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dmaengine: edma: Add channel number to debug prints
It helps to identify issues if we have some information regarding to the channel which the event is associated. Signed-off-by: Peter Ujfalusi <peter.ujfalusi@ti.com> Acked-by: Joel Fernandes <joelf@ti.com> Signed-off-by: Vinod Koul <vinod.koul@intel.com>
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@ -183,7 +183,8 @@ static void edma_execute(struct edma_chan *echan)
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}
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if (edesc->processed <= MAX_NR_SG) {
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dev_dbg(dev, "first transfer starting %d\n", echan->ch_num);
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dev_dbg(dev, "first transfer starting on channel %d\n",
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echan->ch_num);
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edma_start(echan->ch_num);
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} else {
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dev_dbg(dev, "chan: %d: completed %d elements, resuming\n",
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@ -197,7 +198,7 @@ static void edma_execute(struct edma_chan *echan)
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* MAX_NR_SG
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*/
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if (echan->missed) {
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dev_dbg(dev, "missed event in execute detected\n");
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dev_dbg(dev, "missed event on channel %d\n", echan->ch_num);
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edma_clean_channel(echan->ch_num);
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edma_stop(echan->ch_num);
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edma_start(echan->ch_num);
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@ -779,7 +780,7 @@ static int edma_alloc_chan_resources(struct dma_chan *chan)
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echan->alloced = true;
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echan->slot[0] = echan->ch_num;
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dev_dbg(dev, "allocated channel for %u:%u\n",
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dev_dbg(dev, "allocated channel %d for %u:%u\n", echan->ch_num,
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EDMA_CTLR(echan->ch_num), EDMA_CHAN_SLOT(echan->ch_num));
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return 0;
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