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drm/edid: Round to closest when computing the CEA/HDMI alternate clock
Rounding to the closest kHz seems like the better option that round down or up when computing the alternate clock for CEA/HDMI modes. It'll give us a slightly more accurate clock in some cases. Not sure why I went for the down+up approach originally. Perhaps I was thinking we can go back and forth betwen the two frequencies without introducing errors, but round to closest still maintains that property. Cc: Adam Jackson <ajax@redhat.com> Cc: Clint Taylor <clinton.a.taylor@intel.com> Cc: Libin Yang <libin.yang@intel.com> Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com> Reviewed-by: Adam Jackson <ajax@redhat.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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@ -2538,9 +2538,9 @@ cea_mode_alternate_clock(const struct drm_display_mode *cea_mode)
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* and the 60Hz variant otherwise.
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*/
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if (cea_mode->vdisplay == 240 || cea_mode->vdisplay == 480)
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clock = clock * 1001 / 1000;
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clock = DIV_ROUND_CLOSEST(clock * 1001, 1000);
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else
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clock = DIV_ROUND_UP(clock * 1000, 1001);
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clock = DIV_ROUND_CLOSEST(clock * 1000, 1001);
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return clock;
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}
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