *gvt)
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/**
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* intel_gvt_clean_device - clean a GVT device
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* @gvt: intel gvt device
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* @dev_priv: i915 private
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*
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* This function is called at the driver unloading stage, to free the
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* resources owned by a GVT device.
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@ -3405,6 +3405,7 @@ bool intel_gvt_in_force_nonpriv_whitelist(struct intel_gvt *gvt,
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* @offset: register offset
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* @pdata: data buffer
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* @bytes: data length
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* @is_read: read or write
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*
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* Returns:
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* Zero on success, negative error code if failed.
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@ -39,6 +39,7 @@
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/**
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* intel_vgpu_gpa_to_mmio_offset - translate a GPA to MMIO offset
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* @vgpu: a vGPU
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* @gpa: guest physical address
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*
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* Returns:
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* Zero on success, negative error code if failed
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@ -228,7 +229,7 @@ int intel_vgpu_emulate_mmio_write(struct intel_vgpu *vgpu, uint64_t pa,
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/**
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* intel_vgpu_reset_mmio - reset virtual MMIO space
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* @vgpu: a vGPU
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*
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* @dmlr: whether this is device model level reset
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*/
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void intel_vgpu_reset_mmio(struct intel_vgpu *vgpu, bool dmlr)
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{
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@ -216,7 +216,6 @@ static void virt_vbt_generation(struct vbt *v)
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/**
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* intel_vgpu_init_opregion - initialize the stuff used to emulate opregion
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* @vgpu: a vGPU
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* @gpa: guest physical address of opregion
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*
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* Returns:
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* Zero on success, negative error code if failed.
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@ -41,6 +41,8 @@ struct intel_vgpu_page_track *intel_vgpu_find_page_track(
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* intel_vgpu_register_page_track - register a guest page to be tacked
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* @vgpu: a vGPU
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* @gfn: the gfn of guest page
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* @handler: page track handler
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* @priv: tracker private
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*
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* Returns:
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* zero on success, negative error code if failed.
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@ -1135,6 +1135,7 @@ int intel_vgpu_setup_submission(struct intel_vgpu *vgpu)
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/**
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* intel_vgpu_select_submission_ops - select virtual submission interface
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* @vgpu: a vGPU
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* @engine_mask: either ALL_ENGINES or target engine mask
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* @interface: expected vGPU virtual submission interface
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*
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* This function is called when guest configures submission interface.
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@ -1187,7 +1188,7 @@ int intel_vgpu_select_submission_ops(struct intel_vgpu *vgpu,
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/**
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* intel_vgpu_destroy_workload - destroy a vGPU workload
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* @vgpu: a vGPU
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* @workload: workload to destroy
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*
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* This function is called when destroy a vGPU workload.
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*
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@ -1279,6 +1280,7 @@ static int prepare_mm(struct intel_vgpu_workload *workload)
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/**
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* intel_vgpu_create_workload - create a vGPU workload
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* @vgpu: a vGPU
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* @ring_id: ring index
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* @desc: a guest context descriptor
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*
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* This function is called when creating a vGPU workload.
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